KOHCTPYKTOP:
Engineer of the People

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Zachtronics Industries has come up with a new "Game for Engineers", and given its central concept you'd think playing it would blow up the space-time continuum. It's a computer game about programming computer chips. Though it may take some time to grasp its central concepts, Kohctpyktop: Engineer of the People is a rich and rewarding puzzle game.

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Walkthrough Guide


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Walkthrough

  1. INVERTER
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    heHIOHXQGcdC0KdRPhpBbVzprhIkSJAgQYIEOwTT65wvb0lFRJ31+va0Z3M+7yed
    jbV6r4ZRFL20tmykUhPuqkoURdF76/9X5cY7J4uIouh9qnKzDK0PcBYRRVGqUkUW
    EUVRPsDzqpR8fuuyscQoinatyqb/uM3L5q8fiqLys0ZqWpX6rFfrskV4oqEo2r2R
    XrEmx7A=

  2. AND
    eNrtmkEOgyAQRQvDxjP0Ct33LL3/RdpQogUV2hrMAA9DNHn5weDwGTK6m7tODzPd
    jbv8czUutKH/KDTz1fPkIESIECFChCcLCxtsbsTslj7ErPp0zu43T0Vksx+nL+67
    hKd4XK+W5ZbS3DtDoVDdVEJLVviHM9i1O1R3pL13/soqoVAodGzagFVKnG/yEaHQ
    rqjYFs6MKqwya4arszmhBYV2RNMVrtRI9VsloQWFklVilUWalnQILSi0q6yyjaJt
    9Qp4scYd5eEEDxQ6Co1ToLMq4JWtcrsfp8XJfO83aWJJ4EGh7Vvl/K9QtMJ1OtIT
    Lc7GhQ==

  3. 4-INPUT AND/OR
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    uiX9vEKr9EqhiYapE5qkd7Vn5HdEiBAhQoQIDy/0cc7mm6cioo711PNnc93webXx
    1DbsY30fUETDISYW02kvhU7HsFAo9H9U8lSb3VuaUs4Mq9yyDSoNfmcoFNoGbcIq
    h1S5RJtIeQCgUOgxrVKSBB/RqgU4mRMKhZ4lVUoxN2KGUCj01KnyPTaqWj1VJlIe
    ACgUupFVrixzj0NmW/MatxINo0V0qICXltjlS6baCIXumIrNV8DjWb5hjfsrVqmP
    9TRc1ngzQwKcvyyUBsfPCzfCfyUUultamL+vlwV/50iZ9gCpW8dj

  4. POWER ON RESET
    eNrtmkEOgjAQRdtON5zBK7j3LN7/IgIuqEkppEMpDq+E1ePlq+jPAMZnfAxvP7x8
    dDWbcdHXiaFWJJFEEg9ODLWJk3ZuouJTvUchIyIilsV5nAvra6Yikt31NLdGXqK4
    ht3oivL0lQ2l6OiK2SMOircFbUhlWTmaHtGllr51uKsvr0UF97auNMyFQo1VJRQK
    hVKVW7OB4Fp2pZNLOUCtVSXUNNXcB6MMoVyA755YcC27G3Oj8AOHdq3Kkx90K27s
    4/67q7ni0L1maC8qxfMrv0c0fMZ9SFXmdz1lUsK9iAvtRpP/Cq24Ce/VSB9mkMde

  5. OSCILLATOR
    eNrtml0OgyAQhAvDi2foFfres/T+F2ml/sQWlhZFYZ01PJjJGLLCx27U3dy1e5ju
    btwl51JotP6a7/9Ijlk8IiurhkYaadRgNC6Tq1YlV2mkMddotjnKz5FVX87ZeHgV
    QHCsV9+BOexLQT8zhOcFPyCo/dOoqlb9gs8zx5fOEOJ2oFpYDbyFDzjsBqUQDH+i
    ZW0qCnlBb/NeqlTLqLWhEmkvNwvVOGWZDaUqjp5VZagcy2y5A5c3i1iT0Nu8Vz5G
    QZCqhOGyAScqp3QheztQPbNKGLJuPEtVmU4XgFINGuht3AuiUqmKNhrwDT5zLxc7
    ZBiKDXjiVAK9yr026xt3uluhWocqcGNDIhVDZXisV6dCcfwjgJUhvcW8cQgPq4/1
    26EN+PdbiJGhNJEC8QQw9MgA

  6. SET/RESET LATCH
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    2+W0EwSavMCba5sDjWvnzyqBBBJIIIGXDCwoc5mFtaCUn+xyuOHcLT45KinYy+nA
    XZc/nH6O66n7e5DK722cJjR1RlAodA9qO//7sxHWaBjbTm6hiIgHNBqV3ByygSPN
    KXbqq1wTCoVCr02bsEqlqLiIUGjFVAXqxio3pktxqmZSDYVekapA3TUZaQtWybgR
    CmVUiVUupzqVTGGkUGjNo0rlq7s5qzz8dfe8wnzR2YrbEgptgir5iL2s/ZhvHPOO
    exerDPdyuq4qxerO+J3B9IsDblootBKrHBWaVneGfv/gSG8g0MbF

  7. DUAL-TOGGLE LATCH
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    v8oMMdvFhCpOqKetfI8qRqimrVyPKrbHPiwnQhF2EY/XDqvoHv9HNToeRZhD2PSB
    PE3ndLhNFIB3T6dP/trHF7zfOvTdfHRuHu2iudRu68oOpNQMtLQZFmPJR/ojs4XH
    Oa/eOH399IJ4Ply2KmCNVyZcYLsTYITBDyCda4o1xTontkPpYIl5aEcpiuVWyLO7
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    VYrAnDPPGvdXotK/p9OQ72y6fJ5or6WdBznyzf0gl+dCi7su6bZAO+PsPg1YPJHs
    9gDEN8fJ

  8. DUAL FREQ OSCILLATOR
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    6xjsHPxtUEma3+3qXR92Gbd77Dn8a5Yj0ZDHbd7HV39PF7YeH4FDZxE5iDrv4sXD
    U4efIZyjPPc1xrGQqWkKGlrm42RIGajTgJJRylNyWZckHJF5Y01nI9Qt7E4qlApU
    2fEetNU0tX8DG+dQ1u50IXcvUl5xbKqeH6DSVylYVlo+JUvB5nGmYPkcFjUWkmVZ
    HkTWUahNLAXL47GosfoO5RtVlTOUSn5k8d9R5QKWb36+3KCu6pcnyituUL20vErl
    5mJI3yklVn4Rm6JFy7oIH5ilYpn6RiqWuUzFktlcj2DZzkKxqLI0h4ZOnJl6Uoul
    P7eFJGBLWVCx3IeFYlFlXd9oYUwLaW7veZXK3UtlTcXZVOpYeeWuVKPODqzCV4e/
    HNUqhpUhNkW5yw70U1Q1AKfPWhOZPHLNOcEAnKmtXDQ854ah/duypGQJ5d/c4bnl
    SJ/BQrKGA2fmsblg/k1ORzR4MFFm5czeq1g5pUDKIXYa3PrdzXcYgG9f9kb5oJ7V
    TDIXpoM3tJetpziaS97hmtkq1NIz1ML0K1n3KczwqKfDRjtlTsliw66gPVBKmmTe
    r2D5KBY1lpItIsncnrPRR5m2vmApb1JKd/d8FjWWknVbrsxyl/Y8HoDvs8b9kFJp
    f7erU6nLX5bJXh+qzc6Bwgs1uCzvPZwDO8MoYCUbB7Peb8UZgi93hvu5yhXOMLxA
    hSRtI1avJvM0rrKpKDF/7yo8gvmyimRt/wDrecsf

  9. 2-TO-4 DECODER
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    4fgThoPn+AihzMdqYSRhCOuEIUm6Ma05hhTZNcfQG6x9VcUTMc/TFfHTlxxChAgR
    IkS4tXBM56TfRqqqzfNxOjXV9OvU5riJXrKJLCqGlfGVrE3jTP3q+GH1HYfX53LB
    YmGBQqHF3d+m47dn+lLLD+8yTCgUCv1u+jZWqaJebfHQWR/Xr60GzdKCQrHKnalt
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    322V2+wo/Sdoy51uMYrolBUam9EmFTW1eqtnMbWdSw2FQu+lV67QuH+ronLHPe5N
    rLJ9Pk7n7CwnafmqLgpwNbO7G29B7RLbLt55zkKh+758K/+0t6g3n+9IjfYHYsfH
    9A==

  10. .ADDER
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    03w6snyIkOLSJJx2C7VapNjA2lC5b1hMLtb7ojAcEg7n9hVXg3Mk7ivCfDlVey97
    5QhDUQsndhGuHvuSY4bCdlUYihYhOxR9vVp1lN05Qke1Wtx1VLurVUf1CKdjFj8z
    PLrQhS58F+GSzpH8WigAdh2nF768rxtQ/LrZXdQIW5bmclab6VFrw6/zSca0YuLw
    9WM+Rc9iA8kxCo0H3epdjmk7IYVG/xkanb74p+DrEIucdB4P0oxj6QEGU+r/RJcj
    RRxcKTnlcqpo/MrSZMvxm+DqYtnR4vbbNY0HRSspSjaFUadOnTr93/SzQ6WSj5rU
    sIstXcTjzzf3uJcadjGg5fLnLmrYxYDWqdMPCZUQKAaC4TK7Q/rsoduPgBBm072L
    BwVDUOm51JMaLSFn13xwMDN2xjqr1enmm2jXb2GnnlWW99w+24EWKnEkMzSyyhfO
    G4e0d84bh7SeNzr1UGlllUUszHI/FBWZrpbXokFes2mlVphFWY16SF9hexVPjl1P
    atQKs0Vfd3pV+MZnlSq1wizggdTpS4fKu9a/UwWM1Po3dVfHQ66ZrV20yjuZiTBo
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    jlM1P3/C3yBOb0v1eUHH7OwJEekPR7vJcw==

  11. .DIVIDE-BY-FOUR COUNTER
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    L3891N0ma/kNelfL9Oe5wtHRO46OkeIsjvQLUzvIJw==

  12. .4-TO-1 MULTIPLEXER
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    dnFv8JxRGuQjiaS0G6ShyC4=

  13. .4-BIT COUNTER
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    uwTbI0MmN+ZM7xYhcgAddgBevDlUeXXItEodNqp2u8yAl0Zq8P91pFr6BdfkyJg=

  14. .4-BIT SHIFT
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    /dcvv7mR880M6boMQ9rKbvx+0nV5jnLD0CQ3dNenlCO1YT2i37w9R1/PZPNtcfzm
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  15. .8-BIT RAM
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    uUfxtiMWHWfrfCH2ixkp4P0HIYDPKw==

  16. .2-BIT LOGIC UNIT
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    qirZa45r0ItQVs7obYhWvUAtYnRZKbm6ZNuCtc6tjg/GojHf+5jufb+uCFwIpy+U
    DiOUyhCY3kRDJncrcN3mnkeW+Wsese9KlcsnSspm9l0oFlBSDsc7KBbQS/U21Y4B
    ZetknktkQulKVN4XQEHRQWkI5fcUvaqSoFaGUGvd+UNwXbJ++g7CXH0uOlxGA0VH
    07eecV+SKvlnHb1jzdldZ4lf88aPhCBVHehzV/QyIs6aZODQB8JX0Cp3MFb1Dm5w
    nx2HuUIb7gU5k6Z/zNHLlbfMFDUaoA4KLRqCT2c0igZ5nN+Qkf4Aj+HMog==

  17. . CONFIDENTIAL-1. CRYPTO.
    eNrtWl16ozAMDJq89Ay9wr7vWfb+F2li/CPZkjAYsiUBPr7SDoM1li1kq/c/9++v
    f9PX3+l+23KemkjGo8ROhTiFs6VN4fEZVYn5jQpxfuV8p5g6qWYmIlktWmeREH9q
    LRLrJGJtTvlO1Rg1VMQb67RVLU7idDXWxC4/ljdTrx9rf1K/H6U/aasfqd+Psne7
    /Vj7c4Uf9RZX+PE24kfeJZ1+rGfnCj9Kbx45H6250unHenau8KNs8b0+ARdxA3Ha
    RqStxIEWqw/uR/gxpHNkHwEFoF7jKOF53W/hJtw/XIDwh/TAfET8AT7NRrEtAOWB
    eP+42PszinSoqM9VUFRHsF2QWU9iNp/D8aInQIFO4LJjmxknqugJ1gyPxhuiM+pz
    DVSIJoXLNJMiGY5kAsW+nDsnwZTp2SZmGDXGESzU59poUUw6N/2i2JyBJbQMkV8E
    hzmXYob+zHPoO+oCDN0laUSwSV2jcNDc8vHRyoySXWH0JGgaDiqax8o+bxYR8gP0
    aprfXW8t+X1myn/14FkV/f5QiQH0rEMLA+hJewMD6BWUrjD7GaESSpdkFAxuMwcI
    sro4YA/CzknSmlLmjahWL6xdxaw1OSdsvZWqJlMqaKO3vG+9XmY3jHYJIzknTL2N
    qJoLY2nLLduit7jZapdw5Zy7BTQMcXGFSi3amQMedUBz0bqr7QVa3EHTQ+UCSnro
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    et6/LVkHlLGro940RP4ubbBqIZv1v4aNoiW9AFOF1mbg9XqF5gP0ZslQbRbVlFfp
    zZJxBcN9UIxwz7EAH69/yyyLDekWbSrfJWGgBhXV6/RsQamgpBVyXa6c4BVXS1mk
    Ih+Fh5b0TeemyNHYDL6K1gvX5HJNvYOKmtV7W3nmWx161TrFQ6VEipIetlxyuTy1
    1NHhivc7oXkebily+6hXAi/wgTXuXUKlfo2jZhqe/7dErdys3I8SQ6C7JOTukcp/
    pfF3X/u/aCW5OkJvR0nI3au09Xa82ddb8ffTu1wScvcqHb0fWmxayO5Sjx1s1Usj
    0nz8AC1Fy2A=

  18. CONFIDENTIAL-2. GRENADE COUNTER.
    eNrtWWF6gyAMLbz+6Rl2hf3fWXb/i2yiSBISRNRq/ZAx1r0kIMTXxDy/n1+vX/f6
    cc9HS7uRog+taUZ3+83pip+o6NoU05PgQmtaajQixwVFN88sx4KiX2ym4niH1liY
    sdxNRTctyBqLiq4wqudIdy6Njo2Zon3o8lCqfdVpDnmgoiNtpWI8DrqFlYp0ZkOx
    4J3rZ+TNt1KH77x6K8UQznn7CigAte+APh/jPBjX849MgyXjMX0efs8ifpYYPkSB
    QVpKDP9H2gBTatHM/Le/AwoTxXzlaHZJ3UykGgVU8xENBy3disG500k4W3oLPPks
    EcAoE/zYT3cZpKJEcMHoq9Fp46eSxOiIukg4w0wg/HCJcVVMJDnHsM7wUDAR5BKe
    CpAJ4jIsPD3CWLBwKE4P9DBys0m1inU72tGTUIh+MctE+Z17VbdmbJgX3SevTJXo
    5HBRFIfOm5NWPbrFcuOa0X2jU+W5CwN1wk6kFyJDTJl32TLsKKtEWYDo0nKmTCND
    3jLLItVnluXEjAxT2jeDE8r3YVcS9rrLr4391JgTe4Yr6FTZo8pOlY2WZS7LqVJQ
    YX0iXCbDpRS7SKT2vKhOsQ9Dyyk2CJkblhcJDZ0MPzeq7FR5URSQx6NQJY/PVszL
    ozsZN8p37+2Wd3pXiXoi3RI2kJKcjpYtQ+6kUugz581OoT8LtVS5qd5Ev+lSVKEV
    ekEc8N6l69NK5t5CkYeWvOxN6u1ayVykutUlc1+siev5eUIVVaqrsDDRVag07RW5
    V47OKbjsB6BYQn016ndFcQbKzuiQGvcuVKn37WiedADowf9RKOwEfHInWKcPHnGs
    id/eVyJZ4znKkrVo1htf7u94V3mlFyzno9Sv3sRI9PoD0rbLFQ==

