Botiada

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4/5 (38 votes)

If bots could be zen, then this little puzzle would be where they lived. Connecting your bots will make them happy, but lining them up over the lightning bolts on the floor will really give them a charge! Each level can be passed as long as all the bots are connected. The real challenge is finding your way through the obstacles to reach all three chargers in each level.

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13 Comments

Hmm, I can't seem to beat level 7 without ending on a yellow space...

Reply
Questioner May 31, 2014 2:21 PM replied to Gabe Puratekuta

Level 7 - No yellow sqaures:

Drag the lowermost "2-block" up twice, and then the big "7-block" right.

Reply
uncopy2002 May 31, 2014 11:08 PM

This game is ridiculously similar to Pudding Monsters.

Reply
shipoopie June 1, 2014 5:27 AM

Is it possible for JIG to rig the games it hosts so that they resize themselves when I zoom in the browser window? Everything else on the page gets bigger but the game stays the same size. I have to resort to accessibility options to zoom the whole monitor and that gets annoying if I accidentally hit the edge and the whole thing moves and I have to find it again.

Reply
flip June 1, 2014 9:08 AM replied to uncopy2002

Have to agree, this game is a pretty close copy of Pudding Monsters.

Reply
Questioner June 1, 2014 1:56 PM

After beating the game i realised:

The "Botiada" achivement for getting all achivements is impossible to get because it counts itself as an achivement; to get it you must have it.

Is it meant to be so, or is it a bug/mistake in the programming?

Reply
Puzzler101 June 1, 2014 3:56 PM

How do I get level 3 without a single yellow block being touched?

Reply
flip June 2, 2014 4:16 AM replied to Puzzler101

Level 3, no yellow blocks touched.

Centre-left block, move right. Push those two up to hit the top-right block. Push top left block to right. You should have a 'Z' shape. You should be able to figure out the rest from there.

Reply
tango June 2, 2014 11:50 AM replied to flip

Also the puzzles are copied from Pudding Monsters. As an example, level 2 is PM's level 1-4, level 3 is PM's 1-6, level 5 is PM's 1-10, level 6 is PM's 1-18, level 8 is PM's 1-20, level 11 is PM's 1-25, level 13 is PM's 2-7, level 14 is PM's 2-8...
To get visibility stealing other developers' games (from which they make money) is wrong to me.

Reply
Puzzler101 June 2, 2014 2:18 PM

Level 8 with 1 and 2 block touched please.

Reply
Questioner June 2, 2014 2:57 PM replied to Puzzler101

Level 8 with 1 and 2 charger spaces:

1 charger space:
Push the big block up, and then push it left two times.

2 charger spaces:
Push the big block up and the little block right two times.

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