I like to consider myself a pacifist who thinks that even fake creatures should be treated with love and kindNAHAHAHAHA oh man, I can't even finish that with a straight face; I totally love blowing things up, even cute things like the ones in this physics puzzle game. Blast all the Things offscreen with well-placed bombs, while saving certain Things from Thing Oblivion, relishing in their plaintive wails as they drop out of site below the bottom of the screen. Never has genocide with explosives been so adorable!
The best toys are the ones you can get for twenty-five cents out of those vending machines at supermarkets. (I passed one just today that offered no less than fifty different painted rubber duckies.) The best toy you can get out of those are those tiny, hard rubber balls you can hurl at a hard surface with all your might and watch go ricocheting around the room with the force to break noses. Now imagine you could telekinetically control the speed and the direction, and you'd have this retro arcade game... kinda. It's all the destructive fun of the real thing, minus having to hide under the porch from your grandmother after you break her favourite flower vase. (She still can't prove that was me.)
This puzzle platformer stars an individual trying to escape from a lab, using a gun that... shoots... portals... hmmm. Kinda sounds... familiar.... NAAAAH. I'm sure it's nothing. Okay, so the influences are probably a little obvious, but P.i.g. is short, cute, and made in just a few days. I'll tell you how many games I've made, and the number is somewhere between "zero" and "zilch".
Checkpoint is a quick-fire arcade platform game that's as much about avoiding things that make you die as it is getting killed. Created by Hero Interactive (Bubble Tanks, Storm Winds), Checkpoint goes the extra mile and taunts you with running commentary on each level, reminding you why you're a terrible gamer, questioning your every move, and laughing at you when you fail. On top of that, you're being timed and your deaths are tallied, so if your ego isn't crushed by Hero Interactive throughout the course of the game, just wait for your pitiful final score at the end!
Minerbot features a distinctive minimalist art style that might be confusing for the first couple runs. Once you get into the groove of the game, though, there's definitely an addictive quality to watching a collector hollow out a massive expanse of ore. The action's accompanied by a hopping techno soundtrack.
Be legendary! Be powerful! Be... pixellated? Kevin Glass' retro roguelike is currently in continued development, but don't be afraid to dip your toes into this top-notch casual experience designed to be picked up and played at any time by anyone. Sharped your sword, fletch your arrows, and... uh... spark your fireballs? There's adventure to be had!
Dangerous Gen-Kan Escape 2 is not only a perfect mid-week break but a fantastic nod to the past oeuvre of point-and-click adventure gaming which spawned today's room escapes. Come on, you know you want to play, even if you might blow up. Be careful, it's dangerous.
Since the dawn of time, man has collected. This arcade platformer plays right to this compulsion by encouraging players to load up on diamonds like it's going out of style as they try to climb to the top of an endless cavern. This isn't a pretentious art game or a brain-wracking escape, this is down-and-dirty arcade action through and through and it succeeds spectacularly on that level.
Doodle God is back with 2 new episodes for your element-combining alchemical enjoyment! Enter Doodle God 2 and play from the beginning of episode 1 or skip the first 116 elements to get right into episodes 2 & 3. Yes, it's a lot of trial and error, but just like Pokémon's "Gotta Catch'em All" the Doodle God games play right into our obsessive compusive desire to find all the elements.
When a mighty warrior is turned into a zombie, he does what any self-respecting one-man army would do: find a good armorer, learn a few skills and go pound revenge into whoever needs it. Even if you just want to spend a few hours where you can indulge in mindless violence, but pretend you are delving in stats formulas and real-time strategy, join the ranks of the Zombie Knight.
Aah, to be young again. To experience the thrills of the imagination. To not pay income taxes. To prowl about the night hypnotizing people, utilizing my super strength powers, flying like a bat, and unleashing telekinetic powers that can do virtually anything I desire. While that may not exactly be the childhood of anyone reading this review (or writing it, for that matter), in the point-and-click puzzle game Vampire Skills, you take on the role of a young vampire (is that even possible?) learning to use his skills. And yes, it's about as whimsical as it sounds!
Yoshio Ishii is back with another installment of one of our favorite puzzle games here at JIG: Hoshi Saga Ringoen is the 6th in the series and in full color like the previous version. Still not nearly as difficult as the first few games in the series, which may disappoint the more hard-core puzzle lovers, but for casual players are sure to eat this one up. Whether you are new to the series or a veteran, a new Hoshi Saga is always a day to celebrate.
Do K and S resent C for horning in on their territory? Is it agoraphobia or contempt for the other letters that compels Q to stay at home unless U is close behind? What sort of twisted inter-literal love triangle makes I go before E, except after C? And what happens when a formally happy literal couple decides to call it splits? This last is the premise behind The I of It, a unique puzzle platformer, in which the "t" of the word "It" runs off, prompting "I" to set forth on a quest find him.