  19. . CONFIDENTIAL-3. GATLING CANNON CONTROLLER.
    eNrtWl164yAMjDV56Rn2Cvu+Z9n7X2TXxgYJ9AM4SZvW9pc27TAgCRAScP99//Xx
    d/n4s9xvM+8bEqkClu1d/19eg1i3TLmKUk1Hi7KKpa041nHJRBo1DjFyN3HZ30Sk
    ESJl4pCOh01v48Yp7b6WuPQSKfjbICot9BDTkE4jZVHtXBEXZbQsyrxxibemReol
    BlrrOnZo3RIti1Za10TPokGLnkU7BoBu0cGxqmodEw2t+2aHonWvJ59s8XusVj+H
    uBiLQEBUFmyxlAv8R1h1C+fIfjYUgPp5ALp+Zw+lH4y7PeuvhBNDCUWRrdj9tlZQ
    lSm6HE0o6FpBkUEVjlo0N0xH4SSrgoN2tW1813YaJxVfX2DTL+tb6b8xka2tqn9U
    tPeCoAv78I4v5FWArD7tQ650TYKTGBw+JErsVJXAUwmGo8DNwysvBdZBQ8mOAk/a
    /v/f9kUpcMi/4pscW006noXTYK6bhqcK1trtEpsNVjgoQrMl8kRDamUfe14pNjeb
    YknvvVDxNKzfnBKlu5jiRoliWTay0oAkOUnyj6d7Pdvbdrnjz0IxxoWNAhEXNupw
    kZzCrL6Y1+gT+giQPfJyqRqPGnFriV8ucxbgC8+yC+1Dv4qrxBGKXN3UPQ0nuHAd
    yws0wqhG8GrGC+zsLme4xuTzUKgj86e6SvAclQcBiQvpSCWKNr6z2gXbMFBjzuyl
    lbjRjQ3AAlY95oyiDmeSYsLtwHeksPtoT0V4SZGNo1LIiDnNTF4IoDnDIoDuwMX2
    TStxy20k1mNOTC9JXADDze7wFXMOO0M0YxmXq7SiSlieR0+xA9RNsU0Ubs0I2qXn
    ocYUPhU3uq4yQB8SN7ablkEC7qfYfQn4qbjRd3dXAv5OceNbJOCAcGeWqzyx+kdc
    01Xy7UgNPbNpMK9RHHMarsOJKhEl7+f3KoejaC7UIUCJKoMEvJF4QmZ3lxuI+vdy
    ldNoMS47efvqrvLkObpMoqk6am5SbJ5koc5mrBP0nCTq6HH+op++s1GtocdZrl6z
    pRE559pVRGpxyeNaJ+YeNyeENldoxRcs1qAdY5eTfuUoncoVCHFSLrlUo8gorL1K
    tLGuIrEer/KbHDoKE9VjTribQnAXyvdDISbRGCorhZ6A87FLTz3jfoir1D/n0XxL
    qIxJmLuRQRwVRJVwdzKraQh+h6T4lonjFT+OOhFV6miYYuuRUr7sVa4YKZH/3lHi
    bo2wFMUxNuxpWAQw9irlnZ5D4v0mk7KFwsTS4lV0pthB3KjZqhHA2iH/Bkk0FDMP
    14wxazzTIxnPP/5+y00=

[Thanks so much for your help, but please use spoiler tags next time :D. ~Kero]

[Biil, I sent an email to the address we have on file for you. Please check your inbox and reply to get your free coupon! -Pam

95 Comments

Even more confusing then the previous one... WOW

Still trying to figure this one out!

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Great game.. I've been working my way trough 12 levels. It's just a maze of logic that you have to solve. (Tip: reading wikipedia helps)

I'm currently stuck on the multiplexor. I use a two to four gate and AND them to A,B,C or D. Problem is I'm getting too much noise - any way to cancel it?

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Sava2004 Author Profile Page March 26, 2009 7:43 PM

Kohctpyktop actually means "Constructor" in russian.

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hm, really intriguing but I am finding it slow going since my backround in logic circuits is pretty much non-existent... Even with the "tutorial" it's obvious the creators didn't really care about making this accessible to people without a background in computer engineering.

I know the cyrillic alphabet though, and just a note that phonetically the name is konstrooktor = constructor! I don't speak russian, maybe that's the actual word in russian? anyway it's definitely not koch-pick-top ;)

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metastable Author Profile Page March 26, 2009 8:19 PM

Great game! This is pretty similar to what I do for a living though...

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Anybody have any idea for 1% on what you're suppose to do? I have exactly NO IDEAS, I only know that this game is impossible!

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Despite seevral semesters of electronics engineering several years ago, I found the first level hard going. I suck :(

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metastable, so is actual engineering work anything like this? I'd be curious to know because I'm contemplating trying to get into engineering but I have zero exposure.

hah, perhaps this is the wave of the future? Learn everything from music to engineering through video games...

I was so proud when I made it up to level 4... where I am totally stumped. can anybody who knows the concept give me a hint? like, is the idea to have a delay through a feedback loop, or what?

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Great game concept, I'm really enjoying this so far! The UI, on the other hand, could use some work and additional functionality. Here's my list of problems that could be addressed in order to make this a more accessible game:

Problem one: no undo-function! I mean, come one. What we're doing here is basically drawing pixel art with the mouse or trackpad, and every so often I find myself messing up that straight line of metal or silicon I wanted to put down. Going back a step would be so much more convenient than having to painstakingly select the correct removal tool(s), and hunting down every wrong pixel.

Problem two: there's no way to remove vias without deleting the silicon. Why not remove them upon a second click with the "add via" tool?

Problem three: Exclusively using the Shift-key for switching silicon types - why isn't there a way to select between N and P with the mouse? All I want is to lean back in my chair, hand on the mouse, and think about the puzzle. And yet I need to have both hands up on the desk, one on the keyboard. To re-iterate: all 4 "pixel-types" necessary to solve the puzzle have to be selected from a icon tab by mouse, EXCEPT the 5th type, which has to be selected by holding down a key. Why not make the silicon icon change its color by clicking it again, or have two icons to begin with? Maybe it's just me, but Flash puzzles not based on movement, typing and/or reaction time should avoid using both the mouse and keyboard at the same time, at least for their most basic operations.

Problem four: despite looking for it a couple of moments, I honestly could not figure out if, upon solving a "level", there is any way to proceed to the next one other than going the "Quit to Main Menu"-route, "Oh my! You're going to lose all you data!"-warning and all.

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Anonymous March 26, 2009 11:23 PM

I'd be more interested in trying to learn and play the game if using the mouse to put down/remove material didn't alternate between non-responsive and oversensitive. Is anyone else having this problem? It seems like I have to run the mouse back and forth a lot quickly to get any silicon put down and then it automatically lays down stuff when I click elsewhere on accident???

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YES! Got level 4 in what I'm sure is an atrociously inefficient way. But, I got it!

My level code:

eNrtWkligzAMjDRc8oZ+ofe+pf//SIPZjDGykeJAE6XNoRmNNptBJu2+u6/7L91/
qLtpfpzoRCdqiaQnspZIOiLvxSw3h/RdJT2RtUTSEbMNqts5pN9ypCeylkg64qZB
9ZcV6a9H0hNZSyQdcdWgY5pDerEiPZFlIpcatE8kuUFHI95KEd/qphPGOd5/BRRA
9m1Hs6/uxp8I9+txAE+Xsu/p8vliOOEBHI3C3xtvA/+xPFOuicWYR1i9ycWeEzwS
SlKMSotiYc5uYzPlzL2v6LOlQ5PN6ARloyleJqmlc4Nl+B2LXBvOH01xaw1Hl7ng
s21kAc5b8towrindP6uYUUmiXVTRZj8mJWAvMHPSaVTZLbVs7dCDvJQxKl/SwE1m
2DHmeclWLedKQY2bjsj/EBJDtonbJZkoQFI/5lUK+x771ohXdR3gDNkOt4uq+4mj
74TC4hntcobFM9p1EhbPaLe+sHhGu12Hg1yk5IteRy6VjjrqqKMulT43HpsMIaPy
7AfT3ChOhpBRefaDaW4UJ0PIqDz7wTQ3ipMhZFSe/WCaGyHNjdjOjUjyuujM6VL5
cVJpEVLbARzNhNR2AEczIbUdwNFMSG0HcBxEUS2kfgB39E2EFKc9qyygpz2rLKCn
PassoKc9q5SFFP9dKtt8o+SoGoUoaJC54mRY9AwDWsgZFs8woIWcYfEMA1rIGQrP
66KUaOF2FskdRM/IbEokKGK08XfcT5HK/NuOuhjqpPKiOeOincRF1xev3zlV54Kn
zZzDfxYVuKnFNRXpD/bVyag=

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pinky_popo March 27, 2009 12:18 AM

So I'm on #3 and got my X working fine, but my Y signal is inverted and I dunno how to fix it...any ideas?

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hmm I had some extraneous bits I cut out for level 4. Note to my fellow amateurs; in this solution I've got a delay loop that could probably be used to solve the next puzzle (with the oscillators) with brute force. But I'm sure there's a better way, I'll try to find that. Any hints/tips for a better solution to 4 would be much appreciated...

eNrtWkFygzAMxFoueUO/0Hvf0v9/pAkEYxsbGQm1NBEdZlp2V5KFWZRJx8/x4/Yd
bl9hHCQ/LnShC6XCIBeSVBika2zk7BGKuxrkQpIKg3QDVHL2CsVbLsiFJBUG6dNR
5DwiFD+PQS4kqTBIrSPJeVQoNqsgF9K+kLgGtYVhP+fRjAOX8aVeOtM4R+1jQgFU
Tz1aPcaB3hF+3I8DeO12UoKs1Ax9tH4Jtok36+83aKm2YDwrwThgjdGK8vgVVBYY
l5fwgFjghhSvPuMll9dOzX/fz2cg7LAokpqlrR2MHMTF5szlUgyHbmZRQX7nKxRQ
nUpbZitq0slyYQwRLR7V4tUyJ83MmL28O5MhJlSmleuKtuRkG6W9J9ZnN6IlzBR/
Tjkd2eILdZIhbyvWeikNXxegaHG65L+w9OlV0vWucfSVUGgiw65maCLDrpPQRIbd
/YUmMux2HQ5qUYov+hy5VTrqqKOOulX63HhwMoRi9tNouckQitlPo+UmQyhmP42W
mwyhmP002spkyMyNJXzRmdOt8u2s0tJINVZpaaQaq7Q0Uo1VWhqpxipx8CO2fwB3
9P2MVFWzoZGqajY0UlXNhkaqqvlcI/1nVmnzjZKjRigYFArtnmWxKJMXCm3bsjpQ
Ji8U2pZldaFMXii0dUPrRJm8id1hV4u6OEOzjWH8HfcpVlk/9ajb3a9bpWVVuGiv
cNE7iIvuq9NmzvnfixhtybimI/0ArCLJqg==

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I got a similar solution to 4 but visually simpler:

eNrtWlF2gyAQjDv+5Ay9Qv97lt7/Io2EAguLorYx6ODj5T1nZhcBx43J+Dl+3L+H
+9cw3rYcFFJIIYUvEQ7bhcKMzMiMWzNOiKzPKF44rM1YFy5mVMT9k9Ohr7pyTurN
oQDMvh8123iTK8LTeqzAreVUQOSacKFMA0tC/R15RpKM4z4WQnlGmjZcbs7UgVNe
OIvYFMVzHh3ZpaNkSSTFAwXRUTPmcxBqyQJQUtHG9APQGyGcLtPnt5JBrAT1k7h0
9TNEKe/jxoDmrBsjrKzOI3VbPO+O8xMZo+ZktYeswPa9BGAmutq4z61bC6zXW4zt
l0S2JEhOZnvjCGt3j5SmZw5Roi9DQe3FtPD9zXcsrZIoUaJEaZVEe6sbQW2HWsTC
cKFutLSNNSdolURplUS7Ruetcnob+P5mSKskeqKak9rTaaFfVXZtlf/zixLRS6Fo
RUFtj1pr9TH75R1NWrPmPMKRGq3S7vtRGst1rDI01pwn1AKGNv1z0Z/mPcCRfgBt
nMnD

Could have used a vertical orientation also.

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Schmorgluck Author Profile Page March 27, 2009 2:11 AM

Here's my solution to level 5:

eNrtWlF2gzAMIxY/PcOusP+dZfe/yF5D2VgTTJCbJnkYHl+qsOYRWSmdP+eP23e4
fYV5Ys5rEkM8qYpytqLEk5BaJDElyhzY5oS3/zsMUoUlUl0N5/q6EhcSQQznhG6J
wjUneHO8OVdoDkkUljhxxImtuLSHrkiOOfNg9biyEmOck/0jogCylx0VPK71wLau
3D8XP74e/9CE/Iz+ETIoFC5ERVENPag7TzQM0e4NQz+WLiuyxFW9SBWNLkCKRut4
1N2HVfb9oRMbHZJd5k94YhK/4qu5064rFtnm9VCMWBcKCl4VXNXwqqo9sbiOMwxg
lajx4PlocNTRkVe3W2WC5gZ1Uat3JvxmM87OSktygMHeVS6g5wrQWQgWrqt6mSo+
N6IWtyRzwrC63So7SJVotAFHLSMFv33TlzBcVR+qwNv7wQ6rUq9Gy43Dp0q21eA3
4M2+gUEl1JJJ4KqGV1Xvu0o0Wt2dWmXN990qWvBogUSl2ttwy53VKQwczmju/e5h
N1xVD6po7pEqw50L6qqBhHSGOu+4X2KV+cuOFqW75HdDpX9yduR1nQz7TLONEour
egvaWBW1uhs40g+j1Mg4

I based it on m3psi's solution for level 4, with some tweaking to make an alternator.

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metastable Author Profile Page March 27, 2009 2:59 AM

m3psi: It really depends on the type of engineering you want to get into. At a very simplified and fundamental level, this game gives a good feel of what design and layout is like (look up VLSI). However, most design is currently done with a pull-up structure(using PMOS transistors) and pull-down structure(NMOS), unlike this game.

Let me know if you want any more info.

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Solution for level 6:

eNrtWm2WgyAMrBn/9Ax7hf2/Z9n7X2RXEAiQIFraZ23q66tlZgJiPqB1/p6/7r/T
/Weab0cOE0oHlULqkk2lcFKEU3+PtCEUr3Faj1pIW5OjDbg0uGNWyVzOhCY04VOF
tEdIx4R5GqR9Q6W9PVIzBRM7NooO9VWr3jInVCvz1YFCt5wj/eVQAOL7cZTg3/Nt
OZlvqaUL/2/gBISXI3oCgsif+q+U2UAwGeQlvBh0RhdxIHOGg8Ap/ipLijfmAHca
rokPlUKj5y+ny0k2nOxFBWH9sjbnR2xKE6iTmaxiFwLyw9zkCSbTcBOZSu5qlU9P
YSzxNjrOjSYmCR2PZvMxUU2lR5lS/+t8cSJ18hoGk4e+iMgcfmPWeSTXgmSNEhA7
RpVXXSgvRlPAdhBJHOqapmMr4keyy0TOKGfFD3+bciDWAOjGOwUx51SCp9YCtQZ1
Fak3QvPydoUrMtTQ86IfFGVXS5XDUKBXG5k2k4ZewJ8VlBnAR87k+6XK5rox3USU
rST9pKL2iwBnxOR4mXG0xmyJ1NChKLRkSD3+rFiGahm5m+exAGFQaK85YanyHFts
EUXDPTRUTLWWDA09earE/mTYtgwhGeKayfCjNuDyqvKAZXRvWGAbcENPj+LRDXgw
EP9xHhFl10uVI54uyKpTvRHuR+taCWllCBK22UhXJKw7kWuLDTgqyxSeMhC3JOKK
tI1agBuqxuA2Cig7HUDZJmUoxCir4kiNQQEdHfugp/7HPSRVyu/H0VGuxR+w2vlj
ddKxW4wNbU7gdbawij3JUHgAy1KHoYVv6D4puE6nP5NEKkfV45NHYvDQbLw8I/0B
Z4rK/w==

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KOHCTPYKTOP is impossible to pronounce because it's a joke involving the Russian alphabet.
Remember the backwards-Rs in movies like Red Dawn? Or how the Soviet hockey jerseys all said "CCCP"?

