Stable Boy is a charming little retro throwback to the good old days of adventure gaming, featuring some great pixel art and humor that's more Monty Python than King's Quest. The controls are simple, as is the premise: get out there and explore, try out different endings, and try to help out villagers, and don't forget to chuckle at all the Ren Faire tropes.
When your beloved pet rock is stolen by the jealous Mr B and you prove no match for his hat tricks and mighty fisticuffs, you have no choice but to saddle up your trusty giraffe and set out on an adventure! A platforming action adventure packed with charm, silliness, and a gorgeous design
If video games are any indication, the world we live in is filled with dungeons stocked with progressively more difficult enemies and convenient puzzles designed to help us descend further into darkness. Tequibo's Fog and Thunder doesn't try to hide the fact that it's built around the feeling of being lost in a roguelike RPG, but the action-oriented gameplay is different than what you might expect, as it employs light-based mechanics that affect everything from enemies to exits to your own special abilities. Where's a good pair of night vision goggles when you need them?
Don't you just hate it when you're sleeping soundly and a lost soul enters your body and politely requests you help it get back to the afterlife? In Cory Martin's lovely little action RPG Reaching Finality, you're one such lucky person, helping out a spirit by fighting your way through forest and dungeon armed with little more than a pitchfork and a fancy straw hat. Not that the hat does anything other than make you look cool, of course.
When living shadows devour the globe and all you have left to keep you company until your inevitable end are your disjointed memories and hallucinations, what's the point in going on? Placeable's eerie horror adventure about the end of the world and one man's struggle to stay alive needs polish, but packs some surprisingly substantial atmosphere and clever concepts.
Costis doesn't remember how he got here. He doesn't know why the world keeps changing around him. And he certainly doesn't know the man in black who seems to be following him. But every little boy knows when it is time to explore, and so he will. For better or worse... Blackwood prologue is a platforming piece of interactive art by Blake Mann, that takes you inside the mind of a kid who just might find his future in his dreams. Marvelously atmospheric, even evocative, the dream logic nature of the game means, inevitably, more questions will be raised than answered. But as the title says, it's just the prologue.
Beaten and left unconscious, you awake to discover all your gear has been stolen... which is kind of a big deal, since that gear is what allows you to survive in this post-apocalyptic wasteland. In this latest installment of the Fog Fall point-and-click adventure series from Pastel Games, you'll have to scour the crumbling remains of society and do more than a few favours if you want to proceed and not end up like the rest of the shambling, disheartened survivors barely eking out a living.
When one wakes up in a featureless white room, apparently at the whims of a malevolent steam-punk computer, the first instinct is to escape. But... why? What's your argument? Can you justify your actions? Such is the question posed by ir/rational Redux, a puzzle adventure game by Tom Jubert, of Penumbra story-telling fame. Propositional logic has never felt so intense!
Connor Ullmann fires up the Wayback Machine for a gorgeous little retro action adventure inspired by classic 2D games like Zelda. As a little boy who was apparently born from a breath of wind, your quest for self-discovery and the wishes of your maker will take you across a huge world teeming with enemies, secrets, treasure, puzzles, and more. A beautiful little gem with classic gameplay and a satisfying adventure that is well worth checking out even if you weren't born when games like this were in their heyday.
Completely refurbished and revised, this redux of the first installment of William Buchanan's two-volume adventure game series is meant to supersede the original. You wake up alone...where? Someplace unearthly. Ominously void of life. Imbued with insinuations of wrong doings. Point-and-click to explore your surroundings, gather tools and solve contextual puzzles. As you read the narratives found within each room, not only will you find clues to help you successfully "escape," you'll collect pieces to a story that leaves you with as many questions as answers. There's two possible endings, also. Recommended: play the "Director's Intent" mode in a dark room with the volume up for the maximized experience.
Alone in a library, you find a mysterious book that quite literally draws you in. You'll have to learn every lesson it contains if you ever want to be seen again. The Grimoire is an entry into our 10th Casual Gameplay Design Competition, with the theme of "Escape".
Though one should strive to live without regrets, considering all the different paths a life might have taken is an inherently intriguing concept. Some games attempt to analyze the psychology of our decisions and their consequences. On the other hand, some games, like Relive Your Life, an interactive movie by FrozenFire, will have you button mashing to fend off a competing sperm, before failing to acquire a preferred toy at recess kicks of a chain of events that leads to a popular resurgence in nudism/bear-wrestling. And it'll rhyme too! Clever prose and voice-acting by Egoraptor are highlights, and make up for tacked-on minigames.
