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4.1/5 (66 votes)

Plunge down into the sewers for platforming fun with a plumbing protagonist (though maybe not that Italian one you've heard so much about). This hero carries a tank of pressurized water on his back, and it lets him run, jump, and even fly! Aim the nozzle and fire streams of water to move in the opposite direction. Master this unusual form of locomotion, and survive the sewers!

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Fun, but far too short.


Awesome mechanic, but the fact that the Dev's site is dead is VERY disappointing. 4/5 stars.


I'm so bored with games posted on jig since months, I prefer more and more the russian sgi, so it's quite a surprise to suddenly see a very addictive game with good level design, just quite short.


I don't seem to be able to play this game. My screen looks like this (using Chrome): http://snag.gy/lmNz2.jpg

I've cleared the cache. It only happens with the odd game so maybe I don't have Flash updated or something. The setting used to be easy to find, but now it is not.

https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU September 8, 2014 12:42 PM

Can't beat level 2 because I can't work out that 1st drop by the saws.

I assume you are supposed to land on the top bit then drop before the upper saw kills you. Or there's a second when you can fall from top to bottom.

A second level REALLY shouldn't be this hard, surely?
It should be a boatload more forgiving.


Google Accounts person, on level 2:

As far as I can tell, you have to sort of feather your jet (short clicks a moment apart) so you stay in one spot in the air until the next saw is clear.

It's a little tricky, but once you get the hang of it it's not too hard. Also, it's hard to explain; I hope I did an okay job.


Level 16 has me close to rage quitting.



Get up along the wall is easier, and you can just shoot the button and then die

timnedvyga September 9, 2014 9:44 AM replied to Nathaniel Shaw

Site in dev at the moment. But you can find there a link to our Twitter account http://respiregames.com

https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU September 9, 2014 12:15 PM

Re, level 2.

There are 3 blades? Screw that then.

Not even REMOTELY possible.
Very badly thought out and not at all inviting.

I got by 2 of them. Then just NOPE'd my way out the game.

Shame, it looks like a clever concept.
Ruined by a REALLY stupid move on the 2nd level.

SonicMiddleAge September 10, 2014 11:02 AM

Clever idea really well done - but a bit short. Really liked the audio.

The levels requiring hovering are a bit tricky (ie level 2) - but not impossible. I found that sometimes single clicking worked best rather than clicking & holding.

Did find a bug though - on level 8 the top-right sliding horizontal door closed and pushed me into the grey area surrounding the game. Not a major issue - just restart the level - but could do with fixing.


The player should be kept in center of screen, this way, it gets too hectic/random with movement.


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