The name of Hashi, the Japanese logic puzzle, is short for Hashiwokakero, literally "Building Bridges". This is entirely appropriate for the game of lines and connections that it is. It's interesting however, that "Hashi" can also be translated as "chopsticks", which also would be a perfectly applicable title. Of course, the appeal of the game goes far beyond linguistic trivia. That should be clear from the success Conceptis found in its previous browser collection of the puzzle. Classic Hashi Light is back in a second volume, and, with a palpable boost in difficulty, your logical reasoning will be tested like never before.
A remarkable sequel to one of the most engaging match-3 games ever, 4 Elements. Once again the elements are out of whack in the Magic Kingdom and it's up to you to make things right before all life ceases to exist. Prepare for tons of elemental delights!
Expendable robot Nuts and his fairly useless robot dog Bolts have been picked to test a construction system in this path-drawing puzzle game. Rearrange beams to get to the exit, but you can only hold one beam at a time. A clean isometric interface and levels that unlock two at a time keep the challenge of this game from getting pull-out-your-sockets difficult.
Wiu wiu! You're under arrest! And by "under arrest" we mean "about to get rammed off the edge of a cliff for parking in the wrong place"! Take that, evil-doer! Dmitriy Fyudorov and Dmitriy Zaletov's popular adorable physics puzzler gets another batch of clever, funny stages and a level editor besides in this cute sequel.
Damian Sommer created this short, no-frills little puzzle platformer to throw the player into a series of one-screen, "extremely distilled metroidvanias." He accomplishes this by first teaching the player some rudimentary game mechanics and then builds upon those rules incrementally while increasing the difficulty and complexity of each level's design. And it works quite nicely for a game made in just a day and a half.
The Honeymoon Is Over. The honeymoon suite is deserted. There's still a little wine left over, and you can see a few balloons are scattered, but clearly celebration time has come and gone, and it's time to leave. Of course, here on JayIsGames, escaping a room is never that easy.
Quick! Solve this bomb! Now find this password! Now break these bricks! Now blow up this bomb! Phew, what a workout... and it's only just begun! Must be another set of minigame puzzles from Ninjadoodle!
Are all zombies all bad? Maybe they just need a little tender loving care... or, uh, a baseball bat to the head if you so choose. In this surprisingly engrossing simulation from Evil Dog, you are a scientist struggling to study the living dead after civilization has ground to a halt, and how you treat your subjects can mean the difference between one reconnecting with the remnants of its humanity, or becoming even more aggressive than ever... and maybe even whether you discover the truth about the outbreak.
Strawberry Cafe designed room escape games usually contain a luscious mix of reds, pinks, and whites that together evoke images of strawberry desserts, and Enchanted Room Escape is true to form. Despite the minor flaws this is one of the better escapes from this designer, simple enough for a snack but complex enough to satisfy the appetite. Perhaps you'd better grab some munchies before you dive in, just in case, and prepare to be enchanted!
It's always intriguing when a game developer takes a technical, even mundane, activity and makes it into a competition. KernType, a unique puzzle game developed by Mark MacKay for edutainment site Method of Action, charges you with dragging the middle letters of a given word for a given font to make it aesthetically perfect. Your result will be compared against a professional typographer's, and you will be given a score based on how close you get to their solution. It's not a concept that survives multiple play-throughs, but it's quirky fun.
You are a box in this Lemmings-inspired puzzle platform game from Games Northwest, and you're going to have to use your special box powers to jump and slide to guide the little box buddies (called "Nabbles") to the exit of each level to progress. Push crates, create paths over spikes and use yourself as a means to reach higher areas. Collect power-ups and use them wisely because you'll need to be perfect as you reach the more difficult later levels.
They say that no jelly is an island, but jellies that cooperate can explore many mysterious islands. Georganism never gets too terribly challenging in terms of puzzle solving, but the character switching and ability combinations make for a well-made and entertaining diversion of a game, suitable for casual gamers and jelly fans of all ages.