In Sagittarian 4: Berger by Hyptosis, you rejoin your old friends, Sage, Dusty, and Anna, in their quest to find safety after the zombie apocalypse. The small band of survivors are no longer strangers, but friends. Some are even lovers. Can you protect these people you've grown so close to over the last four games, or will you have to send them to their certain deaths for the good of the group? Combining great artwork, funny and well-developed dialogue, and even a dynamic soundtrack, it's an experience that really sticks with you.
Help Rizzoli and Isles track down the Boston Butcher, a dangerous serial killer in this 2nd installment of the captivating murder mystery series. The dock workers down in Boston are missing two... or at least, the corpse they found is. The police department suspects it may be the work of a prolific serial killer who's been in hiding for years, and it's up to you to track down the evidence and the suspect in this gorgeous but finicky point-and-click adventure from PastelGames.
Another unique and creative point-and-click adventure game featuring Myostois (the Trader of Stories) in a series from Marek and Marcin Rudowski. Continue the adventure across the Plains of the Endless Grass in search of the wiseman whom knows every story ever told. Play as Myosotis and embark on a journey filled with fantastic creatures, breathtaking scenery and, of course, captivating stories. A Grain of Truth picks up (and leaves us) where Bell's Heart left us: wanting more.
Trader of Stories: Bell Heart is a point-and-click adventure game with a brilliant narrative structure woven through it, and it's an excellent example of a strange, new and wonderful looking world that really draws you in. In the end you'll want more. More stories to collect, more people to meet, more strange creatures and locations to visit.
Manslaughter in Stickville is murder mystery number 5 of five point-and-click mystery adventures in the Stickman Murder Mystery series, and they are all oldies but goodies. As a homocide detective in Stickville, you must investigate each of the five crimes, and bring the culprits to justice. Those who can stand the MS Paint graphics and crude HTML programming will find a set of involving cases with serious crimes and twisty plotting that every lover of mystery games will enjoy.
A unique text adventure about a Mom trying to convince her family to play World of Warcraft together and mend their broken relationship. But it won't be easy! Your daughter hates you and only wants to text on her cellphone all day and your husband is a workaholic who doesn't want to spend anytime as a family. Even if you manage to succeed in your goal, the game doesn't end there and you might be surprised at what happens next. Gamer Mom is a short, but lasting, experience that manages to be sad, poignant, and even funny... just like life itself.
Aimed more at kids than adults but equally enjoyable by both for its charm, this sweet little adventure platformer tells the story of a teddy bear who gets lost and strikes out to find a way back home to the little girl who dropped him. Light on challenge but big on style and cuteness, it's just the right size for new gamers to try on, and just the right tone for old gamers to relax with.
Given a choice between one or the other, is it better to have stronger personal relationships or longer life? This is part of Mihail's dilemma; he has an illness that presents him with limited options, both day and night. Play this interactive art/experimental game using arrows to move and [space] to interact; play more than once to see the full scoop of conversations and each of the two endings. What does it all mean? Well, that's up to you. The important things in life are always a matter of perspective.
Another Ludum Dare 23 entry, this miniature point-and-click adventure is big on impact. Help a forgetful old man remember through exploring his tiny cell, looking for the key memento to bring back his memory in full. Game designer Sébastien Bénard makes perfect use of the theme, Tiny World—from the scale of game window to the limits of the protagonist's world—creating a memorable story and enjoyable playing experience.
Come along for the adventure with Pee Wee and Nits the dog as they travel through history to learn and get their friends out of trouble. Run and jump your way through Greece, Rome, Egypt and Great Britain to solve physics puzzle and learn a little from British sitcom star, Tony Robinson. The excellent voice over work, grainy sketch art style, and casual difficulty will draw anyone to this advergame who is looking for a quick distraction.
When we last saw Kara, protagonist of the Covert Front series, the turn-of-the-century hard-boiled espionage expert had just escaped a Zurich prison compound, and hijacked the plane that would take her to her next destination: Lisbon, Portugal. She remains hot on the trail of Karl Von Toten, the German scientist whose discoveries could tip the balance of this alternate universe's World War.
Yo ho! Yo ho! A Pirateers life for me! A top down action adventure by Labu, Pirateers tasks all you rascals, scoundrel, villains and knaves out there with proving the rest of the world that you're the alpha and omega of swashbuckling. Reminiscent of Sid Meier's Pirates, Pirateers delivers fun, if grindy, high seas action.
This puzzle platform adventure features a man whom gets a chance to get back the love he lost, but the two of them must outmaneuver Hades to get their second chance at a happily ever after. My Life is Yours takes you to the bowels of the Underworld to explore the old adage that "love conquers all."
One of the best, most elaborate hidden object adventure hybrids to come around. With the emphasis squarely on the point-and-click adventuring, Sacra Terra: Angelic Night is a mind-blowing throwback to the days of yore in adventure gaming with its engrossing story, stunning visuals, and, most importantly, depth of gameplay. Alawar has created a world which is fascinating to explore and difficult to leave, and the combination of beautiful, otherworldly scenes juxtaposed with the grim, haunting asylum proper makes the entire experience surreal.