Each letter in KOHCTPYKTOP looks like a Russian character, though many make different sounds entirely, i.e. "H" is how the "n" sound appears in print. So, pronounced phonetically the title of the game is "Constrictor," though I'm not sure if the word means anything in Russian.

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I need to learn to scroll up.

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Being an electrical engineer, I really like this game :) To answer a question some post above: Actual engineering is a bit harder :) It's a crude simplification of what chip-design is about. Even the most basic gate (not-gate) has about 10 components of which the size plays an important part in the characteristics of the gate and need to be calculated.
http://images.jayisgames.com/hs_pam_engineerofthepeople_invlayout.jpg

But still, the game gives a bit of a feeling of what (digital) chip-design is about :)

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On level 3 my Y solution "contaminate" my X, how can i prevent on side to corrupt another?

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master_flea Author Profile Page March 27, 2009 9:45 AM

Sylario: Use a separate voltage source for x and for y.

For the 2-bit adder with carry:

eNrtWUt2wjAMxBo2nKFX6L5n6f0vUkgC8UeyJTkBUowf5DWT0ViSrSjN+fv8dfkN
l59wPnnGYYk0DflYIYZpSMcG0aV4H7xiaPu4/h2io6DI+ZYPkVhGN7R9rClWoxpE
JYMiH92qoiOPoZlHlWLwKfLKwZPHvVaOnMfgy6NCUcpj8OVRrchH15HHIrJyHoNv
P/LK4Z3WqquSh2YlNyluUuUi1fbuUCmeHjbzSTcUnTfWVxDT2hnYcfR2xUKc2jmS
PxMKgP32owThu6AFM0HpZmda0vEvcgvXU8VPfEUZlvncdJXJ1DSbOXDTaWoZyB1a
qbMdSNHg2OvMy8FbWqzklm7a13M3lJKKEV+1RKgakauhOS+rY5gNR0urXBwr+qDj
EZsl62r2nellc9HM7HAxmM/yjtzXht2R1RkrO93WVvZq4b4kEgvlDqfUAlVc15GT
udOG8LLZwOH71T2x3qoK8kAHOtCBfjb6/qUy7mh7uHBwycmlTt2jcY/q78jvc9bG
KJU7FMMiEchGgsaPcIzljAl+Vsnj04LCwG3pgolGMXEll3XYwJV00RErTZyBbP5K
bvqMvh2XiRS4OWvyy+lq8yvFuXc9N/Nr8FfD3acyILmnUfQA/pmlktndCcr1lTwX
Di7xXFS5QKZt4+KA3KP6O/Kr4VbbFVT3737o6CqLkoX0K/RCUj+j5wodKV9I69zH
BWSfc8wzc8kfK5BBt+Yv2eOM6Gjixhc4uKTWRdGxxPEyz5n8a7JnPavXZOZvnFsr
d7fKEL0vXD4HKJV7vklnNCsoDCg6UDoeSq9BwaAY6P9G6Tkoin8q067vuDcplfy3
H21MG/xttugcxLtSwhXuhkmr5OAa58xPXMmFP1bFu7FtYoVSF7K/Vi64WHdzpfat
nDO4tkGhC6nlUMSKOrnQ5Fftr4777KfRF1SkP4PGz3w=

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Level 9:

eNrtmlsSgyAMRSXxxzV0C/3vWrr/jdQWUSCIEB+t9cKAdU6vCY+J6dD23t66p+kepm009S+EJroWCUnUCouksWiG2mgsmshy1Rh929VjJM0YjcbiFfYqhBBCCCGEEM4IP+kczZcPZeZkW0/HwkNzny1lWwbq7kYaaDn02X2fpidENK+lvJbz2r62TX/Td3OcLKY0nopdKGndnznh+ThTgrqVF7MezNrbbBqHyxVRz6iksQ4UdAN6QHASQbEoaoKCgoJem54jVPpvlStoQUFBESqrAwtH10ot2+5wbdZnbEtQUIRK5I3YWqCgCJVHU+/AQqMdusO1ap9BQUHPGSp3PO7O06Xj7jzlVZQXafonNovj6lpK4tmlNDWbZTQkNTQmoKA/fQK+c6hMt/V0we0wM5vuyobs/sXCqjfLGu02WfRkvNznOJetmStmjc8pHXIS0F3pFyLSC9dAyEo=


I can only get 94% for Level 7, due to the infrequent spikes in the circuit, but would really like to see a solution. Anyone?
Great game, by the way.

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Captain Lepton March 27, 2009 11:13 AM

Level 6 - the flip flop using NORs

eNrtmll6hCAQhKXLlzlDrpD3nCX3v0gyqKMg3Wzi2vrN+lP0yFKATP/df71+zevH
9F3JqcIMIXlnRkTqp2/MbsKuVtilC40XJUPYHSI0nzNbWBiRFq0oQ8h9aiV0T3UA
FaqQHwLYgWAtdPujyYlYeI0U7/2cMGmgC5WqKa0Oo01uFNrpHPGHpQCCj3pKIPvU
d8M7ml4Ssc2NxWOC94Uy3D0i9D/MmTDEHx6n9utF2fihMR4MDbQTuRUpzadTP+VT
uJW0onManr7DhDHmJAs65Gbp+Ns8PqtnpwklIS6A18bWFAxt6FRsfSVZ6E0pErRo
lnMNhZqMUqX70idbpVKlD6NwR9ld4mI9c1Cr3J8iMrvDw5aQiFJUdTS1netTZBsp
oqukuBmiQXtWq9xuQTpYJaRlskyphKIlRblWKkmIZgi1yqtTyGZYc0MJslXiMmZ4
71mlf7M7J+eEO4pFOQMt542V19vA7oKVoJZ1yp7i1tMuOwKB1nHfBfgWe98kbn0X
0c94tsW291VozX44RctK541npxAX0fBvtDDL5KyN8ARavsct0xY74I2tMvyop1WN
B8Bxs7t7Um8KoGV1PqtMmBnyf/0qiYsT9qMDHOkP/5jH+A==

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My solution for 3.

eNrtmV0OgyAQhIXlxTP0Cn3vWXr/i7RFqfwsiEVIwYEQTT4HsNmMS1fd1W1+ivkh
1PRL71goon1XKHXnrhkryshV7L2jDK5m3YPCbT91hCLnt71iyEEIIYQQQghhPaFO
52S8aUpE7Cin8n2jJlpulvFh8ouXbToPSOcBPZ+jt6hu5A2P2i2gdmO0oNehauoJ
r7Eci2ryJ+mWVvSmqCdmmeYglIZ7I1BQ0Ea0d6tkksdGuyLvK4/QAgWFVf6rGZLb
G+aNZk2EFigorLLJxjgvtKj3h0I0uyP2iG1Pei5F8ICCwiqbWmVQYXGzStoGZ6Th
A9y6u+Wbw1lldmEIgQcKehGrLK12Jw7RISWPepYXHoSTle4kDSdGHRy0XzpSjTtN
69S4T7FKfpRTJvvL9387Cy3ODPElBe2dmigeP54bOpJpL0ojx8c=

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fuzzyface Author Profile Page March 27, 2009 11:37 AM

If you are not in chip design this is not how beeing an electronic is alike. If you work at basic level you don't do n and p layers. But get the and/or/not components ready made. Actually it were nand/nor/not don't know how it is today, since I'm at least 10 years of the show.

If you are producing 1000 units or less, you likely won't do any of that at all, and use a embedded cpu or an FPGA depending on the case... basic ones are cheap enough already, so you need quite a hugh quantity of of units to have a positive yield of the saved costs due to the increased development time.

On FPGA level, you basically just enter the circuit design, run compile, program the chip and plug it into your circuit...

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As an engineer myself...I'm quite embarrassed to admit I have no idea how to implement a delay in this game ^^;; Can someone toss me a hint? Thanks :)

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fuzzyface Author Profile Page March 27, 2009 12:05 PM

If the delay is small, try making a snake with a wire....

If its quite large, well actually this is a very challenging task to do, pretty nontrivial.

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#pinky_popo:

Your signal is inverted, right?

Hmm, didn't we have to invert signals somewhere on level 1? :)

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fuzzyface:

Note that you can transfer copy and pasted designs between levels. So e.g. if you make a great (and compact!) AND gate, you can just copy and paste that in for subsequent levels. This is especially important for later levels, where you want to put together lots of parts from previous levels.

For delays, note that

Gates take time to operate. So create a path with lots of gates in it.

But anyways, great game - really fun reinventing important circuits from scratch. Though probably too hard for a casual game.

I can't get past level 6, though. I could do a selector + latch assembly, but the selector springs before the input switches off. I could do a delay, but, hmm...

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Er, actually level 7 is the one I'm stuck on.

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My solution for 7:

eNrtWkt2gzAQq0dscoZeofuepfe/SBtwwZCxBo9D+MTw2EQje/wTMk731X3efsLt
O3Qfnvs9iaG/q2qU/i4mhp4kufrX1Bh8nSMeYvARJbbTRSwejhBrcxDFS3TWOLSx
rcdGPDZRrJWR01WqbmtqDL42iocYfESqbhaxeDhMrckTxUt01miqW1uPa4i9nZP8
1aMA1Kce/cPjM1yY1duz46Wh428MhV7yiAIU5dw7O4dCxsSVnBNEa5EyCmnJeXQJ
LlAhXICUPM2ZbIjQxE+Haq1NApJ5qaGRS/HuA6LUECNkCHisYsIfx3NJ10qYBWBa
Y2MqacA9BHPRwNQvSSrzSTLkriSMWaBa1CImRsW4sfumtq8K+u+OV+labnKtEtxz
o4tJWVwyvFzU5JxHUcG94vieDYU5ghuNL2pyzqOo4J5pBN9AKhva0IY29PpSiRVv
Q+bfYHErPOd8i6S4WYL6PSeo50TznLujoPPZ4KKmXv6Jh37E8a9Q6jlxFc95CVfJ
t9hcsswtNhHD5INq8Qacb7H9aBPDo2+xUTeC7EUJyoV/i+1H2wb8ha7S7moYrnKG
l7o7uAXc7Ru5MzRcB5pk7S6VhqukB3iWu8MmWVEud4awdoXvJJWbnpRTdPyNn6Mz
rnmOXoHSnPNet+YtDLpYav1MkzsTBXVoMLkwUFSgNOeJDJpzMQqGQjgKF7rNGfdT
pFJ/6lErbQzhOOwCB3ezSeLPOx/fyDcqf6BpUqnIjv5Po4PkDO5mF8k/53x8B9+4
gyL9AsngyG8=

And as for delay I use following contraption (slightly modified from radad's similar one):

eNrtmcENgzAMRcHOhRm6Qu+dpfsvUjWiEIIbQhFg1JcIcXj+SWSiLyOHe7h1z7Z7
tKH5ZSJEiBDhZYWtMSt3lGySVYQIEZ4tjOWcfB+Rqqr5bKfmCI38I35/jxXc+pwT
MMaaeKZMF5Yk9HPyLEiymPhaWKqPSLetuH5bqcY71885lYGpWnQYM6plKg6plqkc
RHWk8YZMsWhJLPXixbUPdra4b5XlQqFQ6H9TrBLqnOZ1JbmCYpVQaEZL/+CWj5JJ
KFYJpaokV1CsEgq1qsp+CFUl1L1V7tNRgkKXaNrmNmnimauoyza3+GhzF2l9l3tP
eoYjVVql/WynmAO0aJVaqdWVK+v1sqEuTqUusnGCI70AALzHTA==

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I'm quite proud of my level 3 (4 AND/4 OR) layout... I went for the most compact possible (now to optimise the score).

eNrt2UsSwiAQRdHQzSRrcAvOXYv734gxg/CxISmR0uANhRkcX/nB6nTEX/1lvrv5
5vz0zjht0K1DqudCUHbC5iu6DUvnnbdqjXGWgyBBggQJEiTYFlzbOSkfq6qqOdt1
cWNI0OczJZ6SqJ80PlKWhaOP8sohE7KSfB8aPaIo+ivasyaVauGhYomiKPrfeoJS
aXSWm9a6TpYYRdGhSmVa8DS9Ta7dgtu1kiVGUXS4Umn8aXC4bzSRJUZRdMBSqdnM
srnHXaVl+cZNsuXDDwBF0W6lsusut9R3uXc60vjQmrLHjaKjaJ897o+USnu2a3P9
tzpHM2v3nKFx5UqKomfRL1SkBx7Rx5A=

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As an chip designer, I really like this game. :-)

This reminds me of the VLSI design classes I had back in grad school. Once I got over my preconceived notions of what should and shouldn't be possible ("Hey, transistors shouldn't be able to do that!"), then things got a lot more fun.

(Up to level 7 so far...)

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Level 8 (100%, Design Score 273)

eNrtWlGWgyAMhMSfnmGvsP89S+9/kV0puMiGVLBWwIHX1uc4jE/iJBWn7+nr9rC3
u51MTe+WGLYp2t5AJN+t/y5QpIVepGhdDwOYUsUKIhShCMUDFE2dYldERM4YirZO
MSS44sT6p1ucWE1dKh+2znHlHOWbQ5lZ/OxHHR63le6C0hJZyZnNRxDPu1k68ecA
jufx360wSDTA/CMEbzoQRTK5UXIw2B9nk8r27RR4Mj6wMzGXXAAXtEr8RwJS/Ktw
u2xaO0KKPq1FRUVTOdLMcia6yWVPRjlnoQ2fM1CgQIe6u1u3SgYX3AO4iGfMUXdW
yVpmYd/ViVC4tZMIbvfcJs3wonOk1I3K3d1Yzdm4VS5uqXH1S03gXpJ7Foo5KrM7
/AF/D+oeuWp5h1nh7tEFd2TuefEMblFV2ZtV7lweX6Wdf8vjr+yOtfJezGmZtVVw
x+Jm6p3zUaZ98TwSVzdS+YgNvnHMGvdbrFL+7Ecp7EjeCIjLe2Y8BgdXQtt8Vim9
HXPhOdKuBr28uzPOcKgjye0HRp/JIQ==

As you can see, there's just two oscillators, and you simply choose between them.

