There are a lot of skills and powers I would probably use irresponsibly if I had them, which is one of thirteen reasons on the bullet-point list Superman read me about why I'm banned from the Super Friends. However, if you must use your ninja bamf-zip powers for good and not flipping out and killing everyone, painting seems as good a choice as any. In this adorable little puzzle game your task is to speed around the screen, gathering the proper paint colours, and then painting the corresponding areas. It's simple and maybe a little too easy, but oh so ninja responsible.
Sometimes, you wake up in the morning a second before your alarm is due to go off, and you stare at the ceiling, and you think, "I wish I was a tiny orange dude with super flatulent jumping powers." And then the alarm rings and the spell breaks and you heave yourself out of bed with a sigh for another day of working for the Man. Well I say to you NO LONGER! Just fire up this little platformer and live out your little orange dude bein', mega jump doin' fantasies.
In Bug Tunnel Defense, bugs are in fact our deadly enemies after an atomic war has laid waste to the rest of civilization, and they're coming for what is left of humanity. So, not much different from the present day, really, minus the radiation and the end of civilization. With 5 levels of tutorials and 40 levels of gameplay, Bug Tunnel Defense is short but entertaining. If you enjoy tower defense games, then try out Bug Tunnel Defense with its fun new twist on an old classic. And for heaven's sake, get those darn bugs before they wipe us all out.
I appreciate the specificity of Space Arcade: The Game's subtitle. I was seriously worried for a couple minutes that I was going to have to deal with Space Arcade: The Hit Broadway Musical. However, as much as I crave toe-tappin' hits and elaborate choreography, I enjoy Galaga-inspired pixel shooter action even more. This appears to be music-meister Matt McFarland's debut game release, and it's so much fun that maybe he should consider quitting his day job.
A couple of months ago, we featured Insectonator by Denis Kukushkin and family. I thought i thought it was a fine shooter, and going by the site ratings, it seems that many of you agreed. However, I did have a small problem with it: as fun as it was to blast various anthropods into lymphatic chunks, the whole thing did seem just a shade sadistic. I mean, most of those beetles were just minding their own business. If only the developers came out with a version that featured enemies for which the average gamer had no compunctions eviscerating... something like, oh, I don't know, the stalking legions of the undead. Well, guess what, Insectonator: Zombie Mode is here, and with it comes new weapons, new arenas and new achievements. And zombies. Tiny, tiny zombies.
10 Gnomes in Liege is pretty short, but that doesn't mean that you'll only spend ten minutes playing. Try it and you might get hooked, going back over and over again to admire the stunning black and white photography of the city whilst you try to ferret out every last gnome before time runs out.
Sym-a-Pix is a unique take on picture-logic puzzles. Like most of the Conceptis Light line, this edition features a selection of easier puzzles in three different sizes, to give you a good grasp of the concepts for solving these puzzles. If you're looking for a different logic puzzle challenge, give Sym-a-Pix Light a spin. You never know what will turn up!
Bloopers is a short physics game of destruction similar to Crush the Castle, Angry Birds, and countless other browser-based diversions of a similar type. Here, you play the role of little black blobs who own a really great cannon. One day, one of the blobs sees a lightbulb. He goes insane with rage, immediately smashing the bulb's delicate glass exterior. Only when the light has been extinguished is the blob happy, and thus they set out across the land, using physics to destroy lightbulbs that plague their very existence!
Nostalgia returns in Ragdoll Parashooter, a modern-day version of the classic games like "Sabotage" and "Paratrooper." Control your turret to take out waves of enemy paratroopers, helicopters, and transports. Upgrade your weapons and survive across six levels, playing minigames and earning achievements along the way.
If history has taught us anything, it's that history is neat and can make great content for video games. Case in point: Siegius, a casual real-time strategy / defense game that takes place during Julius Caesar's conquest of Gaul way back in the mid-50s BC. Send units out to attack the base of the Gaul commander Vercingetorix. He's streaming soldiers as well, so you must balance defensive units with long-range fighters, melee combat specialists, and unique spells, clearing the battlefields as you march your way to victory! Hopefully!
Well it finally happened. After years of cheating, fighting and swirlying, you've been expelled, and your parents aren't happy. The only thing standing between you and juvenile detention is St. Frost's School for Slackers, Troublemakers and Idiots. The students are a mixed bag of violent sadists and amiable dunces, the teachers aren't much better, and the last new student had a nervous breakdown after two months. But hey, you ruled one school before didn't you? How different can this one be? It's all about doing the right things for the right people... So is the premise of Wasted Youth, the new open world adventure-RPG from GPStudios.
For years, I hated pickles. Then last year I had what might have been Zeus's own Cuban sandwich at a festival and my feelings changed. Then yesterday I played this odd little point-and-click puzzle game with a withered little protagonist that looks suspiciously like a creepy, mobile pickle... and I think I've been put off them again. But that's not to say you shouldn't enjoy the sketchy, appealing art style as you guide out hero through this short little game to solve the mystery of a blocked tunnel.