Jasper Byrne ventures into the realm of psychological horror in his surreal and disturbing commercial adventure debut. You are the last man alive, it seems, after a horrific virus sweeps through the world and transforms every other human being into a shambling monstrosity. You don't want to die alone, so you venture out of your apartment each night for supplies and to look for other survivors, but are you prepared for what else you might find when you're forced to confront yourself? When the world around you collapses, how long will you last before you begin to unravel and you can't trust yourself either?
Colgate, the fan-named background pony with a passion for fresh breath, takes center stage in this colourful and surprisingly robust platform adventure from Mark Sprague. Dissatisfied with her Cutie Mark and determined to embrace her true love, dentistry, the little blue unicorn sets out to gather an ingredient for a magical potion in the mouth of a dangerous beast deep in the Everfree Forest. Packed with surprises, secrets, and even extra endings, it's a brony dream come true that even non-fans can enjoy as they dispatch numerous foes and challenges with their magical toothbrush!
The long-nosed thief gets out of high-flying situation and falls, rather glides, into the fifth and final installment of the Sneak Thief series. The man's adventures got him stuck inside a mechanical fish, packed in a horde of his clones, and dodging robot laser attacks on a hot air balloon! As the persistent pilferer finally arrives at Prof. Belamy's doorstep via his handy-dandy glider, he is probably looking forward to getting this job over with. With the final invention waiting inside the compound, you know Pastel Game's cunning and comically ingenious criminal will stop at nothing to finish the figh... I mean job.
The macabre adventure tale of a wolf battling demons, witches and at times villagers' enigmatic remarks continues with all the rich atmosphere and saturated plot lines that you expect from Hyptosis. This third installment is probably the best yet in terms of style and riddling puzzles. It still has a few drawbacks yet they're not enough to diminish the overall enjoyment of immersing yourself in this strange and twisted story.
It's a dark and stormy night. Wait, no, it's pretty sunny outside, so neither of those. You take the leaflet from the mailbox... gahh, no, not that, either. You know what? It doesn't matter. It's time to play. Time to play JayIsPonies, an "epic" choose your own adventure sort of game where you collect pizza and probably do a bunch of other halfway crazy stuff!
In this enigmatic point-and-click adventure from "Something Amiss" author, Tucker Bowen, Sara sees weird creatures wherever she looks. Also, her cat can talk. It was her cat, in fact, who told her to board the midnight express to complete some secret mission. Playing much like an escape-the-room game, your goal is to find those answers by interacting with oddball characters and piecing together clues to earn the five train tickets needed to reach the end car. It's all very mysterious but even more curious: if Wasabi could talk all this time, why didn't he say something sooner?
The decisions you make in this YouTube interactive fan fiction game (based on the AMC television show) not only determine the fate of one Madison Avenue advertising agency, you might just save the world. Help Don Draper regain his confidence, inner peace and good ideas while preventing his untimely death. Although it's disappointing this isn't a true platform game since your involvement doesn't extend beyond clicking an occasional option, Mad Men: The Game is an entertaining and enjoyable parody of 1960s culture and the show that has everyone talking about it.
Anaksha, the butt-kicking heroine from the sniping simulation adventure Dark Angel, goes a different route in this collection of quirky old-school style adventures with a sense of humour. Solve problems for people, come up with creative solutions to obstacles, and a lot more in Arif Majothi's trio of games set in Anaksha's world. Originally conceived as a simple experiment with a new game engine, they show the evolution of talent and determination all the way up to "A New Threat", which boasts a ton of replay value for one very odd but entertaining adventure.
Prince Ivan is just raring to go for a big adventure. And he's got the right good for a fairytale in the making what with sisters under a spell, witches, evil monsters and so much more! Playtinum Games' latest point-and-click adventure isn't just using the right item in the right hotspot. You are also tasked in making a catalogue of potions and coins. Let the hand-drawn graphics sweep you away into your very own fantasy story!
A lovely but unsettling little platforming puzzle adventure that may look sweet and unassuming, but if you've spent any time around indie games at all in the last several years you should know to approach any title featuring an adorable child as a protagonist with the grim knowledge that things are about to get all dark and meaningful and depressing and whatnot. It's a law or something. Little Nelly can't sleep one night, and when she ends up following a glowing butterfly into the woods outside her house one night, she ends up stumbling into a whole other world. There, she finds that not every fairy-tale has a happy ending, and the forest has teeth.
A somewhat steep difficulty curve can't hide the polish and enchantment of this hidden-object adventure. Young Sellar Dore runs away from home and the constant fighting of her parents, but years later, news of a devastating earthquake prompts her to return home... as long as she can earn the money for her ticket by tracking down the important items other people have lost in this surreal fantasy world.
