Room W&R

(15 votes) *Not enough votes

Room W&R places you into what seems to be a girl's bedroom, complete with vanity mirror, photographs of animals and cheerful retro-ish couch. It's a well-made, if fairly standard room escape game.

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Walkthrough Guide


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Walkthrough:

  1. Click on the dresser drawers. Click on the top drawer. Get the pen. Close the drawer.

  2. Click on the middle drawer. Click on the left-most towel to get the towel. Close the drawer and exit the dresser.

  3. Click on the top of the dresser. Click on the shortest bottle to get the cold cream. Exit the dresser top.

  4. Click on the stand with the mirror on it. Open the drawer by clicking on it.

  5. Examine ("about item") the cold cream. Click on the top once to open it. Again to fully open it.

  6. Examine the towel. Click on the cold cream jar and then click on the towel. The towel should gain a blob of cold cream.

  7. Use the towel to wipe the pink spot in the drawer. This will reveal the word "anagram."

  8. Exit the mirror stand.

  9. Click on the bed's headboard near the pillow.

  10. Click on the small item sticking up between the headboard and the bed near the wall.

  11. You have retrieved the spray pump. Examine it to find "Near the Wall" written on it.

  12. Exit the bed.

  13. Turn Right, facing the wall with the door.

  14. Click under the bed. Retrieve the box. Exit from under the bed.

  15. Turn Right, facing the wall with the bookcase.

  16. Click on the upper part of the display case (with the bottles and glasses). Click on the turned down corner of the wine label to retrieve the label. Exit the shelves.

  17. Click on the lower cabinet. Click on the top left corner of the right-hand door to open it. Get the pitcher. Exit the cabinet.

  18. Click on the low bookcase. Click on the second-from right box on lower shelf. Click on the item inside and retrieve the hourglass.

  19. Click on the space between the two cabinets.

  20. Examine the pen. Near the writing end you can see where it telescopes. Click there to extend it.

  21. Use the extended pen to get the item you can see between the cases. You now have the screwdriver blade. Exit the bookcase entirely.

  22. Turn right, facing the couch.

  23. Click on the couch. Lift the right-hand cushion and click on the fuzzy lump which is revealed. You have retrieved the screwdriver handle. Exit the couch.

  24. Click on the pictures.

  25. Examine the wine label in your inventory. Click on the turned down corner. A word is revealed on the back, "monochrome". Click once more to turn the label back over. Close the wine label.

  26. One of the photos is not colored, is, in fact, monochrome. It's the top center photo. Click on it.

  27. Click on the top left corner. Click on the top right corner. Retrieve the key and exit the photos entirely.

  28. Turn right towards the dresser again.

  29. Click on the wastebasket under the mirror stand.

  30. Examine the screwdriver handle in your inventory. Click on the screwdriver blade and then click on the handle to combine the pieces. Close the screwdriver.

  31. Use the screwdriver on dark spot in the center of the lid of the wastebasket. Get the bottle from inside. Exit the wastebasket.

  32. Click on the mirror stand. Use the gold key on the lock on the upper drawer. Retrieve the paper.

  33. Turn to the right, facing the wall with the door again.

  34. Examine the pitcher in your inventory. Click on its lid to reveal it's full of water.

  35. Examine the hourglass. Click on the top of it once to pop off the "lid" and then click again to discard it.

  36. Examine the bottle. Click on the spray pump and put it on the top of the bottle. Click on the sprayer to remove it from the bottle. Click on the pitcher and then click on the bottle to fill the bottle with water. Click on the hourglass and click on the spray pump to remove it, and then click on the bottle to add the red powder to the water.

  37. Using the water bottle, spray the wall above the bed to reveal a message: "sing escape." Exit the message.

  38. Examine the blue paper in your inventory.

  39. It shows a leaf, an ambiguous symbol which could be anything and I couldn't match to anything, but we'll pretend it means "blue albums", and a wine glass.

  40. This is the combination to the box you found under the bed. So, count the leaves on the wine label, the number of albums in the bookcase, and the number of wineglasses.