Isn't it nice that we can play puzzles in our browser now and not have to deal with pieces going missing down the couch or being eaten by the family cat? (I try not to blame him; it's not his fault his brain works like a Rube Goldberg machine that breaks halfway through.) Plexus brings us another sea-farin' installment of jigsaw goodness with this slightly more challenging arrangement of pirate-themed pieces. Unlike a regular puzzle, the pieces are cut out all willy-nilly with little apparent rhyme or reason, and you can't smoosh them together to make them fit. Maybe that'll be a feature in the next one?
Pogosticks, like the hula hoop, lawn darts, and razor scooters, are one of those childhood toys I just somehow lacked the basic coordination to make work, so this little arcade game about mindless pogo-related violence is extremely cathartic. Pogo-dominate helpless pedestrians and heavily armored vehicles dressed like Lee Adam Harold's Butch for points to spend on various upgrades. Also just for funsies. Now, of course, any kids out there in the audience should never, ever do this sort of thing even if you manage to get your hands on an experimental government pogo-stick, but for the rest of us? Hey, we're adults, mass destruction with children's toys is totally our basic instinct, and we'll get to it right after we stay up past our bedtime and have ice cream for breakfast.
How I wish I was a starfighter! But since everything electronic I touch dies with a little digital squeal of pain and betrayal, it's probably best I live out my hopeless dreams vicariously through vertical shooters like this flashy little number. Less "bullet hell" and more "why, yes, these bullets are quite ripping today aren't they, old chum?", it's a simple but well done little blaster with upgrades and a pleasing amount of things that go boom.
If Zelda has taught me anything, it's that hookshots are awesome, especially when used irresponsibly. This little arcade platformer game features hookshot use under entirely merited conditions, but it's still fun. Climb up through an endless cavern, avoiding the unseen horrors that lurk beneath the Bottom of the Screen (aieeeeeeeee!), and other perils while you leap for little glowing thingies and a high score. If you want more adventures with Tobe and his rockin' fluffy hair and you have a Windows 7 phone, you can check out the mobile version or keep your eyes peeled for a commercial release coming in June!
This is Jack. This is Jack's spring. This is Jack's amusing hat. This is Jack's box. Jack wishes he were in his box. Jack needs you to guide him to the box. This is Jack's friend. Jack's friend also has an amusing hat. Jack's friend will follow Jack wherever he goes. This is the additional element of strategy added to Jack's puzzle-platforming game. In short, this is Jack in the Box, made by Jack's creator, Ali Bati. And if you think it won't be a good time, brother... you don't know Jack.
EA2D and Evan Miller of Pixelante Game Studios combine forces to create this fun, frantic side-scrolling hack-and-slasher set in the Dragon Age universe from Bioware and EA's popular RPG series. As one man against a seemingly unending tide of demons, beasts, madmen, and more, do you have a chance to make your way across hostile terrain to victory? Master four different combat styles, topple massive bosses, and indulge in a little wholesome face-stabbing in this straight-forward but very fun action title from both Industry and Indie talents.
Created by five-year-old Cassie and her father, Ryan, Sissy's Magical Ponycorn Adventure is a stupendously silly and wonderful short little adventure game about a little girl able to travel through rainbows, who desperately wants a collection of ponycorns in jars. (Don't we all?) Short and easy but nevertheless cheerful and fun, this little game will put a smile on your face for the duration.
When a little yellow creature mysteriously named Red spies a sign advertising a free muffin, nothing's going to stop him. Of course, this muffin turns out not to be so much a "free as in no strings attached" muffin. It's more of a "free as in you must first complete a gauntlet of puzzles while pointing and clicking your way around a mysterious castle" kind of muffin. Made by Rob and John Donkin, The Adventures of Red serves up some classic challenges and a few twists of its own.
Sakudatu is definitely an entertaining room escape. The puzzles are fun if a tad too easy and the madness going on all around merely enhances the escaping experience. If the bizarro world of Detarou is to your liking then you are in for one tasty treat.
If there's one thing I loathe, it's those darn dirty zombies. Not just for their intentions re: my brains, but also how it seems that, as of late, some developers have used their antagonistic qualities to prop up uninspired game design. Every so often though, a game comes out that features the undead in a way that feels fresh and interesting... and since I already dodged one apocalypse this week, I was just about ready to go for two. That game is Jim P's new run and gun shooter, zOMGies 2.
Fame! Romance! Excitement!... none of which are for you. After all, Count Thrashwoode is the hero here, and you're just his lowly assistant. It's up to you to properly organise all the treasure he uncovers during his adventures and then properly equip him for battle in this quirky, unique puzzle game.
