Who could ever be satisfied just upgrading weapons systems and defensive towers? In Upgrade Complete, a shooter from Tony of Shift fame, you can upgrade practically anything you can think of. The title logo, the menu screen background, the user interface buttons... and oh yes, your weapons systems, too. How fast can you upgrade everything?
A sequel to the fast-paced bow-and-arrow blast-fest so many of us loved, it's Twin Shot 2. Take your chubby cat-cherub duo through 100 new levels of twisted, cartoony Greek mythology, perforating curious little gelatin-demons of all shapes and sizes. Single player or co-operative play with a friend, this is Nitrome arcade action at its finest.
The creeps are coming! You need to get off this planet, but you'll have to fight your way out. Defend your base from the Creeper and fight your way to safety in this real-time strategy game. Similar to a tower defense type game in which you have to manage energy and build up your base to fend off a relentless enemy.
From developer Lucas Paakh comes a journey into the fantastic with William and Sly. Take on the role of an agile fox in a fantastic world, working to uncover all of it's secrets and find out the reason why a network of teleportation runes has suddenly stopped working. With a massive map to explore, achievements to earn, and powers to acquire, William and Sly is almost more experience than game.
Wink: The Game is a graphical adventure in which the emphasis is on stealth over brute force. Wink is not exactly a tough guy: his most useful skill is the ability to vanish into the shadows and, whenever one of the hooded, glowy-eyed baddies passes by, creep up from behind and knock the enemy out.
Switzerland. 1904. While others live out their dull, unassuming lives, a spy known as Kara continues her hunt for the elusive Karl von Toten all the way to Zurich. But while she narrows the gap between herself and her quarry, she remains all too aware that the only footsteps she hears in the dark alleyways may not be her own. The third chapter in this popular spy point-and-click adventure series is every bit as gritty and as challenging as previous installments.
Puzzles these days a little too easy for you? Don't have enough of a headache when you're finished with one? Longing for something with pieces that look like they lost a fight with a pair of rampaging scissors? Not anymore! Plexus and SmartKit present three puzzles designed to challenge your eye. Rotate the pieces to make them fit and try to think outside the box as you solve these three different themes.
The title sounds like the name of a top-secret Cold War superweapon, or perhaps a very specialized brand of bleach, but Red Remover has nothing to do with either Soviets or stains. Instead, this latest offering from Gaz charges you with the task of removing all of the melancholy red blocks in a level while keeping all the exuberant greens.
Mabushi is a ninja who looks like a bean, but he doesn't let that get him down. Not when he has the prettiest girl in the village for a girlfriend! Yes, life is a pretty sweet fruit if you're Mabushi... at least until a jealous demon lord absconds with both his girlfriend and his sword! Set out across the land to help him rescue his true love as you hop, shuriken, dart, and generally ninja your way through this gorgeous, retro-style platformer!
What happens when the notorious Mr Evil has stolen some of the greatest works of art in history, and Batman is too busy hanging out on rooftops brooding about the girlfriend he doesn't have to be of any help? Why, you enlist none other than world famous detective Zigmond III to save the day, of course! Help navigate 20 increasingly clever mazes Sokoban style, avoiding lasers and dead-ends, to rescue real masterpieces! Just be sure to watch out where you point that mirror.
A mini-game that was created exclusively for JIG by the Flash and casual game wizard, Tonypa. There are a number of features that make this little gem exceptional, besides the little gems that you must collect. It's a very simple game: use the [arrow] keys to move and to collect all the gems. There is no jumping in this game. Your score is the number of steps it takes you to find all the gems.
Just escaped from a transparent capsule filled with viscous green fluid, aided by texts from an unknown benefactor, trapped in a laboratory full of disturbing experiments, you must point-and-click your way to freedom. This short adventure from the author of Ghostscape keeps things dark and foreboding.
Cheerio, my good man, pip pip! The name is Sir Reginald MoneySeize II, Esq. I'm out to construct the world's largest tower, and I'll need 1000 golden coins to do it. Are you up to the platform-jumping challenge, my well-buttered scone? I sincerely hope so, for I'm simply too well bred and important to fall to my death on a bed of spikes.
Grenades and baddies and physics, oh my! Adjust your angle to lob grenades from a limited supply at waiting targets to get the best scores and achievements you can across thirty levels and three difficulty settings. Why do they look so happy about getting blown up? Who knows! Just remember; pull the pin, then throw it. It's okay. We get that messed up all the time, too. You should see our offices.