  41. Examine the box and enter "8 3 2". Get the red item from within the box.

  42. Examine the red item, click on it. It shows you a shiny end, and then if you click again, it gives you an entry screen. Click once on that.

  43. The red box is looking for a single character. You will enter the character and click on the black button on its side.

  44. Remember the word "anagram?" Yep. The writing on the wall is an anagram that represents the single character. Give it a shot.

  45. Me either. Turns out the anagram is "peace sign". A "V", capital letter. Enter that and click the black button. Whaddya know, it's a key. Exit the key examination screen.

  46. Click on the door. Use the key on the handle.

And you're done!

48 Comments

annabanana July 22, 2008 11:59 PM

help please?
how do you get the thing

in between the bookcases?

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annabanana -

If you have the ink pen from the vanity drawer, examine it and then click on it until it extends. Use this to reach the item.

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annabanana -

you need to use the pen you found in the top drawer (next to the vanity) When you have the pen, view item in your inventory and keep clicking your pen till it becomes long. Then make sure it's highlighted red when you go for the second part of the screwdriver between the cabinets.

all in all, it's a cool game. Kinda buggy though cause I had to click things like 10 times to either make them work or to find the EXACT spot to click just to open stuff or find other items. But I liked it. For those who relish in completing these kinda games without a walkthru, you're in for a nice little challenge here.

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This one does require a lot of clicking, but it was indeed a nice way to get my Room Escape fix.

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All right, I'm stuck. Here are the items I have and the items I've used:

USED:
Screwdriver
Towel with cold cream
key
extend-o-pen

HAVE:
Wine label ("monochrome")
Note with leaf, (something), wine glass
hourglass
spray bottle (empty)
pink combination box

I thought the note might be a clue to the pink box, so I tried using the number of plants in the room (3) for the first digit, the number of wineglasses (2) for the last, and guessing the second because I don't know what the middle symbol on the note is supposed to represent. Of course, this got me nowhere. I can't find anything else to click on. Help!

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ViciousBits Author Profile Page July 23, 2008 12:31 AM

Grah! I'm missing top left, 3rd-from-the-bottom right & bottom right. I can't figure out what to do with

The kettle of water - it won't fill the spritzer tube (whose message means nothing to me), it won't pour in the glasses, it won't pour in the vase, and I can't approach the plants to pour it in them... Nothing else comes to mind

.

Stuck. :/ Hints about what to do with

the paper with the 3 images, how to get the code for the box (are the two related..?), how to open that seat pillar under the vanity table, how to open the bottom drawer of the dresser next to it, what - if anything - to do with the spaces under the pillows you can lift, and how to open the left side of the cabinet under the bottles, glasses, & vase...? Or whichever of these are at all relevant to getting out. :/

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What did you do with the towel?

The answer to the lockbox is:

You're close. The first number is the number of leaves on the label. The second is the number of flowerpots (3). The third is correct, 2, for wineglasses.

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Dooreatoe Author Profile Page July 23, 2008 12:36 AM

Oh no, for some reason I can't view the spoilers anymore!

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ViciousBits Author Profile Page July 23, 2008 12:36 AM

Oh! Neddo! The code!

# of leaves on the label, # of ? (3), # of glasses!

Brilliant!

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ViciousBits -

To open the pillar seat, you need to assemble a screwdriver.

Find the handle underneath the right-side pillow on the couch; lift the pillow and click around where it was sitting until you find the handle. Then get the rest of the screwdriver from between the wine cabinet and bookcase (use the extended pen to reach it). Put the pieces together and pry the stool open.

Now maybe you can help me; where did you find a kettle? And you said you can't open the left side of the cabinet, so does that mean you did open the right side? If so, how?

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ViciousBits Author Profile Page July 23, 2008 12:39 AM

"To use a small letter"..?
Anyone know how to use what you get out of the pink box?

