• Currently 3.6/5
  • 1
  • 2
  • 3
  • 4
  • 5
3.6/5 (83 votes)

Kingdom

One foggy dark night, trolls are seen in the land. As king, it is your duty to protect your citizens by paying them to fight for you. Recruit an army of archers and farmers to feed them in the simple defense game. Build defensive walls to hold the hordes off. Can you survive ten nights?

Read More

14 Comments

The game does not end on the tenth night, but it certainly is a challenge to survive that long!

Oh my gosh, the jump cut just for tutorial's sake is so very annoying! If I have limited coin, and I'm tapping down, and the screen jumps leagues away, there go my coins. Unbelievable. Stop trying to be cute when it interferes with gameplay.

Fun little game, feels more like a demo than a full thing though to me. Things like most of the bowmen not glued to the castle going to the left wall and staying there, plus bowmen and farmers needlessly running outside the walls, if you have expanded, are rather annoying. Equally parts of it just feel pointless/game breaking eg the giant trolls that are near impossible to stop smashing even a top end wall to nothing making it near impossible to even utilise more than 1 or 2 expansions and the castle seeming to do nothing productive other than pinning your bowmen in place where they aren't needed. Plus it seemed a bit awkward that even 2-3 days in you need the top end wall for it to not be smashed to smithereens and forcing you to start over, whilst unbuilt upgrades to the wall effectively remove it and depending what the ai decides to do it can take all day for builders to even reach an attempted build, let alone get it that high leaving them perfectly situated far outside the 'safe' zone to inevitably be gotten by the trolls.

Felt like it would really shine if those big trolls were just a little bit more manageable, the ai did more to have people stay inside the kingdom at night and bowmen to divide more evenly to station near the outer walls. Plus a few other small niggles being rounded off to make a slightly fuller game experience.

A King that doesn't own a sword must be a bit of a fifth wheel.

I like the game, but I feel like it'd be a more immersive strategy game if you were allowed to navigate the archers and constructors to specific points.

I really am unable to to do anything to survive the third night. am i missing something?
the builders go to the walls outside (which i told them to build and are getting killed, so they are not a good investment...

I have 6 archers in my castle and no more neutral men seem to spawn for hire so I have no way to build walls. Annoying.

Invest in the castle:

It makes the archers who inhabit them immobile, but also invulnerable. It's worth the investment because trolls who climb your walls will steal your bows otherwise, leaving you defenseless. Sufficient castle-bound archers, plus fully-upgraded walls around it, are enough to hold off pretty large troll hordes until dawn, allowing you to build and maintain further walls.

Once you reach that point in the gameplay, it becomes a pretty easy (and rote) matter of maintenance, rebuilding outer walls and re-recruiting frightened peasants.

Do the peasants pick up coins for me when I'm not around to grab them? If not, I certainly hope they use them to upgrade themselves or something. I'd hate for the gold I miss to go to waste :(

Got to day 28 relatively easily before getting infuriated with the facts that walls offer almost no protection thanks to trolls STACKING, trolls - even small ones - one-shot everything and are almost invulnerable, and scythe-users are utterly suicidal.

I had workers run outside the walls in daylight, then spontanously die in open ground, leaving me with nobody to rebuild my walls.

I just survived level XIX. Methinks my scythers or someone in my troops would have learnt to cut the bridges by now...

Is there anyway to "beat" this game or do you just try to survive for the longest possible time?

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Welcome! We review, discuss and recommend only the best online, indie and mobile games.

Casual game of the week

Cadenza: Music, Betrayal and Death

Recent Comments

Reload

Display 5 more comments
Display only the 5 latest comments

Your Favorite Games [edit]

Save links to your favorite games here. Use the Favorites editor.

Popular games & walkthroughs on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.