Nam-Cap

  • Currently 4.2/5
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4.2/5 (29 votes)
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Billed as an arcade cabinet imported from an alternate universe, Nam-Cap takes the familiar concept of Pac-Man and turns it backwards in many ways. Your goal in each level is to fill the whole maze with dots (as opposed to consuming them all, obviously). Despite the reversal, Nam-Cap captures everything that made Pac-Man entertaining.

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9 Comments

Possibly (likely) stupid question but how am I meant to start the game? It says press [1] or click the button however I've pressed every key on my keyboard and there's no button like the one it told me to click and I've clicked everything else.

Dammit! Nam-Cap ate my quarter!

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This is not by YAWDIM. This was stolen from OCMAN! (Geddit?)

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chipmunk Author Profile Page June 18, 2013 5:08 PM

The body of the review has the wrong link to the game.

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Nebulesque Author Profile Page June 18, 2013 5:18 PM

3 rounds of the game... and I have no idea what's going on, to the point where I'm not enjoying it. That's kinda key for me... the first 3 mins. I'm moving on.

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Odd... on my older computer it wasn't loading properly. It works on my laptop though. Not a bad game, boring after a few rounds just like PacMan but a nice concept. Now I want someone to make Gnok Yeknod or Gud Gid.

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isengrin Author Profile Page June 19, 2013 8:44 PM

Why stop there? I would love to see Snilbog N Stsohg but it would probably be RIDICULOUSLY EASY! (Hint hint)

A bit disconcerting at the start but I got it at some point. Even the strategy involved is reversed at times. Instead of constantly moving, you have to stay still as much as possible when a heart is eaten.

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isengrin Author Profile Page June 19, 2013 9:14 PM

Another thing I'd like to mention. The center pen can be accessed and seems to be completely safe. You can make an entire game plan on this fact alone and use the pen to stage guerilla style dot laying and quickly retreating inside when things get too hot.

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HaloInverse Author Profile Page June 29, 2013 8:03 AM

That's not a kill-screen at the beginning. That's the video RAM going through the boot test.

If you've ever watched a Pac-Man arcade machine (or many other games from the same era) power-on, or run (a legally licensed copy of!) Pac-Man with a sufficiently accurate emulator, you'd see something very similar. (You kids with your fancy 'loading screens' have it too easy! And git offa my lawn, dagnabbit!)

Referenced further by the "5" key being the "Credit" key, and "1" being the "Start" key. I believe those are the default keys for those functions in MAME - making this game's "shell" an emulator simulator.

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