From Papa's Pizzeria to Papa's Burgeria to the latest time management game Papa's Taco Mia, Flipline Studios consistently produces great-looking games that walk a delicate line between challenging and straight-up entertaining. The newest in the growing series of restaurant sims puts you in the managing shoes of a taco joint. Take customer's orders, grill up the right kind of meat, stuff the tacos, add the toppings one by one, and present each order to the customer for their evaluation. Make neater tacos, rake in bigger tips, and outfit your restaurant with the best equipment available as you work your way to a taco-making master!
Spite Cannon Reloaded is a truly casual game where you shoot cannonballs at various shapes with eyes and mouths. Play through 80 levels, complete with upgrades and a level editor. Can you unlock the lemur cannonballs and beat the game?
Emotions are funny things, and not just because they live in freakish storybook town in houses specifically tailored to be monuments to their own egos... oh, wait, actually that is mostly why. In this strangely captivating little point-and-click adventure you play the titular heroine who stumbles across some nefarious goings-on in the town where all the emotions dwell. Despite some awkward dialogue and pacing, it's a lot of fun to just explore and take in the unique designs for all the emotions and their themed homes.
Being an avid reader of certain articles over at Cracked, I've come to learn that the animal kingdom, while wonderful and vast, is also horrifying and disgusting. Ducks are no exception. Thankfully, this little simulation is merely entertaining and weird, despite featuring some potentially freaking genetically modified duck hybrids. (Ewww.) Once again you're training a hapless duckling up to compete against other ducks by managing its stats and playing a bunch of little minigames. The ducks at Universal Studios aren't quite as rigorously trained, although they are quite skilled in the art of "begging for Cinnabons" and "being loud and smelly".
Isn't it nice when a game comes along and taps into your deepest desires? Like, for instance, being a little blue-green frilled thingy. Ever since I was a child, I've wanted to be a little blue-green frilled thingy. I even took little blue-green frilled thingy courses at the local college, but I just wasn't cut out for it. Thanks to this arcade platformer, however, I can finally experience the fulfillment of being a little blue-green frilled thingy, denied to me for so long! If any moment in my life ever called for a dramatic slow-clap, this would be it.
Part interactive art, part surreal platform-ish adventure, this strikingly designed little game tells the sad tale of a lower case y tragically born inverted and mocked by his fellow letters. Will a visit from a higher power and a special ability change his outlook on life? Or is he doomed to an existence of writing sad poetry on Deviant Art? While it may be odd and a little heavy-handed, Inverted Y has a neat style that makes it worth experiencing. Bill Nye was wrong! Clouds aren't made of condensed moisture, they're made of the word "cloud" densely packed over and over!
Gotta love that; it's not just the title of this little action platformer, it's good, solid advice. Especially since you're a little girl. That's, uh... not meant to be an insult. In this game, you are literally a little girl, who is apparently looking for the flower of life to stop the zombies from coming back to life every night. (Remember that one quest in Breath of Fire? Like that but less depressing.) You'll need to light torches to see your path and watch out for the undead lurking in the dark.
Forget Tremors and Sarlacci, you've got Death Worms to worry about! Indie developer Play Creek brings 2007's smash arcade hit to your browser with sleek new graphics, fifteen levels, achievements, upgrades, thirty different enemies, and all the fanged, gaping maws you've ever wished for.
I have to admit, if I was ever sucked into a Tron-like computer world, I don't know if I would be able to handle the games they would force me to play. Since getting my motorcycle, I think I could manage a draw in light-cycles, but Deadly Discs? Solar Sailor? Brawls at the End of Line club? I think I'd be derezzed pretty quickly. On the other hand, should the Master Computer challenge me to a game of hangman, I think I could take him. Such is the scenario presented by Langman, the new unity platforming word game from Von Lehe Creative.
Oh sure, you could say that Successful Experiment by Toffee Games is just another physics-based puzzler where you fiddle around with balls and targets, but just check out that sweet laboratory set you've got as a background, and the Einstein-look on the logo character. You're fiddling around with balls and targets for science.
Wasps stink. That's not a typo; they may sting, but they stink too, and you'll think so too after you fire up this cute, quirky little puzzle platformer. When the Wasp King steals all the honey before Bearboy can steal it himself, it's up to you and your cursor to help Bearboy get the goods across worlds filled with all manner of strange and challenging obstacles.
With smooth, easy to use controls, sumptuous detail and pop-culture style humour, A Knight's Quest is a lovely diversion that won't necessarily extend your cerebral capacities, but rather will entertain, amuse and remind you of the importance of respecting your mother and helping others, even if it's simply in the pursuit of milk... that costs well over $650.00. And that's the low-fat variety. Without diamonds in it.
With its cute, cartoony visuals, throbbing music track, fast-paced action, and Super Mario-like platforming City Siege 2: Resort Siege is a wild ride through the world of special ops and hostage rescue. So you can't be a member of Seal Team 6 (which doesn't actually exist, anyway), try City Siege 2: Resort Siege and live out your wildest commando team fantasies of saving the day, killing the bad guys, and reducing some random unnamed resort to complete rubble.