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ViciousBits Author Profile Page July 23, 2008 12:44 AM

Neddo -

All it seemed to take to open the right side of the cabinet was to click towards the top left side of the door. That's where the kettle (that you fill the bottle from the pillar with) is. Not sure what to do next. :/

Thanks!

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Ah, thank you! Silly me, I was clicking on the handle, expecting it to open logically. Anyway...

I put the spritzer top together with the bottle from the stool, and used the kettle to fill it. I remember the spritzer top had a clue on it that said "toward the wall," but I've tried using it on all the walls I can find and I can't get it to do anything. Guess it's time to click wildly some more!

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ViciousBits Author Profile Page July 23, 2008 12:50 AM

You can also

Put the red sand of the hourglass in the bottle to make pink water... Now what??
I have found I can lift the pillow and pull the blanket back, to no particular effect that I can tell.

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Anonymous July 23, 2008 12:51 AM

Try scrubing the towel with cream on the pink "stain" inside drawer with lipstick, a message written ANAGRAM will appear

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Anonymous July 23, 2008 12:53 AM

ARGH.

Sing Escape? and Anagram?

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ViciousBits Author Profile Page July 23, 2008 12:53 AM

HmMmm...

Pink water sprayed on wall above bed (that's the same wall with the door) reveals "sing escape". Anagram? Well, could be "peace signs", but I'm not yet sure how to combine either of these phrases or whatever else with the red thingamabob to get out...

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A-ha...

Spray the pink water above the bed (from the view where you can see the door) to get a message...

So we've got "Sing Escape" from the wall, "monochrome" from the wine label, and "anagram" from the vanity drawer... along with a weird device which I have no idea how to use. So far I'm really disagreeing with the review that this game isn't unintuitive.

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Oh! You're brilliant!

"Peace signs" is indeed correct! You can only put one letter into the red device, so what's the letter that symbolizes peace?

Type a "V," click the black button, and a key pops out!

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ViciousBits Author Profile Page July 23, 2008 12:57 AM

Dude, Neddo - well done! I wouldn't've thought of that. :D

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twosixtyseven Author Profile Page July 23, 2008 12:57 AM

thanks, viciousbits!

the letter V was right. like the shape you make with your fingers. at least that's the explanation i'm giving it. i've seen some anime that mentioned that the peace sign in japan also can display V for victory... or something like that.

GOOD ENOUGH FOR ME

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Anonymous July 23, 2008 1:04 AM

That wasn't an intuitive game - and there was WAY too much pixel hunting...

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Walkthrough:

  1. Click on the dresser drawers. Click on the top drawer. Get the pen. Close the drawer.

  2. Click on the middle drawer. Click on the left-most towel to get the towel. Close the drawer and exit the dresser.

  3. Click on the top of the dresser. Click on the shortest bottle to get the cold cream. Exit the dresser top.

  4. Click on the stand with the mirror on it. Open the drawer by clicking on it.

  5. Examine ("about item") the cold cream. Click on the top once to open it. Again to fully open it.

  6. Examine the towel. Click on the cold cream jar and then click on the towel. The towel should gain a blob of cold cream.

  7. Use the towel to wipe the pink spot in the drawer. This will reveal the word "anagram."

  8. Exit the mirror stand.

  9. Click on the bed's headboard near the pillow.

  10. Click on the small item sticking up between the headboard and the bed near the wall.

  11. You have retrieved the spray pump. Examine it to find "Near the Wall" written on it.

  12. Exit the bed.

  13. Turn Right, facing the wall with the door.

  14. Click under the bed. Retrieve the box. Exit from under the bed.

  15. Turn Right, facing the wall with the bookcase.

  16. Click on the upper part of the display case (with the bottles and glasses). Click on the turned down corner of the wine label to retrieve the label. Exit the shelves.

  17. Click on the lower cabinet. Click on the top left corner of the right-hand door to open it. Get the pitcher. Exit the cabinet.

  18. Click on the low bookcase. Click on the second-from right box on lower shelf. Click on the item inside and retrieve the hourglass.