This beautiful but phenomenally depressing and unsettling bit of platforming gameplay meets interactive art was made for Ludum Dare 20 by Sebastien Bernard. You play an adorable robot in a colourful world, who wakes up on a ledge with no memories and sets out to explore and remember... or maybe not. I love art games as much as the next person, but sometimes I think all of these developers need more hugs on a daily basis because dang. The gameplay is potentially a little frustrating, and as one of my fetching coworkers points out it may be possible to actually wind up missing enough of the terrain past a certain point that you can't finish the game without reloading. Still, it's worth playing for how short it is and how effectively and shockingly it rips the rug out from under you. Just make sure you have some Spongebob Squarepants on hand or something afterwards.
Did you know about the Tower of London? It turns out it wasn't just a horrible prison for misbehaving djinni, it also house the royal menagerie! Just think about it, all those majestic creatures locked up behind those walls, so far away from home!... Which is kind of sad, I guess, except for the part where all the animals have the best rap faces, which takes it right back around to being awesome. This collection of minigames features each iconic beastie and some edutainment facts, but mercifully does not include a section where you pay to see a dog or a cat fed to the lions. London, man.
Retromundi knows the real reason there are no more wizards around isn't because they're "made up", but rather because their natural predators finally caught up with them. You know what I'm talking about. Castles. I mean, think about it; how many castles do you see these days? And how many wizards? Mm-hm, that's what I thought. You can try to keep this wizard alive as long as possible by vaporising castles as they appear onscreen, but it's only a matter of time. It's actually kind of... inspiring. You go, wizard! You run! You run and you don't stop! Don't let THE MAN keep you down! You never stop! *sniffle* Never! *sob*
Candy! Gotta love it. Tooth-destroying, belly-bulging sweetie of my heart. And chain-reactions! Gotta love them too. This follow-up to Icy Gifts contains all the hypnotic, addictive gameplay of the original, with power-ups, flashy visuals, and bobble-eyed critters. It's not particularly deep or complex, but it will hold your brain safely and gently for you while you fill the screen with colourful explosions and your skill with gratifying sound-effects. Really, isn't that about all most of us need on a Friday morning anyway?
Life. Don't talk to me about life. This little interactive art piece blends platforming with don't-stop-now arcade gameplay to chronicle one person's journey from cradle to grave in a series of simple pixel pictures. The goal is to stay ahead of the bottom of the screen and keep climbing upwards as your life unfolds before you. The controls are a little awkward at times, and I wouldn't call it uplifting, but, hey! Ladders! Who doesn't like ladders, amirite?
Save the Princess is an adorable puzzle game, almost bordering on precious. It has just the right mix of colorful graphics and logical gameplay that makes me think that it would be the perfect game for parents and children to play together without either getting bored. Collect stars for extra (and slightly hilarious) achievements, but watch out for spikes and getting caught in an endless loop!
Take up the mantle of Gem Keeper and protect your glittery hoard from all comers in this official level pack from tower defense maestros Iriysoft. Make strategic use of three different terrains and towers, upgrading your offensive capabilities to stand firm against hordes of powerful enemies, each with their own unique abilities. Just remember, when the going get tough, the tough rain down a fiery hail of massive meteorites.
Where do all the bugs go? What happened between early testing of a game and final release? Jonas Kyratzes may make you wonder with this experimental platformer. Recruited to test an early build of Jonas's new game, you wind up falling through the cracks into a strange place you were never meant to see.
It's not your typical numbers-in-boxes challenge, but don't let that scare you away. Once you wrap your mind around the concept of using the empty boxes as the clues for filling in the black squares, you're on your way. This first batch of Nurikabe Light features a number of simpler, smaller puzzles to help you learn the ropes. Give them a shot, you might discover a new puzzle addiction!
Flagstaff remains more about the silly story and casual pace than about seriously challenging veteran RPG players, but the design is cute and distinctive, the heroes all have interesting and balanced powers, and the pace is perfect for a light bit of dungeon crawling. Chapter Two builds on the promise of Chapter One, and tantalizes for the next installment of the Flagstaff series.
Fans of the original Castaway will find much they like from the first game, plus many improvements. Castaway 2 isn't the deepest RPG around, but it's perfect for casual fans of the genre. The Isle of the Titans has a lot to do and a lot to see, and will keep casual RPG players well occupied. Just don't let it suck you in too much, or you might find that you suffer some light amnesia of your own.