Those gosh-darn Giraffe-neck-extending Russkies are at it again! No longer content to simply stretch their ungulates up through the stratosphere, now it seems that they won't be satisfied until they've gone across the horizontal horizon as well. Yes, it's Soviet Rocket Giraffe, an amusing new launch/platformer hybrid from Jmtb02, a guy who knows a little something about launching animals into space. And while some of the elements are more than a little familiar, there's no finer forgotten chapter of the space race than this, comrade.
Oh no. Oh no. I am so bad at escape games, and now here's one with drawing in it too! It's like I have my own personal nemesis out there creating traps for me. But I'm sure you'll have no issues. In this very red little game, you're trapped in a room with no doors, windows, or furniture... just line drawings representing all those things, and some puzzles to solve.
I like to consider myself a pacifist who thinks that even fake creatures should be treated with love and kindNAHAHAHAHA oh man, I can't even finish that with a straight face; I totally love blowing things up, even cute things like the ones in this physics puzzle game. Blast all the Things offscreen with well-placed bombs, while saving certain Things from Thing Oblivion, relishing in their plaintive wails as they drop out of site below the bottom of the screen. Never has genocide with explosives been so adorable!
The best toys are the ones you can get for twenty-five cents out of those vending machines at supermarkets. (I passed one just today that offered no less than fifty different painted rubber duckies.) The best toy you can get out of those are those tiny, hard rubber balls you can hurl at a hard surface with all your might and watch go ricocheting around the room with the force to break noses. Now imagine you could telekinetically control the speed and the direction, and you'd have this retro arcade game... kinda. It's all the destructive fun of the real thing, minus having to hide under the porch from your grandmother after you break her favourite flower vase. (She still can't prove that was me.)
This puzzle platformer stars an individual trying to escape from a lab, using a gun that... shoots... portals... hmmm. Kinda sounds... familiar.... NAAAAH. I'm sure it's nothing. Okay, so the influences are probably a little obvious, but P.i.g. is short, cute, and made in just a few days. I'll tell you how many games I've made, and the number is somewhere between "zero" and "zilch".
Checkpoint is a quick-fire arcade platform game that's as much about avoiding things that make you die as it is getting killed. Created by Hero Interactive (Bubble Tanks, Storm Winds), Checkpoint goes the extra mile and taunts you with running commentary on each level, reminding you why you're a terrible gamer, questioning your every move, and laughing at you when you fail. On top of that, you're being timed and your deaths are tallied, so if your ego isn't crushed by Hero Interactive throughout the course of the game, just wait for your pitiful final score at the end!
Minerbot features a distinctive minimalist art style that might be confusing for the first couple runs. Once you get into the groove of the game, though, there's definitely an addictive quality to watching a collector hollow out a massive expanse of ore. The action's accompanied by a hopping techno soundtrack.
Be legendary! Be powerful! Be... pixellated? Kevin Glass' retro roguelike is currently in continued development, but don't be afraid to dip your toes into this top-notch casual experience designed to be picked up and played at any time by anyone. Sharped your sword, fletch your arrows, and... uh... spark your fireballs? There's adventure to be had!
Dangerous Gen-Kan Escape 2 is not only a perfect mid-week break but a fantastic nod to the past oeuvre of point-and-click adventure gaming which spawned today's room escapes. Come on, you know you want to play, even if you might blow up. Be careful, it's dangerous.
Since the dawn of time, man has collected. This arcade platformer plays right to this compulsion by encouraging players to load up on diamonds like it's going out of style as they try to climb to the top of an endless cavern. This isn't a pretentious art game or a brain-wracking escape, this is down-and-dirty arcade action through and through and it succeeds spectacularly on that level.
Doodle God is back with 2 new episodes for your element-combining alchemical enjoyment! Enter Doodle God 2 and play from the beginning of episode 1 or skip the first 116 elements to get right into episodes 2 & 3. Yes, it's a lot of trial and error, but just like Pokémon's "Gotta Catch'em All" the Doodle God games play right into our obsessive compusive desire to find all the elements.
When a mighty warrior is turned into a zombie, he does what any self-respecting one-man army would do: find a good armorer, learn a few skills and go pound revenge into whoever needs it. Even if you just want to spend a few hours where you can indulge in mindless violence, but pretend you are delving in stats formulas and real-time strategy, join the ranks of the Zombie Knight.
Aah, to be young again. To experience the thrills of the imagination. To not pay income taxes. To prowl about the night hypnotizing people, utilizing my super strength powers, flying like a bat, and unleashing telekinetic powers that can do virtually anything I desire. While that may not exactly be the childhood of anyone reading this review (or writing it, for that matter), in the point-and-click puzzle game Vampire Skills, you take on the role of a young vampire (is that even possible?) learning to use his skills. And yes, it's about as whimsical as it sounds!