  19. Click on the space between the two cabinets.

  20. Examine the pen. Near the writing end you can see where it telescopes. Click there to extend it.

  21. Use the extended pen to get the item you can see between the cases. You now have the screwdriver blade. Exit the bookcase entirely.

  22. Turn right, facing the couch.

  23. Click on the couch. Lift the right-hand cushion and click on the fuzzy lump which is revealed. You have retrieved the screwdriver handle. Exit the couch.

  24. Click on the pictures.

  25. Examine the wine label in your inventory. Click on the turned down corner. A word is revealed on the back, "monochrome". Click once more to turn the label back over. Close the wine label.

  26. One of the photos is not colored, is, in fact, monochrome. It's the top center photo. Click on it.

  27. Click on the top left corner. Click on the top right corner. Retrieve the key and exit the photos entirely.

  28. Turn right towards the dresser again.

  29. Click on the wastebasket under the mirror stand.

  30. Examine the screwdriver handle in your inventory. Click on the screwdriver blade and then click on the handle to combine the pieces. Close the screwdriver.

  31. Use the screwdriver on dark spot in the center of the lid of the wastebasket. Get the bottle from inside. Exit the wastebasket.

  32. Click on the mirror stand. Use the gold key on the lock on the upper drawer. Retrieve the paper.

  33. Turn to the right, facing the wall with the door again.

  34. Examine the pitcher in your inventory. Click on its lid to reveal it's full of water.

  35. Examine the hourglass. Click on the top of it once to pop off the "lid" and then click again to discard it.

  36. Examine the bottle. Click on the spray pump and put it on the top of the bottle. Click on the sprayer to remove it from the bottle. Click on the pitcher and then click on the bottle to fill the bottle with water. Click on the hourglass and click on the spray pump to remove it, and then click on the bottle to add the red powder to the water.

  37. Using the water bottle, spray the wall above the bed to reveal a message: "sing escape." Exit the message.

  38. Examine the blue paper in your inventory.

  39. It shows a leaf, an ambiguous symbol which could be anything and I couldn't match to anything, but we'll pretend it means "blue albums", and a wine glass.

  40. This is the combination to the box you found under the bed. So, count the leaves on the wine label, the number of albums in the bookcase, and the number of wineglasses.

  41. Examine the box and enter "8 3 2". Get the red item from within the box.

  42. Examine the red item, click on it. It shows you a shiny end, and then if you click again, it gives you an entry screen. Click once on that.

  43. The red box is looking for a single character. You will enter the character and click on the black button on its side.

  44. Remember the word "anagram?" Yep. The writing on the wall is an anagram that represents the single character. Give it a shot.

  45. Me either. Turns out the anagram is "peace sign". A "V", capital letter. Enter that and click the black button. Whaddya know, it's a key. Exit the key examination screen.

  46. Click on the door. Use the key on the handle.

And you're done!

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What I find annoying is the way things dont work until you do something else before hand. For example:

you cant open the sand timer until you have the spritzer with water in it

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Some clues rather than a walkthrough. Not complete but hopefully should be enough.

Item 1:

Wine label
Location:

On wine bottle

Notes:

Look on back

Item 2:

Paper
Location:

In locked drawer

To get:

Need item 9

Item 3:

Screwdriver
Location:

Under right pillow on couch

Item 4:

Sand timer
Location:

In box in cupboard

Notes:

Can be opened

Item 5:

Pitcher
Location:

In right cupboard

Item 6:

Towel
Location:

Middle draw

Item 7:

Piece of metal
Location:

Between cupboards

To get:

Use item 12

Item 8:

Cold cream
Location:

On top of drawers

Item 9:

Key
Location:

Behind picture

To get:

Look at item 1 first

Item 10:

Bottle
Location:

In dresser seat

Item 11:

Pink box
Location:

Under bed

Item 12:

Pen
Location:

In top draw

Notes:

Can be extended

Item 13:

Spritzer top
Location:

On bed, just to right of pillow

Item 14:

Red key
Location:

In pink box

Notes:

Need word clue

Lipstick:

Need item 6 and 8

Number code:

Need item 2

Word clue:

two words:

Under lipstick

Need items 6 and 8

On wall

Need items 4, 5, 10 and 13

Location:

Above bed

Answer:

piece sign

v

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mudkipz Author Profile Page July 23, 2008 3:53 AM

It's a shame all the good escape games have bad endings.