The Fabulous Screech has a traveling show, and you have one very expensive ticket to see it, given to you by someone you love. Jonas Kyratzes returns to the Lands of Dream in this short but extremely potent little narrative, point-and-click adventure about love, loss, and perspective.
Who knew that everything through the looking glass was actually made of cardboard? Yamada Box Legend is a quirky fantasy game that sends you spiraling into the Cardboard World after being the stooge for a magician's vanishing act. It's a graphically pleasing puzzle RPG adventure that will draw you in with its bizarre characters and engaging gameplay.
ChatChat is an online multiplayer game by Terry Cavanagh, creator of VVVVVV. It's a highly intricate simulation involving deep-level behavioral algorithms and calculus-based — wait, no it isn't! It's about being a kitty! The wildest dream of every internet human has come true in this simple little game, giving you full permission to nap, purr, meow, and catch mice to your furry heart's content.
If you've ever considered that walking around dressed like a tree, or fish or bear or stoneman, and talking in a computer-simulated voice is one of your life's aspirations, well here's your chance. Your fancy-dress fantasies can be finally fulfilled in The Fisherman's Wrath, an unusual kind of adventure game. It's tricky trying to define what kind of game this is because it involves a little bit of battle, a little bit of avoidance, quite a bit of exploration and a lot of dressing up...in awesome disguises.
The kingdom is in peril! Too bad you're too wrapped up in bureaucratic red tape to do anything about it. Reemus and Liam's quest to save the land hits a massive speed-bump when they discover they can't proceed until they're able to produce a whole lot of paperwork and a sample... but fortunately all that can be acquired in a manner both our heroes are very accustomed to. Namely, solving bizarre problems, combating strange beasts, and deciphering strange puzzles! The latest installment in the wildly popular point-and-click adventure series has finally arrived!
The Kingdom of Fredicus is a place that loves its heroes. Unfortunately, Reemus, exterminator extraordinaire and overshadowed brother to the local dragon slayer, is having trouble convincing that populace that he deserves a little undying adulation. Sure, later in life he'll have Several Journeys to prove his bravery against invading death slugs. Right now, though, it's early in his adventure gaming career, and even after his first minimal-property-damaging bug slaying, he's have trouble getting people listen to the glorifying ballads written by his faithful bear companion, Liam. So a-questing he goes, in search of glory, gratitude, and, most importantly, a soft bed. It's The Ballads of Reemus: When the Bed Bites, the first premium downloadable adventure game in the popular series, produced by the newly minted Click Shake Games! And while the anticipation may have driven us all a little buggy, it was totally worth it.
A stupendously entertaining point-and-click adventure game, not only does Cubeture 2 feature the same excellent voice-acting, cheeky humor, and quirky art as its predecessor, but it's five times as long and offers a much more non-linear experience. If you haven't played the earlier game, the opening cutscene neatly summarizes it, so you won't be lost. In short: Cuboy ultimate friend good. Esquire Padrino nefarious cat bad. Suspiciously cardboard box-like time warper causing temporal chaos. Got it clear? Good. This time you'll be rollicking through Cubathens, a sort of boxy Roman/Greek mish-mash.
Help our spunky, white-smiled heroine repair her great great grandfather's time machine to escape the creepy alien beings that are pursuing her—and threatening our very existence! Full of corny plot devices and lots of cheese, this part point-and-click adventure, part escape-the-room game is packed is best played with tongue-in-cheek and a tolerance for rather clunky inventory controls. That said, if you feel your inner Marty McFly/Nancy Drew/Fox Mulder clamoring to get out, Adventures of Veronica Wright: Escape from the Present is exactly the game to do it.
All The Girl wants is a little time by herself, but that's not going to happen so long as The Bodyguard is on her heels. Luckily, he's prone to distraction, and The Girl isn't above using some rather unusual abilities to her advantage. A short point-and-click puzzle game made in just 72 hours for the Ludum Dare "alone" themed competition that will make you wish it was a whole lot longer.
In 1993, a new star appeared on the NES horizon. A big man with big dreams, big muscles, a big mustache and no shirt, Abobo had nowhere to go but up. Recently however, he was lured back to spotlight by a team of developers, including ThePoxBox, Pesto Force, JackSmack, and the guys at I-Mockery, hoping to make the ultimate love letter to the Nintendo Entertainment System. The result it Abobo's Big Adventure, a retro arcade action-adventure game years in the making. It's a bold, brassy, over-the-top labor of love that pushes 8-bit nostalgia to its very limit.
After being invited to the Christening of your sister's son, you arrive to find a deserted estate! Save your sister before it's too late! Point-and-click your way through this haunting hidden object adventure hybrid.
