Stolen Sword

  • Currently 2.6/5
  • 1
  • 2
  • 3
  • 4
  • 5
2.6/5 (42 votes)

Stolen Sword is a gravity-bending puzzle platform game by NowGamez about a knight whose quest to retrieve a stolen sword will have him bouncing from ceiling to floor. A high difficulty level may make it off-putting to some, but overall the game's puzzles have a nice sense of logic to them that is satisfying to complete.

Read More

12 Comments

Some cool level design but the controls are sluggish and the collision detection is wonky. The former could be a design decision, but there's no reason the knight should so frequently get stuck on corners or have bouncy ropes completely screw up his momentum.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply
SonicLover Author Profile Page August 12, 2014 10:27 AM

The review says the ending was "a little weak". I'd have to disagree.

I'd say the ending was nonexistent.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply
https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU Author Profile Page August 12, 2014 10:29 AM

This is only SLIGHTLY more playable than the version on Kongregate where it's next to impossible to beat level 4.

I made it to the bottom of level 6 but couldn't hit that bottom platform even once. I stopped playing there.

I don't think the game was properly play-tested. If play-tested even at all.

There's no feeling of "I almost made that, I CAN do it".
It needs a serious rethink for playability.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply

I have to agree with the previous comment, although I was at least able to make it one level further. But there I was facing the same problem: a jump/drop that's just impossible to make, without even coming near the very seed of an idea of seeing the solution on the distant horizon. Add to that the other imperfections in regard to the controls and the lack of originality, and it's just not worth continuing. 1 out of 5 mushrooms for me.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply
LightWarriorK Author Profile Page August 12, 2014 11:08 AM replied to SonicLover

Yep, spot on.

It's like...they just left out the whole section of code regarding the end.

I never got my sword back! Why did I go through all of that??

Score: 1 (1 votes) Vote up Vote down Report this comment Reply

I'd prefer one single button for switching gravity. I get confused between up and down too much.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply
bdr198524 Author Profile Page August 12, 2014 3:45 PM

VVVVVV this is not, no matter how bad the creators wish it was.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply
bdr198524 Author Profile Page August 12, 2014 3:47 PM

Sorry for the double post, must have confused things when I hit the update button after hitting submit (things were taking an abnormally long time to respond for some reason).

Score: 1 (1 votes) Vote up Vote down Report this comment Reply
bdr198524 Author Profile Page August 12, 2014 3:57 PM

To contribute more, I despise that the character slips on corners. There's nothing fun or challenging in that behavior, it's just frustrating.

Score: 3 (3 votes) Vote up Vote down Report this comment Reply
maxiesemma Author Profile Page August 12, 2014 7:12 PM

Either games are getting worse or ... this game is barely playable.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply

The previous game from the same dev was clearly better:
http://jayisgames.com/games/bury-my-bones/

Score: -2 (2 votes) Vote up Vote down Report this comment Reply

This game is impossible to play when you're drunk.

Score: 1 (1 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

9 Clues: The Ward

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.