My Little Army is clever strategy fun that wears its real-time nature on its sleeve, made from cutesy graphics and carried forward by purely-for-decoration storylines. You might even be fooled by thinking that this makes the game easy. See if you feel that way when a giant Jason is stomping your Khan Kong's face.
Lights! Camera! Puzzle! Everyone's favorite sawer of jig, Plexus, is back, with a new mind-bender of a visual workout. This time, the subject is the literal zoo that is Hollywood as some animal auteurs have gathered to film the latest boffo-box-office, fun-for-the-whole-family, critical-darling, summer blockbuster! All the pieces are here for a smash hit, but they'll be needing you to put them into place. Roll 'em!
Most of us have, at one time or another, wanted a pet we could hug and pet and squeeze and name George, but why stop there? Unleash your favourite critter's true monetary potential in this racing sim that has you train up your hot-shot octopus (mine was apparently named Greasy Dirtyburger, which I deemed appropriate enough to keep) until you can clean up at the racetrack. Really, shouldn't you get a big trophy just for convincing an octopus to wear a pair of racing shorts and walk upright?
April showers bring May flowers, and a young man's fancy turns to thoughts of... monkeys chucking pointy implements at balloons. Obviously. Bloons is back with a seasonal pack of poppin' for you to try your hands at. Spring seems like the perfect time for Bloons action, especially if, like me, you're old enough to remember lawn darts. Man, this makes me nostalgic for my childhood; running around the backyard, hurling bits of plastic with spikes on the end at each other... memories. Painful, traumatising memories.
If there's one thing every nerd secretly holds to be true in our heart of hearts, it's that we would totally have Kirk's back in the event that we were thrown into an alien deathmatch ring with him. Unless, you know, it was an every-man-for-himself style battle royale arcade avoidance mess... then he'd have to go down. SuperFlashBros wants to throw you in a ring with a slavering alien monstrosity along with several other competitors and an assortment of random power-ups, and see who comes out alive.
When your parents or grandparents were kids, they didn't have any video games to keep them occupied. Instead, they had to go outside and play, chasing hoops with sticks, tying tin cans on strings to younger siblings, or tossing pennies at walls. (Apparently.) At its core, Cubium is a simple projectile physics game that hearkens back to simpler times as well, only instead of knocking cans off of fence posts with baseballs, you're hurling orbs at top speed towards stacks of tiny sentient cubes, trying to knock them all off the screen, Blosics style. It's good, wholesome old-timey fun with a little wanton destruction tossed in.
If, like me, you have difficulty expressing your emotions, you might find a kindred spirit in this morbidly amusing reflex/arcade game about a lowly but lethal spike trap in a castle. He/She/It falls in love with the plucky hero of the game, and can only express this affection the same way he/she/it expresses everything else... by smashing the hero into a bloody pulp. It doesn't take the hero long to realise he doesn't want anything to do with what you consider romance, and he resorts to increasingly tricky and complex means to try to scoot past you without getting pulverised. Just like high school!
Want a game with bite? Vampire Physics has you removing wooden blocks and platforms to get your cute vampire to reach humans to turn them into vampires. Avoid garlic, priests, and rival vampires across 36 contraption-filled levels. The game includes bonus user levels and level editor to share your challenges.
The only thing standing between you and victory is a painful death! Actually a lot of painful deaths. But don't worry, they're not yours... technically. Jasper Byrne's retro platformer is a quirky, challenging psychedelic journey through another very dangerous and very weird world.
Anbot 2 is short and sweet, but so totally jam-packed with action and excitment that it's much more than just a mouthful of gaming goodness. It might not take long to help Anbot through his second adventure, but you'll definitely feel like he owes you one for helping him out this time.
Monster Castle Defense is a retro-styled 2D tower defense game with cute little pixel graphics and a level of difficulty that will certainly get your attention. In order to keep the princess safe, you must deploy a series of creatures to fight off ever-advancing evil soldiers. Upgrade your warriors to bigger, badder fighters, and keep the hallways clear as you try to survive wave after wave of attacks!
Not long nor a very difficult escape game, Blossom Spring Escape is a perfect mid-week break and a nice celebration of the season wrapped up into one. Amusing, easy on the eyes, logical, and just plain fun to enjoy the escaping madness. So take a few minutes out of your day and celebrate spring with a lot of pretty flowers and colors and logic puzzles. You know, just the way Grandma used to do.
It's an entire philosophy of bot-dom. UpBot is at peace with its purpose in life. It is UpBot. It goes up. It doesn't try to be something it's not. If UpBot needs to go left, then LeftBot is going to have to help it. The makers describe the game as "elegant," and that really is an apt descriptor for the solutions. When you figure it out, everything works together like clockwork. It's the figuring out that's the challenge, and the fun.
