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4.2/5 (132 votes)

furiosity

Bart Bonte's latest puzzle game is designed to challenge your ability to recognize patterns then turn around and put them to use. Should be easy, right? If you've ever played a Bart Bonte game, you know that figuring out how to solve the puzzle is just as challenging as actually solving it!

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17 Comments

ok.

lvl 22 of the web demo has me stumped.

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I've never found the change 1 tile several others also change puzzles fun. Oh well, looking forward to his next game.

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Bart Is A GENIUS!!!!! I LOVE his Games!!!!!

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Took 22 levels before the difficulty actually ramped up. Not very good pacing.

For level 22, if you click on the same square multiple times, the other squares change in a cycle, that will eventually get every other square in the same row and column colored (assuming the row and column are symmetrical). So click in a diagonal from top left to bottom right, then click the top right. This should give you a diagonal line of uncolored tiles. Click repeatedly each square from top right to bottom left, one at a time, until they're all colored.

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oh wow level 28 is killing me
it's not like i can't see the pattern, i just don't know what to do with it
also wish there was a reset button

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woo! finally got level 28! So simple in the end

go diagonally from a corner until it's all checkerboarded, repeat with an adjacent corner

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I like how on the H level (31) the best i've managed to do is make a giant H -.-

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Bobin Hood Author Profile Page November 23, 2013 2:27 PM

There is a reset button but I do not think it says it anywhere:

Pressing the letter 'r' on the keyboard instantly restarts the current level

This is typical of some games I've played.

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Level 30 is

based on where the "30" scrolling at the bottom is. It mirrors which tile is clickable.

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CORRECTION

for level 30 you actually jsut have to click the tiles three times, whoops.

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Actually, it's

for the first row, click one, for the second, twice, for the third, thrice, etc.

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Anybody playing this? I'm stuck at level 108 and could use some help. I don 't see a pattern and haven't managed to stumble into a solution. Wish there was at least the option to skip a level.

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Nevermind, got it.

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Some of the more challenging levels were so bad I wrote code to solve them.

141

- Some of the solutions are symmetrical top to bottom (others left to right), so the solution space is 2^18 large, not 2^36 (which makes it easily computable, as opposed to near-impossible - but for this reason I haven't computed any non-symmetrical ones)
- One of the solutions is symmetrical top bottom and around the 3rd column (6th column is empty)

If you really want to know:


0XXX00
X0X0X0
0X0X00
0X0X00
X0X0X0
0XXX00

also


0000X0
00X0XX
XXX00X
XXX00X
00X0XX
0000X0

among others

144

- I believe there is only one solution
- It is symmetrical top/bottom and left/right

Here is a way you could solve it by hand

- There are a lot of set squares
- So start by touching all the squares and work back from there

If you really want to know:


X0XX0X
0XXXX0
XXXXXX
XXXXXX
0XXXX0
X0XX0X

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Can you help with Level 140? I'm STUCK!!!!!!!!

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Krista: I've identified two "mini-rules" for level 140, but not how to generalize them to affect all the squares.

If you tap a square in the top row twice, it toggles a square in its column: first square/itself, 2nd square/2nd row, 3d square/3d row, etc.

Again in the top row, tap squares 1&2, 1&3, 1&4, etc. to toggle squares 2, 3, 4….

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Maybe I'm just over thinking it but I'm stumped on level 95....can anyone help?

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