When alien slugs start invading, giant birds are having a territory war, and the giant beast chained in your cave is more teeth than cuddles, who're ya gonna call?... what? No! Not the Ghostbusters! Reemus and Liam are back to save the day, eventually, in the third chapter of this point-and-click saga from Ringmaster of Weirdness, Zeebarf. "Ghostbusters". Honestly.
The first part of a trilogy, The Freewill Cycle: Volume 1 is in essence a simple point-and-click escape game created in classic adventure game style. You awake in a room. Could be in a spaceship, could be in a space station, could be just a strange building in East Podunk, Michigan. As you explore the story unfolds, giving, in a few short clues, a vivid account of what may have happened and the personalities of the people involved. Who, by the way, are mysteriously missing.
In Kidnapped by Aliens, previously unsung developer Selfdefiant tells the story of a human protagonist who has been kidnapped, and awaits who-knows-what from his captors. By the use of a little ingenuity, our hero manages to escape his cell and explore more areas of the UFO that contains him, with the ultimate goal of returning to Earth... perhaps. The surreal but perfect background sound and puzzles that make sense without being too obvious turn this game into an enjoyable experience.
Help Balloon Headed Boy race through 35 levels of rubberised madness - collect farty flowers to inflate his head and soar between the platforms, thwop those frogs, keep your head above the rising waters, and rescue the balloons so the birthday party can go ahead as intended!
How do you raise a dragon? As you progress through this unique interactive story adventure from Gregory Weir, you'll find it's more complicated than strapping on a pair of fireproof gloves and stocking up on cattle. The choices you make can have unexpected consequences, and multiple endings based on the path you take will have you coming back to this one again and again.
For most of us, waking up in a coffin isn't a great start to our day. The Dead Case is a ghoulish point-and-click mystery adventure that puts you in the spectral shoes of a newly deceased soul, trying to find out how you got that way... and why so many others in town seem to have your exact same problem.
Move your laserspots to light up all your lasercells in Laserworx, a tile-based puzzle game about lasers. The laserbeam between two laserspots will energize any lasercells it touches, but will be nullified if it hits a laserwall. Wait, that doesn't need a "laser" in front of it. They're just regular walls.
Sail the globe in search of treasure, push crates, dodge the cutest little itsy-bitsy monsters, unlock doors, ride magic carpets over a spiraling vortex of horror. It's a pirate themed carnival of wonder! The Arabian Sea is the tenth episode of this popular kid-friendly spook-fest.
In Greg Sergeant's aptly titled puzzle platformer, Use Boxmen, you, believe it or not, use boxmen to collect boxes. It sounds fairly simple and straightforward, but it's not, really. Some puzzles require you to think outside the box to reach their oftentimes very clever solution. Solving puzzles is only half the battle, however, as Use Boxmen takes its platforming element very seriously.
Continue the fight against all the mean and nasty Roly-Polys in this sequel to the original cannon-blasting roly-poly physics puzzler. Shoot as few exploding cannon balls as you can to remove all the evil from the level, but spare the friendly Roly-Polys if you can! Aim with the mouse, click to fire.
Dynamic Systems, created by Lorenzo Nuvoletta, is another in a long line of games first made popular by The Incredible Machine, where you must fabricate an overly elaborate system of simple machines to perform a task that would hardly impress a toddler: putting a ball in a bucket.
Splatter skeletons, goblins, soldiers, and more in this gleefully gory side-scrolling hack-and-slash game. 19 levels of boss fights, barrel throwing, and rampage-y action. You're a barbarian now, baby! And it is going to be awesome.
At first glance, Scarygirl comes at you blazing on all cylinders like a triumph in Flash game production values. From the very start of the introductory cinematic sequence, the player is offered a glimpse at what appears to be one of the most fantastic Flash games to ever appear on the Web. In the end, the good outweighs the bad. Players can put up with loose controls, slipping and sliding their way through levels, when the brilliance of the rest of the game is so appealing. Every element combines to lift Scarygirl above the competition, serving to create one of the most exasperating yet fulfilling Flash games available today.