I'm always hearing about how the next evolution in gaming is right around the corner. However, for those shooter-lover who wouldn't mind evolution taking less time, there's DN8, the new dynamically-generated bullet-hell from intelligent-designer Squize of Gaming Your Way. It looks pretty fit to me.
I don't know how to pronounce it, or even what it means but I love the game! Detarou's latest release is completely Detarou; in other words, it's a wonderfully weird, surreal, delightfully presented and maybe even a little unsettling point-and-click game with three endings to discover. The game itself defies any sense of reality, but it's funny, quirky, surprising and a real pleasure to play. And each ending only adds to the enjoyment of play with startling humour.
Crazy Over Goo is a physics-based projectile platformer that puts you in the gooey guise of a spheroid on a quest to find his pink-bowed friend. Use the mouse to aim your trajectory and try to reach each level's flag in as few jumps as possible. Contend with mid-air leaps, variable environments, gravity, spikes, and many other platform game elements.
The riddle of the sphinx is invoked at the beginning of Convergence, the flixel-based platformer/life simulator/interactive art piece that serves as the first release from Streetlight Studios: "What walks on four legs in the morning, two legs in the afternoon, and three legs in the evening?"... No, the answer isn't "William the Performing Dog". It's that miserable pile of secrets itself: man. And you'll be be spending an interesting three days in a life herein. Wake up, fall out of bed, drag a comb across your head and check it out.
It's the Era of Automation! We automate everything from manufacturing, to financial transactions, to blog updates. So why not automate creativity as well? Okay, that sounds horrible, but there is something fascinating about pre-configured, automatic processes that produce beautiful and seemingly random results. Depending on how you start your composition, you can either create regular repeating patterns, or patterns that subtly shift in interesting ways. It can be difficult to predict how a given setup will act, but that is part of the joy of Otomata.
If you're like me and have seen far too many scary/unsettling clown films in your lifetime, then you probably believe all clowns should be punched in the jeans. So maybe, like me, you can take some solace in bashing them around with this little physics puzzle. If you're familiar with Cut the Rope at all then you're basically qualified to play this, but even if you haven't, the desire to cause harm to the soulless, grinning mug of a clown is inherent in most of us, so start slicing and fire away.
I'm really more of a cat person, you guys, but admittedly neither of my felines has ever shown a talent for ninjitsu. This cute little physics game is about (surprise!) a ninja dog. He wasn't always a dog, naturally, but unlike the rest of us who have read fairytales and know not to sass wise old men, he's been cursed in dog form to wander the land, helping people in need. Well... helping people and presumably dragging his butt all over their carpets because, well... dog.
Zombies, it seems, are everywhere, and today they're in your puzzle platformer starring opposite one very creepy little girl. (Sorry, Mr Harrelson.) Mindy has the ability to possess zombies (even ones that would rather eat her braaaaains) and force them to flip switches and perform other tasks for her, although doing this causes the zombie to crumble to dust in short order. It's a weird, quirky, and atmospheric little game that deserves a play despite the spike in difficulty later on.
Chances are, if you're a person, and you're on the internet, you've at least had a passing encounter with the LOLcat phenomenon, so this om-nom-nom adorable puzzle platformer should come as no surprise. The goal is to build and manipulate the terrain to enable the cat to reach the hamburger at the end of each level. It's cute, even if it is in dire need of a fast forward button, but I have to say it's also entirely unrealistic because after two steps the cat does not throw itself to the ground and demand to be carried the rest of the way.
Second Person Shooter Zato is a unique kind of action game that flips everything you know about shooters on its head before turning it inside-out and looking at it through a mirror. Well, that sounds like it would cancel the weirdness out, but it doesn't! In this game, you control a gun-toting hero who is being attacked by groups of enemies. However, instead of getting a first-person view of the action, you can only see yourself through the eyes of the enemy. Spin around, fire your weapons, and hope you can survive without looking at the world from behind your own gun!
The Roly-Poly Monsters are back in 50 all-new levels, and this time it's personal! Use your trusty cannon to gid rid of these gruesome ghouls once and for all. Reduce them all to bloody smears by firing exploding cannon balls at them. Get creative and have a bomb!
Cathode Rays starts out simply enough (with only one ray to handle), but the difficulty quickly ramps up as you're required to thread the rays through tight passages and time your movements to match moving and fading planks. Soon you'll be trying to manage four beams at once in sparkly vector glory. Can you wrangle these ridiculous rays?