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master_flea Author Profile Page March 27, 2009 5:57 PM

The 2-4 Line decoder:

eNrtmV2SgyAQhAPtS86wV9j3Pcve/yJbYVEGnEHQMj/SUpYxn81Igs0I0/f0df91
9x833faUcYU+lHTsELpQ5uOuiG5fxLw0RXStbZQXpRguK10RXd//6Ctl8L5KIYUU
UvjGQqeOFMbowV+1JgzpnLe3QAGo+3HqEeOg+NxE4zbXiekmcdgeX4VLRS0RS/V8
KmjSeRFdifx/ntFFG+Nq1C81I2sT6QXpoxvuxx/QYgA1KhxFp2lH8fxr+9muZLph
k12SkpKSjk2vYJUy7xxBS0pKSqvsNxYsmbtVMza04gUjp1DvKkq2tbW4RevYLUmH
oyifbtAqj9GVFxa0cJ630DJvJCVlVvlsqywTtI78rZxYVrViXnplhkrcbOmmpq3F
FRu7JemYWWXq//JB+mSrfN06t3JH9usqeijW1DdSrCh6KVeMSS9Dt9e4Deora9zn
rYCfbJX6fpwe8v9lUIr5nT1XaY5oydm07A7WXZVaYzYSzBxIr08BPDvuCxzpD2RI
yQg=

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This is simplified? Then why is it so IMPOSSIBLE!!!!!!!!!!!!!!???????????????!!!!!!!!!!!!!!????????????????
I have exactly -999,999,999,999% Knowledge On what to do, and the video instruction is non-understandable!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Level 9 (100%, Design Score 159):

eNrtmktywyAQRMU0G58hV8g+Z8n9LxILidgBZhAIVSy5odjodfMxaIwK/Kf/uH27
25fzU0+mkUYaaaSRxrMZpc/oQpaeFt2aG42y5q4xdrXY0NF8jJs7m4/R9S2ArhYv
u8jDdk70FCiAYtlPY8Jc/JQ2LMEf5H6ClLBImExDAMQ6ilQW81JJURHrr0ge2axH
TIUMEojFU/+LCkSsHzKrIJ3UmiCfq5JCzF7YimwMCZYKTd9Wsw4NP5l1ycoyAbYI
nlJG8cde4g9nQu8v9Pw89l5V3JPClzmaqa0IGkVyfOzLF8GmoExKSkr63pShkpT0
ChQVLy7mZagkJSVtDyyoBiUYXpheHOatBUMwVJKSko7dN+KE+0bgPLPAUElKegGK
HUHpjN4XDZXDTtPVjqkUxa34Vlo/ziQlvQRFA1WOxFUaH8H0FunvV7ZCxaZQ6DFn
3ENCZbnsp/WPjvRCUdO/Q+FCEvckpO9J88tDrd7edseP6B8i0g8D78hZ

Level 10 (99%, Design Score 370):

eNrtWmF6gyAMlTz/9Ay7wv7vLLv/RWYRBYQEDcNqi67t+r08Ewh5gnT8Hr8ev+bx
Y8ZBc96YSO7THCMadx4mPglkz4NEcqeqjUuwijaSLh0qj8PeZNx6yHXihYhGRzxQ
jWkh7y6skGiiUyUdKo+k82g0CrB43BXsq3t1t47nR46ijUbXq0uYql49e+QMmjx6
PyqPb6lydjpH/GFRANlXPTrlb/oyDpPd9DZ9sf9Gzp2NOyiFCdHBoNFI4W1mfwk+
mzC4d83g8vVtq51NzmIOGeufcJ2nK2vkmykaCRda3Fkjpuc2hjPubcS4sja0pKlk
QZUGlMdtCso4iTAkeB2ggQ+P04InHb6xCXDJrHgp8uGkuY2bw+KowSHidAj3bVgt
bOXASUzczMjG2TFWa5f7Uo8NGgokK8y7lLujHe1oRz8bvbxUosDFBbl9aJ2CosBF
gYvOvTSXCtzPk8psb/quhiho7PprH1dKcZUYogtaazHMpzd4xiNkAXk44ELgZodO
9OxIz62J+XbtlSrF0dClcqdU+j47e94IdDG8+bwRjeZCaMitifl27aVCzH0BfqRY
KgTtVdwud6egKAipVKQoCEvnvpw77yjfbQFet6OE9cbDbKdTZnYZbpWnE7lo4ZB0
53abXbgLs6jjM0uDfJrjhQOP5u7DISotSToa/QxCQstcCFyIaDuuhKLI5cZVvDfO
xAwxKrCCJnHFOoJUR5tCwT8qUlOpzL/qUW6NFU/Rk1TEMW8lsfV9J6vAnLxnZ6Ty
vRLXeT7T0XuhbzVywFd3S0Vijj9tbcqf

My first try at Level 11 only got me to 93%. (Uh-oh!)

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mtheminja Author Profile Page March 27, 2009 7:06 PM

And now for a fun circuit:

eNrtWll2gzAMBCk/PUOv0P+epfe/SMNq2RoJsZXQGF54zhvkZTyWZezH1+Pz46f9
+G4fzZb7hobU35tKbDNzPwUMu1/7vP2UUSL1L3kpZdiMObeLKWVIM+SnMsNwadpw
Ys1PNbjElImVgsqhYKq55ehYodPSMKxTVGJIp2UbNypnhU6l4arScsMVOtUlBnWq
2xjUadVq1WrV6tsb9uEc2VePMjP8HYKWlyiX+NH0/4vHBHctcKo9NFFZs3iBhiqU
DwmDFwSsURJwlxXnDwEPf9VjhEG9iqrJa6augy1Se/SZ85A5emvAIWOUYHhJGNgL
GDEuYbNLxswBManmmnGROWCcMxjVa4IJUzbAgmPACndCdDhn8ig3CJeoSbhBmERN
utnQd6ozkveEYnXPbIEqpZ54kq0HbiJbTA2qzcSnOy3bWYa86Qujpqc08UNyhtof
Uez/Y7YvyrM3pUV6YWPOHpMGFu6FyvMb87wJvdpV8pnl3tAp3RB9n8FSeX5n9GJX
yZavnBzp0jy7JzI0F+c0Ll3KRzBntDpJgofgxe7dCh2OiFgQy2L4A5ZjORtEToss
DF7sdirP1VWeFFUyjR+UskeOlhoQOTvujolg3skWiWAWD6pUCH3NWNeosuRZsRwf
hnYPuhOHVakI+qKDtPJcXeXmqHJpAe5GaAYubJW84ot321UuRIauePbGyScNYS9y
WOgFzHJ0UekNYTdiWfiGti9+qzzfm+frXOW+HaVTl9gnbc0Y07SzYSRQJD32HKm3
2WR/us9kyS4b7rY3ubveAdTcoSV228uY5axcZcmyReUon1FcJYdngbq73UQ+um+v
20f9nXCTZyaPZzbUnLVIqXneCff6yBhlNsoURc/Z4z7EVeLfASgZJ1/+ZO4AHS1R
LRLphAvlUXwf03I7+iTMeHrDcJUsog7zBFHKGZ4y+gOe/SnJi94XPr+si2cyrvQ5
mCwwMM+4MS/Gjf+C5z1xI89cwcNdjm08TDrPI5nXLwsbzng=

Based on this.

Can anybody make a (theoretically) longer one?

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Level 11 (100%, Design Score 206):

eNrtmVFuwyAQRMOOf3KGXqH/PUvvf5EmNJJbwg4EnBiTMbGi6HkYbMNmVyyfy8f5
O5y/wnJqaRJKKKGEBxVef1ub0C4ttAofcgx/WsNQ7XafDcIQh9sgtEcdO+9R73GW
92g1z1VRjgljOmf+ESmA7NlP7fL6og9u34nzS3lySXKBcb3w1jjOEg8jHj42joka
RWqMLqerOJ1tSd8eRhEbxdwcleb5dbC6u9yK3Vsz/v3wsd8N7fnhywubVXFVVHRI
ivvILN+JfIeiCpWib0oh3xF8DxOEFSpFD5w3wi348+X+WjYXFql8X+RLe1aoFBXd
JFQWF7h8d/edpnhXqBSdNuf0tbldHvnu4Yu5CvAtdpR4mi36vpQtpbhG4dPMUqui
yBeO66421XZQUF9wbQ/t9bVGamXKindn5jxnj3uTUJk/+6kyJVGWVyCHa3MSms/w
bAcdY6a+2MnXxvTN/RP+e1YYJiL9AAo6yE8=

I'm enjoying this far more than I rightfully should. :-)

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@mtheninja:

eNrtWkGWgyAM1cRNzzBX6H7OMve/yBQQBZMQRKkdJ9i+PPqNwU8IEDo9p6/Hz/j4
Hqeh5frDitW1qDi2KYK/diuuV4PikFisqkVF19RxAStqqeKQgUotfccAVtaCIiyv
Ht9BrUXFVL2qFhUhe2pFLe/HHVfKKmTMKbWg2Ojk5jnmOeY55jnv9ZwTFdP+K07l
t17n+OUcyMWjiMh+D6MolIjSBtPmTYNXkFrvYW/S3ZSLF4xycejcQkbougoqPrqr
3UgHMMLD4JhxHyKMLWNrN1uv31K65pEX7vTjOY5IiHeE4jAmJmA5YvSLVIUIWRVC
/xnqut/3KhH3tGtcGVc29u8cKrGsi5e2iopr7UrwJ/SgcWVcWaisQVm29WCIxWCI
onbFPCvCczIBwt5+K3Tn6WuXVw66EPIRRBxekxhXxlUTV0UUl5dEQCYyWKhkQqWM
JuGQoFh8cuhTBEboaGwVFVfaVXSLrTKujKv3c6WMfVtVnpiBKa05sXgE1C+3wx0q
rWdLXe1KSf45lR18kYgL82DGlXGlo2Qgf3aoPHretC3r2Xd7MFRQZY7GudlEzPMd
8r6pojJY92RhOxR1ATkR7fKboWwFToRxZVx144ovBEUp5mzR3mfcp4RK/nsYFf8R
cEI6GgX/CO4h/flDnytFcJ39WcPLpoPddVTZlfNCZbtybl5P3RtXxlUrV/wAJOOX
GftpnYsM3SKSXH4BP8zSEg==

Design Score: 1318. :-D

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I beleive that, with the red and yellow hammer and sickle indicative of Soviet Russia, this game's name is written in Cyrillic which would be transliterated into the Latin alphabet "Constuctor." I see it's been posted that it is constictor, but i dont beleive that to be the case. I just think it might be worth putting in the article as to avoid confusion. It's also easier to remember.

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According to Google Translate, КОНСТРУКТОР (or конструктор in lower case) is indeed Russian for "constructor".

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HELP! Getting weird delays on level 2. Created a fine OR gate, plugged in NOTted inputs and then NOTted that. According to logic this should be great. However, it's all messed up for me- there's a strange delay! Please help me! Is there a better or more compact AND gate? Code follows.
eNrtmV2WgyAMhSXxpWuYLcx71zL738gMiH8lgESxU7hyLG2/JCDCPeEwfo9fjx/z
eJpx0JQ+Hc1LfdCRXFnrQseMk+w4LE6FLRpXhqUucFQOjllK8TOq3uP7HU35BMhM
BSxkOMIRjnDs19GlcxS/HGVm8T5NbReY3efUn7l66cFk9xeM3B0zsKFdiRgQzSG0
BmsbkoH/4SJYvvwTMyAln64Y9jZ6zKnG7WXHgmIG/svOIuwAkTC+YZGm4+4KmsnM
ZdCeaTUlS7R7SGJBQUFB+6afLpU+P63RrhC6iQnAWA6goA1KZVIM5516BTGUQrcg
hvtnwnIABe1DKkO4p0QpmY1LJafbzfaK6H0UeSMoKDbggWRxQtCY9RIthD7uy/wP
xyo8RsJyAAW9UCpPnShtTryFrV+eSrtKTzd5pYpGI29T1vvpmrcqKbbYoG3TOmfc
l0ilfJ+n5waTudJrEtPR26ZHkPpd2S5joYE2IJW3K9Ivjr7HkA==

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Anonymous March 27, 2009 11:21 PM

Man, you should spell it in all caps - KOHCTPYKTOP, 'cause Kohctpyktop makes no sense in Russian.

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lvl 10: whew

eNrtWluW2yAMDbr5mTV0C/3vWrr/jdQBZF6SwDiMk06S44nHVy+EkIXs++/7r6+/
7uuPu99mvm/OSMq3w+jiN2fhax1GyYIBU6UxDzK6OcZbMx6XfbvTUZIJo7Tm0TUa
DzKKcznCGJxDr2gqk7jjQe5ifNJRxlulcTAAmIks4zVTXVxOdcjtWm2NTlgvzgpy
HqcwfzZjMpNJ3T7WAY2lICrHOZLlRNGjjJSJoHHGPO8dMtXNZXLWVoz3iKkuX1rL
TR2KVXseG0Z92Q4wOsXEgxqdpZ8ZnRyRuo8Do5yanBEOhzQWY/4RdY4v50j/eBSA
eJxHt/mB/9B25XHE/xLs55ovBtxf9hSQPp6nwSkpC0NnCsqUxlP2TkYRRCYS1iIR
UKFlSgS6IsaVZBSPk0GS7Tf6xKKpHB+pGkEbIYOJPLf5QUSeZQ+Ix1kiKaeYCng7
I+QkFKKphcOgBbgaScu+X+3B4SjgGG3R4+wEg6Ty0O49akgqHybcSyWVgNgjYmgl
IpU9x+P06QL8gC0F3ietBv9/0iEZkZF4NRJFDLwsH7QUwVUUYpBA/If8paB9eTJU
k/BQlv6gPwMFYYlkdCXjhOTPDK5FsUgyRMF4WW+8QapMLt3P3ifwkvFPl0zv6I2L
bOY6c43kNQucC/NPAv+kyjoZQkyGKHBVMs6lnR4v5pIhqGsz5pLhnGSzumuLP4kX
NgoIejPJkCtDmBUpTJvVZJiBnHeenQxjW2H7XZAMoy9Xr0F06kYsqTmh8EZPolmc
uLjmfKVUmS+KIlUavDDTnY1KoqvlT/1to5oqz2w5YabKWcn2RriHWjcO5KlSlZxl
S8FmGWWbeihYt3UbxQwKzsMSat5ke6iVKk9JVv0sokWq1FGURBElA4WIYgj9VJVK
bRCfE4jpjh8W2Nu3iaoSgwk89aDLRIr+eGHbrEge8eSMZKF8ON6rnLB5T5Wpn3+s
V1k+BDjeq9xDaEWDJQbuimbFbNNA9fOZXiXUWVC7kdr+LFSVZq8SWvfmtVPluSdK
SHvn/KiSYbUmigUOYZFCymgJre5YoAaFllhqNIMPozjBe5VkDU11Y/SpxLtPZv7g
vNnNFiiKwkXgBSw0wvVT76IchYBW+2Ab9eLk8fI7I4o3IiyiO5GF0uUoWSh0VN9j
D5QrqPpI5QZ8zTPup6RK+TiP1gXD+L0jeycFwv2ueiNBqDmFFxb+/2a1WQm3b3Go
nVtPNtrXrd4WEyTX8HjNuQcAyTfZOgBqqwY9Cb1naPcb2bCpGcT3bEixSDKsTmZ5
j2x7lddlJOXzD6X5zI0=

now onto 11.

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@Mouse:

You had many gates, also, there are two and gates you need to make, so that's why it it also won't pass. Minimum gates follow(for one side):

eNrtmVsOgjAQRaXTH9bgFvx3Le5/IyJoC+10JBQwpoemPDxz+5rmBqK/+Wv/6Pp7
5y9bSptCl1xXCjulsKoIESJEiBAhwh2E4+ucKx8jFRG1VtNpEBJO8ZIMIfw68OlU
jBnaXs5Rj3s9jc3EUorLl02NXAQYsS5vLYjSUBe6n9/UBZkTmee+NmBNJ3ZEGLc5
jGzD6ntd29luOR0TOyj0BFM0+l3l1lAoFNo2/XerlHclxVAotGmrNM0wACHFUCgU
qySJUCgUq9xK5XOQYigU+murrPtHSeKbofKZ/JXyiQ2FQnd0pEOtUq/1tG4xRdg8
UGiLVnm6Iz0BmTjHYA==

Hope that helps.

