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3.4/5 (54 votes)

Laser Puzzle

Laser Puzzle is just what it sounds like: A puzzle with lasers. You've got to redirect the colored beams to the receptors, but instead of freely dropping mirrors around the grid, a series of mirrors and filters on wheels must be turned until the beam finds its way. This clever take on an old chestnut is only five levels long and will leave you craving more, but it's the perfect length for a short coffee break.

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12 Comments

I'm on level 15 right now. What do you mean by only 5 levels long? [Yep, it looks like more levels were added between the time I wrote the review and it being posted. Thanks for spotting that! --Steve]

Indeed on the short (and a leeeeetle bit easy) side, and the possibility to mix colors that appears but isn't used in any puzzle kind of calls for more levels and different challenges.

But it's quite a charming game, and well designed! I hope we'll see more of it, or from the same developer.

This is a nice little game. Not too long, just short enough though more levels where the mixing of colors could be a rather welcomed thing.

Why did that feel like I was playing a Zelda game? Oh yeah, ripped "item get" tune.

Apart from that, it was a fun little puzzle game, but a bit simple.

Short but fun--would like to see more of this. :)

Odd, the lasers don't appear for me. I can spin the wheels and see them turn on and off but the actual beams aren't traversing the screen. I'll reload, again.

Okay, now they appear in level 5, but not in levels 1-4. I'll keep playing and see if they keep appearing.

Really easy. Saw the potential for mixed color lasers but they never game. Quite disappointed on that part. Other than that, great game to play during a 10-15 min break.

On level 11 now, lasers still not showing up consistently and never from point of origin to point of termination. On the current level, no lasers to be seen. Win XP Pro running FF browser.

I'm a little scared; what do I need a year's supply of oxygen for???

Most of the levels are completely trivial to solve; they barely even count as tutorials. the last few had some substance, but where still extremely easy. I don't see much point to a puzzle game without actual puzzles.

It looks like the developer is constantly expanding and refining the game. Now it's got 19 levels, and the graphics-- the mirrors in particular-- no longer look like they do in the game banner.

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