Quantum of Light

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4.2/5 (68 votes)
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This educational game has you rotating tiles to reflect streams of colored photons, trying to aim them towards the crystals at the end. Numerous obstacles block your path so you'll need every ounce of your intelligence if you want to succeed.

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12 Comments

Good looking, but a bit slow and the educational texts would benefit from some proof-reading. (suggestion for future development: bigger grid, more advanced "encyclopedia":)
Still, a pretty good little puzzle.

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I'm really sad cause this game looks pretty cool and like id enjoy it but every game i try to play on this site wont work :(

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shipoopie Author Profile Page August 18, 2014 8:21 PM

I wonder what would happen if they switched to wave nature.

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Dora Author Profile Page August 18, 2014 9:18 PM replied to TayC

Hello! Sorry you're having problems, but without more information as to what you're experiencing and what your computer is like, I can't help. Ensure all ad blockers are off, update your browser and flash plugins, and try clearing your cache.

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Infant Tyrone Author Profile Page August 18, 2014 11:59 PM

No magic wands or bombs or characters, just a pretty logic puzzle. No story to follow, no awards or power-ups, just an elegant, simple maze of light. Perfect! Simplicity is undervalued! Five stars!

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funnyguts Author Profile Page August 19, 2014 2:26 AM

I'm stuck on level 21. Any advice?

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marshalljpeters Author Profile Page August 19, 2014 7:28 PM replied to funnyguts

That's the one I gave up on, too.

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tran.fors Author Profile Page August 19, 2014 8:52 PM

Erm... this is an educational tool about the nature of light, yes? If so, I believe it does our youth a disservice, no matter how fun it may be.

I can live with light beams "cancelling out" each other if they meet directly, because technically the light waves must trace back to the origin points of the opposing light beams and are therefore made moot from a purely logical perspective... but... "black light" that cancels out other waveforms, regardless of the direction/orientation of how the beams intersect?

It's been about 25 yrs since I was in my upper-division Physics classes at college, so I may (admittedly) be forgetting something, but I just don't recall anything about any waveform that unilaterally negates light waves... not even coherent ones. :P

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@funnyguts: I can tell you the answer, but I can't tell you how to get the answer. I had to go through a lot of trial and error, and I was kind of surprised when something actually worked.

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SonicLover Author Profile Page August 20, 2014 8:56 AM

Here's the strategy that helped me beat most of the levels, including Level 21:

Arrange the tiles so that no flat sides or equivalent level boundaries are exposed, Loops of Zen-style (i.e. the only way a stream of photons can fail to reach its destination is by colliding with another stream of photons head-on). If you don't have the solution once you've done that, fiddle with alternatives until you do.

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I love these types of games, but it's rather ironic and frustrating that a game involving beams of light is far too slow for me.

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I loved this game, and found its predecessor http://www.foumartgames.com/dev/bacon/2013-LightGuide/ - A slightly more primitive version of the engine, and only 7 levels, but it was a great diversion

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