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Robert S. March 28, 2009 12:01 AM

The VCC+ pad does not always supply current, at least when I played it. I was trying to make a simple solution to level 3 based on the assumption that the VCC+ pin would be connected, and it wasn't. Is this a random bug? Or are some levels meant to have you build without stable current source? ( not to get into the way none of these would even start to work IRL without a ground)

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Help?

lvl 12 has me stumped, @ 90% but when the S's change it makes unwanted oscillations

eNrtmV12hCAMhcdcX2YN3ULfu5bufyOtCApiIj9apGY4zpzxuwFEvEYZP8eP9/fw
/hrGV0npOnA4+BUCSfwVArlyEEj2e68IgXPdhYMz1I2qBmqgBmrgzQOJLZktDqn3
jq2zTyUy6vQWKbdFd8MpOEYqO0b/RlfUIl02Af5hnmPSOeI/hgLY3eopIdrG19qw
2TXvn3abfxGH5VPBpudOgEVgwz2F6ZEhq2ZVecPjZE/WkCih41r4E/H3it8zz3A3
HWw1aRqnk0RrbYLKa1JUHfRqexmHx05V2B0KIoWbKxMCj+cPh+eaOQ4p2to/K4AU
HmhCCo8uZnS1PbK2nOTbTenW2e/RK6VKlT6K3t8qrzVhnR5KO6SoSBt6jFWrTMob
tyjD7rAjWCj0MlTaGUVoPSWmhPntWIPY/D5DrTLHKgMKsWZkDjXKc06lShvSAmPp
MVazyjONNHpnzL5TjrLKmkmr2Y7SFlkl+PmcWLNZxGgSW97nfqzy5AV3v2MQuw3x
AXxdi+fovHrIPbwr7YaKq8MPouRRsFRYybbZXQmlY3q8yM2b0nIl72ekIb1mjfsU
q9zf6mmzewcAzVj6ocHZ0rGqGUn/npQVay4ZMdaz+PjJLqHPVrT/JrO1I/0Au9PJ
zw==

What's wrong with my circuits?

Thanks in advance.

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@Zace
I had a similar problem and solved it by

adding some delay to A,B,C and D ports.
Like this

eNrtmll2gzAMRYseP1lDt9D/rqX730jDEDCy5AHhxIDJcXJyrp/lQSgyTv/Tfz/+
usdv13/teTXh9YQdK4lCelZ2S3nh7q7eY4zNV4NCeqvn+FYzhQYHyHY5bnXXOg5W
dwrv5uTdGCHWzwzhMMs0f2YJaa/FVZRtsVsi4Tss3jU8jukc6ddIAYjFTif+fHfK
anf4Diw1+i8BTxWg41cFKFQccYTyFpk2NJentPsxui4e3GVctOPlu/XM1mq8CZey
6RzcCO6cbuXEqSv3qKsW6eS40wuKPqXG0nEBj/OxmWoXz/OVwJd7kXGHgUiRYzZA
Yuddx9YpVEruipcMV9otlhRHGz0uXl3PbskRWVqGqVcwjejUqyBEU2Fg+S0j2HL1
c9VCZaONNtpoC5UFMrQL7s0rzcBhyjlhyjlhyjlRcc4Zye6WFZGpsMVmYl37Gvsp
c84WKg8PWZag9Cm7dYbK2IgslEyUTJRqDpVI2ICjQMstq7wdVe7vy9ptzyov9qwy
mFWanlViKlcOldYTpfABOAUpePLuZR3eKh6SsXxoy1ll/lbw+Dt3RAgG0hD1D71T
aeBIOkJRJY38NECnkTPuYMvubkin0Fo+7gS8cKiUi51uZ1DMDYQdJ/svBq+x/X3n
u9aWN56Hin8jSm7ZVyZ73UYt+GR0RNwtNx5beVb56rhPTfeRMyVyzhlYX263ZERS
rn9w4clW

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Valarauka Author Profile Page March 28, 2009 9:19 AM

Wow, this game is awesome.
I'm up to level 9 so far, though I spent an inordinate amount of time with a friend tweaking our oscillator circuits for maximum size efficiency. Fun stuff!

I only wish the game had a slightly better UI - Undo and Reflect X/Y options would have been awesome.

Here's a pair of fun oscillators for level 5:

eNrtWluSgyAQVNufnCFX2P89y97/IinBFAjDYAZhIQ5WHpW2mSE2LQ/Xn/X5+Jsf
v/M6SY67ExdziIizNOIsjzinoqaJliSIyMZLEzPx0sRMvBQxGy9FzMajiSfiabdS
oppVU7PSiHUian9sTzTDuSVdDAqAfJWjpsCFWyeskxd5/82UxX4QuKtla9MhdVew
neHQCDZJJdAAjNCFRPdkQnKMLyRurxDBPzY9ovvZxVwffasgeQYBxv9cOepncXnl
heiel6dWv0RkWAoOwo5hJGDXM23ldA3vS06jm9J75ILjBt+L0cqWRSrolJf2joLn
YrwWKaqqU7QvdBSrrCg81OkOkHc08DlzNUMl/fWqG5KrVtnsDo5KsgyqDk1JMjMn
qQEKphtG1CPKzsizFq3oAKrLmdJwXLXKdqJFNVR+iSEfdUB+F2aXJ9XuBlEdIB7N
dsrVUeUQoi2ZRmXGjdKsMoaWGTeyNsvUDJ2Af73qhuTexSqv3AT/eBfshCxzqPhO
CojXZwDxSiZwg5WfzlFE7x+j8h1hfie6T25btM4e9yVWSb/K0TOitc8h+A9vtFuP
KrCsgmkyxC0CoHZ3iVV6D7BViYsC5fTIRdMd/39wpBeKusgx

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This was my level 6... it seems a little simpler than others who posted their level 6.

eNrtmlEOgyAMhqXlxTPsCnvfWXb/i8zAiySlsFZ0sh9iYvJZnLP/XxTjMz7Wd1hf
IS6WfsvAYA+kAgXrGUP/NVLqhsDy4C8D932+BEAgAhGIwNsEmg05nFp0zGXusMKK
zFnydI7qLVFmFjc/pW0nLpx3UuP9iVN4ne6JQHkbuWjl0NoVg4KCdtGGzHSN5tDs
RVxakzwMU/WYgS5V/Qe67PO6W4NEBQWd1Xjv9Zt/2yp9lJGWoKBQ2RxW2agsTOLt
6IxlpDQo6FCqqmygumGVMmV1ZFbrnY1CDqD/NjP0KIUN+sUD+K+8zWDPo0Hx0hpC
A53bKu3Z7lDZjFbpXfcmZdm7i5JI9QU3yAEU9IzJjK7BNtU/eRHpmDXuQ6xS3vy0
XbPYcROlzxqQ8KCgR1qlXWV2dV/gSB+5/Mcf

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Hi again!
I have a problem with the S-R latch (double)- I get weird oscillation for 2 ticks, then my highs are delayed by a tick, and my lows are delayed by a half a tick. I am using a crossed-NOR latch as seen on Wikipedia. Code follows.
eNrtWVGWgyAMXDP96Rn2Cvu/Z9n7X2RbhZKEBLSithZ5Pq2TCRCSkOrl5/J9/Ruu
v8Pl65l2KuIgmiBmDxXR7XGCKDzyrg4x9uldC0Q5sKE8UN2j1b5qc3xiOV6BONTX
0iLS2PzfFSJvRp/c5crtzPHYiW2IlstlTqeJvoNXiIMbUjOITZ38pYjl2RWJpes2
xNK2UzSOv9H1ZLUXcSznyD9GFIB5rkXjKOi28phuIceH8ISYPEbxnFORlQTEnkdR
3J8QIjLdEuVyvDuusCZ7e7pEWHbjSI9HunPEhC3Fz8UE03BxGJCCuWSIbuKmeDBc
cWcscQqKQcqbTB18skRpCOlQIwnHY/y8kRwC+aFGHLQNPotCJmrTTVM6woxDYs5U
EZW2S/YT6sBMyObNZxMlJ5MLZwoH0wbbV5niNDrbl1uIyzgM966cGd5c+maFZeJj
5t9aPq4BEc1TjpBwuaiv2LIxaXsnBhYRttu7SnvmrE21ox3taEc/Gz1vqoQ6z7KI
UNfu0vuj+Rp8rDWcMOupcgcUKt2R65bFZAjVzpIM41zYnEzN6AmtFQqNGmvAUb5+
OLmtvDCzEil6qmyFqnSHIhfFVAkXnINW+t0aNVMl/ILG1NxT5TqU2RnFqtJIpHP7
xV6ocveGqILP7HUvlSrDW/4Y/sAKzXcyP5dxwT46vFgIQ9UuCs1GPVlSHT0Z1u1s
WdJdg9maD1kFz6FbaLbDzOJ+QlW5+osSjHLIQ1H4iy3RfCkSCmM73AlVdcdy1J2R
IhdR8SqjCWr6xpuikBNFEc24Zg2fuFnN2Qg1IuFwVJczClXhPR8Nin10i2/cTVKl
fa5HN9sdcOCL7rB3qz189YyMKnfXd5VZZfLOHyPsInuxZqZg+xnFkbb1q91QNIzf
AzLSP09zzgM=

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Anonymous March 28, 2009 10:34 AM

great game

answer to no. 3

eNrtmVuagyAMhWuOL7OG2cK8z1pm/xuZihduCYKCt6Z+WOufwAElptL/9N9ff93X
b9e/tmzq2NpxPqLg+zmOHbtlOcb4PMew113sSIc6xmNZ0GJ4JG0rjokxruZIhzqu
3aGb+/hq4kj7HQvmY8b0fdjgFDh2JZFu/dmhji0cH5A8mHSO5I+hANiyn745veeH
sxt1wWl9sTFu1tg3GKr1KiozGHj/GixItqBcC9OFSS1iE9tNexSZTcVYGPUzt1cP
4ZfxYGsaBxXTOLxL3BKZnmH85d0VGD4pTGZINmAkMcaGZ0whtjZYTP3b2ZyanSmB
EeOpQhaPTMbLfrgfwFROrmaGUlJ4Ao91ythVJozKozEi3DK6SVE1K+wqVapU6WdT
DZVNKGzachPNyPW1XbuPZlV1UVUaKi9BccuQlUXhlYtNB5w0hXFsYEFgpOGuHYWG
yhNDZTMK9gLXp2GoxGKwiTo7mYr9hRSyVil20BJVZRQ76AVV5Yeda1LNKh9JEb38
v4nmnGzWW465h+ZWlL++Z6tauyd9cTp/a4fK3evlUaEiCplCpm4uxVF7bjud2sbx
1OlesNCapCB/aOpQBJGDWfSWaCLsFFJuQdw2LC94y3/efRtuQVtStZWC+6PNqvoo
iroRqWmo5Mt+mic7ek57k/TMNz9A7bdkuRRWQFkudPwbNi7PCqeDn/XUUhU37KrK
rHkxDB9JfpJ22FgpPSUi/QMujclL

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I found that writing out the whole thing in terms of boolean logic helped, as did having a set of the following simple snippets:
AND, OR, NOT, PNP, NPN,
that even if they were unable to be used directly clould even so be emulated and modified. Also, BE VERY CAREFUL! one missed via could throw the entire circuit off. If someone wants, I will post my codes for those snippets.

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Valarauka Author Profile Page March 28, 2009 5:41 PM

Woo! Fairly compact solution for level 10; just a half-adder and a full-adder in cascaded carry formation. 99%, design score 281:

eNrtWVGWgyAMLBl/9gx7hf3fs+z9L7IVUAkkKFDfujZV+6yTIUFlGsj0NX1+/LiP
bzc9erabEOnqRFopVCPnRLdujcTZNGydHlPf4fcOcfOXnrsjoTrBlzv+OBzz3UTk
/W1+V8OdbSY23NWH+lS7PDaPR9Xffqjdfby7WBnRiEY0okb06RzpH48CEI9x9In7
ff4CxdPVb0ThPyq6XMT0IP/nIRn4JjwULBaDGE704A2CRTR4nkVq3BcjKm3mprZw
4nPhBrEjiwXDScTXmKstrF2cW1HgsCcwZej6aCSUiPt+JUos7AxFlYuklUug/hX5
N3DykooG6VCQDNhgKg2CyOhBrHhmEa5j0ylEq8Ku626cqWeajh4SWkMNNdTQ90bf
WSqTBFLkosotG8hQ0tAtEVdjxk6PMHA3WNQCF91+96KCDUNDTSpHUZwohvIQhqSG
CTdMxjUuSqHlaG7BW2bT7KJHVRR6y0fEkHe75KKC8rja0HrLNkgNNal8hVR2osgW
Q0UuurmZc4kLTe5UbqSDdoQFVansFiUM5H6wvNFQk8r7oay8InBrKLZyhYaSnhkW
OWWRVe7k2BiYgAPV3K+eN2IkKpiQGnpzqTy9Ql7ODOUK+QAqChr0NbStHq6IYV4v
59yiGM4n/sRL1aVUqpNZLFXlCqpld0gWFlS0Xgan3jJ4JpZXL4Mbemn0nBr3S6RS
PsbRQ2GjyP9aJ4YoJ6QQlOEquS46c11xQULKVy+3Zoi9XNeyHUP/VpF+AVH3ySE=

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Hi JIG!
Having some trouble with 11- getting weird spikes and delays- using design off wikipedia. those weird huge things in the middle (3 of them) are XOR gates I designed with 2 ANDs, a NOT, and an OR. Code follows.

eNrtWlF24yAMjDX56Rn2Cvu/Z9n7X2RjY0ASkoDaztu2Tl4S1+MRYgyyQH3+fv76
+Lt8/Fmej8+8vwVxCd8NkQwTZBhVxKXXjkcceS+fJVL6tERy+yo6o4l+vzpE3uLy
+qbSdiJQxuIWW1EGXbWJD6tFX5xF/E6I0yHGN371ZEnfc8Qluh0jxKn5uIzNx1Zb
l9ibUAExHnhDROtOXkucFKcXe4ZanIirJxHjyDM1AB6zQ05Gng6x09oFxClxZsLy
d3mU38RHSufIf20oAPNzHCWsV6TfBFE6kChRMbT+ndF8/Xbliq5dYvj+qfj2K1Ek
mx66cp+PBG/nStPY4b3RbEfR11MZ3o4qv5jc8e10padrCpw6waznJg0YVTSqvkl2
JhfcFiY187qI+V6kKZdsRw2aXSAistFNWQ1rZdl4oL3jXNntWg5LYRtYCtvCQljD
eHJ7V1bjXFkyYa6aieYGjLarLhZcZTHJTJXUgdeXp8v+yMAeW0xxyBFnH3VkdI/Y
qLNxHnpcNMvnoG+KXG7EHAqpN3qjN3qjPxv94qES/Fl1bbso2R0Rz64CLmxUcUE4
y+chr8ZQkOjvpfe3cdvi4gD3Oq9uNe5Q+WbH4A2AMBjCHD+j4W4qGLJVurEqsEJW
XTLJYMiQusg4JRh2vNLdrWtzUwsQrp5oyGvE7vTnknFUiXni9O94dVXY+Xlq3KHy
CIowVGKUe2beiG7eCB0qxbEIs3zHD4qrzaO17KIxt0kaXa32/THyLftKIpyGaEOl
bLVFi5gWWsWMLFNgmbpcOhs9nDfCD2jK9p03fr+sUrxGudC063xm9RMSW/gGKhIE
6FwXqKlDpmrLysbodoTy6kB/k5M+ilN0LvUl5bbBhR06lJgNquUY97kZVpfPha+g
xh0qY/qJtfC86NJonoAQGVpT6xaZkl0Jn6uTs4VL2+4MKorkpNqV3JoHWSVwnm8a
qFxs2ejeU6h8BoJroOAzEV55Oy5+T6F1ewIiFZYVXJF0tnXvKqaNBlydgsvaq0i2
4G6DRCXvcmIYRQdtdqwcNShUg0I1KFTDRMdq3DEKa7vp/Ar4xaHS/hxH3V00Z3EH
nmUBx3eNPvOc1XlbdktxIQ8cbrtpYFzS/tvKgFfU/OuFyoSbBXg3c6g4cFrRByN3
H2Nca7USLzlFhycsD2qFo2qY3P9ODToj5wSGVyvvjkiv1z+JKsuF

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The problem for me is that when something goes wrong, I can't tell why it's gone wrong. Can anyone tell me what's wrong with my design for Level 3?