During a long and tedious day at work there is nothing better than a lunch break, especially if you've skipped breakfast and are starving. You're so hungry, in fact, that you're ready to take that lovely Bento Box Lunch and dismantle right it down to the bottom where the bomb is...wait, the bomb? Must be a Dismantlement puzzle!
Once upon a time there was a boy and a girl who couldn't stay apart no matter how often it seemed like the world and their own emotions were trying to make that happen. A puzzle platformer with a beautiful sense of style and a sweet, nostalgic look at relationships, Mattia Traverso's game is short but well made and surprisingly warm and fuzzy. D'awwww.
Prizma Puzzle Challenges is more of an expansion pack than a true sequel to the Prizma Puzzle series of tile-based puzzle games by Silen Games, but what it lacks in originality, it makes up for in steady competence. There are no rough edges here, just pure, smooth, 3D goodness.
Robamimi is one of our favorite room escape designers and One Scene is a perfect example of why. It's a room escape that features just one scene, a single point-of-view of a room, which makes navigation in this amusing little escape pretty easy. There's no wandering around, just investigating everything from one perspective. One Scene is a midnight snack, meaty but not too heavy, a wonderful bite rather than a main course.
In Concerned Joe, the title character has to move or he'll die, and it'll take all your platforming skills to get him through nineteen fiendish puzzle and trap-filled stages. A high difficulty game whose superb voice acting, fantastic art and adroit programming provides rewards that are more than worth the effort.
One of our favorite Flash games of all time here at JIG has just received an update! The Asylum, for abused cuddly toys, has just received a new patient and your care and treatment is needed to cure it from its psychological ills. Dr. Wood joins the other adorable messed-up toys: Kroko, Lilo, Dolly, Dub and Sly, and each one is desperately in need of your help!
It seems like only a few days ago we were given a new installment in Yoshio Ishii's gorgeous Hoshi Saga series, and today another one, number 8, lands in our virtual laps: Hoshi Saga Dokuringo. But before you go off playing this one, please note the rating. This latest set of levels contains some risqué imagery, as well as some way more difficult levels.
Take another trip into the bizarre world of Detarou's escape games. Whether it's from the strangeness or not, it's your mission in Dayori to find a way out of this curious house. Fans of Detarou's work may find this offering somewhat mild compared to the others. That's not to say you won't see their regular cast of characters that we've all grown to love. If you haven't had your hand at a wacky Detarou escape game, this is a great introduction. You may just find yourself giving all their games a try!
Most of the fun of Figurines Room Escape is simply enjoying the ambiance as you work your way towards getting out of a place that pretty much anyone would probably love to visit once in their lifetime. Figurines Room Escape provides both time and a location to relax and enjoy a mini-vacation.
In Bamba Snack Quest 3, the adorable baby returns in an interstellar quest to rescue his squirrel friend and his beloved crunchy snacks. From Gal Mamalya, maker of Mitoza, it's sure to satisfy not only point-and-click groupies, but anyone who enjoys zany, surreal art and top-notch animation.
Some might argue that life working on a conveyor belt is tedious work, but not if you're working for Bart Bonte Manufacturing. As white balls come rolling down the line, your job is to custom craft each ball to a specific order in Factory Balls 4, the latest in the series of Factory Balls puzzlers. You've got all the tools you need to fulfill each order... except the instruction manual.
You may have escaped Aurora before, but in Aurora 2, it's time for you to go after her in another point and click horror/Western from Pastel Games. Middle games in a series are tough to pull off, but this one lays the groundwork for what could be a seriously cool conclusion.
A typical Kotoriscape consists of a handful of well-designed puzzles that follow a specific theme revealed by its title, and Device does not disappoint. There are all kinds of devices to fiddle with in the vaguely Oriental room: a smartphone with a dead battery, a mysteriously fast-running clock, a service robot with three cranks on its head, and many more. Logical puzzles, soft and pleasing gradient-filled graphics, and a save feature for when you need a break are also hallmarks of Kotorinosu that stay with us for Device.