Polygonal Fury takes the basic chain reaction gameplay of Boomshine and adds a number of bells and whistles to it. Ultimately, it's a skill-based game, and the balance is perfect to keep you playing for just one more level, until you've finished them all.
What do you do when you're the only robot with power thousands of years after a mishap has sent your entire civilization offline? You put on the snazziest jazz soundtrack you can find and point-and-click your way through this short-but-stylish adventure. That's what!
Fantastic platform puzzler in which you play a Victorian magician who must correct a mistake by leading poor ghostly souls to a magic door. Including smart and elegant brain teasers that get increasingly more complicated as the levels progress. Altogether a fun and challenging new puzzle game from a promising new group of Flash game developers from New Zealand.
A work of interactive fiction created by Daniel Ravipinto and Star Foster. Set in the Bedlam Hospital insane asylum in a steampunk-style 1885 London, you begin in an office with a brass-laden phonograph playing a demented soliloquy. It's a subtly disturbing game that draws you into a rich, elusive world of intrigue and allows you to react to the story however you see fit, carving out five unique endings based upon your interpretation of the plot.
So there's this Ball. Ball wants to Go Home. It's your job to get Ball home. Ball lives in a hollow tree stump in a forest. Yes he does. Thankfully, said forest is filled with ramps, bridges, floating platforms, mine carts and more. Some parts are missing, and that's where you and your reflexes come in.
All you have to do in NinjaDoodle's ClickPLAY! is press the Play button, but that Play button sure does run and hide in some sneaky ways. Track it down and click it!
The next chapter in Afroninja's long-delayed Escape Series is here! This time, you wake up in a bathroom with the exit blocked by a bank of lasers. Point and click your way out using common household items, as the timer in the corner reminds you once per second, how tragic your brain is.
A work of interactive fiction, created by Jon Ingold, that just might be one of the strangest text-based games you've ever seen (in a simple, subdued kind of way). The author removes all meta-commands from the parser, forbidding you do to things like saving your progress. But there's a good reason for this. Fail-Safe immerses you so deeply in the world that even the conventions of playing a game would snap you out of it. And when you start playing, you'll see why that's a crucial part of the experience.
Action, adventure, and painful, spiky death can all be yours in Chup, a new platformer from Tomas Pettersson. With a retro vibe and an intensely charismatic star, Chup offers a tricky jumping adventure that would make Mario proud.
As you might expect, the objective in Youda Marina is to run a successful marina. You do this by building facilities, attracting visitors, and earning money to gain fame. It's a unique simulation game that offers a very casual gameplay experience, along with the appeal of pretty boats and steel drum reggae music. Make yourself a Pina Colada (or a Shirley Temple) and settle in to live the dream!
Welcome to the first episode of a new series from Pastel Games, the masters of short, atmospheric point-and-click adventures. In a world so noir that sunshine has been legally replaced by ominous street lamps, you play the part of a detective on a grisly murder case.
Shift 4 is now available to play and it brings with it a shiny new iPhone app of the original Shift experience to take with you on-the-go. If you're familiar with the Shift series so far, a lot of the elements in this game will seem very familiar. However, twists do come, as you will eventually find yourself having to control more than one silhouetted fellow. You've now got to use a team of folks to reach the exits and advance.
Tower of Greed is a game about the banker's favorite deadly sin, in the form of an aggressively retro, fast-moving platformer. Will you exit the tower with untold riches? Or will you be betrayed by your own avarice? If your fingers are nimble enough, let's find out!
What you think is irrelevant, in this text-based adventure/interactive fiction by John Cooney. The man behind the mirrored glass tells you that you are a llama and if you know what is good for you, you will believe him. Following any and all instructions given to you is also not a bad idea if you enjoy things like breathing and not being dead.
In Learn to Fly, you play as a penguin who looked himself up on Kiwipedia and took the whole "flightless bird" comment as a mortal insult. So he decides that he's going to learn to fly, presumably so he can visit whoever wrote that and give them a stern talking to. Fly high, long, and far to gain money and upgrade your penguin with gliders and rockets. And when you're done, try playing again to see if you can do it faster.
One man's trash is another man's treasure. We all have that one thing that's important to us; that one tiny, seemingly inconsequential thing that's somehow special. The Blue Beanie is grand adventure in a lilliputian package about just such an item, and one little hero's quest to bring it safely home.
