Fat Slice 2

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4.2/5 (67 votes)

I like pie. Do you like pie too? You should try Fat Slice 2, an action puzzler where you've got to make a few nice slices to chop the field down in size. Avoid the white balls and steer clear of the impassible white edges, and make sure you tuck your napkin in before you start. Things can get a bit messy when you're slicing a giant octopus-shaped pie.

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4 Comments

Username Author Profile Page July 19, 2012 2:50 PM

Win XP Pro machine running FF here, the game won't load, just a grey box where it should be. Any ideas?

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Tested on Windows 7 and Windows XP in Firefox, IE, and Chrome. Game loads fine. Try updating your Flash Player?

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Username Author Profile Page July 19, 2012 5:07 PM

Thanks, but still no joy.

Since I have your ear, any idea why I have to login every day I go to make a comment, even though I check the box to remember me? Before the site overhaul a few weeks/months ago, I'd stay logged in for a very long time before I had to login again.

[We're still looking into that. The scripts are not respecting the session timeout variable, and I don't know why. Hopefully I'll have a fix for that soon. Sorry you're still having trouble with this game. I've had others on the team check and nobody can reproduce what you're seeing. So, it must be a configuration setting, browser extension, or perhaps firewall issue on your local computer or network. -Jay]

[UPDATE: I think we've fixed the commenter cookie expiration issue. The next time you are forced to login should be the last time for at least a year. :) -Jay]

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This is a fun and challenging game that gets an unintended difficulty boost from unreliable ball physics in the later levels. The concept is great, and I had a blast in the early levels.

Unfortunately when I got to the later levels, where the field is constantly expanding, something about the movement or the scaling of the field makes the obstacle balls behave extremely unpredictably. Several times balls which should have bounced, instead "stuck" to the wall and ground along it, or glitched through barriers and into sequestered sections of the field. The last two levels in particular had significant problems with balls bouncing on nonexistent edges, or ignoring the real edges. I actually was only able to solve the second-to-last field because all but two of the balls glitched out of the play area and flew off the screen entirely.

Definitely worth a play, even with the ball issues.

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