Playing with your mouse, you have to kill all the monsters on-screen. To do so you have to remove blocks or pop bubbles by clicking on them, alternatively slashing through chains with a sweep movement. The point is to work out the sequence required to get all of the monsters. There is a difficulty curve, but it steeps slowly over the fifty levels. If you enjoyed the rest of the series, you'll be all over this. And if you haven't, but like the idea of some physics-puzzle fun, give it a play!
Leila is a toddler. She doesn't know much about platforming, and even less about physics. All she knows is that she wants her bottle, and there are all sorts of 2x4s and I-beams standing between in her way. Fortunately though, she has an ally: a ball that she can call to her hand; a ball that will smash against anything in its path and which is just perfect for bouncing off from. She's got a lot of places to explore, and a lot of bottles to collect, but she would have to do it alone. Leila and the Magic Ball, new from Paul Gene Thompson, is a cute little game that will keep you playing right up until nap time.
Physics puzzle Totems Awakening serves up ball passing and wacky Rube Goldberg-like contraptions with a refreshing tropical twist. With 30 levels that are easy to comprehend but difficult to master, the game will attract both veterans and dilettantes of the genre.
Hoshi Saga Ringohime is the seventh installment of the popular and revered Hoshi Saga series by Yoshio Ishii, and it's in full, glorious full color as all the "Ringo" versions of the series have been. There are 25 new stages to clear, so don't just sit there, click and play! :)
Think you can play platform games? Try this challenging game from Paradoxon Games and test your reflexes to the bitter edge... all so that Stu can get a night's sleep. Following in the tradition of VVVVVV and Gravinaytor is Sleepy Stu's Adventure, probably the hardest platform puzzler game you will play this year.
Alright, let's make sure we've got everything: Black and white stripped shirt? Check! Domino mask? Check! Lock picks? Check! Green toque? Check! Anti-heroic sense of morality that makes you more than happy to lift some cash from the unfriendly neighborhood mob boss? Oh, you'd better bet that's a check! It's Bob the Robber, new puzzle platformer from Flazm. All you footpads out should be prepared to burgle until the whole burg is burgled. Robble robble!
There's very little to complain about with Escape Hotel 4: the puzzles are logical and flow, the navigation is pretty intuitive (except in some hidden spaces), the translations are excellent, and the pixel hunting is at a minimum. This is Tesshi-e room escaping at its best!
Libra Horoscope: Today you are likely to play an escape game by Otousan, with puzzles themed around determining the weight of objects by various means. When Otousan picks a theme, they play with it in seemingly every way they can; Libra is no exception. It has all the hallmarks of an Otougame: a group of well-designed themed puzzles with some simple minor ones to tie them together, and a simplistic atmosphere that makes sure you know what you're messing with without being distracting.
Polished to a shine and featuring over 150 levels, the original release of Siege Hero (a spiritual companion to the browser game Sieger) for iOS devices has been an easy way to whittle the time away throwing rocks at conquering warriors. Now, browser-based fans of physics games can join in on the fun with the release of Siege Hero - Viking Vengeance, a port of the first few dozen levels from the iPhone/iPad release with one epically awesome bonus: a level editor and community-made content!
You're no ordinary criminal. Your name is Sidney and you have special powers worthy of the X-Men: you can make a clone (or two) of yourself. As Kevin Glass' pixelated puzzler entry for the recent Ludum Dare, The Cell takes you through ten levels of prison escaping. There to aid you are your trusty clones, who follow your every move, and wooden crates, which can be pushed around to do a plethora of things. How long will it take you to escape this puzzling prison?
So, there's this company named Google. You might have heard of them. One day this company decides to have a meeting. The big boss guy stands up at the front and says: "People, we are obviously crushing the competition in the fields of searching, mapping, translating, and plussing. What we need now is an html5 puzzle game based around our company's various and sundry products. Also, we need it to be completely friggin' insane, so we should probably outsource development to the Japanese puzzle-smiths at SCRAP." And so, from that simple brainstorming session has come great things: The Google Puzzle: coming soon to wreck a desktop near you.