It's a bird! It's a plane! It's a... OW! Ew... is that a spleen? The fifth chapter of the puzzle-platforming Karoshi series is here, and it's one of the best of the bunch. This edition comes with a flying, indestructible, Super Saiyan alter-ego, a dubious power when the goal of the game is to kill yourself.
A gorgeous puzzle game with an impeccable user interface, Minim sets the standard for browser-based casual games. Minimize molecules to nothingness by combining atoms with digits on them, according to a few simple rules. Despite the references to chemistry and some light math, Minim isn't an educational game. It's more like a comforting hug followed by a knuckle sandwich.
Toys is a compact, high-quality escape game that, if not exactly groundbreaking, is certainly enjoyable. A prominent feature of one of the game's puzzles is the usage of stereograms, a form of optical illusion in which a three-dimensional image is hidden within a two-dimensional picture. All in all, a high-quality production.
Zeebarf, the author of Reemus and The Visitor, brings us a fully-explored sci-fi world in classic point-and-click adventure game style. From the nuances of animation to the excellent puzzles to the rich storytelling, A Small Favor is one of the best adventures available for your browser.
Help guide Spewer, an adorable pink blob, through a series of diabolical tests put forth by a watchful scientist in this physics-based platformer. It's a journey of adventure, excitement, and child-like wonder. Also, vomit.
Pariboro is Tonypa's latest endeavour into the world of tile-based games of skill and luck. Forty tiles of three colors lie on the grid before you, and your job is to clear as many tiles as you can, before the random domino-generator produces one you can't match. Bonus: having a Casual Gameplay account saves your progress!
The bomb is going to go off in five seconds. This can't be changed. Your task is to guide a bunch of individuals through their final five seconds of life before the bomb does go off. Can you get 1000y helping all of the stick figures attain their goals before being vaporized by the big one? And will it matter?
When your spaceship crash-lands onto an unknown desert planet, you regain consciousness to find yourself one of the only survivors. Red Herring Games presents an incredibly polished point-and-click adventure game that has to be seen to be believed.
In Crush the Castle, you control a trebuchet and fling rocks at a castle. Get off a good shot, and you get to watch it fly gracefully towards the castle, smash into a wall, and cause untold destruction, killing all of the inhabitants and turning the entire thing into a massive pile of rubble! Mwa-ha-ha!
It is up to you in a wild race across the globe to hunt down the treasures of Midas and stop the golden touch from falling into the wrong hands in this hidden object adventure, part of the Samantha Swift series. It offers a compelling combination of well-integrated mini-games and adventure-style item puzzles that do an excellent job of keeping the game feeling fresh throughout.
Playing equal parts as a maze, a hide-and-seek game and a guessing game, the idea of Neon Maze is to run around a glowing labyrinth in your little blur-pod, changing colours to open up new areas, while attempting to find the exit platform. The graphical presentation and surprisingly intricate level design make this one a winner.
Finally we find out why we have been trapped in so many different rooms in the Great Escape series by Mateusz Skutnik and the Pastel Games crew. Apparently there have been ghosts at every turn, slamming doors and locking us in various areas of the house, and now it's up to you do deal with those ghosts, once and for all. The Great House Escape takes the locale from each of the six previous installments, plus hallways connecting them all, and turns them into one big final "great escape" game.
Are you feeling EVIL? As a demon, you must use your point-and-click skills to find a reincarnated soul and return him to Hell. Your demonic powers include levitation and the operation of simple machinery while your creativity allows you to get to no limit of utter mischief. Get ready to do EEEVVIIIILLLLL!
Windosill is the story of a toy car, a little blue box with wheels and a smokestack, who one day dares to journey outside of its confining storage shelf. You, armed with the power to touch, carry, poke, prod, and experiment, will lead the toy through a cool blue dream presented in stages, a series of shadow-boxes full of curious characters and structures, each with its own puzzle to be solved.
This is a story of pop-up people who live in pop-up houses next to pop-up castles and pop-up trees. Your goal is to make the right side of this picture-book world into a mirror image of the left side. Headspin Storybook combines fabulous graphics with a creative twist on the "spot the difference" genre, and you'll want to keep playing it till the very end.
Acting as a prequel to the original, Gemcraft Zero tells the story of a wizard who has become so entangled in his search for the fabled Gem of Eternity that his colleagues have cast him out. Any fan of tower defense games shouldn't miss this one, but even those who may not normally be interested in them should at least give it a try.