Popular developer Mateusz Skutnik wishes us all a Happy New Year with another entry in his "Where Is..." series of New Year's games! In this installment, players help a gnomish-looking Santa find the infant personification of the new year. The adventure-platforming gameplay is fun, if not particularly difficult; and the quirky character design, watercolor background art, and atmospheric music and sound are all quite engaging.
This sequel to Lucas Paakh's William and Sly is a vast, richly layered feast for the eyes. While gameplay remains much the same, there are also marked changes (improvements as far as most players will be concerned): no more darklings or boss battles yet plenty of exploration, item gathering, and questing. Gaining helpful abilities involves your platforming and puzzle-solving skills to add just the right amount of gameplay into what is a sumptuous work of interactive art.
In this short yet beautifully artistic puzzle platform adventure decisions become turning points after two basic choices: evolve or destroy? Guide Cadence, the title character, through a series of decisions, each determining how the story continues. Several puzzles are based on those choices and there are two endings to choose from as well. Love's Cadence is as much a thought-provoking poem as a game and should be appreciated for how its graphics, narrative elements and game play coalesce into a melodious composition.
"Winners Use Government Grants!" says the opening screen of this edutainment point-and-click adventure game. Well, we should be happy that Digiwoog and BoMToons were the winners picked by the US Department of Justice to help kids learn about mobile devices, since they've come up with something really cool. An unidentified flying object has crashed on Woogi World, and Dr. Wiggenstein knows that only Woog of action Jett Woogman has the smarts and skills to investigate. He gives Jett a brand-spanking new DigiWoog mobile device, chock full of helpful apps. And so Jett sets out to solve the mysterious mystery of the mysterious UFO... and maybe learn a little about mobile phone safety!
A sniping adventure game with an atmosphere as thick as blood. Santa Lina is an old-fashioned kind of town: big, dark, ugly, and corrupt to its core. One of the small few willing, or even able, to take a stand and protect the helpless is Anaksha, a vigilante sniper dubbed "The Virgo Killer" by the press. A successful businesswoman, the murder of her best friend snapped something in her mind, and so Anaksha took to the streets, a lone huntress with a rifle, dedicated to the destruction of evil, no matter what the cost, ever-pursued by both the police and the criminal elites.
Pirouette, a piece of interactive art by Hayden Scott-Baron and increpare, is an infuriating work. Gameplay, which consists of linearly walking and talking to people, leans away from the "interactive", which might lead to the perennial discussion as to whether it qualifies as a game at all. The plot, depicting someone confronting those they loved and those they hurt, is vague and, with its frank talk of sex and toxic relationships, deliberately provocative. And yet... there is beauty to be found here. Pirouette will divide opinion. However, whether your opinion is positive or negative, it will be strongly so, and that can't be a bad thing.
Mike Morin, the creator of the popular Alice is Dead series, returns to the point-and-click adventure scene with this noir-esque mystery game about a private eye who receives a letter from a woman in his past. Seeking her out at a hotel, he finds he may have stumbled into a very strange secret in this beautiful, moody little tale.
Life's not easy for the fearsome pirate mercenary antihero Captain Zaron, star of Studio Meristem's adventure game Captain Zaron and the Trials of Doom. His sister Elsa is to be sacrificed at the stroke of midnight as part of a doomsday prophecy that will wipe out the kingdom, and he'll be damned if he's going to let that happen unchallenged. Don't let the cheap graphics fool you, Captain Zaron is a game with meat. It's an compelling adventure game with logical puzzles and the perfect level of challenge.
Aboard a suspicious hot air balloon, our titular thieving hero has no choice but to press onward and craft the most dubious robot you've ever seen in order to find his way out in the fourth installment of Pastel Games' popular point-and-click escape adventure series.
Revisit a small town in the middle of nowhere teeming with mystery and secrets to uncover in Hood: Episode 2, the second installment in the point-and-click adventure series by Alice is Dead co-creator, Hyptosis.
While zombies are perhaps over-common, and pirates are getting there, casual gaming doesn't have nearly enough zombie-pirates. At least that's the argument given by Pirates of the Undead Sea: Rise of the Ribcage, a point-and-click adventure game from Pahu Pahu, and, given its quality, its a strong argument indeed. Captain Black Sam has spent years sailing the seven seas plundering and pillaging. After a night of too much rum, he wakes up to find his ship at the bottom of the ocean... and after fifteen years of decaying and trying to figure out why he isn't dead too, a chance mermaid-sighting convinces him the time is nigh to set out on another grand adventure. And so, you're off to seek glory, gold and grog! Mostly grog!