Chess: Favorite pastime of Machiavellian rulers, rogue Artificial Intelligences and cool old guys in the park. The game that Goethe proclaimed as the touchstone of intellect. The sea in which a gnat may drink and an elephant may bathe. The basis for programs as imposing as the human-crushing Deep Blue and as totally sweet as Interplay's Battle Chess. At JayIsGames, we're always on the lookout for quality casual versions of classic board games, and this release of Great Matemaster is just that. The focus here is on chess puzzles, and its huge wealth of content and polished presentation makes it something you should definitely check, mate.
What do you get when you cross a stegosaurus with a bear? You get the lovable creatures in Tamus and Mitta, a new sidescrolling platformer produced by Lartar Games. The sun has had all its toys stolen by evil bats, and it's your job to get all 120 of them back. Find the tools and collect the toys, jumping on enemies to stun them, but don't let your candlelight run out! If you're looking for a well made, challenging platformer, try out Tamus and Mitta. It's kid-friendly and adult-approved!
What do you get when you mix the logic of sudoku with the clue-solving challenge of a crossword? Kakuro Light is Conceptis Puzzles' latest entry in their miniature puzzle series, but don't let the tiny package fool you. These puzzles really add up to a tricky challenge!
TeraLumina has created a short, but fantastic escape game with one of the best fake-out endings we've seen. You won't see puzzles with the complexity of, say, Neutral, but what is there is fun and involving and perfect for a quick escape. It's time to go treasure hunting!
It's another chilly day in the frigid mountainous north-lands. As seems to happen so often, an errant gust of wind has blown your family away from the safety of your cavern. With all the clanking machinery, dangerous lava pits, and mysterious ruins lying about, they could be just about anywhere. Yet... a chilly wind is blowing and the fire is never as warm when you sit by it alone. And so you tighten the hood of your parka and set out for adventure. After all, that's what a Brother is supposed to do. This quirky new point and click puzzle game from Luke Thompson may have an arctic aesthetic, but it certainly has quite the warm heart.
It's a memory matching game with a twist! In ShadeMemory's clever spin on an old style of gameplay, you've been invited to join the Pike Club where you test your memory for cash and upgrades. Sporting a gorgeous and slightly creepy illustrated style, it may wind up somewhat repetitive but is proof that a little ingenuity can go a long way.
Taking its high production values and evident love for the medium toward a more comic, Monkey Island-esque direction with its new point-and-click adventure game, Nick Toldy and the Legend of Dragon Peninsula, Red Herring Labs gives those who yearn for the glory days of Sierra Entertainment a meaty afternoon's entertainment, and probably win some new fans to the genre as well.
This TomaTea escape has smooth, intuitive navigation and cohesive puzzles that rely in equal parts on your power of observation, your ability to make logical connections, and your ingenuity. The balmy August evening atmosphere is alluring and, as you search for clues in this three-room scene, cricket songs serenade you. Not so long or involved that it becomes more work than play, Summer Night Escape gives its players a bit of a challenge, a lot of fun, and a moment to gaze at a starry sky.
Riding Shotgun is a Western-themed, turn-based strategy game on an 8 x 8 board where you must win shootouts against different computer opponents. Move your wagon onto different icons to attack your enemy and defend against attacks. It's a nicely-stylized and unique take on a traditional style puzzle game.
A short-but-sweet platform puzzle adventure. Rather than raid the employee fridge, one behatted and unusually bouncy worker responds to his company's financial crisis by entering a puzzle filled dungeon to grab a treasure. Somewhat like I Don't Even Game, figuring out what to do in each stage is sometimes the only challenge. Once you know all the tricks, it'll take you only a few minutes, and even your first play-through probably won't take you longer than 10, unless you get really stuck.
What's sadder than three unhappy monkeys? FOUR unhappy monkeys, and a basket full of kittens nobody wants abandoned in the rain! Lucky for you, you only have to deal with the simians in this latest installment of Pencilkids' popular point-and-click puzzle series. Do whatever it takes to manipulate your environment and bring a smile to the face of each sniffling little monkey across sixteen stages.
The Escape Hotel is back in The Escape Hotel 3, from Tesshi-e, and this time the fun begins before you ever make it to your room. How hard can it be to escape a hotel lobby, you might ask? Harder than you'd think, especially since you're not escaping to get out, but to get into your room. All you have to do is navigate around the spacious area, figure out your hotel room number, discover how to make the elevator work, and break into a few "employee only" areas.
