FranknSplit

  • Currently 3.7/5
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3.7/5 (41 votes)

Someone apparently didn't read up on their Mary Shelley novels. There's not just one green-skinned monster shambling around in the dungeon, there's two! In FranknSplit, you've got to mind two reckless monsters and make them jump just in time to avoid the (re-)death of one, and a shameful "what were you thinking" glare from the other. Seriously, when a monster glares at you like that, it stings. A lot.

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3 Comments

lycyfyrsam October 14, 2012 7:52 PM

clever, & very good for forcing one's focus. i mean that as a compliment, this is a great game for when one starts passing out at that most dullest of occupations, work, circa, you know, say, 2pm. it will wake you up. animation looks somewhere between nostalgic & somewhat uninspired. however, this is easily compensated by how animated one has to be in order to keep ones mind on the double games.

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eamurdock October 15, 2012 5:32 PM

It's fun... but level 16 is vastly more difficult than any before it.

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eamurdock October 15, 2012 6:45 PM

Ok, finally finished it...

minor quibbles:

difficulty ramp up is a bit off - the first 15 levels range from trivial to mild, 16 is very difficult.

It would be nice to be able to use one of the double jumps after walking off a platform; the requirement that you jump right beforehand is annoying at times, and probably limiting from a design standpoint

Biggest problem is that it's too short! Make more, please... surprisingly interesting for a 1-button game.

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