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Bullet Audyssey

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4.4/5 (61 votes)
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In Bullet Audyssey by Rete, it seems we've been invaded by celestial bodies, ones who send out their bullets to a thumping galactic rhythm. It's up to your tiny ship to weave your way through their forces, absorbing energy for your interstellar counterattack. Will the world rave about your shooter skills, or will the aliens just leave you in a trance?

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7 Comments

shawkattack Author Profile Page November 29, 2011 1:02 PM

Holy rave puns, Batman!
Also, the RPG elements are a nice touch. They give you a reason to strive for perfection besides bragging rights :)

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That was pretty fun. Completed every level on the first go, though, so never did see what the losing-survivors thing was about.

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As in a lot of these games, my biggest enemy was lag. Killed me more than anything else, which pretty much killed any chance of me trying to play it beyond the first few levels.

Strange, since I have the latest FF, Flash is updated, and I'm running a 2.4 ghz quadcore with a Sapphire video card... :p

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Wow, you got skills Setia!! I'm just bumbling along but all the game mechanics in this are win.
Nice system for everything. Setia, have you played 'Echoes' from binary zoo?? That might have the difficulty you need.

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My bad. I had complained earlier about lag, but it turned out my audio drivers needed reinstalling. Check your drivers!

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It's tough, but claiming that it's "Touhou-level" makes me wonder how much Touhou you've played =P

Silliness aside, this game was awesome. Loved the risk/reward mechanic of the "overdrive" system, and the ability to regain lives by rescuing lost ships in previous levels is ingenious.

Final boss:

was really disappointing though. Not only was it really easy (I've memorized these patterns already!) but I was really hoping for some sort of crazy epic "boss song". That may be the DDR fan in me speaking, though.

Overall, very impressive!

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I must say: this game has the best possible way of making you watch and actually read the credits.

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