Quick! You're trapped in an office with a violent little girl, a giant wall-mounted face, a despondent-looking mechanical spider dude and something weird in a box. What do you do? Well, if you ever want to find your way out of Detarou's latest surreal and silly escape game you'll need to think outside the box and pay attention to your surroundings... or YOU might be the next one to be planted in the floor!
When you introduce a small and somewhat cute little green blob that has the power to take over people's bodies into your planetary conflict, expect things to get a little... squishy. Infestor is a new puzzle platformer featuring tight, responsive controls and clever, bite-sized levels, so crawl in the skull of someone with a computer and give it a play.
Let your fingers do the walking (and the clicking) in this latest installment of NinjaDoodle's popular point-and-click series, packed with puzzles, mini-games, monsters, sad pirates, and robot-waiters galore. In order to proceed, you'll have to find and click the play button hidden in each level, but since each stage has a different setting and different solution the answer is never the same twice!
Flush with the success of its recent movie adaptation, Minesweeper's star had never been higher in the eyes of the world. However, taking to heart the criticism that it's gameplay has been a little "flat" since the Windows 3.1 years, it began to seek a new dimension in its to hook the younger audience. One conference with foreign auteur Vjekoslav Krajacic later, and the result is Minesweeper 3D: Universe. No entry surcharge neccesary.
Games can really bring people together... and colored nodes. Linx brings colored nodes together in a spatial logic puzzler, and even the colorblind can enjoy it. Now that's making a connection, so connect with your inner genius and play away.
A gorgeous spot-the-difference game that tells the touching tale of a young man and what he finds in the forest one night. Stephanie Herrera's beautiful artwork coupled with atmospheric music sets the mood for this compelling story where you may just find yourself emotionally connecting with the main characters.
We dig deep for an oldie but a goodie with Kotorinosu's Shape. Shape is logical, fun, challenging escaping awesomeness that depends mostly on spatial perception and the ability to observe and deduce using various shapes found around the room. Despite the paucity of furnishings or other decor there is a lot of puzzle-solving to be had in this amusing little room escape.
Minecraft creator Markus Persson's entry into Ludum Dare is a first-person dungeon crawling exploration adventure. Escape from your cell and explore a surprisingly large series of connected dungeons, discovering new items and abilities, and searching for valuable treasure. An unforgiving death system and lack of a map may prove too frustrating for some players, but for a game made in just 48 hours this is one surprisingly big and fun adventure.
Ok, so what have we got here? A couch. A window. Some scissors suspended from the ceiling. A present with a lid that's firmly taped down. And The Boy with Tape on His Face in the middle of it all. From BBC Three comes a short, comedy-driven point and click game starring Sam Wills as his quiet little character with a slab of tape over his mouth. His goal is quite simple, and if you're going to help him get inside that box, you'll need to solve some pretty strange puzzles.
There's no place like home, but in this beautifully atmospheric little point-and-click escape, it's hard to say if the dingy little apartment you find yourself stuck in could be called home by anyone. A lack of changing cursor makes this game harder than it might normally be, but a cleverly handled narrative and twist on a familiar story make this one moody little gem fans of the genre will want to check out.
You've got your eye on the world... just the one, in this case, since you're a little blue cyclopean alien. But that's all about to change in this clever puzzle platformer; when your ship crashes on Earth and parts go missing, you'll need to hijack the sight of various characters in order to manipulate your surroundings and ultimately find your way back home. Repetition mars the execution, but Proxy By Sight is still a neat concept that deserves a look.
Playing the role of an unfortunate hero who is cursed with the habit of sleepwalking, you awake to find yourself in an unfamiliar witch's hut. Since witches aren't exactly known for their hospitality, you're tasked with escaping the building before she returns, using only your wit and maybe a few handy magical resources.
Doors, doors, everywhere, and not a key to be found! Or so it seems in this tricky, sneaky point-and-click puzzle escape. Each room may look the same, but finding out how to open the doors to proceed is easier said than done. Pay attention to your surroundings and your inventory and you just might succeed at this rapid-fire escape game.
