Tremerz

  • Currently 3.7/5
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3.7/5 (72 votes)
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Dodge those pesky man-eating earthworms in the homage game that took two decades to appear! The town of Perfection is under siege from underground worms rearing out of their Hades abyss and chomping down on the surface dwellers! If not for the actions of two local repairmen, everyone could be mauled in this fitting homage.

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9 Comments

hollaback April 27, 2010 10:23 AM

i believe it's 6 degrees...

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Well I didn't like it.

Then I kept playing, and I really didn't like it.

Then I kept playing, and I got past the pogo girl level.

...and it made no sense at all.

and then I liked it!

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It's pointless...couldn't find a way to access the medals...controls are weird.

...and it makes me laugh out loud like a little kid, and I keep going back and playing it over and over again.

Mindless fun is good.

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LittleLight Author Profile Page April 27, 2010 1:54 PM

i agree with the general tone of comments here... don't know exactly why I came back to this little diversion three times already, but I did. great little time waster. can't believe it's over when it's over, though. I feel like the developers just gave up at the end of level one.

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The medals are for NewGrounds. You have to go to Newgrounds to view them. It's a pretty silly thing, since the medals don't give any indication of this.

While it's not a very great game with anything new or brilliant to bring to the table, it's short and simple. That pretty much sums it up as a worthwhile way to spend a few minutes of time.

-SirNiko

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This game is so stupid that I like it!

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ReverendTed Author Profile Page April 28, 2010 4:13 PM

The first time I played this, I had a good chuckle when I

walked right off the dang cliff.

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Anonymous April 28, 2010 5:15 PM

I am glad James covered this game in detail, and I understand that there are a few things that are missing in this game like the absence of Rhonda and Walter etc, but you got to remember that this game was made in 24 hours straight and for that, this game deserves a lot for the quality of the outcome.

Johnny Utah who was one of the crew who worked on this game explains how the game came into being (Note: post contains language) ref: http://johnnyutah.newgrounds.com/news/post/455766

I tried making a game in 24 hours straight and I have to say its is a big feat to really pull of a good quality game from start to finish, which has good game play and a hook to play the game again for the silliness of the theme for that day (April 1st 2010 on newgrounds was Kevin Bacon Day).

Cheers

Ajay Karat

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Akarroa Author Profile Page May 1, 2010 10:14 PM

It would be amazing if, as you went on, the enemies would start to include different stages of the graboid life cycle, adding shriekers, then *ss-blasters, and finally ending with a boss encounter with El Blanco.

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