Front Runner's protagonist would rather sit unaccosted on his asteroid outpost, playing his space-recorder, but all the quirky locals just won't leave him be. And as arcade games have taught us for years, such aggravation can only be answered by taking the wheel of an absurdly overarmed runabout and showing all comers what-for. It takes the vastness of space and turns it into a strange, colorful neighborhood of oddly shaped planets and goofy, irksome monsters. Empty space is rarely this lively, or this silly.
A lovely little game that will twist your perception of reality into a hundred lovely different shapes. Psychosomnium was originally a downloadable game by cactus. Now, with its Flixel-based Flash port from Miroslav Malesevic, anyone with a browser and a keyboard can experience the body-switching weirdo-world that is the inside of cactus' mind!
Dodge around deadly saw blades, leap over bottomless pits and pools of molten lava, and skip across ledges that crumble under foot in this tough as nails platform game is made for those who thrive on hairpin turns and perfectly measured jumps.
While the Sun from a distant universe falls from a sky, it's up to you and a magical mask that manipulates time to help him get back up in this short but beautiful little point-and-click adventure from a talented team of students at DADIU.
Zombie Cats really do exist! It may just appear to be a simple point-and-click puzzle game, but the threat is real, I tells ya! You may scoff, but with the onslaught of zombie games pervading the internets, we should be taking this seriously. Use your mouse to click on objects and interact with the environment to help eradicate the Zombie Cats and to save the rest of civilization.
Transylvania is without a doubt the best point-and-click game about a sleepwalking potato who accidentally drives his car into the depths of hell that I have ever played. The bar has definitely been raised for that particular niche. But be warned: the dangers in this place aren't just of being scared, nor even of being trapped there forever. No, you can expect to die many, many times on your quest to escape back to Miss Potato, often in extremely unfair (but hilarious!) ways.
The Roman Numeral part of my brain tells me that the title doesn't quite scan, but the tower defending part feels nothing but glee: Protector IV.V, an expansion pack for Undefined's popular fantasy strategy series has just hit the internet! It's nowhere near a sequel, but it has a host of new quests and all the exploration and variety the series has displayed thusfar. It's a treat for all strategy-lovers looking for an complicated addictive challenge.
You've been knocked on the head and placed into a prison cell, and there's some kind of coronation going on in a little less than 24 hours. Your first priority is going to be figuring out who you are, why you are where you are, and what to do about it. Then you need to figure out what you need to get in order to do it, and finally, you have to figure out how to get it all done in the time period you have.
You may disagree, but for my money the finest first-person-shooter arcade experience to be had lies with House of the Dead 4 Special. While Alien Attack 3D doesn't have seats that swivel and full surround sound, it still manages to capture that gleeful old rail-shooter arcade feeling quite nicely. You're a prisoner whose reprieve comes in (surprise!) an alien attack on the base you're being held at. Blast your way through headcrab thingies (I still need to play Half-Life, I guess. Priorities!), grab med kits, and admire the swinging camera that faithfully recreates the arcade experiences of yore.
As my great grandmother used to say, there's a little bit of unknowable cosmic horror in all of us, and Super Flash Bros will help you unleash it in their latest arcade game/intergalactic griefer simulator. Ping destruction down on unsuspecting planets, trying to rack up as much damage as possible, though if you're clever you'll make sure to leave at least one author still alive so the next generation of Hot-Topicers can know what mythological horror trend to follow next. Quirky, colourful, and oddly satisfying in a way that sates the galactic voices inside our heads for the time being, it's a fine way to get a little carnage in your day.
Oueo brings us this simple puzzle game with pleasing spherical shapes and the only demand that you "think widely". The goal is to clear the board, which sounds easy enough, at least until you start shifting rows around. See, only rows of one colour will be cleared, while the rest sit there silently mocking your attempts to plan three moves into the future. It's a stylish workout for your brain that will send you out into your day much better suited for any important tasks you might be called upon, like... eh... man, I dunno... sorting magic jelly-beans? Not much call for a glowing thinger mover arounder since Wonka closed up, I'm afraid.
I have to wonder how epic the protagonist of this platform game can really be if he doesn't have a jetpack or a rocketbike or a group of dogs with bees in their mouths (and when they bark they shoot bees at you). When his mentor meets an untimely demise at the hands of the prerequisite Big Bad, Charlie is blamed by the townspeople and given time to prove his innocence, which appears to involve spikes, enemies, wall-jumping, and more. It is a little disappointing... I mean, now that everyone knows about the "ancient evil struck down my mentor" ploy, when the heck am I going to say the next time I need to strike my mentor down?! "He just got overly enthusiastic cleaning his lightsaber?" "I'm not going to name any names because He Who Must Not Be Named?" Way to make things harder for the rest of us budding megalomaniacs, Charlie.