Another haunting opening to another superb point-and-click game. New from Pastel Games and Mateusz Skutnik, creator of Covert Front, the Submachine series, and The Great Escape series, comes a sequel to last year's desolate adventure, The Fog Fall. The Fog Fall 2 is set in the same post-apocalyptic warzone as the original and is filled with gorgeous artwork, moody sound effects and frighteningly stark locations.
Prizma Puzzle is a new tile-based puzzler by Silengames, strong on aesthetics and brimming with potential. Using your mouse, your job is to form a path of light beams from a source of your choice to all of the pyramid-shaped goals. It's a bit on the easy side, but the snazzy package and a variety of prism tiles make it interesting.
Orbital Decay pays homage to the Super Nintendo era of 16-bit graphics by incorporating some really cool and interesting strategy elements into the formula of a classic side-scrolling shooter. As the commander of a massive battleship, you must upgrade various weapons and fire your main cannon (the Ultragun!) to defend yourself against waves of crazy-looking alien ships.
It's been around for a while, so we expect many of you are already familiar with A Case of the Crabs, but if Nick Bounty's first point-and-click adventure missed you, now's a great time to give it a go. It's a hilarious parody of classic detective stories, a noir-but-silly tale of a down-on-his luck gumshoe solving the mystery of a murder and a crate full of crabs.
Effing Hail takes place during the worst hail storm in history, and you are the unseen power behind the devastation. By making updrafts with your mouse, keep hailstones growing in the air until they are large enough to crush houses, airplanes, and even skyscrapers. It's time for massive property damage!
These puzzles are the same type of chess mind-benders that still appear in some newspapers next to the word jumble and bridge game brainteasers. Given an endgame position consisting of a few pieces, try to produce checkmate in a given number of moves. The difficulty curve eases you in gradually, and if you're good enough, you can tackle 650 unique puzzles. Regardless of your Elo rating, you'll find a challenge that will suit you with MateMaster.
Zedray is a highly inventive action/puzzle game about matching beams of light with each other by... well, smashing them together. A mash-up of the Snake Game, Missile Command, and the light cycles from Tron, it's like untangling a living, angular ball of laser yarn. Don't let the beams hit the ground!
A short, character-driven side-scrolling shoot-'em-up, controlled with the mouse. Robot Dinosaurs will save the planet! RAAAWWR they shoot beams when they roar! Dino-tastic! ROOOOOAAAAR!!!
Tower Core is another shining star from John Feltham, the author of the previous "Core" series of games. It continues the story line established in Soul Core without a hitch, and even provides a recap accessible from the main menu. An alien being has decided to attack Earth while it was vulnerable. We can't let this happen. Unfortunately, the planet's defense systems are powered by a special Power Core Deluxe which someone forgot to charge before leaving.
The sixth installment of Mateusz Skutnik's Great Escape series. By now you should know what to expect; beatiful cartoony backgrounds, quirky music, and improbable contraptions you must build to make your unlikely escape. Oh, and bats. Maybe you weren't expecting the bats, but they're in there too.
Quest for the Crown is not a breeze but a gale, racing down from the frigid peak of a mountain to blast you wide awake from your gaming funk and make you realise the brilliancy of the world you've been missing all along. And maybe — just maybe — change the way you look at the RPG genre forever.
Another "Game for Engineers" from Zachtronics Industries (Zach Barth), and given its central concept you'd think playing it would blow up the space-time continuum. It's a computer game about programming computer chips. Though it may take some time to grasp its central concepts, Kohctpyktop: Engineer of the People is a rich and rewarding puzzle game.
The graphic presentation is fairly simple, but this is a deceptively deep Dr. Mario-style puzzler with a unique color-matching mechanic. Whenever you make a match, you leave behind a ball of a new color, and your job is to work your way up to the top of the rainbow scale. This adds a lot more gameplay dimension than you'd expect, and once you get into it, you will be hooked, trying to make that last couple of levels. Definitely give Combine a chance.
A sequel to Open Doors, one of the most interesting puzzle games of 2008, has arrived, with an arresting makeover and just the right amount of extra spice. Open Doors 2 features compact puzzles with just the right number of new doors and mechanical gizmos. With a sparkling presentation and superb level design, this is one of the best puzzlers we've seen so far this year.