Yoshio Ishii is back with another installment of one of our favorite puzzle games here at JIG: Hoshi Saga Ringoen is the 6th in the series and in full color like the previous version. Still not nearly as difficult as the first few games in the series, which may disappoint the more hard-core puzzle lovers, but for casual players are sure to eat this one up. Whether you are new to the series or a veteran, a new Hoshi Saga is always a day to celebrate.
Do K and S resent C for horning in on their territory? Is it agoraphobia or contempt for the other letters that compels Q to stay at home unless U is close behind? What sort of twisted inter-literal love triangle makes I go before E, except after C? And what happens when a formally happy literal couple decides to call it splits? This last is the premise behind The I of It, a unique puzzle platformer, in which the "t" of the word "It" runs off, prompting "I" to set forth on a quest find him.
This beautiful but phenomenally depressing and unsettling bit of platforming gameplay meets interactive art was made for Ludum Dare 20 by Sebastien Bernard. You play an adorable robot in a colourful world, who wakes up on a ledge with no memories and sets out to explore and remember... or maybe not. I love art games as much as the next person, but sometimes I think all of these developers need more hugs on a daily basis because dang. The gameplay is potentially a little frustrating, and as one of my fetching coworkers points out it may be possible to actually wind up missing enough of the terrain past a certain point that you can't finish the game without reloading. Still, it's worth playing for how short it is and how effectively and shockingly it rips the rug out from under you. Just make sure you have some Spongebob Squarepants on hand or something afterwards.
Did you know about the Tower of London? It turns out it wasn't just a horrible prison for misbehaving djinni, it also house the royal menagerie! Just think about it, all those majestic creatures locked up behind those walls, so far away from home!... Which is kind of sad, I guess, except for the part where all the animals have the best rap faces, which takes it right back around to being awesome. This collection of minigames features each iconic beastie and some edutainment facts, but mercifully does not include a section where you pay to see a dog or a cat fed to the lions. London, man.
Retromundi knows the real reason there are no more wizards around isn't because they're "made up", but rather because their natural predators finally caught up with them. You know what I'm talking about. Castles. I mean, think about it; how many castles do you see these days? And how many wizards? Mm-hm, that's what I thought. You can try to keep this wizard alive as long as possible by vaporising castles as they appear onscreen, but it's only a matter of time. It's actually kind of... inspiring. You go, wizard! You run! You run and you don't stop! Don't let THE MAN keep you down! You never stop! *sniffle* Never! *sob*
Candy! Gotta love it. Tooth-destroying, belly-bulging sweetie of my heart. And chain-reactions! Gotta love them too. This follow-up to Icy Gifts contains all the hypnotic, addictive gameplay of the original, with power-ups, flashy visuals, and bobble-eyed critters. It's not particularly deep or complex, but it will hold your brain safely and gently for you while you fill the screen with colourful explosions and your skill with gratifying sound-effects. Really, isn't that about all most of us need on a Friday morning anyway?
Life. Don't talk to me about life. This little interactive art piece blends platforming with don't-stop-now arcade gameplay to chronicle one person's journey from cradle to grave in a series of simple pixel pictures. The goal is to stay ahead of the bottom of the screen and keep climbing upwards as your life unfolds before you. The controls are a little awkward at times, and I wouldn't call it uplifting, but, hey! Ladders! Who doesn't like ladders, amirite?
Save the Princess is an adorable puzzle game, almost bordering on precious. It has just the right mix of colorful graphics and logical gameplay that makes me think that it would be the perfect game for parents and children to play together without either getting bored. Collect stars for extra (and slightly hilarious) achievements, but watch out for spikes and getting caught in an endless loop!
Take up the mantle of Gem Keeper and protect your glittery hoard from all comers in this official level pack from tower defense maestros Iriysoft. Make strategic use of three different terrains and towers, upgrading your offensive capabilities to stand firm against hordes of powerful enemies, each with their own unique abilities. Just remember, when the going get tough, the tough rain down a fiery hail of massive meteorites.
Where do all the bugs go? What happened between early testing of a game and final release? Jonas Kyratzes may make you wonder with this experimental platformer. Recruited to test an early build of Jonas's new game, you wind up falling through the cracks into a strange place you were never meant to see.
It's not your typical numbers-in-boxes challenge, but don't let that scare you away. Once you wrap your mind around the concept of using the empty boxes as the clues for filling in the black squares, you're on your way. This first batch of Nurikabe Light features a number of simpler, smaller puzzles to help you learn the ropes. Give them a shot, you might discover a new puzzle addiction!
Flagstaff remains more about the silly story and casual pace than about seriously challenging veteran RPG players, but the design is cute and distinctive, the heroes all have interesting and balanced powers, and the pace is perfect for a light bit of dungeon crawling. Chapter Two builds on the promise of Chapter One, and tantalizes for the next installment of the Flagstaff series.