The theme has shifted to an urban environment where zombies are literally coming out of the sewers, and all this brick and steel is used to an impressive (and often confounding) level. Timed drops and lateral thinking are hallmarks of "phuzzle" games, something the first in this series loved to dish up for players. The sequel takes it all that step further.
In Big Evil Robots, you control a pint-sized protagonist armed with a slingshot and marbles, tasked with saving the city from a series of mechanical menaces. Aim your shots with the mouse and shoot marbles inside each robot to reach its glass-like core. Earn points and stars by collecting coins and firing as few marbles as possible.
Bela Kovacs may wear his sunglasses at night and waterfall exhale like a total bad ass (not that you should imitate him, smoking is bad, kids, don't do it), but for some reason the Budapest police department doesn't want him as a detective anymore. When his niece is viciously murdered, however, he's not going to let any power on earth stop him from catching her killer. Not even preternatural powers. It's easy to get engrossed in this fascinating tale of darkness, serial killing, revenge, curses, and the Old World.
When dungeon crawler meets Bomberman, BinB is the result. A simple-looking arcade game at heart, this little release from Maxim Karpenko (a.k.a. Kendja) packs a lot of bombs, a lot of power-ups, and a surprising amount of strategy, especially when you consider it's mostly about blowing things up and collecting gold.
It's always been our philosophy that robots are our friends. They're smart, they can do cool things like make toast, and if they ever rise up and start an apocalypse, they'll remember we were nice to them! Not everyone holds the same "just in case" ideas in mind, of course, and Crash the Robot from Tamas Games proves just that. Your goal in this physics-based puzzle game: set up bombs to press buttons that eventually cause a robot to be destroyed. Fortunately, the little golden guy doesn't seem too upset about it, as level after level he comes back for more. Points for persistence!
The passing of a season always makes me nostalgic for it. Lord knows that I'm never too thrilled with skidding my Honda on the icy roads of winter, but now that the May-Flowers-bringing showers of April are upon us (in the Northern Hemisphere, at least), I find myself wishing for one last walk in a swirling frozen cloud of flurries. While Chione is quite unlikely to heed my prayers, I can take solace in January, an interactive art webtoy release from Rich Vreeland. It's an impressive debut release that manages to truly capture the beauty and melancholy of a walk of a blustery winter's evening.
Go underwater in Lucas Paahk's stunning new exploration-centric sandbox game about one lovely fish and one big, beautiful ocean. Collect tokens, run races, perform acrobatic tricks and uncover secrets in a truly stunning oceanic environment. Though lacking any sort of story or overarching goal, Azurefish provides a relaxing, atmospheric experience that you can really sink yourself into.
Bored with running games such as Canabalt and Robot Unicorn Attack? You should be, because they don't have giant squids, lava, lightning, oil slicks, and main characters who are on fire. Flood Runner 3: Armageddon, however, does. We mentioned Clockwork Monster's Flood Runner 2 in a previous Link Dump Friday, and this one's got even more over-the-top action to help you feel like a demi-god dashing through the mortal realms.
If you like edgy atmosphere, mysterious trappings, and figuring things out without instructions, Eli Piilonon's puzzle/riddle game This is a Work of Fiction is well worth your time. Just be persistent, and don't let the paranoid ambiance get to you. It is a Work of Fiction, after all.
A stealth game in which you must figure out how to solve puzzles to manipulate the enemy territory, and you've got to do it without attracting any attention or banging into walls or sailing in front of a security camera tends to hinder that. Newton, Newton, what hast thou donest. For fans of the genre it should be even more enjoyable, and the cinematics are quite cool, even if the plot is a little hokey. Elite players, get ready to mock us lesser mortals. The rest of you, grab your favorite sugary comestible and try your best.
If you're looking for a fantastic point-and-click adventure that combines mystery, suspense, pharmaceuticals, science fiction, and an extremely goofy English translation, then look no further. Take two shots of Dr. Stanley's House 2 and call me in the morning. Presuming, of course, that you ever find your way out of the air ducts.
This tongue-in-cheek adventure game is part webtoy and part delicious parody. As you play, the game routinely quizzes you on the sort of things you do or don't like in your games, and then builds a short experience around it. It's actually fairly cut-and-paste, but definitely cute and amusing. Try telling the game you like Massively Multiplayer Online Games and also that you think ads are keen and you'll basically have a near-perfect recreation of playing an MMO, complete with bouncy, clueless, oh-my-God-nobody-likes-you nooblet to follow you around casting unwanted buffs at useless times. Basically, it perfectly encapsulates what my early years in Ultima Online were like.