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There's one thing i don't really understands here:

Since when is "V" the sign of peace? It's the sign of victory.

Apart from that - and the oddly opening cabinet door - this was another fun room-escape game.

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It's not blue albums, it's flowerpots.

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Sebastian July 23, 2008 8:45 AM

For people a bit confused if using the walkthrough:

the 'ambiguous' sign means plant-pots! Count the plant-pots in the room. I do not know where the 'blue albums' bit comes from...

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bioLarzen-

Since the 1960s, at least in the United States: http://en.wikipedia.org/wiki/V_sign

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LipeCau Author Profile Page July 23, 2008 9:34 AM

About the code

I think the second one is cups (two wine glasses and one glass vase), not albums

Also there's a mistake in the walk through

You must fill the spray bottle with water (36.) before opening the hourglass (35.)

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drewdee Author Profile Page July 23, 2008 9:41 AM

For the walk through, the paper with the code the pictures, the middle one relates to the number of plants or "flowerpots". Also for the peace sign. Don't you remember if you are saying "peace" to someone, you hold up your hand, and stick out your pointer and middle finger in the shape of a "V" which is signing peace?

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The middle symbol is

a flowerpot

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annabanana July 23, 2008 11:16 AM

the V sign with your fingers was originally used palm in to symbolize victory, this was made popular by Winston Churchill.
Hippies used it palm out to symbolize peace.

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Well I have to admit I turned to the walkthrough a few times with this one. Very challenging. I especially liked the clue on the

back of the wine label

.
A big thumbs up for this one.

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Anonymous July 23, 2008 8:36 PM

the second symbol on the

blue paper is a flower pot

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Really nice game so far, but I seem to be stuck at one part...

I can't seem to open the lid of the hourglass. I've checked the pitcher for the water, and done all the other things needed, but I just can't find a way to open it!

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Madeleine Atchley July 25, 2008 1:12 AM

on the

blue piece of paper the thing in the middle means

plant pots

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slothika Author Profile Page July 27, 2008 9:21 AM

For #39 and #40 of the walkthrough:

The middle symbol on the piece of paper represents the number of potted plants, not blue albums. :) Same result, tho...

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"A Peace Sign?"
"Spray the wall above the bed?"

I think this is more than a language barrier deal.

Not a good rating for this escape game...

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I hated it!!
It's non sense... you have to click at the exact place...the top corner of a door...and things like that...i don't like games that makes no sense...

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I hated it... the game has no sense... you have to click at exact places... the characters aren't clear... it don't have a logic sequence...
Don't waste your time here...
Sorry, but it's the truth..
Sorry about my english too...

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Anonymous March 12, 2009 6:40 PM

sign escape

does *not* anagram to

peace sign

.. Even if it did, it's not a very good clue.

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Gamemastertips Author Profile Page May 3, 2009 1:44 PM

This is a ridiculous game. Almost none of the puzzles make any sense. I must say, as much as the Japanese escape games are well made, I have yet to find one that actually has a logical solution.

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Yeeeeargh June 8, 2009 8:14 AM

The second symbol on the piece of paper that you couldn't match to anything and so just put it to blue files, it's amount of plant pots.

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the game is gone

Edit: Here's the new link: http://jayisgames.com/games/room-wr

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re: anagrams
I don't see wots illogical about it.

PEACE SIGNS is an anagram of SING ESCAPE. a V is a peace sign. As in V-J Day.

makes sense to me

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Sorry, I don't think this is a good game. Even with the walkthrough,

I was clicking on the hourglass with no result.
You have to have the sprayer in the bottle before you can take the top off the hourglass.

There is no logic in this game.

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