Fans of the original Castaway will find much they like from the first game, plus many improvements. Castaway 2 isn't the deepest RPG around, but it's perfect for casual fans of the genre. The Isle of the Titans has a lot to do and a lot to see, and will keep casual RPG players well occupied. Just don't let it suck you in too much, or you might find that you suffer some light amnesia of your own.
My Little Army is clever strategy fun that wears its real-time nature on its sleeve, made from cutesy graphics and carried forward by purely-for-decoration storylines. You might even be fooled by thinking that this makes the game easy. See if you feel that way when a giant Jason is stomping your Khan Kong's face.
Lights! Camera! Puzzle! Everyone's favorite sawer of jig, Plexus, is back, with a new mind-bender of a visual workout. This time, the subject is the literal zoo that is Hollywood as some animal auteurs have gathered to film the latest boffo-box-office, fun-for-the-whole-family, critical-darling, summer blockbuster! All the pieces are here for a smash hit, but they'll be needing you to put them into place. Roll 'em!
Most of us have, at one time or another, wanted a pet we could hug and pet and squeeze and name George, but why stop there? Unleash your favourite critter's true monetary potential in this racing sim that has you train up your hot-shot octopus (mine was apparently named Greasy Dirtyburger, which I deemed appropriate enough to keep) until you can clean up at the racetrack. Really, shouldn't you get a big trophy just for convincing an octopus to wear a pair of racing shorts and walk upright?
April showers bring May flowers, and a young man's fancy turns to thoughts of... monkeys chucking pointy implements at balloons. Obviously. Bloons is back with a seasonal pack of poppin' for you to try your hands at. Spring seems like the perfect time for Bloons action, especially if, like me, you're old enough to remember lawn darts. Man, this makes me nostalgic for my childhood; running around the backyard, hurling bits of plastic with spikes on the end at each other... memories. Painful, traumatising memories.
If there's one thing every nerd secretly holds to be true in our heart of hearts, it's that we would totally have Kirk's back in the event that we were thrown into an alien deathmatch ring with him. Unless, you know, it was an every-man-for-himself style battle royale arcade avoidance mess... then he'd have to go down. SuperFlashBros wants to throw you in a ring with a slavering alien monstrosity along with several other competitors and an assortment of random power-ups, and see who comes out alive.
When your parents or grandparents were kids, they didn't have any video games to keep them occupied. Instead, they had to go outside and play, chasing hoops with sticks, tying tin cans on strings to younger siblings, or tossing pennies at walls. (Apparently.) At its core, Cubium is a simple projectile physics game that hearkens back to simpler times as well, only instead of knocking cans off of fence posts with baseballs, you're hurling orbs at top speed towards stacks of tiny sentient cubes, trying to knock them all off the screen, Blosics style. It's good, wholesome old-timey fun with a little wanton destruction tossed in.
If, like me, you have difficulty expressing your emotions, you might find a kindred spirit in this morbidly amusing reflex/arcade game about a lowly but lethal spike trap in a castle. He/She/It falls in love with the plucky hero of the game, and can only express this affection the same way he/she/it expresses everything else... by smashing the hero into a bloody pulp. It doesn't take the hero long to realise he doesn't want anything to do with what you consider romance, and he resorts to increasingly tricky and complex means to try to scoot past you without getting pulverised. Just like high school!
Want a game with bite? Vampire Physics has you removing wooden blocks and platforms to get your cute vampire to reach humans to turn them into vampires. Avoid garlic, priests, and rival vampires across 36 contraption-filled levels. The game includes bonus user levels and level editor to share your challenges.
The only thing standing between you and victory is a painful death! Actually a lot of painful deaths. But don't worry, they're not yours... technically. Jasper Byrne's retro platformer is a quirky, challenging psychedelic journey through another very dangerous and very weird world.
Anbot 2 is short and sweet, but so totally jam-packed with action and excitment that it's much more than just a mouthful of gaming goodness. It might not take long to help Anbot through his second adventure, but you'll definitely feel like he owes you one for helping him out this time.
Monster Castle Defense is a retro-styled 2D tower defense game with cute little pixel graphics and a level of difficulty that will certainly get your attention. In order to keep the princess safe, you must deploy a series of creatures to fight off ever-advancing evil soldiers. Upgrade your warriors to bigger, badder fighters, and keep the hallways clear as you try to survive wave after wave of attacks!
Not long nor a very difficult escape game, Blossom Spring Escape is a perfect mid-week break and a nice celebration of the season wrapped up into one. Amusing, easy on the eyes, logical, and just plain fun to enjoy the escaping madness. So take a few minutes out of your day and celebrate spring with a lot of pretty flowers and colors and logic puzzles. You know, just the way Grandma used to do.
