Howmonica

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4.2/5 (75 votes)
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Pink is nice, but spikes? Not so much. Paint all other colours pink in this gravity-defying platformer, but avoid getting impaled! A simple idea that will challenge your reflexes and brighten your day in the space of a coffee break with its bouncy design.

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11 Comments

Username Author Profile Page April 3, 2013 1:38 PM

Reviews should always include the number of levels, IMO.

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Agreed.

I'm up to 49, and they're starting to get ragequit-worthy.

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Review has been updated. :) Don't quit now, OtherBill. SO CLOSE.

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Username Author Profile Page April 3, 2013 6:00 PM

I'm about to rage quit on 49 also. Please, someone, tell me it's doable!

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Username Author Profile Page April 3, 2013 6:29 PM

49 done! Time to tackle 50....

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Username Author Profile Page April 3, 2013 6:32 PM

Okay, 50 was pretty easy. Game complete!

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Tobberian Author Profile Page April 4, 2013 5:37 AM

I looked if 50 was last level, came back and game was lagging slower, finished. :D

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sparkleshy Author Profile Page April 5, 2013 1:16 AM

Does not load; is just a white box (chrome, windows 8)

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Hi sparkleshy, I'm sorry the game isn't loading for you. The closest I could get was Chrome on Windows 7, and it loads perfectly just like in every other browser I try on Windows 7 and Mac OS X. Try emptying your browser cache and reload the page. If that doesn't work, try another browser. If that doesn't work, try another computer to see if there's something wrong with your computer.

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I guess my RQ-index is much lower that other folks here. I quit at level 13 - I could feel the rage building, after trying about 20 times to start that final sideways jump at just the right time.

I always regret having to quit these puzzle/skill games. I wish I could see all the levels so I could have a chance to solve the puzzles even if I don't have the skill to actually complete the level. When I saw that I could move through the levels with A and D, I hoped that I could see later levels, but alas, D only works to get to already-solved levels.

Still, it was fun while it lasted.

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Same here, Barbera. As a charter member of the Crap Gamers Association, it's really annoying when linear levels mean that when you get stuck there is no way to find out whether that was just an unfortunate coincidence or actually the beginning of the end...

It was a fun game while it lasted though (but I was defeated somewhere in the middle.)

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