In this turn-based, RPG adventure you play a young person who has gone into a vast and dangerous forest alone despite the warnings of your family, and now find yourself a target for the demons lurking within. Demons here aren't found with sword or magic, but instead with Passion, Logics, and Ethics, which are played against one another in combat in a sort of rock-paper-scissors fashion; Passion defies Logic, Logic challenges Ethics, and Ethics sway Passion. Figure out what your opponent is using against you in order to defeat them, and take a breath when you need to so you don't lose your Composure or you'll be defeated. Be warned; there's no save feature, so you have to complete the whole thing in one sitting.
You may have escaped Aurora before, but in Aurora 2, it's time for you to go after her in another point and click horror/Western from Pastel Games. Middle games in a series are tough to pull off, but this one lays the groundwork for what could be a seriously cool conclusion.
She's a witch! Or is she? The townsfolk in the sleepy, creepy little burg you're summoned to seem split on that, and it's clear something very strange is going on. Take a step towards finding out the truth in this short first installment of a new point-and-click adventure series from one of the co-creators of Alice is Dead. After all, fairytales were made to be twisted.
Customize, train, and gear up your own fox-like creature to reclaim the fragments of the precious Star Stone and drive out the enemy monster invasion in this charming turn-based RPG. Use the mouse to side-scroll through lush forests, icy caverns, and barren deserts. Click on areas of interest to search for loot or to travel to the next zone. Swap spells in the abilities tab before battle to strategize element-based attacks to their full tactical advantage
Scuba is a 2D, side-scrolling game of exploration, diving, mining, and crafting in the tradition of Minecraft and Terraria. Control your diver-character as you collect 10 types of resources above ground and underwater. Combine items in your inventory to craft parts that will eventually help you make an engine to get home. Scuba's random world generation gives you a different game environment each time you play.
Taking its high production values and evident love for the medium toward a more comic, Monkey Island-esque direction with its old-school style point-and-click adventure game, Nick Toldy and the Legend of Dragon Peninsula, Red Herring Labs gives those who yearn for the glory days of Sierra Entertainment a meaty afternoon's entertainment, and probably win some new fans to the genre as well.
Once upon a time, there was a lonely little boy who lived deep in the woods with his parents... and that's about all we can tell you when it comes to Terry Cavanagh's very short but very odd retro RPG. It'll only take you about five minutes to play, but the heebie-jeebies may stay with you a bit longer than that.
You've got your eye on the world... just the one, in this case, since you're a little blue cyclopean alien. But that's all about to change in this clever puzzle platformer; when your ship crashes on Earth and parts go missing, you'll need to hijack the sight of various characters in order to manipulate your surroundings and ultimately find your way back home. Repetition mars the execution, but Proxy By Sight is still a neat concept that deserves a look.
A bizarre puzzle platforming adventure through a series of realms that ask questions designed to make you think about life and what comes after. Do you ever think about death? Not just about dying, but about everything connected to it... the emotions, the concepts, the way people from all over the world look at it in vastly different ways? In The End, from Preloaded and Channel 4, the world goes out with a bang one sunny afternoon and you find yourself trapped in a bizarre shadow realm watched over by enormous otherworldly beings. There, between being sassed by monster-driven flesh golems and exploring the strange, puzzle-laden worlds, you might just discover a little bit about yourself in the process.
They called your grandpa a crazy inventor, and looking at his house, so chock full of tricks and puzzles, you might be inclined to agree. He might have gone missing, but he somehow still manages to send you a letter asking you to come visit... as long as you can uncover the Secret of Grisly Manor, of course! A simple but fun little point-and-click adventure players of all ages will enjoy, and packed with just the right amount of puzzles for a short break of mystery.
The first recorded sighting of a fully-bearded dwarf was in the year 0714.3 AED on the planet Notearth. Represented in this game is the dwarf in their current, modern form, starring in a point-and-click adventure that stands out for one strange reason: you can lose. And you can lose in a number of ways. Solve puzzles on each screen by clicking on items in the correct order, moving things about the screen so you can progress Dor from area to area. If you do something wrong, you'll have to retry, which is not something you see in these sorts of games!
Once upon a time, there was a girl named Raven Locks Smith. She lived in the city of Dull, and although she loved her motivational-speaker parents, she wished for something more. One night, as she considered her boredom, a dream came to her and told her of a life changing tome that could be found near the Mountains of Oddness. Soon she walked there, and found it to be a most interesting place... And so, in this new point and click adventure game by Jonas and Verena Kyratzes, set in the same universe as their earlier The Strange and Somewhat Sinister Tale of the House at Desert Bridge, you help Raven search through the quite unusual Land of Dreams in search of The Book of Living Magic. Highly recommended to all lovers of classic adventure games or fantasy worlds in general.