What could be better than a game based on explosions? The goal is to get the yellow outlined cube to the bottom of the screen, and the only way to do it is by placing bombs in various locations and letting physics do the rest. The interesting part is how you can time the bombs to move blocks around the screen, one explosion after another.
Have you been wandering around in a haze since the first Perfect Balance, your heart crying out for the opportunity to wedge more things together? Do you miss the wedging like a starving shark misses bluefish? Then Perfect Balance: New Trials is here to offer you sweet, sweet, soul-crushing relief, in the form of 30 more levels of tough block stacking.
Hex Empire is a casual turn-based strategy war game, occupying a comfortable spot between the simplicity of Risk and the number crunching of the Avalon Hill-style board games that inspired the whole soldiers-on-hexagons thing. It lets you jump right into battle without much fuss, and offers enough tactical depth to be addictive even after several wars have ended. A bit of a treat, really.
Ever play Crack the Whip? The game where you hold hands with people in a line and then yank them around until someone loses hold of their neighbor's hand? Gen is a physics game with the same whippy slingshotty action, set in the world of microbiology. Maneuvering your little yellow cells to the big blue cell—without letting them get eaten by the red cells—will keep you swimming happily around in the petri dish for a while.
If you celebrate Arbor Day and always thought a logic puzzle was just what the holiday needed, then Leaf Blight is for you. In this relaxing game, snip off the infected leaves in the correct order to keep your trees healthy and strong.
You're in a cell, seemingly with no chance of escape. But wait, what's this? A letter tucked into a chink in the wall. Apparently your captivity is due to one Simeon Meade, a member of the mysterious Talos Organization. He can't help you escape directly, but it is possible to unlock your door from inside the cell...
Music Catch 2 delivers everything you'd want from a sequel to Reflexive's surprise hit Music Catch, especially if what you want is more ways to collect thousands of shimmering doo-dads. You get three more lovely piano tunes by composer Isaac Shepherd, and a few different choices for how the collectibles will bloom and fade away. Some of the new movement patterns make the game dramatically easier than others, but Music Catch was never about challenge anyway. It's just an easy way to relax, scooping up armfuls of trinkets and grooving to the mellows.
A mash-up of casual gameplay from the match-3 and RPG genres, Knightfall plays like a cross between Mr. Driller, Same Game and Puzzle Quest. It's a well-balanced and well-executed game with a fun story mode and an unlimited purgatory mode to keep you coming back for more. Achievements add to the addictive quality that Knightfall will bestow upon you.
A short, atmospheric platformer with a cuddly message of love. AWWW! Try clicking on various objects for some fun animation surprises. It's another entry in the ever increasing and popular "Colour My" series, be sure to play them all, as they're all fantastic.
A modern retelling of the story of Orpheus and Eurydice, although there are subtle differences. For one, the mythical greek poet favored a harp over a handgun, and for another, he didn't need your platforming skills to guide him on his journey.
In a style reminiscent of Castle Crashers or classic games like Final Fight, Portal Defenders lets you take on the role of real-life Newgrounds head honchos Tom Fulp and Dan Paladin as they defend their Flash portal against hordes of cartoony parody villains. You might recognize some famous names from the Flash development world, like jmtb02 or Tyler Glaiel, right before you bash their heads in with your favorite kitchen utensil. There are enough in-jokes to keep any fan happy, and the production quality is top-notch. If you are not averse to ridiculous amounts of gratuitous violence, Portal Defenders is a blast!
Here's a stylish action platform adventure about wizards, nifty upgradeable special abilities, and running around red-colored landscapes zapping things with lightning! Created by Spelgrim, Hey Wizard drops you in the shoes of a wizard trying to get his abilities back from the evil Megagate. Using little more than spell physics to fling yourself around the landscape, destroy all of his evil minions while upgrading your abilities with each trophy you grab.
Your objective in Panda Star is to launch an ambitious panda into the night sky and light up all the stars you find there, which have gone dark because they apparently lack panda juice. This is a simple arcade-style game of skill that looks and sounds like a slow-paced mystical journey of spirit. It won't change the world, but it made us happy one evening in a simple, panda way, and maybe it will do the same for you.
