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NoNoSparks: The Ark

  • Currently 4.5/5
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4.5/5 (80 votes)
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Building an ark? Don't forget your nonograms! Beardshaker Games has released another episode in the NoNoSparks series of picross puzzles with NoNoSparks: The Ark. Now, it's up to you to help build the ark that will save the world's animals (the animals you helped create in NoNoSparks: Genesis), all with the power of grids, pencils, and logic!

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6 Comments

Works fine until you use the spacebar functionality, then the mouse has a mind of it's own and it's an unplayable mess. Maybe it's just on my end.

Score: -1 (1 votes) Vote up Vote down Report this comment Reply

Hmm the mouse issue comes and goes.

A little problem is that if you restart the level it solves it. Makes for an easy walkthrough:

1 Click restart
2 Click yes
3 Goto 1

;)

Score: -3 (3 votes) Vote up Vote down Report this comment Reply

It still has the game-destroying flaw of the numbers around the board immediately showing you whether you placed the dark squares correctly or not.

I don't understand why someone would go through so much trouble of creating a great presentation and then ruin the game completely by putting such a horrible feature in it.

Score: -1 (1 votes) Vote up Vote down Report this comment Reply

Well baba44713, a warning about that is that in a couple of the last levels it did not actually work correctly anyway bit of a bug maybe unless I am missing something.

See Row 3 and column 7 here

http://i34.photobucket.com/albums/d131/yaddab/jig/nono.jpg

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

It's not a bug. Your third row has five squares instead of four.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I pressed enter for a new row and it submitted. Grrr.

To explain the above - the feature detects whether the dark squares are on correct places, so you can easily pass any level simply by filling out rows/columns until the numbers change. You do have to be careful not to put additional dark squares (which you did), but that's that.

This feature trivializes the accomplishment, and puts disincentive to actually take effort to get out of a hard spot. And even if you do not cheat, it immediately shows you if you made a mistake. It's a condescending and unnecessary feature which puts me off the game completely.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

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