It's an entire philosophy of bot-dom. UpBot is at peace with its purpose in life. It is UpBot. It goes up. It doesn't try to be something it's not. If UpBot needs to go left, then LeftBot is going to have to help it. The makers describe the game as "elegant," and that really is an apt descriptor for the solutions. When you figure it out, everything works together like clockwork. It's the figuring out that's the challenge, and the fun.
I'm always hearing about how the next evolution in gaming is right around the corner. However, for those shooter-lover who wouldn't mind evolution taking less time, there's DN8, the new dynamically-generated bullet-hell from intelligent-designer Squize of Gaming Your Way. It looks pretty fit to me.
I don't know how to pronounce it, or even what it means but I love the game! Detarou's latest release is completely Detarou; in other words, it's a wonderfully weird, surreal, delightfully presented and maybe even a little unsettling point-and-click game with three endings to discover. The game itself defies any sense of reality, but it's funny, quirky, surprising and a real pleasure to play. And each ending only adds to the enjoyment of play with startling humour.
Crazy Over Goo is a physics-based projectile platformer that puts you in the gooey guise of a spheroid on a quest to find his pink-bowed friend. Use the mouse to aim your trajectory and try to reach each level's flag in as few jumps as possible. Contend with mid-air leaps, variable environments, gravity, spikes, and many other platform game elements.
The riddle of the sphinx is invoked at the beginning of Convergence, the flixel-based platformer/life simulator/interactive art piece that serves as the first release from Streetlight Studios: "What walks on four legs in the morning, two legs in the afternoon, and three legs in the evening?"... No, the answer isn't "William the Performing Dog". It's that miserable pile of secrets itself: man. And you'll be be spending an interesting three days in a life herein. Wake up, fall out of bed, drag a comb across your head and check it out.
It's the Era of Automation! We automate everything from manufacturing, to financial transactions, to blog updates. So why not automate creativity as well? Okay, that sounds horrible, but there is something fascinating about pre-configured, automatic processes that produce beautiful and seemingly random results. Depending on how you start your composition, you can either create regular repeating patterns, or patterns that subtly shift in interesting ways. It can be difficult to predict how a given setup will act, but that is part of the joy of Otomata.
If you're like me and have seen far too many scary/unsettling clown films in your lifetime, then you probably believe all clowns should be punched in the jeans. So maybe, like me, you can take some solace in bashing them around with this little physics puzzle. If you're familiar with Cut the Rope at all then you're basically qualified to play this, but even if you haven't, the desire to cause harm to the soulless, grinning mug of a clown is inherent in most of us, so start slicing and fire away.
I'm really more of a cat person, you guys, but admittedly neither of my felines has ever shown a talent for ninjitsu. This cute little physics game is about (surprise!) a ninja dog. He wasn't always a dog, naturally, but unlike the rest of us who have read fairytales and know not to sass wise old men, he's been cursed in dog form to wander the land, helping people in need. Well... helping people and presumably dragging his butt all over their carpets because, well... dog.
Zombies, it seems, are everywhere, and today they're in your puzzle platformer starring opposite one very creepy little girl. (Sorry, Mr Harrelson.) Mindy has the ability to possess zombies (even ones that would rather eat her braaaaains) and force them to flip switches and perform other tasks for her, although doing this causes the zombie to crumble to dust in short order. It's a weird, quirky, and atmospheric little game that deserves a play despite the spike in difficulty later on.
Chances are, if you're a person, and you're on the internet, you've at least had a passing encounter with the LOLcat phenomenon, so this om-nom-nom adorable puzzle platformer should come as no surprise. The goal is to build and manipulate the terrain to enable the cat to reach the hamburger at the end of each level. It's cute, even if it is in dire need of a fast forward button, but I have to say it's also entirely unrealistic because after two steps the cat does not throw itself to the ground and demand to be carried the rest of the way.
Second Person Shooter Zato is a unique kind of action game that flips everything you know about shooters on its head before turning it inside-out and looking at it through a mirror. Well, that sounds like it would cancel the weirdness out, but it doesn't! In this game, you control a gun-toting hero who is being attacked by groups of enemies. However, instead of getting a first-person view of the action, you can only see yourself through the eyes of the enemy. Spin around, fire your weapons, and hope you can survive without looking at the world from behind your own gun!
The Roly-Poly Monsters are back in 50 all-new levels, and this time it's personal! Use your trusty cannon to gid rid of these gruesome ghouls once and for all. Reduce them all to bloody smears by firing exploding cannon balls at them. Get creative and have a bomb!
Cathode Rays starts out simply enough (with only one ray to handle), but the difficulty quickly ramps up as you're required to thread the rays through tight passages and time your movements to match moving and fading planks. Soon you'll be trying to manage four beams at once in sparkly vector glory. Can you wrangle these ridiculous rays?