eNrtml1ygzAMhLGWl5yhV+h7z9L7X6TFacpP5FiWYwPJwjDD5ENrgeW1GTJ+jh+X
73D5CuPg2d8rMPgDpXuLRQL3qYaOLRYJpFMNHVosEsinGpq1yIHMQAaeIVBePjDE
nQXQJzAu5yS9RQpAPeqpIHFY6KRjih0HFf/+PA4PxZUG3GlPTW2kl/IzzkQbnomi
X5z21E1JGp9oAuMaqtOY4avSa5l5cf+s9S5elM49/d9ydFt4t+1qO5C5Otf+gzhr
/F22MqHFJXE8zLi5SSXN0eSeB6WgchdlUlLSU1slKSnpaSholfutG+GPReIKqzKy
FBXKyFJUKINDmJbVnWKBaZWdrRKVynBSmzIc1K4MmiHpqaySL+DHXXNSmeZAehiK
t3gB3++zdwXNK4uT2pTFQe3KUkjtvSACF70x0mNTvQfFSCVD5eE40k3JQdt8436K
VepHPa3zfwCNZpb57w2NlLfqz1Veqvea/RvcEWmL1Z1KtaIsfwHfVt1adD6vvqMd
HOkHbgzIuA==

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@ N@: When you connect two lines together, a low line will be pulled high when the other line goes high. This is the case with your 'OR' gate: You connect all the lines to the same gate, thus, when one of the inputs goes high, the rest is pulled high too, affecting your 'AND' gate. Try buffering you inputs first before connecting them together:

eNrtmlsagiAQhXXgxTW0hd5bS/vfSILyyXDTBBXlOBHVz6QgHsYm+Zav4dsPn152
e6xFR1qpSzv2G+wZp2PTABV0NGMXqxue5HCEIxzhCMfbOepwjuKbpkKIYMmn45o7
NnFMPXwsO/PEGygjRZQFqqUtGde56AYizvmeDqbqSNjGsB61xaY+23waqKWQ686+
mNx9k3nJTzzwWXh620bHbYs0MoMSxGYahzFZV9SJQhYV0E0KCwoKCto2fbRUOuHf
TXoUOGpMWlBQSOVhcifYp/OtcvVy5/2KgUkLCgqpzJTKWuPGtFQibgQFhVTWQ4Xw
Eyz190gdpl0waUFB7yKVuRmlRGZ8lSYTznRdojtNnc2lflhpJbkpmQJPUnt/BApa
OeWX8B/0mBx3EakMl3x67uogalmz/GC3VETq/ZUIsQFo5fd9O3wvUKQfDKzIRA==

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Anonymous March 29, 2009 12:39 PM

So I've got a minimalistic 100% solution to level 5

eNrtWluSgyAQDNP+5Ay5wv7vWfb+F9lIdAWBMA5xfbWWRVndPUMKaIdo99U97j/u
/u26m+U8pFDsQje0ogmSy+iWZXSds3RVvFAsv5EZmZEZD5/xGk5O4U6FziZc/GDl
cKRCX85J+fAogOzVjgr6q+/JmBBRZn//xPF3xHB//0QL/a7APhzVVCsnk1TmWjg9
Z2i45ooRAsqr0bES5sgb+qvhjGEVlBkxYYmKJBpOQoo5Q+sJs6QT0fMm+5iizSjx
GQ702hZYtF6VN2+GYr3IoJZaokTV6L6tMi5sOYhEiZ4MPc7q3toqK3Vjv9/PcAIt
THUFSpmpvbyWhvaPZlhe3bTKRVaJhufO++VA9MooDY1148k24ChM+ubIEFB7XS1o
aDtBcbINePtL9SkgckV4Ea1XDjBWpNRSa9/LEP1Q3Wh0hnXecX/EKvNXO6rqdvJl
EqtKatfTVv/YyX6ExLrRiJpW9waO9Aub3cjM

But how can i see the "design score" for it everyone is talking about?

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@JiGuest: The "Design Score" is shown at the top of the verification window when you run your test.

The score for your level 5 is 192, which would put you at #11 on Kongregates web site. Pretty good! :-D

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I took a course on this last quarter. Somehow, I got a B in the lab and an A in the lecture...

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Valarauka Author Profile Page March 29, 2009 6:14 PM

Mouse: I'm assuming you meant level 10, not 11 (the 2-bit adder) - your circuit's more-or-less ok, there's just too much gate delay for the signal to reach the output in time.

Here's an efficient pattern for an XOR gate (4 junctions, only 1 gate-delay in the output):

eNrtmUEOwjAMBIm3l76BL3DnLfz/I4gSbo5JEwItnUY5TTeOKmtry9NlOs+3NF/T
dGpZCDcutLxWClNeqyNWxvOuWhmTBECIECFChAgd4VLOWflZqCR391PTc8uNm6li
as1UxZPz49PXC0X6uHFAzaBQaAcd6EhFJ6yySigUCj02PbZVKqAKteo4mcSDQrHK
HdGwTfb6/lr6vgEn8aBQrHI3VtlR+4m6EQrFKg/yQcK6MWyxpfaTSTwo9E+tcviM
20bNuBsn4LmHZsYNhW6Rjplxf8Qq/d1Pq679/QpNbtXIfxYK3QT9gSPdAchAxtE=

I hooked up the leads to show how it's wired, you can watch the verification pattern to see it's working properly.

You could also take a look at my post just before yours for a fairly minimal solution to the level using that XOR block as a main ingredient. (The recipe was one half-adder and one full-adder circuit straight off wikipedia's page on Adders ;)

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Thanks so much! I seem to be having lots of trouble with gate delay. ^^

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I'm really proud of this level 5 solution:

eNrtWVuWgyAM1Vx/uobZwvzPWmb/G5kWGV+QgKFWxODxtMdruEHyAobv4evx2z9+
+qHTXJcXpMWVLbgU6N2VJdj7i6Z//b4xkuuk26Pqkl0tqFC1UNDG2MIYO62q54QO
sxwbo40xnnTUaa7TJtbdY1Sl8gbrHFfOEd8cCiB6l6OEUY/nD+b2ejKzE8b34Dp7
ia6UIy/EoM/mCDC9FuBjc7wkwbJwCUpX4/WftAgngT1mhazuu9Bq56Il42O9LXi8
Rt2dQLHt/OgQxRplVuysG8UFdTbU0PugbXjoZUIlkw19ssGnebNQ4z3VNmyOauCN
FJUWKvUoBPQ/FiKGIlbGBxmtwLSEnpNoe7xUwnuck9ocnc2LlIfK3q2LDPetKvms
hER5D3GKIfKabL7seVWlzVHdsoIPev+94mqlyqoy2PxdbRoHZfycs9yWLOGwTy33
fDNeoEaThs1RxbwI3DPi3crIUGGoLDv03iSN1UlWxinYVN0zp2/+c0snd1SUZ+We
2+IlkXcj/1GjhVLnxHdGCoV2jm7Ey+5GQlxE55yAM3HjmDPut4TK+F2OLnPHKoGE
kxjuhCwEwOasiY/fgZGNp2Tnx3jftQBXa4XUzp7xFvN61xU9tGS9GUaGwyNS2P4A
eAPJBw==

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I can make:
AND, OR, NOT, NAND, NOR, XOR, and XNOR gates and diodes , and capacitors(oscillators) all out of transistors.

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I come in here to look for possible ideas to see what I am doing wrong, and whenever I try to look at the spoilers, all I see is just (seemingly) random numbers and letters. What code is this? How do I view these images?

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Nevermind, I just realized, sorry folks :-)

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LOL, I was highly amused by your misinterpretation of the Russian name of the game. Nothing in the game, or in the screenshot you provided, says "Kohctpyktop". That is gibberish you made up. :) What it really says is "Konstruktor", but written in Cyrillic letters. It is a completely normal Russian word and means "designer, constructor", but it can also mean "construction set" in the sense of a children's toy.

If your comment system supports Unicode, this is what the Russian word really looks like: "Конструктор".

[Edit by Kayleigh - Thanks for your explainings, but there is no need to be unfriendly in any way :)]

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Schermvlieger March 30, 2009 2:10 PM

What a great game! Thanks for finding this Gem :)

My 2-to-4 Line decoder:

eNrtml0WgiAQRpXxxTW0hd5bS/vfSEeOGSoMAf5gXTi8dPsGU87XwNjdu1v/bPtH
2zU5HSFChD8tNLa3ticK22kcJWysrEkXvuc7SsiSQ4gQ4Q5Cm86ZcLNURLyjnE5N
xjGbF1oZlU9b0/HTd5wUaqqjIvPfuqDjd9x7Vgd1r9dDF6NmKho9wJFWTviVVUKh
UTqsN9dn1yYcprF5RbjP0JMpVgmFQqFYJXRDquWNAwlv3t2tbnLeWBSZJwjFKqFV
bbHzN+AlkXlGUKwSWpdVilHytwg1amaoX9XMKDeNDIVuapXUuKELKv68MUhjlWgt
simKnFkBd44FLlUBN9epcet0twr4zlbpH+WU/6xrnVVOb9H4zwz13C97Xjm+Aj69
dOPMfZXM/w/W5AmO9AIuEsfM

[Edit: Spoiler correctly added - Please use this ones > to make a spoiler :) ~ Kayleigh]

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For those of you who are curious what the final three "Classified" projects are:

17) Radio Message Stream Decoder
18) Grenade Launcher Ammo Counter
19) Gatling Cannon Fire Controller

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Valarauka Author Profile Page March 30, 2009 11:38 PM

Wow, that is a brilliant little design, Scherm.

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Could someone troubleshoot this design for 14 (shift register)?

eNrtmlF2hCAMRYc8f2YN3UL/u5bufyM9Y8cWMQkMkRExeDh8XB/CKM9gZvqcPu7f
4f4VplvNMZAw1AupVhjqhFQrvNULby50oQtd2KeQMi0rDE/vllpBGJ4nSK0opPkk
Elt1jssJUisKl7eF1LYQFtwM/nYEpWWFVHRcaXXM4RzJZaYA2GqnS8GjIr1uTAnM
qH4Lq401II0SKujf0KBSg5acnpQiLuxzFddUu64RfazX7TKKV0NC1ysJSUnWGddx
MWWmVE7XR0yh0PaetPXCIrPsgcLSM3qckVOnr1LGeEq1okmbR9Wu567oaazSqVOn
w9ET2WxHVglDZAi06tkfaaeniBvZ3WpEmX1wbFnS1r+AGuarb8BNUfR1rdJkd26G
TgewSs1Ymtpdpmc1Mhxme36Jb5XwZeh0AMo5VmHcyEqP30RrMwLYXFTfVrlXlpte
zHKzVvc/qghlstw6zWSqm1HPGI9JM1luC9Vy3InxbCJSNRPdMMdtyYBL2jY57l2s
kq92aon94nfNYXEjDtI67Zcy/xbaK0KTtucALBFp9ouiZndH/M7vcaRV+QHbbMjm

The design consists of 4 memory cells with on-off switches (basically the set-reset latch from before). The data stream controls two gates, which should direct a pulse from CLK to either turn the cell on or off. But it doesn't work right.

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@RobertB: Usually, "sneak paths" like that mean that when you're shifting your data from D to Q0, you're not *preventing* it from being inadvertently shifted on to Q1/Q2/Q3 as well.

For an inefficient illustration, take a look at:

eNrtmlGSgyAQRJdpf3KGvcL+71n2/heJGjeAwCCgpNTGIimrGZ/D4EChw8/w/fgz
j18zfNUcNNzVcGovdYYyHqbWsJBo3kex4exfreFElBpDqSE2+FgVR1MbR8M4Mo6M
I+N4+ThWTazGmt5i1TEv5yRdZhVAtLar4zgU/46w/Nnybui1hF98L2yz1/nMXDf5
/5l0ga6jVd+Vj0hxVMf3xA3AhYR8ON0Y5ZfrouspvqQur7i/VMV16K4jgy6Ri9hz
f8COgVhgA+893TIi9LUsGes2uZUtCXlxOym7icvr9aWiR1pLptNN+fYy6tgn5JJL
7km5H1XvlSqbVJBLLrmn5TJVFs13o6zYQp8rQS655B7KVZ9uMFV2S5XZAZBUoXKh
XjmnkksuuXmVq8pT7LFgy8YvueSSexgXJ0iV+7xRcl9ySVR1ztQFPNQl+jFqNy5U
LkpsW9SuXKhcbLVtUbtzoXKxxbZFbeVKjZp9x62r2DkjHZIq47VdDaec4HuClaK7
nNvNUHdR9Cv34oYfE13b39Dn6/u7Guy38Nf6vMPar1dGcsoT+d/KLQ==

It consists of eight "cells". Counting from the left, the odd-numbered ones shift in data only when clock is low, and the even-numbered ones shift in data only when clock is high. As the clock toggles, you can watch the data bubble down the chain.

Granted, you won't get a good Design Score with this sort of "master-slave latch" design, but it illustrates the concept (and gets the job done).

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Hey guys, I need your help on level 13 - I can't get it! I got the clear down, I can't get the increment!
Here is my code:

eNrtml0OwiAQBru7fekZvILvnsX7X8SkplHploJQhXQwTU3G6V/gA4rjdbxMd5lu
Mg7ffLoUdeMn4YH1U5QMUUJREkTxxLS7W4npDwYREREREbGw09Gks9br5oYMsd/h
Sq44D+d0u8zUzNytnKo9T2P6+j7vF9cri/teLLzm+B1BodCmqTnEfpBIm1eVFJVt
Pq4dSsWDQmm/1WjbUQmFQqFEZdCzrCfgrsgEHAo9+YiUqAzfSHjUPKorGo1ZKBRa
gcbbYJQyAa9ITXPfdRh9NBTa8MjQUlt3n1F53Bq3N3+m4kGhxGwsSI9Z464Slf5W
Tncj2v2vEFULCj0z/UMiPQD9hccx

Please help

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@Nate: I suggest you do level 14 first. Once you have a "one-bit register" done, you can use it again in level 13.

