Lost Yeti

  • Currently 3.6/5
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3.6/5 (28 votes)

You play a young yeti who has wondered off in search of tasty treats in this interesting puzzle game. Slide blocks along a row or column to clear a path to the exit, while avoiding enemies and other pitfalls. Collect popsicles along the way for an extra challenge.

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8 Comments

imtherealeggman Author Profile Page March 23, 2014 12:42 AM

The browser demo is pretty much unplayable once enemies show up - you can't control the ice precisely because it "overshoots" returning to a grid-aligned position when you let go. (So, for example, if I drag a block a quarter of its width to the right and let go, it goes two squares to the right before stopping.)

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Nitrome, eh? I think I know a thing or two about their games. XD

I downloaded Lost Yeti the day it came out for iOS. It's an adorable little puzzle game, and works very well with mobile devices. The game challenges you to complete the level in the least number of steps, and the lowest numbers make it on to the leaderboard in the Game Centre.

Collecting popsicles is necessary for skipping levels, but to be quite frank, I have only skipped a few, and most of them were accidental. There used to be in-app purchases for buying popsicles if you went below the limit, but those got removed in the second update. Skipping levels isn't that costly, and the levels are usually easy enough to complete unless you're aiming for a low number of steps or trying to obtain all the popsicles.

In later areas, levels are wider than the screen. There is no manual side scrolling, and it would have been nice to have the chance to see what obstacles are coming up well beforehand. Nonetheless it's still manageable, though it would have been an asset.

Overall, Lost Yeti is a wonderful diversion, from the cute yeti sounds to the replay value. I'm still trying to get all the popsicles, and like the review says, that boar is evil, crushing all my delicious frozen treats like that!

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Tobberian Author Profile Page March 23, 2014 4:37 AM

The sound gets totally messed up if you press replay.

It permanently doubles each time and offsets, so it sounds like it's going faster each time.

Also if you turn it off, next time you start up the game it will be off already at intros and all.
I mean really?

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Tobberian Author Profile Page March 23, 2014 4:44 AM

Add: It's only the replay after a finished level (not the fail replay).

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Great new game from Nitrome. Will check it out on my phone.

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Erm, it's not by Nitrome, though the art style does remind me of some of their classics. It's definitely worth checking out.

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I agree with imtherealeggman. Totally unplayable on a browser.

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Good game!

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