They called your grandpa a crazy inventor, and looking at his house, so chock full of tricks and puzzles, you might be inclined to agree. He might have gone missing, but he somehow still manages to send you a letter asking you to come visit... as long as you can uncover the Secret of Grisly Manor, of course! A simple but fun little point-and-click adventure players of all ages will enjoy, and packed with just the right amount of puzzles for a short break of mystery.
Try a position in the exciting, expanding field of neotechnology in this simple but gorgeous physics puzzler from HeadFizz. Just manipulate the environment to get the neopod safely to the neobot awaiting activation. At only 30 levels the game is a bit on the short side, but the fantastic presentation and enjoyable gameplay make this one an easy choice for a midday break when you just want to have a spot of fun.
What would you do if you were stuck in a locked room with a post filled with monitors? Find keys and solve puzzles to unlock the door, of course! Silly question, sure, but this is just the situation in store for you in Monitor Post, a short and sharp-looking escape game from Ninja Motion. With just enough keys and puzzles to keep you busy for a distraction break, the game will please all but the most hardcore of escapers out there who require a bit more challenge than this has to offer.
Is there a occupation cooler than Vampire Hunter? After seeing the exploits of Van Helsing, Buffy, Blade, Alucard and D, I'd be surprised if high-schoolers don't flock around the recruiting table at the yearly career day. However, not all of us have time for the years of intensive training that is required to spot vampires on sight. Thankfully, the University of Winconsin's Center for Game Science has developed an online training program that will focus your Vampire Vision through a combination of arcade puzzling and hidden object spotting... and it just might improve your regular vision too.
Welcome to yet another strange friend of Tesshi-e who loves nothing more than to lock hapless strangers into a puzzle room and make them solve their way out. Mr. K is back and better than ever in Escape from Mr. K's Room 3.
In this turn-based match-3 battling game, adorable little creatures are locked in combat (in space!) and need you to swap gems, upgrade, and earn rubies to help defeat their opponents. The only mystery is why these cuddly astro-pets feel the need to wail on each other anyway. If snuggly little kittens can't get along with giant squids, is there hope for the rest of us?
Battle 60 new levels of Sudoku in this next installment of the Conceptis Light series of puzzle games. Offering up the same mixture of Sudoku puzzles from Mix Sudoku Light Vol. 1, only harder, this set of puzzles is not for the Sudoku novice or easily frustrated. If you're looking for a decent challenge that's the perfect length for a little break, solve a puzzle from Mix Sudoku Light Vol. 2!
Play as white-eyed Pixle in Divine Games' sokoban-like, tile based puzzler. Collect letter blocks and move objects around to avoid being shot at by spike squares. Get them all and a portal opens to the next level. With 50 levels, this game will provide hours of fun and frustration!
Tanooky Tracks is more or less a point-and-click adventure game with a pinch of hidden object seasoning and a surreal twist. Pick up or manipulate objects by clicking on them; a changing cursor alerts you of when you can do so. Click the top and bottom edges of the screen to explore all four levels of the slightly unusual house in search of useful items and clues. Solve the riddles in the hint book to find out what to use where; find and lure out all twelve tanookys and the game's won!
This summer vacation themed point-and-click game by Nekonote is perfectly sized for a leisurely sojourn. With savvy item usage and a careful inspection of small spots, you'll soon find ten new tiny friends to pal around the beach, go camping, sail on tropical waters, listen to beautiful, soothing music. So don't miss the boat, join your buddies at Find Dwarfs in Summer 2011!
After a long hiatus, Zack Livestone is back to take us deep within his chalky, imaginative world filled with perplexing puzzles and captivating characters. Enter the stark world of Deep Chalk 4, the latest installment in his Deep Chalk series and arguably the most elaborate and deep experience yet.
Bripitol, a sort of deliberately-paced matching game, continues Tonypa's run of designs for games that are simple, easy to grasp, yet unique and compelling. With appealing abstract design and soundtrack from Kevin Macleod, Bripitol is a fine edition to Tonypa's library of puzzlers.