Front Runner's protagonist would rather sit unaccosted on his asteroid outpost, playing his space-recorder, but all the quirky locals just won't leave him be. And as arcade games have taught us for years, such aggravation can only be answered by taking the wheel of an absurdly overarmed runabout and showing all comers what-for. It takes the vastness of space and turns it into a strange, colorful neighborhood of oddly shaped planets and goofy, irksome monsters. Empty space is rarely this lively, or this silly.
A lovely little game that will twist your perception of reality into a hundred lovely different shapes. Psychosomnium was originally a downloadable game by cactus. Now, with its Flixel-based Flash port from Miroslav Malesevic, anyone with a browser and a keyboard can experience the body-switching weirdo-world that is the inside of cactus' mind!
Dodge around deadly saw blades, leap over bottomless pits and pools of molten lava, and skip across ledges that crumble under foot in this tough as nails platform game is made for those who thrive on hairpin turns and perfectly measured jumps.
While the Sun from a distant universe falls from a sky, it's up to you and a magical mask that manipulates time to help him get back up in this short but beautiful little point-and-click adventure from a talented team of students at DADIU.
Zombie Cats really do exist! It may just appear to be a simple point-and-click puzzle game, but the threat is real, I tells ya! You may scoff, but with the onslaught of zombie games pervading the internets, we should be taking this seriously. Use your mouse to click on objects and interact with the environment to help eradicate the Zombie Cats and to save the rest of civilization.
Transylvania is without a doubt the best point-and-click game about a sleepwalking potato who accidentally drives his car into the depths of hell that I have ever played. The bar has definitely been raised for that particular niche. But be warned: the dangers in this place aren't just of being scared, nor even of being trapped there forever. No, you can expect to die many, many times on your quest to escape back to Miss Potato, often in extremely unfair (but hilarious!) ways.
The Roman Numeral part of my brain tells me that the title doesn't quite scan, but the tower defending part feels nothing but glee: Protector IV.V, an expansion pack for Undefined's popular fantasy strategy series has just hit the internet! It's nowhere near a sequel, but it has a host of new quests and all the exploration and variety the series has displayed thusfar. It's a treat for all strategy-lovers looking for an complicated addictive challenge.
You've been knocked on the head and placed into a prison cell, and there's some kind of coronation going on in a little less than 24 hours. Your first priority is going to be figuring out who you are, why you are where you are, and what to do about it. Then you need to figure out what you need to get in order to do it, and finally, you have to figure out how to get it all done in the time period you have.
You may disagree, but for my money the finest first-person-shooter arcade experience to be had lies with House of the Dead 4 Special. While Alien Attack 3D doesn't have seats that swivel and full surround sound, it still manages to capture that gleeful old rail-shooter arcade feeling quite nicely. You're a prisoner whose reprieve comes in (surprise!) an alien attack on the base you're being held at. Blast your way through headcrab thingies (I still need to play Half-Life, I guess. Priorities!), grab med kits, and admire the swinging camera that faithfully recreates the arcade experiences of yore.
As my great grandmother used to say, there's a little bit of unknowable cosmic horror in all of us, and Super Flash Bros will help you unleash it in their latest arcade game/intergalactic griefer simulator. Ping destruction down on unsuspecting planets, trying to rack up as much damage as possible, though if you're clever you'll make sure to leave at least one author still alive so the next generation of Hot-Topicers can know what mythological horror trend to follow next. Quirky, colourful, and oddly satisfying in a way that sates the galactic voices inside our heads for the time being, it's a fine way to get a little carnage in your day.
Oueo brings us this simple puzzle game with pleasing spherical shapes and the only demand that you "think widely". The goal is to clear the board, which sounds easy enough, at least until you start shifting rows around. See, only rows of one colour will be cleared, while the rest sit there silently mocking your attempts to plan three moves into the future. It's a stylish workout for your brain that will send you out into your day much better suited for any important tasks you might be called upon, like... eh... man, I dunno... sorting magic jelly-beans? Not much call for a glowing thinger mover arounder since Wonka closed up, I'm afraid.
I have to wonder how epic the protagonist of this platform game can really be if he doesn't have a jetpack or a rocketbike or a group of dogs with bees in their mouths (and when they bark they shoot bees at you). When his mentor meets an untimely demise at the hands of the prerequisite Big Bad, Charlie is blamed by the townspeople and given time to prove his innocence, which appears to involve spikes, enemies, wall-jumping, and more. It is a little disappointing... I mean, now that everyone knows about the "ancient evil struck down my mentor" ploy, when the heck am I going to say the next time I need to strike my mentor down?! "He just got overly enthusiastic cleaning his lightsaber?" "I'm not going to name any names because He Who Must Not Be Named?" Way to make things harder for the rest of us budding megalomaniacs, Charlie.
The theme has shifted to an urban environment where zombies are literally coming out of the sewers, and all this brick and steel is used to an impressive (and often confounding) level. Timed drops and lateral thinking are hallmarks of "phuzzle" games, something the first in this series loved to dish up for players. The sequel takes it all that step further.