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Walkthrough

  1. INVERTER
    eNrt2UEOgyAQhWFh2HAGr+C+Z+n9L9KGNCrN4BgpoeovEhdfXjSSPDWGKYzx6eLD
    heHIOHXQGcdC0KdRPhpBbVzprhIkSJAgQYIEOwTT65wvb0lFRJ31+va0Z3M+7yed
    jbV6r4ZRFL20tmykUhPuqkoURdF76/9X5cY7J4uIouh9qnKzDK0PcBYRRVGqUkUW
    EUVRPsDzqpR8fuuyscQoinatyqb/uM3L5q8fiqLys0ZqWpX6rFfrskV4oqEo2r2R
    XrEmx7A=

  2. AND
    eNrtmkEOgyAQRQvDxjP0Ct33LL3/RdpQogUV2hrMAA9DNHn5weDwGTK6m7tODzPd
    jbv8czUutKH/KDTz1fPkIESIECFChCcLCxtsbsTslj7ErPp0zu43T0Vksx+nL+67
    hKd4XK+W5ZbS3DtDoVDdVEJLVviHM9i1O1R3pL13/soqoVAodGzagFVKnG/yEaHQ
    rqjYFs6MKqwya4arszmhBYV2RNMVrtRI9VsloQWFklVilUWalnQILSi0q6yyjaJt
    9Qp4scYd5eEEDxQ6Co1ToLMq4JWtcrsfp8XJfO83aWJJ4EGh7Vvl/K9QtMJ1OtIT
    Lc7GhQ==

  3. 4-INPUT AND/OR
    eNrtmlESgiAURYXHj2toC/23lva/kSYSlXgwpFmiB+LDOV5Nk9tlnu7qLv3d9Dfj
    uiX9vEKr9EqhiYapE5qkd7Vn5HdEiBAhQoQIDy/0cc7mm6cioo711PNnc93webXx
    1DbsY30fUETDISYW02kvhU7HsFAo9H9U8lSb3VuaUs4Mq9yyDSoNfmcoFNoGbcIq
    h1S5RJtIeQCgUOgxrVKSBB/RqgU4mRMKhZ4lVUoxN2KGUCj01KnyPTaqWj1VJlIe
    ACgUupFVrixzj0NmW/MatxINo0V0qICXltjlS6baCIXumIrNV8DjWb5hjfsrVqmP
    9TRc1ngzQwKcvyyUBsfPCzfCfyUUultamL+vlwV/50iZ9gCpW8dj

  4. POWER ON RESET
    eNrtmkEOgjAQRdtON5zBK7j3LN7/IgIuqEkppEMpDq+E1ePlq+jPAMZnfAxvP7x8
    dDWbcdHXiaFWJJFEEg9ODLWJk3ZuouJTvUchIyIilsV5nAvra6Yikt31NLdGXqK4
    ht3oivL0lQ2l6OiK2SMOircFbUhlWTmaHtGllr51uKsvr0UF97auNMyFQo1VJRQK
    hVKVW7OB4Fp2pZNLOUCtVSXUNNXcB6MMoVyA755YcC27G3Oj8AOHdq3Kkx90K27s
    4/67q7ni0L1maC8qxfMrv0c0fMZ9SFXmdz1lUsK9iAvtRpP/Cq24Ce/VSB9mkMde

  5. OSCILLATOR
    eNrtml0OgyAQhAvDi2foFfres/T+F2ml/sQWlhZFYZ01PJjJGLLCx27U3dy1e5ju
    btwl51JotP6a7/9Ijlk8IiurhkYaadRgNC6Tq1YlV2mkMddotjnKz5FVX87ZeHgV
    QHCsV9+BOexLQT8zhOcFPyCo/dOoqlb9gs8zx5fOEOJ2oFpYDbyFDzjsBqUQDH+i
    ZW0qCnlBb/NeqlTLqLWhEmkvNwvVOGWZDaUqjp5VZagcy2y5A5c3i1iT0Nu8Vz5G
    QZCqhOGyAScqp3QheztQPbNKGLJuPEtVmU4XgFINGuht3AuiUqmKNhrwDT5zLxc7
    ZBiKDXjiVAK9yr026xt3uluhWocqcGNDIhVDZXisV6dCcfwjgJUhvcW8cQgPq4/1
    26EN+PdbiJGhNJEC8QQw9MgA

  6. SET/RESET LATCH
    eNrtmlEOgyAQRKXDj2foFfrfs/T+F6lB0rQKqKAp6BNRm9fVuDqzGLUPe+9fpn8a
    2+W0EwSavMCba5sDjWvnzyqBBBJIIIGXDCwoc5mFtaCUn+xyuOHcLT45KinYy+nA
    XZc/nH6O66n7e5DK722cJjR1RlAodA9qO//7sxHWaBjbTm6hiIgHNBqV3ByygSPN
    KXbqq1wTCoVCr02bsEqlqLiIUGjFVAXqxio3pktxqmZSDYVekapA3TUZaQtWybgR
    CmVUiVUupzqVTGGkUGjNo0rlq7s5qzz8dfe8wnzR2YrbEgptgir5iL2s/ZhvHPOO
    exerDPdyuq4qxerO+J3B9IsDblootBKrHBWaVneGfv/gSG8g0MbF

  7. DUAL-TOGGLE LATCH
    eNrtmlG2giAYhIXhpTXcLfR+13L3v5HSmwUKo0KAyI/HU+d8zU/ROKJo7ubn9qdu
    v8oMMdvFhCpOqKetfI8qRqimrVyPKrbHPiwnQhF2EY/XDqvoHv9HNToeRZhD2PSB
    PE3ndLhNFIB3T6dP/trHF7zfOvTdfHRuHu2iudRu68oOpNQMtLQZFmPJR/ojs4XH
    Oa/eOH399IJ4Ply2KmCNVyZcYLsTYITBDyCda4o1xTontkPpYIl5aEcpiuVWyLO7
    AvXiFFta9BdaQsV1QluNSlTS1qostHVay3XiyctHJfhZGClaeo5mlT9X4RHfSozX
    cRjWcl3KkXLaf6H+HLudqEwzLRtqTm3nSTgIPYnrcmnPSmVWeeDeDnJptyrHn/0l
    WHqmtVwHuQCvFpVfWwm3LeBZJ/dTz2l4F9X7KV0J14yKtWRWyTzJKAgFpbyyZ8Go
    VYrAnDPPGvdXotK/p9OQ72y6fJ5or6WdBznyzf0gl+dCi7su6bZAO+PsPg1YPJHs
    9gDEN8fJ

  8. DUAL FREQ OSCILLATOR
    eNrtml1yozAQhKHbLznDXiHvOcve/yLrsCD0M9MSYGxswOVyJc0nwTAMLYnb9+3P
    19/+66e/dWs+F7gaRPbbCPbhsxjErV/X4wR2F3gsEOvA//ljgqiAsEGjxVYQpwW7
    9T1iuFAITSwG+yVgF/pxS4fMSpXkMitbQVzgw8BufY9uVraCKgF6q8r11YSbGj+P
    6xjsHPxtUEma3+3qXR92Gbd77Dn8a5Yj0ZDHbd7HV39PF7YeH4FDZxE5iDrv4sXD
    U4efIZyjPPc1xrGQqWkKGlrm42RIGajTgJJRylNyWZckHJF5Y01nI9Qt7E4qlApU
    2fEetNU0tX8DG+dQ1u50IXcvUl5xbKqeH6DSVylYVlo+JUvB5nGmYPkcFjUWkmVZ
    HkTWUahNLAXL47GosfoO5RtVlTOUSn5k8d9R5QKWb36+3KCu6pcnyituUL20vErl
    5mJI3yklVn4Rm6JFy7oIH5ilYpn6RiqWuUzFktlcj2DZzkKxqLI0h4ZOnJl6Uoul
    P7eFJGBLWVCx3IeFYlFlXd9oYUwLaW7veZXK3UtlTcXZVOpYeeWuVKPODqzCV4e/
    HNUqhpUhNkW5yw70U1Q1AKfPWhOZPHLNOcEAnKmtXDQ854ah/duypGQJ5d/c4bnl
    SJ/BQrKGA2fmsblg/k1ORzR4MFFm5czeq1g5pUDKIXYa3PrdzXcYgG9f9kb5oJ7V
    TDIXpoM3tJetpziaS97hmtkq1NIz1ML0K1n3KczwqKfDRjtlTsliw66gPVBKmmTe
    r2D5KBY1lpItIsncnrPRR5m2vmApb1JKd/d8FjWWknVbrsxyl/Y8HoDvs8b9kFJp
    f7erU6nLX5bJXh+qzc6Bwgs1uCzvPZwDO8MoYCUbB7Peb8UZgi93hvu5yhXOMLxA
    hSRtI1avJvM0rrKpKDF/7yo8gvmyimRt/wDrecsf

  9. 2-TO-4 DECODER
    eNrtmlGywiAMRSXpj2twC/6/tbz9b+RJC31CIdrYqqOHTh3HM5dAh94mxeE8nI6/
    4fgThoPn+AihzMdqYSRhCOuEIUm6Ma05hhTZNcfQG6x9VcUTMc/TFfHTlxxChAgR
    IkS4tXBM56TfRqqqzfNxOjXV9OvU5riJXrKJLCqGlfGVrE3jTP3q+GH1HYfX53LB
    YmGBQqHF3d+m47dn+lLLD+8yTCgUCv1u+jZWqaJebfHQWR/Xr60GzdKCQrHKnalt
    d1UpXFJNh8sMx47VaYbVoFlaUChW+dKskrwRCoVilTLt7zi1UajqjuvX1oNmaUGh
    322V2+wo/Sdoy51uMYrolBUam9EmFTW1eqtnMbWdSw2FQu+lV67QuH+ronLHPe5N
    rLJ9Pk7n7CwnafmqLgpwNbO7G29B7RLbLt55zkKh+758K/+0t6g3n+9IjfYHYsfH
    9A==

  10. .ADDER
    eNrtmUligzAMRYM+m5yhV+i+Z+n9L9IEGzygwcaZqxBIyONbwgYhR/P3/HX+nc4/
    03w6snyIkOLSJJx2C7VapNjA2lC5b1hMLtb7ojAcEg7n9hVXg3Mk7ivCfDlVey97
    5QhDUQsndhGuHvuSY4bCdlUYihYhOxR9vVp1lN05Qke1Wtx1VLurVUf1CKdjFj8z
    PLrQhS58F+GSzpH8WigAdh2nF768rxtQ/LrZXdQIW5bmclab6VFrw6/zSca0YuLw
    9WM+Rc9iA8kxCo0H3epdjmk7IYVG/xkanb74p+DrEIucdB4P0oxj6QEGU+r/RJcj
    RRxcKTnlcqpo/MrSZMvxm+DqYtnR4vbbNY0HRSspSjaFUadOnTr93/SzQ6WSj5rU
    sIstXcTjzzf3uJcadjGg5fLnLmrYxYDWqdMPCZUQKAaC4TK7Q/rsoduPgBBm072L
    BwVDUOm51JMaLSFn13xwMDN2xjqr1enmm2jXb2GnnlWW99w+24EWKnEkMzSyyhfO
    G4e0d84bh7SeNzr1UGlllUUszHI/FBWZrpbXokFes2mlVphFWY16SF9hexVPjl1P
    atQKs0Vfd3pV+MZnlSq1wizggdTpS4fKu9a/UwWM1Po3dVfHQ66ZrV20yjuZiTBo
    sPatU6RzZkrXwEFaTrNru9t5iVo2MyzL1npRW6Hrhi+COn13Cm7utru/G+h9atw3
    CZX8Ok7tjCVPJ3qzHSbI7gZCpND+Fihh9C5vGRh+okHJdaFqYUzPrX+MIWf+Dfkq
    jlM1P3/C3yBOb0v1eUHH7OwJEekPR7vJcw==

  11. .DIVIDE-BY-FOUR COUNTER
    eNrtWltywyAMDFr/9Ay9Qv97lt7/Io0JJGAkIT9InVT1ZCYzy2pliDdLyfQ1fX78
    hI/vMF22XC9JpAoIVmKIxJAushMvibha8TY03Fs2EykRby3TUxWDjV4qhinc33Ub
    5j4AKxXnwVStpkqvFR+tPj4UZCFeKuIKxZoaihKrn47nEGk7MRTXRsX3MisnOtGJ
    TrQTY5wj+S+iANjXfpTmd3Q1ZHDC89A4ZrqwcGQDgIIK9xRZoJb64CLJs9y5Y7Ta
    JRzxRedpsmPhWL/GM3yl5/5KgbxUuElcR80DWz7lScu3kFUqPCkocFLn4EJ0PTy3
    vod/FpgcHYdCQ6l96Ec7leiQJgv9MxTCZB9TGRsrw6LbFD9yruriZ15Bw8NCjjr6
    Aui5rfK8KAZVxqCvhspmfQUddfTVrFLNjdAjup45oRmaFCotmRNpZy3kRvCh0pY5
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    L3891N0ma/kNelfL9Oe5wtHRO46OkeIsjvQLUzvIJw==

  12. .4-TO-1 MULTIPLEXER
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    dnFv8JxRGuQjiaS0G6ShyC4=

  13. .4-BIT COUNTER
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    5TtMH1uWUwrrFdCSTSHFxZKFv9/nHPLKW3Z1FqpW244xDPJ3QAghhBCeTEjbhGER
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    uwTbI0MmN+ZM7xYhcgAddgBevDlUeXXItEodNqp2u8yAl0Zq8P91pFr6BdfkyJg=

  14. .4-BIT SHIFT
    eNrtWlGW2yAMBI1/9gy9Qv97lt7/IrVjAwIkgcmStgn2Oi+bQTBMhCyLbD+3H1+/
    /dcvv7mR880M6boMQ9rKbvx+0nV5jnLD0CQ3dNenlCO1YT2i37w9R1/PZPNtcfzm
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    +M6Gj3SO9OOBAhCvZ9GDwf7u+P/4JLzb328umR8QwrEbPP5Yiwsk1kGFZz2EU2gT
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    Sih9BpqFlegLc0OXFTK7Yuq/gTLnCmgSsJa60TPmcQa6bLNm91hhsZrKqhOVWNFf
    Z7XQOeh/FCqZhw2E2eUAC13oQt8kVJp5I1KuzvIK8GCYB1KUtkXP4g2+L2MxcyFE
    YmIuFGsKYgBHTFjMPAoWK+isqI8VXsQKHVphilZGdsf5WnkjZK3IYkXDrFbIWqGy
    M1ReNQUDvbdYzGAIslErVDJUWCzsIxOFyQrWuCAbtcZtoCYr3GdFJisyWZHJiqgP
    JRtthDsMh7sVDFeonFcXQrpRx8XCAw+g9gx8Z6hsVkEBIZbWi2VS/Q0aq76eOfnp
    VcGWVgg7MS+sVeZbSne1WrXKjw6VT+03Zb7BXiMKKXxUj0LXww40tHzEDs9tKB2z
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    Or+1103ctkCLDVkVbe7qwkDXHncLZVgm1sQ97m8JlfL1PFrkgylxZMtBuM2nWhb4
    8x+ErEO3lRJSMZtFfeOoobruB61mmKyhsmo8vkG8nZn5W/h5TZOVbDuNVUur9LOo
    Ua0wtKlXp5b3qpG3tVr5W1H24dECr4xI4vEHO+LLLQ==

  15. .8-BIT RAM
    eNrtWV16ozAMDJq89Ax7hX3vWXr/i2zAxkiyJNsQ0mw+wkfTMJbHY8nCP/e/9z9f
    P9PX93S/7bkuw/Wa1OUYknMlo/xrNqyLeJxU/suMUwa3v9FFa1NFE0xGVyMJxkGN
    NS9vQaiRHI0Ua4wYGxptxk4/lhpVQzv8SA2Fjh9txi4/0qhGVeNIrJKj6dbjR5ux
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    eCn2r/PBjriKeTHK6/s312b3MynY5EWkF4Kw0iuoLb0I+xkI+hlHZrPoTe9Xqmy9
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    5F/5yPIv2GZjwMv3G+tUCcBZgKPsM1u28Hmh9VS2iObJpUV2uovRawG+Z1ZZNrR5
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    +Vx6lBf1G36Id69eoK0XGPLvs+YViHhXzRavXtN0nXEj6mfqiqtqMWXNKk29gMNb
    uUfxtiMWHWfrfCH2ixkp4P0HIYDPKw==

  16. .2-BIT LOGIC UNIT
    eNrtWlly5SAMtNXvJ2eYK8x/zpL7X2TKbGaRBAJnnmdiu1yuvKa1AUKYvH6/fn18
    7R+f+2ubuR/ibYm75T6IlKgUnk15ByU5sa9HIFrujOhlkruHfdwzL/Zk+IDGvdIo
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    nx2HuUIb7gU5k6Z/zNHLlbfMFDUaoA4KLRqCT2c0igZ5nN+Qkf4Aj+HMog==

  17. . CONFIDENTIAL-1. CRYPTO.
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    f9PX3+l+23KemkjGo8ROhTiFs6VN4fEZVYn5jQpxfuV8p5g6qWYmIlktWmeREH9q
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    pfF3X/u/aCW5OkJvR0nI3au09Xa82ddb8ffTu1wScvcqHb0fWmxayO5Sjx1s1Usj
    0nz8AC1Fy2A=

  18. CONFIDENTIAL-2. GRENADE COUNTER.
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    cc9HS7uRog+taUZ3+83pip+o6NoU05PgQmtaajQixwVFN88sx4KiX2ym4niH1liY
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    id/eVyJZ4znKkrVo1htf7u94V3mlFyzno9Sv3sRI9PoD0rbLFQ==

  19. . CONFIDENTIAL-3. GATLING CANNON CONTROLLER.
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[Thanks so much for your help, but please use spoiler tags next time :D. ~Kero]

[Biil, I sent an email to the address we have on file for you. Please check your inbox and reply to get your free coupon! -Pam

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Quentin7079 April 14, 2009 1:50 PM

Here's my Level 12 with 222 score at 100%
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Hi! Im only 14 years old and i have won the first 13 levels. Still stuck on level 14 with 96% though. I really like this game and when i play it my friends go like: "WHAAAT? THATS IMPOSSIBLE!!!!" LOL :) So i think i could call my self a genius at this game...