While the similarities with Red Remover are pretty clear, I'm sure you don't need any more incentive to get rid of the purple interlopers in this physics puzzle game than that icon over there. Look at that guy. He's got a bad attitude. Don't you think you should manipulate momentum and blocks to send him hurling off the edge of the screen, where he'll presumably fall for eternity into an endless nothingness, the harsh sound of his terrified breathing the only break from the silence of the void? At least, that's what happened when we got caught sassing our elders when I was a little girl.
To think, all that T-Virus outbreak nonsense could have been avoided if the Umbrella corporation installed a few physics puzzles to keep their ungodly creations happy and satiated. In what the undead sympathisers will likely see as a welcome change, instead of destroying zombies you're trying to feed them some tasty, perfectly spherical brains by removing obstacles so that they can roll down some rotting gullets. You know, this is actually very educational. Nobody should have a zombie unless they're responsible enough to take care of it. After all, it's not like you can lock them in a garden shed and play video games with them. Oh wait.
I'm a sucker for buddy comedies. Rush Hour, Hot Fuzz , Turner and Hooch... I am all over that! So it's not surprising I was charmed by this oddball defense shooter arcade hybrid about a Ghost doing his best to protect his friend, the silent and unmoving Egg, from wave after wave of baddies. It's just like Milo and Otis, but with less uncontrollable sobbing you have to lie and pretend is because of allergies. With a quirky design and an interesting concept for power-ups, this is a repetitive but clever concept. Plus, it sounds like something the Addams Family has for breakfast. Win!
Despite the best efforts of Joe Johnston, I still have a soft spot for dinosaurs. I'm kind of jealous, actually... I mean, if I were to leap onto a stranger's back, shrieking and ripping at the back of their neck with my teeth it'd be frowned upon. (Stupid double standards.) If you're a fan of Pixeljam's addictive retro arcade game Dino Run (and have already checked out Dino Run SE, and why would you not, honestly.) then this simple little race to keep one step ahead of death will be a welcome snack in your day. Mmmm, tastes like extinction!
Nerdook goes intergalactic with this cute, simple to learn RTS-lite title that stars you as a bounty hunter traveling from planet to planet deploying your robot army in an effort to bring The Bad Guys(tm) to justice. Build and upgrade your army as you take on the worst the galaxy has to offer in this clever little hybrid.
What's better than having no new logic puzzles from Conceptis? Having plenty of new logic puzzles from Conceptis! Continuing its series of pencil and paper games transformed into browser experiences, Conceptis has just released Basic Logic Fill-a-Pix Light, a minesweeper-esque take on using numbers to create pictures on an empty grid. If you enjoyed Picma Squared, any of the Conceptis Light games, or logic puzzles in general, you'll definitely want to check this one out!
Crime does not pay, especially if you're Ziggy Fraud, the most suspicious looking man alive who probably gets arrested just for existing. Help him pull off the greatest heist of his career and then escape his would-be captors in this bizarre puzzle platformer that defies the laws of physics (and even the game engine) to make one silly, clever experience.
Shadow is a quiet yet solid escape game by Kotorinosu, which stands apart from the crowd of point-and-click puzzle games with its simplicity, appealing graphics, and honest escape game fare. If you have an appetite for honest-to-goodness escape games, then loosen your belt a knotch and enjoy a hearty helping.
Whether your are attempting to break in due to having lost your keys or due to having lost your job and are in need of some disposable income, Apartment House Escape is an amusing "reverse" escape, where you are trying to break in rather than out.
Roadkill Revenge is a top-down action puzzler where you control a rocket-powered vehicle with the intent of causing a chain reaction of destruction across 45 traffic-filled levels. Accomplish tasks ranging from blowing up specific buildings or vehicles, or causing a certain dollar amount of damage.
The shooter lives! Matt Roszak's Epic Battle Fantasy series steps out of its genre and into the shoes of the "bullet hell" arcade action greats. Unlock new characters, improve your abilities, earn challenging medals, or just last as long as you can in Survival Mode. Bullet Heaven is a fantastic example of the shooter genre doing what it does best; making you squeal "ohgeezohgeezohgeez" over and over again while you sweat bullets to match the hundreds onscreen.
Eugene Karataev delivers another installment of his sunny, popular physics puzzle series and piles on the cameos to boot. Slice your way through the landscape in order to provide safe passage for your hapless yellow friend to the exit, snagging stars along the way if you're clever enough. It's a fun, cheerful, and very yellow diversion that fans of the noble art of "slicing junk the heck up" will enjoy.