Playing this strange little... sneaky... adventure... avoidance... ish... type game kind of reminds me of playing early Resident Evil games way back on the PSOne, in that the camera hates you and wants you to die. Navigate yourself through a tricky environment where your only point of view comes from the security cameras that track your every move and delight in your disorientation. If you think walking a straight line along a wooden plank is tough, wait til you get to the room with the swingy camera and disappearing floor. I dunno about you dudes, but if this is the sort of thing thieves put up with, you can count me out. Guess I'm not cut out for intruded-ing.
Take to the skies and fly in the latest exploration platformer from Twofold Secret. As with their previous games, the narrative unfolds as you play level to level in search of the platform with a candle, feather and alarm clock, one of which you must take back to an empty pillar in the main building of the level. The item you select affects your trip in different ways, and sometimes you will have to travel through a different route altogether.
Something has happened. You don't know exactly what, but you know that this place doesn't seem right. This place where the doors don't have hinges or knobs and passing through one feels like you're passing through space and time. No, it doesn't seem quite right, but some things seem...familiar. Such is the strange and wonderful world of Synapsis 2, the equally mind-bending sequel to the original Synapsis from early 2008.
The civil war has returned and the Heartstone is missing in this sequel to the RPG original hit, Hands of War, by Axis Games. Featuring three new classes with all new abilities, new quests, new items, and much more.
Think you have what it takes to be a SUPAR SEEKRIT double agent and infiltrate the black market? Give it your best shot in this clever text adventure that puts you in the shoes of someone trying to infiltrate a chatroom full of folks that aren't exactly on the up-and-up. You have to love a super secret organisation whose security methods basically consist of asking you point blank if you're a cop, and then making you promise not to tell anyone about them. Presumably the Wii version of this would have included a special waggle for pinky-swearing.
Breaking Banks can be nice, and Escaping from Prison can be satisfying, but diamonds are a stickman's best friend. And, wouldn't ya know it, the Tunisian Diamond is on display at Stickville Museum. It's night, so the usual rabble has gone home. So it's just a couple of guards standing in your way. With all your technology on-hand, they should prove no problem... Right? Ha. Ha. WRONG! Puffballs is back with Stealing the Diamond. And remember, what doesn't kill you only makes you stronger.
My Little Pony, My Little Pony, what will today's adventure be? Well, in Friendship is 8-Bit: The Story of the Blanks, a retro-NES experience by Donitz, it seems that Applebloom is going with Twilight Sparkle to deliver a package to the magician that lives deep in the woods. But the woods are dark and scary, and you'll never know what you will find... Flowers? Friendship? Magic? Love? Diamonds? Candy? Who knows? You'll need a beautiful heart, faithful and strong, to make it to the end, but a little bit of magic should make it all complete.
About as epic as any game about snails can be, Snailiad will take hours from you, and you'll be glad to see them gone. It's action-packed and adventure-filled, completely unlike the lives of real snails, who mostly sit around hoping they don't become escargot.
Kayzerfish's latest epsiode in the point-and-click trilogy appears unrelated to the first two chapters apart from the glorious graphics and secrets to be found. The beauty of Imagia is immediately obvious with gorgeously crisp imagery that is somehow congruent with the natural world. Imagia 3: The Quarry may just be another tidbit to tantalise a gamer's tastebuds, but I seriously get the feeling that there will be more delightful and sweetly intriguing Imagia to come...
What's more important... the truth or happiness? Sometimes you can't have both. In Thomas Brush's latest platformer adventure, you play a robot named Skinny, woken up from a pleasant dream by his Mama, who insists she's being terrorized by a little boy named Felix who only wants to steal from your friends and hurt the ones you love.
Based on a short story by HP Lovecraft, this equally short point-and-click horror adventure was made in just three days for Newgrounds' Game Jam competition. When you wake up confused and alone somewhere in a dark and unfriendly environment, all you want is to make your way back home to civilization... but are you ready for what you'll find?
Is it art or is it murder? In Pastel Games' mystery point-and-click adventure made for TNT, it's both! As a brand new gumshoe, you aren't expecting much from your first day on the job, but quickly discover the murder case you've just been given is anything but routine. Scour the city for clues and make all the right connections if you want to crack this case wide open.
Well it finally happened. After years of cheating, fighting and swirlying, you've been expelled, and your parents aren't happy. The only thing standing between you and juvenile detention is St. Frost's School for Slackers, Troublemakers and Idiots. The students are a mixed bag of violent sadists and amiable dunces, the teachers aren't much better, and the last new student had a nervous breakdown after two months. But hey, you ruled one school before didn't you? How different can this one be? It's all about doing the right things for the right people... So is the premise of Wasted Youth, the new open world adventure-RPG from GPStudios.
Created by five-year-old Cassie and her father, Ryan, Sissy's Magical Ponycorn Adventure is a stupendously silly and wonderful short little adventure game about a little girl able to travel through rainbows, who desperately wants a collection of ponycorns in jars. (Don't we all?) Short and easy but nevertheless cheerful and fun, this little game will put a smile on your face for the duration.