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BrandonT July 25, 2009 7:23 AM

A near-perfect, 100% solution to level 11, with a design score of 177.

Level 11:DIVIDE-BY-FOUR COUNTER
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KfrbkV2vJv67U94dvGI1C60qFX17Ropdf0U/yMo=

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LOL i love this game and i am doing great. I got to level 14 after playing this game "Alot" but the fun fact is that none of my friends can understand how i do it ;D. Seriosly no cheating! (By the way will Jay review the new game you have to download on the webside?) But the point is that eventhough you are not that old and goes in about 6-7 grade you can still be a genius at this...

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Someone else October 12, 2009 7:17 PM

I happen to know the Cyrillic alphabet, and the name is konstooktor of constructor

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I created a large but relatively simple adder. It's just a 4 to 16 multiplexer coupled to a reverse 16 to 3 multiplexer. Is there any design with lower latency?

eNrtmm1igyAMhiXxT8+wK+z/zrL7X2RWBAxGlNf6NSPVuqaPLyEaM2n73X69ft3r
x7UN0m4LukJbALUDFBX9Vyi+N0uaSZEyOOyl7QpFhyn6VqkYGqDoMB9DNyFFwEeH
xTF1tNpHh8VRtkpFKI7SQ0jRYYpVPsqOVvnosOsxHxpIEfIRiKPDrsf8dIMUAR8d
FkfoesxPcEgR8hGKI3Q95pcUpJjeG7FdeSt3k+0iOO5aSiz/pVypAftyjuaX3srM
6voRq186qW5tm/BHMHefcvdp29DbSv5romcRj3sT61hFY98j4TdExj+U1876A+l0
jKPFLzDwlc6Tb3quSsmtzxoxtxySz+bz6KpEa1azmtWsz7beOVXGmw2Hl2TFzchY
Y429FGupErVOy+zyUIfSeRKnIYiDPcVRZ9UTYMTSSSwX/C2yvEGXt+lu7LP5e+Xz
aiMLZQaezwwPTJVMlEd/dVU5NFaeco6O6oPJxhpr7G4siZyZs/LGUmO1qjKlyhig
0dNfwcoHw+OHw0NNqYcp2tVpLmONNfZMdlVVGWC+SarcNN9E+pqGWlSTXJwpm5s7
14NYmmUz1lhjz2XLOSf71/tzM+A7p0p93W6lvJoM+3VOKT9IkCaG7krGGmvsueyk
Kt07I80tf4+u0C4=

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solution to divide by four counter, 98 design score.

eNrtmV2WgyAMhTHXl65htjDvs5bZ/0ZGUTuFQkDAFuvV40P9uEn4OWmQ8Xv8uv0Ot59hNCX3SYXDw21GKfE4SwuEsgo33zuFm3iX0FiR7BUuvTT7QzWrx0JhQR+3nkqpsCjUwpVDIYUUUkhhR8IPqnNsOSfxy1IAwaeeTnzxg0enc2TixAWVW5NxPv+Ea+PZwkSnV0oI7jW3taMeiXHTuzb9ENaZc1/5PfUaSaiN7yoVq+jDHdSnVklTeg+2PXZGOaj/H6lXdzubRiezgbjKdgcUr85hsaiykmufw5WjxTmXBykpaWf0HKkyRVGeZnFGv6SkpFdLlchILNDqRm+77mnhb/e9mhMVPYKe7gAuPFLSd+0oP7OqhDogKsVzssym
i2mdKglctSwJqvlNLA9S0utQVpX3qtKeweha6GlWrRuB4ypDjR7pl1UHKWmXqbL9
qXjDfxZwEklJr7UBP+aMu0mqDD/1NC9s9VtlxQFKoJ5t+BWFBzekpMfQN2SkPxFZ
x4k=

It uses two flip flops one of which is initialized to on. I'm working on a flipflop which starts as such but am having limited success

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Anonymous April 21, 2010 5:49 PM

I'd love to enjoy this, but when you can't even understand how the filled-in walkthrough examples work by taking them apart, it's time to dig out the big, giant, "IMPOSSIBLE" sticker and move on. Most of them even seem to violate the stated rules of the game, power flowing when and where it seems like it should not, & vice-versa.

Sorry, but you tried to hard with this one guys. At least I could kid myself with the Alchemical Engineering one that the concepts were understandable. This one just has way too basic of an interface for such complex problems. Too hard to be enjoyable.

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The Munched Author Profile Page July 21, 2010 1:26 PM

I managed the first five levels, but 6 has me stumped. The tutorial needs to give a better idea of basic constructs. Any help?

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Founded1992 November 10, 2010 6:51 PM

for the uninformed and for the reviewer of this game, the title is Russian!

it's pronounced KON-strook-TOR

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Svarta Svansen Author Profile Page April 8, 2011 12:54 PM

I so wanna play this game! I love engineering stuff! Thing is, I'm a big dummy when it comes to engineering stuff that doesn't involve optics and lasers.

But I'm also a big dummy for games like Konstruktor. And I wanna play on to see what this game has to do with communism.

Off to Wikipedia! In the words of someone who only made it quarter of the way through his Russian for Beginners: Ya zhelayu ponimat'!

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I recently rediscovered this game, and find that it's still as much fun as I remember.* I'm still finding room for further improvements in all my old solutions (and some of the high scores on Kongregate's listings are insane).

* Granted, I work in the semiconductor industry, so this is right up my proverbial alley.

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Here is a better solution for level 11. Score of 124.

eNrtmlGWgyAMRSWPn65htjD/s5bufyNV51grkqABtGL0+NHePGKwxORQ/+t/Hk/3+HO+05xNCJ1OSON5vEenEbrxPM6j03pMTpAkFB9JRY9OIxQmqIpHp/XYfgYwoQlNaMImhGM5R/wxUgDRK5/2vL98R8M3a8cT9h1Cgw8+WHDy98GLSRxadgySb4tEx+HgASXIIS3E4WOMjkyi39mtRIegBEzn0Hk2+vuL4BlwfF4UnM1y6cSt+l+ibLakZY0/Yy1pQ9kmkZnfafD/ibUIE1vULDDYNdcHpUMuDW/K0+1SpLS4XrxIaXGf52vUaCl6jVSJk7Q1R8ZJ2uZeDUaN3ilVQq79kKOFtgbjOv9Nd5VIO3KLndRC20PnNP62lIxaqmy2boSYdmS6yoZfUjdCbKJlGsRky8Go0XYacKCWNjWyvuZMxQvU0qZG1tectpSMWqoU5fkb7PwGyhZKqEf1m+uURQn76cZ6NavFvhxFRrdi9KK0zh53kVQZv/IpNx8l2vPpzzwo+GYpuBMNbUSrmO799gdsK+p2tH5GWh0vXZbIQA==

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for anyone that want the level 7 resolution here I leave it:

eNrtWWt6gyAQLDv5kzP0Cv3fs/T+F2kLaFD2ISDRGPRLbDO7LMLM4OP2dfu8/7j7
t7t91OwjMd2pJNH5PfxVkOgWdcxEmo8uqWieYxrq8jpcImV7UcW0yxsrLjsbRrGo
oku+CytS8l1U0SXDQkNWI3EktqujQY/VDlDpOcUu1+irFU7euHY0rFY7rI8NK/JF
ZOUv50jePAqA/bSjhPgJ3fElkZYOAVN3I7KKCNh0CO2D8pi/vBiBNCcPCwF4tLnu
EWKfY0P/eVyE7wsXEP5T24gn6jtCSkTcjAClBd/R+VTFEJpGyx/5ENIjHhsHz1uc
E/+lBVARPv+UsVvn/iY0Nv5/SImahETaJZOVB0wsT0Yxj4sDTTyBHzNKq+ZEWpDB
KxKZGWkjBYRWiBR1BGkJeFAii9PcewmfYxQ/maxixZY0J3ObjlYoEm2TR78Iippc
9OoVXngkB3pNtCMncZB+n4dexCqxfy4OqtuUi2HRp0e3zBGGFoZVdll3sOBftt6B
z0UEwdWdfmYmEfPtl5C7bIFDYeQaZijlIm94WNbJUGOOYPKK9uaVyWdFC6aODA1u
0O9ZrjmvYZXqREAmrWFoxm0F1FwoYskexOSolOuVNszwha1SnUFj9lXm2LfYqGR7
q1IMhY4b8Oehi+fGhU9vwBMA8k3H9KydpFzLKkN30Xi+sgyHKZ3fKqvm12rZ4hXq
+AzU66izfs9mlbu8XOfXjjKUWBQmyr+BSysKb9fjAeyNEp+7XoarciHmJtcdAqqs
4C3ou9ldv5FUZ1Cf/S6s09luKsVQma1Q2oTu9ga8s1Xyn3Z0F8ID04rK3xrI12BA
ywNnoDpXqxsXeFHCOMg68Lj6eAurPOh80cANOoTPG3QEoFq/J3GkX39LyeY+

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14c4b06b82 Author Profile Page July 29, 2012 8:23 PM

Here's my solution to level 16 - 2 bit function unit

condensed version (design score 356)


eNrtmlt2gzAMREHDT9bQLfS/a+n+N1LwUwLZGEJSCIJDILkev+BMJGD4Hr4ev/3jpx+6PetFhb1b5Tf+S7VFX5TEqsqXQkpbx443CaldyAv2qdu5ByvCPKo84gYh7xxvf0VIBSHVhXKUVB6hLpQVxLnecMnR3mvVhCY0oQlNqMo2C+M/8SeGK9uELpyj8uIoAHV7no6cXBm3hK+pXb944j8WFImiREPdc8pIaFvSoZu2oRuvEnKFZIkJ8+ppgUPHfUGFT5VXK1AbaMVjr/048udsXuPsn5NOAzwpJqP/SJFN420mVTLHJvc8L3WuhrjbqEU6Fdio9ZLQrub41REFNVOefp6NGr07vbhVGjVq1OgtrBIy0taCcJAM0OcRWt5pOTnpOW8MJqFHhjkLV/LxtnbTTh0RCiPifYJdtEZvTWFWKZPo/Sn2Cq2m2FVTqqfYKwl43e7i7Vas3b0pzqRRox9EYVFlW1QJHoepUVZ6IFOgMvJrPRHB6uKBEjeC7eYxJ2tXs1mleVkzoNdscYXRu9GKVc5c4fxWecBjb5GzLjuWgrMdNP1aoNGMD5xMvJqiZLMM2hNSo3SXJ+CEAx3ppVapb89TkbDW71fodzIRX5Ap3MmsRoZZrCbgNDtS3j3a0S6Xq1H04p2mRZ+L7V4onTFqtJ3izY6kLH/YAcmr

expanded version (easier to see parts)

eNrtmlFigyAMhjV/X3qGXWHvO8vuf5G1ApFggkBtu7bRMamfvwpKSMDT9+nr/Duff+bTNLK6sFE4L6v8le+pXjEcSmJV5VshcZqy/L2EVBHSvpBiOSfONQhlngx2H+EcU4eQWDTHem4SzkVdpofRIZxGhV1XTO8IifKFZ+mmw4UudOGRQtkreuVMwZ0je1koADXdTi88pWXnkuXrMg03ax5wWSxOfOrwb0PBFBYN51Y4wDydp+DXvwXH/PbexEahIAxS5BtRZ2LZ0PVZaLSuTfslZkriIJVScddOh+n1tXszHFoTgj2IbfpBhsoykE0W9D3pYtKQNp1asHUHXqY2UnkHtOA+AJ/wbjh16qbSqVOnTj/LVGZBbXdwmuJa3mghuRGcZs6kFuyvIbgRjO+WV3p+HXS/vBgp71pQ9czIfE54Q3N6YOuGm8qjgujxEHuHVpt/lUIYNAzQYoCzXbuWqJvmIXYf9Qbu1L3Kf97vIPeHVG+HZx8MKj2/1rviET8x9Jf7b9i4f8+vybJbGNJCqw3FuntDc3pr6y4b9guYyoOmvmWoXNBo+LooyRh4gPLeEVqp6t357jqtz4ZXtLuDFWMULR2Wbip9ztrpGBWtn3CgRbqrqdTT7VSrqU6jhGGTFfssWCN7tme4dnjKxzDZYCAe7WXZ5dW//ekqr6nNvsOy/HP7uu5HObVit22s8kCLVCx/jiPJww==

each half of the design is made up of two parts, one which calculates a set of functions from the inputs a and b, and the second which selectively passes those results to the output depending on the selected function.

I only use three functions (a and b) (a xor b) and (not a) .You can combine (and) and (xor) results to get (or)

All the above functions are calculated in the first section then the required results are passed in the second section. Latency is one tick uniformly.

--the (and) result is required for (and) and (or), (F00/01) and is passed through when F1 is low
--the (xor) result is required for (or) and (xor), (F01/10) and is passed through if either f0 or f1 are high but not both.
--the (not a) result is only required for (not a), (f11) and is passed through only if f0 and f1 are high

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14c4b06b82 Author Profile Page July 29, 2012 9:15 PM

here's my solution to 17 - x901 stream decoder:
it's quite compact (design score 349)

eNrtmluWwiAMhkvSF9cwW5j3WcvsfyOj9UJK/4ZwG9tj5GCOfv5AMY0BnL/nr8tvuPyEeaoppxWGpUgb388Iacdme9Rt8TW60IUudOEIYdgtFUJzQKYllqbWJAwbaxDSQ7C2U+3kZIShXjjVTU54Tc/WZoW0Uw3CAK1BSNAGy1C3lrZT9BF5zpLO0f5jocwMazu98nm6vohPxKuuSbL7Byj9wK21ZwVU1BPSeSrCy2uV396pb78Mk9MXZRb+KSjwXuHY8ZYBVGDQsiyAynuxjOr95sYcHyldeyangYDvseJRon54iNoLjabY+UaqO+Yxx+zUaS1F/i60AHfpF95mXfod1/J/06OHSqdOnXYJSue+XvZQmZsQ1QE853R6WFqTR6FVtKBo66lPRoqaNvarj1lvWQ4KrMBjiY1/cKhk+C3aKPZMp05HUtb9Wf9xV8MO3PiD+4KFwZDVlIPVcMcDW4bcF+CKaz0dgz1vdHp4Cs8qZA6WInvuB8KKVaueduIhmxfvmXy1YVvA2jKfZAHeeOiNf5eMk9mwAHfq9L204gw8VpRz6qfcLWfgmjYzKu2KVofcZcEwGRT3i0hDQyWu7bTj4t2zHafH2qtk9tnQ/9lX0DK/OyL9AQyByYw=

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My first try of 11, 100%, design score 123.
I could've made it smaller, it's just two T-flip flops one after the other, with a rising edge detector for the input and the first flip flop.

eNrtmlsSwiAMRSWXH9fgFvx3Le5/I/blq4XgJKV2yoXp10kgk5I7qRiv8XK+h/Mt
xJNlHsBRhmnaMWwaaojB6mgMNXSJCZbkuBxPNkceAB6Aw4sVHelIRzpqjkM7J/kx
UADJx0877cZz9PEstp7EfTJ8hp2x6kBvNl9obtRPDDEsbeTTQLOQcZ/SIt2zCCe1
U9qkH+oao0EuUpFX3rJc8vl6L2+mksvQhCH2pTVfIf2m2htuDlfUs6yO/iS0zVL1
9C5K/VsHmI1jZ4O0MboXqQRfE7NBSkqpLFC1J3FJB+yiBHFE5emymA0WKSmlcts+
CgWqF7j+G1+98mc2SEkpleky/Is4eHowlHowZoNSSdqYVPpulJCu/9lVqagdi51q
n40QlaoFDlUcClRKF8f/yIao2XB1pLzsJl2V1rnjXkUq04+fJv8os1m/CmCHfTIq
Xus4RHifXw2kTdKaipQZD3y8x74=

Still trying to get level 10 work with a half and full adder.

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