Ghost Hacker 2

  • Currently 4.3/5
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4.3/5 (103 votes)
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There's a ghost in the system, and you're it! But you're not the spooky, chain-rattling kind. You're the rad, hacking, fight-for-justice kind! In this addictive sequel to 2010's popular tower defense game, place defensive programs and upgrade them with nodes to protect your data, or swarm your opponent with hostiles of your own in Monster Mode!

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13 Comments

Jay. I think something is wrong with my browser. I tried to rate 4 and somehow I gave a large negative number. After some error messages.

Any suggestions?

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Try emptying your browser cache and reload the page.

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Ah. It appeared to work. Thanks Jay. You're awesome. ^_^

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I may have played the old one a bit too much, since the only thing that kept tripping me up until about halfway through this one was that they switched the S and A hotkeys.

Seriously, I had an easier time getting used to not having to wait for that godawful random-color-selector each time I placed a tower. Oh, did I mention that this is a big improvement on that design as well?

And... and the story. Wow. I was expecting another twist along the lines of the first one, but I suppose they didn't want to repeat themselves. The new story is... interesting. A bit hard to follow, but much more complex and less formulaic. And it helps, of course, that they included the best thing that seems to be a new trend in story-driven games: the ability to re-read dialogue from past levels.

And yay, monster mode is actually part of the gameplay now!

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LightWarriorK Author Profile Page April 17, 2013 12:37 PM

Level 22 is near impossible, it just throws too much at you at once.

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https://www.google.com/accounts/o8/id?id=AItOawm6BRHWzwY_h3pqs5gT7Iuu-uaiYq0ccXI Author Profile Page April 21, 2013 1:42 PM

for level 22

use beams (especialy for infector) first, those can not be sucked by the big thing, than at he end finsh them off)

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My plea to the author of this game: that thing that starts happening upon completion of level 17; PLEASE GET RID OF IT (or at least have the option to disable it). That unnecessary, distracting, and head-ache inducing graphical element where circular parts of the screen warp inward or outward under the guise of "system instability". It was neat for ONE level; but any more than that is REALLY detracting from my (and I'm sure at least a few other user's) playing experience(s). Please, I beg of you. This is Version 2.0.17.

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I loved Ghost Hacker, and was enjoying Ghost Hacker 2 until I was infected and had the screen distortion. It was obnoxious and nauseating. It was enough for me to stop caring about the game and the story.

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*Facepalm* I was so disappointed to find that, after all of the intro-hoopla, this was just another TD game. No thanx.

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The fact that I called this game a tower-defense in the first paragraph and tagged it as such wasn't enough of a hint, huh? ;)

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Well, obviously, I did not read it (or play the original)...as I often do not. I like the element of surprise.

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If certain genres are an immediate no-go for you as tower-defense seems to be, you might want to at least give the tags a cursory look so you're not setting yourself up for disappointment even if you'd rather not submit yourself to my word deluge. :)

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Point taken.

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