Do you ever think about death? Not just about dying, but about everything connected to it... the emotions, the concepts, the way people from all over the world look at it in vastly different ways? The End from Preloaded and Channel 4 is a bizarre puzzle platforming adventure through a series of realms that ask questions designed to make you think about life and what comes after.
A classic one-room escape game with puzzles that are nicely varied with a lot of combination type and those that use found objects. What is nice to see with Escape from the Room 202 is a designer who seriously understands how an escape game should flow. Let's welcome Tsukisuna-sou to the ranks of promising game designers and have fun playing this wonderful new effort.
Gam.eBB.jp proudly brings us a new toy to dismantle with the usual exploding surprise buried within. The puzzles are pretty simple but are nicely varied, and this is definitely a fun way to start the day. Just don't mute the sound, otherwise you'll be stuck from the beginning. Wake up and grab a screwdriver!
When you look at Not to Scale, you may be thinking, "A tile swapping puzzle that looks like the final project for someone's Flash Programming 101 course? What could possibly be worth my time here?" And you'd end up missing a really enjoyable experience. By using slots for the tiles of varying sizes, and carefully selected photographs, the game gives you a unique spatial sense twisting puzzle challenge.
In Soul Tax, a new possession puzzle platformer from Jarod Long, the story centers on these two facts of... death. See, you're a ghost who's been haunting this extremely complex office complex, and one day the grim reaper shows up and lets you know that you owe tax on all the time you spent being an ethereal spirit. And how are you going to pay these taxes? Easy. Defenestration and pixellated murder.
Like to point and shoot? How about follow directions... or even figuring them out? In this puzzle shooter with just 21 levels, the goal is to find out what the goal is, and what the rules are in any given situation. With funky pop instrumentals, minimalistic style, and and clever approach to classic cannon action, it's the perfect tidbit of blasting for your day.
Cairn, the new point and click puzzle adventure by Aaron Price, takes place in a land that is cursed. For centuries, countless have tried to explore it. To discover its secrets. None have returned. Some claim it's coincidence. Others say something keeps them from leaving, but you've never been one to take them at their word... The intro goes on like this for a while, but let's speed ahead to the point: You're in a meadow. It's eerie. There are puzzles. Get to it, dude.
A delightfully logical and quick to solve room escape game, this one from Petithima. It's a simple room design with simple, easy to understand controls and simple puzzles. And when added together these make for a wonderful experience that is not too heavy on the palate. Fortunately we have games like Room 9 to fall back on, secure in the knowledge that the escaping fun will be logical, amusing, and flow easily from one challenge to the next.
Robots. The bane of our existence! It's time to get rid of those immobile, block-like things that do nothing but sit there, mocking us with their smug, yellow-eyed looks of supremacy! In the unassuming little puzzle game Pusher, you play a little guy who takes hairstyling tips from The Beatles and has the power to rid the world of robots, one sliding block at a time!
Just how good are you at spotting differences? So good that you can find miniscule discrepancies between moving objects that, by all cursory glances, look and act identically? It's time to activate your visual cortex in a serious way with A Very Simple Game 2, a game that's so simple, it will stump you time and time again.
Twenty years after nuclear confrontation wiped out the planet known as Earth, Cosmonaut Laika receives a distress bark from the ruined surface. Armed with your trusty swap-gun, a rainbow shooting device that lets you switch places with pieces of the world around you, you land upon the planet to locate your companions. Every dog has its day, and today is the day you... Escape from the Puppy Death Factory! Brought to you by Arthur Lee and the fine people at Adult Swim. A fun, if deceptively challenging, puzzle platformer.
Nitrome's destructive physics puzzle goes overseas in this follow up to 2010's hit Rubble Trouble! With giant mechanical laser lizards, air strikes, grabbing choppas and more at your disposal, you should be able to meet your monetary goal quicker than ever and satisfy your boss. But can you keep your workers and the surrounding civilians safe without endangering your bottom dollar?
