Ender Story: Chapter 1

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4.2/5 (62 votes)

The land of Ederra is at peace, which is good for your life as a knight at a border crossing. But when a group of armed men charge past, claiming to have "business" with the king, it's up to you to follow and determine just exactly what that "business" is. Ender Story: Chapter One is an engaging first installment of a free RPG.

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Cyberjar88 February 6, 2015 11:00 AM

I'm glad that I'm not the only one who saw the similarities to Mardek.

juzoushades February 7, 2015 1:38 AM

Did anyone find a use for the

lost wallet, if you don't choose to take the money? I assumed I missed what it was for when I got to the end of the chapter and couldn't store it.



It is a quest item

There is an old man in a house in the forest,speak to him and it will become clear


Maybe I am missing something but the controls are quite clunky, particularly
a) picking up items after a battle. Why isn't there an intuitive option to loot everything?
b) Item bank and file transfer. So we have to buy cheaper weapons so we can unequip our current ones, and THEN we have to manually click each of our items one-by-one to transfer them? Seriously?

Other than that, I like the pace of the game — it's a little grindy but that works with the old-school feel really well. The MP bars are a little low (particularly for spell-casting classes) for some characters to be useful, ack. Still, looking forward to more.

Dingding321 April 14, 2015 4:51 AM

One of the most annoying thing about the game is the lack of health bars for the enemy. How am I supposed to control and plan my attacks (whether to spend EP) without this vital information? Has potential, but too many implementation problems.


Its like Mardek without the charm!

Not to mention the great battle mechanics, secrets, and enneagram references.


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