With smooth, easy to use controls, sumptuous detail and pop-culture style humour, A Knight's Quest is a lovely diversion that won't necessarily extend your cerebral capacities, but rather will entertain, amuse and remind you of the importance of respecting your mother and helping others, even if it's simply in the pursuit of milk... that costs well over $650.00. And that's the low-fat variety. Without diamonds in it.
Anbot 2 is short and sweet, but so totally jam-packed with action and excitment that it's much more than just a mouthful of gaming goodness. It might not take long to help Anbot through his second adventure, but you'll definitely feel like he owes you one for helping him out this time.
You've been knocked on the head and placed into a prison cell, and there's some kind of coronation going on in a little less than 24 hours. Your first priority is going to be figuring out who you are, why you are where you are, and what to do about it. Then you need to figure out what you need to get in order to do it, and finally, you have to figure out how to get it all done in the time period you have.
Bela Kovacs may wear his sunglasses at night and waterfall exhale like a total bad ass (not that you should imitate him, smoking is bad, kids, don't do it), but for some reason the Budapest police department doesn't want him as a detective anymore. When his niece is viciously murdered, however, he's not going to let any power on earth stop him from catching her killer. Not even preternatural powers. It's easy to get engrossed in this fascinating tale of darkness, serial killing, revenge, curses, and the Old World.
If you're looking for a fantastic point-and-click adventure that combines mystery, suspense, pharmaceuticals, science fiction, and an extremely goofy English translation, then look no further. Take two shots of Dr. Stanley's House 2 and call me in the morning. Presuming, of course, that you ever find your way out of the air ducts.
This tongue-in-cheek adventure game is part webtoy and part delicious parody. As you play, the game routinely quizzes you on the sort of things you do or don't like in your games, and then builds a short experience around it. It's actually fairly cut-and-paste, but definitely cute and amusing. Try telling the game you like Massively Multiplayer Online Games and also that you think ads are keen and you'll basically have a near-perfect recreation of playing an MMO, complete with bouncy, clueless, oh-my-God-nobody-likes-you nooblet to follow you around casting unwanted buffs at useless times. Basically, it perfectly encapsulates what my early years in Ultima Online were like.
When the Sun and the Sea have a falling out, it's up to you to dive into the ocean and retrieve the Idols hidden beneath the waves, carrying them all to the mountaintops where they rightfully belong... or so you think. Gregory Weir's latest experimental platformer is short, dreamlike, and surreal, and worth a play despite suffering from some tedious avoidance/platforming sequences.
Point-and-click your way through the third installment in Pastel Games' Sneak Thief series! A brisk fifteen minute-ish diversion, this game will send you off into the weekend whistling. The titular thief finds himself in some kind of underground lair with a number of code pads and a safe. Will it turn out to be his downfall?
Go deep underground in this "What if?" approach to history from Pastel Games. In this short, easy point-and-click adventure, you play as a spy sent to infiltrate a laboratory in the Owl mountains. At first glance, it looks like you've broken into any other office, but pry around a bit and you'll soon find that there are a lot of secrets to uncover.
I'm beginning to think it's time we sat down with zombies and had a heart-to-heart, Jerry Springer style, about our inherent hostilities, and how we could potentially come to a peaceful solution to all these headshots/braaaaaaaains! In the meantime, though, I guess we'll have to succumb to our baser instincts with this point-and-click adventure follow-up to the original post-apocalyptic romp from Hyptosis. Jerry would be so disappointed in us... he really cares, you know?!
The second mini-graphic adventure staring Anaksha is a very quick pre-story to Anaksha: Mini-Adventures 2, "A New Threat", and was only created for the purpose
of testing the new adventure engine.
Part 1 of the Anaksha Mini-Adventures series. A standalone game and was the author's first attempt at writing a pixel adventure engine. The timeline is based after the events in Anaksha Female Assassin.
If you took Tiny Castle and Endeavor and bonked them together while making mwah-mwah-mwah sounds, then you might get something that looks sort of like this single-screen platform adventure puzzler, even down to the retro-ish visuals. While I can't say I support dragging your deceased beloved by her hair to some suspicious old cave so you can dig up the very powers that killed your father is what I would call logical thinking, but I have driven twenty minutes to a convenience store at midnight because I "needed" a cornetto, so I suppose I can't throw stones.
A kid-friendly point-and-click adventure game that sidles right up to that "interactive storybook" line, but doesn't quite cross over into it, thanks in part to a few mini-games, such as a stealth game where you must hide from a yeti-thing and a snowboarding game where you must avoid obstacles. This is a game that any six-year-old (or one just young at heart) with a mouse can play without getting frustrated.