A sequel to the unique, if no frills, self-cooperative game, Cursor*10. The update, aptly named Cursor*10 2nd Session, offers a whole new set of levels with the same premise and objective: You're a cursor in a tower. You have to reach the 16th floor in 10 lives, but your lifespan is rather short. And not only that, all your previous lives are being replayed, in real time, at the same time as you play. You will have to think on your feet and use cunning and puzzle-solving prowess to get through all 16 levels before your lives (and time) run out.
Your objective in Run Elephant Run: run. Obstacles: things that make you not run. To win: keep running. From jmtb02, maker of Achievement Unlocked (you might recognize the elephant) and the Four Second series of games.
Roly-Polys have invaded the area and it's time to show these unwanted visitors they have picked the wrong place to hang-out! Your trusty cannon and an accurate aim is all you'll need to complete each level in as few shots as possible. Eliminate all the evil Roly-Polys, but spare the friendly ones. Blow up, burn or drown the Roly-Polys to destroy them. Take aim... FIRE!
Panda: Tactical Sniper 2 is a friendly-looking, cheery little sniping game where you're not actually expected to snipe people. You're going to have to think outside the box of bullets and shoot other objects in your environment to achieve your goals, and help Panda pull of a major fuzzy-wuzzy diamond heist. It's a quirky concept that will appeal more to fans of puzzle games than shooters, especially given the perky aesthetic, and it's definitely worth a look.
A delightful sliding block puzzle game packed with every idea for a tile-based puzzler you can think of, including pushable blocks, lasers, mines, key-and-lock combinations, and so very, very much more. Basically, it's just a mammoth game with an incredible amount of variety. It could be tighter, but it couldn't be much more ambitious.
Following the success of the first game in the series, Totem Destroyer 2 is bigger and better. In each level you must bomb all of the destructible blocks, without allowing the golden idol(s) to touch the ground. It's a beautifully executed follow-up to the excellent original, and it should not be missed. There's way more levels, new types of blocks, new types of idols, and even a level editor!
An expansion pack to The Codex of Alchemical Engineering of fifteen new brain-teasers, created by both the author of the original game and its fans. When Zach (the author) says that this expansion may destroy the minds of those who haven't finished the first game, do not take his words lightly. If you're prepared and ready for these challenges, then proceed and conquer, oh brave one.
Physics and ragdolls come together once again in Ragdoll Cannon: Remake. As before, aim with the mouse to launch a ragdoll at the target. Hit the target to move to the next level. Complete all 25 levels to be claim bragging rights at the next ragdoll convention!
Many have tried. Many have failed. Are you good enough to be the hero? Hold Right arrow to run, press Up to get in, press Up again to take off. Time the key presses correctly for extra speed and height! It's a stickman launch game, what's more cooler than that?
From Gregory Weir, eternally inventive creator of The Majesty of Colors, comes the enigmatic and unsettling Bars of Black and White. It is an escape game, but the point is not to escape the room; it is a social commentary—or maybe it's really just an exploration of one person's mind? The possible interpretations are endless.
Perfect Balance is an 80-level brick-stacking puzzle game that asks you to… wait for it… balance a collection of shapes… wait for it… perfectly on a tiny jutting spire, or maybe a slanted line, or a sprinkle of floating cubes. You'll enjoy how the puzzles ask you to understand different properties of physics, including friction and inertia. Solve two realms worth of challenges: "Harmony" and "Inferno".
Tyler Glaiel, the programming and musical composition half of the team behind Aether, has released this amazing platform-puzzle game with a unique look and gripping, oppressive atmosphere. Whether you're looking for fresh new gameplay, or you're interested in games with subtle emotional values, Closure is where it's at.
Fighting robots plus brain-taxing logic-style puzzles? Sounds like a winner! Bureau of Steam Engineering, from the author of The Codex of Alchemical Engineering, is a visually stark game of planning, building, testing, tweaking, and building some more. You are an engineer outfitting robots who are about to go into battle with deadly weapons. Using pipes and valves you must connect each mechanical part to an engine and ensure it functions properly before unleashing the machine.
Godlaser, the opening salvo from new developer Pyew Pyew, is a vertically scrolling manic shooter, influenced by Treasure's Ikaruga. You can upgrade your ship with new skills and equipment between levels. Enemy bullets come in three different flavors, and you can render yourself invulnerable to them by switching your ship to the correct color. It's an incredibly ambitious and far-reaching shooter, especially for something playable in your browser.