We get you. You're too cool for regular platformers, right? They're so boring. So easy. Then why don't you bring your swagger on over to this tricky puzzle platformer and help one cool cat reach his goal. Can you make it to the exit? How about while only moving left? Without jumping? Within a time limit? You'll need quick reflexes, a cool head, and a dose of patience to proceed.
These monsters aren't monstrous at all! Look how soft and trusting they are, how they make innocent eye contact with you as if to say, "Please don't electrocute me and all my friends and family!" Too bad that's the aim of the game in this negative space puzzler that has loads of charm and black humour, not to mention style, to carry you through the day.
There's barely any faulting the Conceptis Light series of games, and Dot-a-Pix is consistent with their light, fun and diversional qualities. Whether you call it connect-the-dots or dot-to-dot, Dot-a-Pix Light is what it sounds; light, logical and fun. So put away the pens and paper and enjoy a trip down the lane where your inner child plays.
Escape from the Restroom is a pretty easy game, befitting something that is there to amuse a restaurant patron for a few minutes while awaiting a dinner guest. The puzzles are fun and challenging but not overly difficult, creating a nice, light, easy escape to whet your appetite and leave you wanting more.
Tree of Life is an inventory-based puzzle game from Target Detected. Throughout the game's set of nearly 30 levels, you'll place arrows, element changers, teleporters, etc. on the pathways, guiding your element to collect all of the stars before heading to the exit. It can be tricky navigating some of the game's more sprawling levels, but you didn't expect restoring life to an ancient tree would be an easy affair, did you?
Who knew that a bunch of simians could create a game that depicts one of their number being cruelly experimented upon, forced to use a reality-bending helmet to manipulate his environment to avoid being killed? You'll just have to set aside a chunk of time to focus on this game. Get some infinite monkeys to do your other work. How do you think I manage to create such great reviews for JIG?
Curvy is a satisfyingly simple HTML5-based game where you twist a board full of hexagons in order to make each hex's lines and curves connect properly. You can customize the board layout and complexity, and take your time as you solve each Zen-like puzzle, making each piece fit as you bring order out of chaos.
Ragdoll Cannon 4 will have you propelling hapless stick-like ragdolls at "HERE" targets across 50 new levels. This physics-based projectile puzzles now features 3 different ragdoll types, including explosive and sticky ragdolls. Clever level design and a stylized approach makes this one a worthy addition to the Ragdoll Cannon series.
Ruby Loft Escape is a wonderful and bracing mid-week treat, a visual and logical delight from a relative newcomer, one we're looking forward to seeing more of. So have fun robbing some poor rich person blind.
In this latest escape-the-room game by TomaTea, you are whisked away to an enchanting little café in Paris, France. Each brain-teaser in Golden Heart is just complex enough to require thought without being overly perplexing. Although, one puzzle will be much easier to those who know how to read and play music, our review provides all the necessary information to elucidate even the tone deaf.
Totally Odd packs together a great bundle of clever thinking and creative presentation. Don't let those three little words "trial-and-error" dissuade you from the thoroughly enjoyable gameplay. With a bit of persistence and patience, that "Ah-ha!" moment when you finally solve a tricky puzzle becomes all the more gratifying. If you're hungry for mental stimulation in a cute little wrapper with an unusual dash of spice, Totally Odd is the perfect brainfood.
The puzzles in Ancient Scripts are not necessarily the hardest we've ever seen. What Ancient Scripts has that many other games don't have though is that indefinable elegance of design, in the controls, in the backgrounds, and most especially in the puzzles.
There's a tremendous amount of brainbusting to be found in such a tiny puzzle game as this. The shortest distance between two points certainly isn't a straight line here, as you'll end up making circles around yourself to find the correct path to the exit. You only have thirty spots to move to, but you'll be trekking around the grid for a good long time. It'll be pretty hard to pass up this Impasse.
Drop is a fine physics-puzzle game with a musical theme that shows a little clever attention to detail can liven up an otherwise ordinary game. Offering both Sandbox and Puzzle modes, the goal of Puzzle mode is to fill all the end pipes with bouncy white projectiles. Draw lines across the screen to maneuver those projectiles around obstacles and to their goal.