Two years ago, Antony Lavelle released Upgrade Complete. A mix of shoot em up and space invaders, the games main purpose was to unsubtly parody one of the more obnoxious aspects of modern gaming: the inclusion of unnecessary and convoluted upgrade systems. Everything came at a price and had to be bought: weapons, graphics, music, buttons... even the pre-loader and Armor Games intro animation. However... it turns out that the developers weren't quite done... After all, what is an upgrade system without a sequel that requires you to restart your progress from the beginning? Thus comes Upgrade Completer, a game that advances the original's premise as much as its humor.
A turn-based strategy game with surface simplicity and before you know it will have you in the throes of complete addiction. A work that manages to reward cautious planning while retaining its power as a grim reflection on the nature of aggression, Tic Tac Toe presents an amusing challenge along with questions that cannot be easily dismissed.
Goo's been a popular subject for casual games in recent years. You can build towers out of it, sling balls of it at things, and in Goo Bob, you can send it along on its merry way, rolling over a landscape filled with various structures, flora, and fauna. This physics-based side scroller has you relying on momentum and gravity to carry you to the end of each level. With its bubbly soundtrack and easy-going pace, Goo Bob just oozes with casual gaming charm.
It's Friday, and that means it's time to relax after a long, hard week. What better way to do this than with Under the Star Night. While the game's Puzzle Bobble concept should be quite familiar (shoot colored bubbles to form matches of 3 or more), its nifty graphics with particle and blur effects aplenty feels new. Couple this with a chill guitar and piano soundtrack, and you've got a refreshing game to get you into the weekend mood.
Many developers like to make games with traditional heroes. Some are big and burly, toting huge weapons, while others may be lean martial arts experts, resplendent in their outfits and impressive with their skills. Then there's a black glob of mucus that spits parts of itself at walls. Yep, that's you in Black Thing by Karma Team. This alternative platformer uses a concept popularized by the Unfinished Swan where you reveal hidden parts of a level by shooting black globs at it. Find different parts to your giant robot by moving and jumping your mucus across numerous levels. You can also use the included editor to experiment with your own levels. Overall, Black Thing is an interesting, stylized challenge.
Robots can be so misunderstood. Then again, they can just be pure evil, like they are in this retro-style platformer by Vartagh. Evilbots is a standard jump and shoot title filled with tile-based backgrounds and numerous enemies. Try to collect the coins and zap the robots on your way to collecting the secret blueprints to stop the worldwide robot invasion. One-hit kills add to the game's challenge, while secret weapon upgrades give your character more muscle to take on the robot menace.
The third episode in Tucker Bowen's Sarcastic Creatures series.
The 2nd game in the Sarcastic Creatures series from Tucker Bowen.
The first Diamond Penthouse escape game from Teralumina. Mysteriously you awake to find yourself in this penthouse suite. Use the mouse to find objects that will help you escape. As an alternate quest, find all the diamonds.
Bugs and I have an uneasy friendship. On the one hand I can appreciate the beauty of creation in their skeletons, the elegance of their societies, and the important role they play in our ecosystem. On the other hand, should one drop down the back of my shirt, talks are going to break down pretty quickly. It is to the latter part of my psyche that Insectonator, the new shooter from SonarGames, is aimed. It might not be too nice to all things great and small, but if you have a hankerin' for some arthropod blastin', it'll be sure to catch you in its web.
When the Sun and the Sea have a falling out, it's up to you to dive into the ocean and retrieve the Idols hidden beneath the waves, carrying them all to the mountaintops where they rightfully belong... or so you think. Gregory Weir's latest experimental platformer is short, dreamlike, and surreal, and worth a play despite suffering from some tedious avoidance/platforming sequences.
Choo Choo Puzzles, the new simple idea dragging puzzle from a team led by Piotr Iwanicki, sounds like a cross between a candy bar and a maze you'd find in Highlights for Children... kind of inappropriate for a fun little game with only a tenuously abstract connection to railways. Fortunately, the simple mechanics of Choo Choo Puzzles present a worthy challenge for puzzle-lovers of all ages.
With its cute animation, wacky yet suspenseful music, amusing sound effects, and its bizarre characters, Chubby Hamster is a fantastic adventure all on its own. Help the poor hapless hamster escape before he meets unspeakable doom. Unspeakable, I say!
Not Your War is a classic-style vertical shooter that feels like Robotron or Smash TV. Use the mouse and keyboard to control your small craft as you survive through 11 levels, taking on waves of enemy drones, fighters, and ships. Upgrade your ship and take down the Rhean forces in this challenging arcade title.
A snazzy little physics puzzle game with birds singing, little flowers blooming from the walls, and a golf ball careening off a land mine on the golf course. Your ultimate goal is to get the ball into the hole and move onto the next level, and for bragging purposes, you want to take as few shots as possible to do so and collect as many hearts as possible along the way.