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Rating:

3.93

Categories: browser, free, interactiveart, narrative, pixelart, playthis, poetry, unique




In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

In this simple interactive narrative created for the Global Game Jam 2016, you find yourself fiddling with a phone, trying to figure out not only who it belonged to, but where they've gone. A few clever codes and puzzles serve to help you unlock new information as you dig through a life some may find hits too close to home.

Zombie Society - Death after Death 3/3 Detective Zombie Margh is running short on time. With a list of missing people, a crazed lunatic ranting about "zombie aliens" and a brain shortage will the Detective be able to figure all of it out in time?

Zombie Society- Death after Death 2/3 With someone targeting brain farms and zombies going missing Detective Margh needs to find out just what is going on and who is behind all these mysterious crimes or else the whole undead community could be at stake in this interactive comic series.

Zombie Society - Death After Death 1/3 Someone is targeting brain farms in the land of the dead, and zombie Detective Margh is on the case in this remake of an interactive comic adventure that offers additional choices and interactivity to players.

Hoverboard Webcomic xkcd has been around for over a decade, and to celebrate the release of his new book, creator Randall Munroe has created a very simple piece of platforming interactive art. But venture beyond the small playing field, and you'll find a much bigger world than you thought that's full of surprises.

The Mammoth: A Cave Painting It's just a few minutes long, but this lovely piece of interactive art from In Between Games made in three days for Ludum Dare tells a story of man versus nature that we've seen repeated over and over throughout natural history.

Secret Agent Cinder Think Cinderella is all about frilly dresses and happily ever afters? Think again. Special Agent Cinder has been tasked by her godmother to infiltrate the Royal Ball and steal the military plans before the clock strikes twelve in this interactive comic. There are two different endings and lots of options... can you pull off the heist?

Foggy Shore In this interactive short by Loved creator Alexander Ocias, wander down a misty shoreline, and get an ending that depends on the things you interact with, and how. Short and simple but beautifully atmospheric and thoughtful, it's a neat little piece of art to play any day.

Wanderment As a curious blind kitten in search of your friend, you must travel across town and use your senses and sound to reveal obstacles and make your way around, in this simple but gorgeous little experimental platformer made in just 72 hours.

10 Gnomes in Montaigut-le-Blanc Also free in HD download for PC and Mac, Mateusz Skutnik takes us on another lovely rustic stroll in this hidden-object game where ten little gnomes are cunningly hidden throughout the calm black-and white streets, with no timer to get in the way.

Alone in the Cosmos A short and somber point-and-click story, this game puts you in the role of an astronaut stranded in space, waiting out the years while he tries to plan his escape. Explore the station and collect memory fragments so you can finally work up the fortitude to do something about your predicament.

Ghostbusters: Bust In Peace In this interactive comic that follows the first Ghostbusters movie, the guys find themselves dealing with a very unusual spook. Choose the next panel to impact the story, and kick back for a pitch-perfect, funny homage to the beloved franchise.

Owls Ever After A cute and puzzling piece of interactive art originally made by Mike and Tanya Mezhenin for Ludum Dare 31, Owls Ever After lets you take a peek into to the secret life of owls, one year at a time. And, despite some vague instructions and needless pixelhunting, it succeeds in being a quiet, heartwarming tale told well.

Break The Limits! You're trapped in a room with no memory of how you got there and must get out. Only there isn't any screwdriver here. No puzzles and most importantly no door. All you can do is think in this clever, short incremental game made for Ludum Dare.

Moving Stories Take a little, take it all, or take nothing in this unique, clever game from Stephen Lavelle and Terry Cavanagh. You're trying to decide what to pack in your tiny suitcase, and what you take and what you alternately leave behind determines the short story and premise that unfolds, with unlockable items and new combinations to discover on new playthroughs!

The Empty Kingdom No more battle cries. No more allies or foes. No more levels or epic loot.The Empty Kingdom is coming to an end. Once the clock strikes midnight all the servers will be shut down. All that is left is a king, wandering around his empty kingdom in hopes of finding something; perhaps a new life to begin.


Rating:

4.23

Categories: browser, experimental, flash, free, game, interactiveart, msalyh, narrative, rating-y

This game is rated :o for content, click through for an explanation
Moonkid The moon is falling from the sky, and all you can do is watch. Fortunately, that's something you're good it. It's Moonkid, a piece of interactive art by Mike Salyh. Slow-paced and artsy, Moonkid won't be for everyone. However, its haunting evocative nature definitely makes it worth seeing for yourself.


Rating:

4.01

Categories: browser, flash, free, game, interactiveart, mif2000, platform, puzzle, rating-g, word

This game is rated :D for content, click through for an explanation
Onomastica 2 Like its predecessor, Onomastica 2, the puzzle platformer/interactive art piece by mif2000, takes place in a world where words and objects are interchangeable. And also, like the original, it is whimsical, clever, and over way too quickly. Still, it's such a fun little art deco world to play around in, that players who like minding their words won't mind too much.

Samantha Wins Search through a surreal house to find answers to who you are and why you're trapped in a seemingly endless loop. Hunt through the abnormal reality to put pieces of yourself together and find a way to release yourself from the endless nightmare.


Rating:

3.04

Categories: action, arcade, browser, free, game, interactiveart, playthis, rating-g, retro, unclebig2d, unity

This game is rated :D for content, click through for an explanation
March Everyone needs money, fast cars, good grades... but what might you miss if you only focus on what you have in front of you? This short but sweet interactive art piece follows one man through his life and asks the same question.

The Uncle Who Works For Nintendo You're spending the night at your best friend's house, and someone special is coming by at midnight. Michael Lutz, author of My Father's Long, Long Legs delivers an unsettling twist on familiar territory in this Choose Your Own Adventure Style interactive horror fiction.

Proxy Getting stuck in an elevator is bad enough, but getting stuck with eight strangers, one of whom is a killer, is even worse. People are picked off one by one as the lights go out in this short interactive movie, and you'll have to figure out which one of them is the killer to get the best ending.

Soluna A dark, moody world bereft of sunlight, this game has you jumping, leaping and fighting your way through your darkened homeland to reunite pieces of a Sun Gem. Use the [arrow] keys and [S] to jump, attack and interact with the noirish landscape.

10 Gnomes in Venice Mateusz Skutnik takes his popular point-and-click puzzle series to the streets of Venice, where crisp photography enlivens the beautiful black-and-white locale as you scour every inch to find ten gnomes before your ten minutes are up.


Rating:

(not enough votes yet)

Categories: browser, danielleri, game, ifiction, interactiveart, javascript, linux, mac, narrative, rating-y, text, twine, windows

This game is rated :o for content, click through for an explanation
Scheherazade 3.0 Like her namesake in One Thousand and One Night, Scheherazade Williams is a story-teller. Fresh off her latest success, and two new Holly Awards, she opens her email to discover that it's not enough for her bosses at Narrative, Inc.--they want more, and they want it now! But after 500 stories for this commercial enterprise, the well of new stories has run dry.

Double Hitler Play as the Schicklgruber brothers, two boys in a trenchcoat and silly mustache as they stumble and flail their way first to greatness and then to crushing, history-changing failure. Not for those who feel there are some things you just don't joke about.

Zombie Society #1 A mystery has erupted in the peaceful zombie society and its up to Detective Margh and his sidekick Ghvnn to figure it out. Read along and help Margh make choices that will alter the plot in future chapters and perhaps find out that this mystery goes deeper than you thought.

It's Not About The Aliens A fantastic art game with an arresting pixel-based art style, this physics-based platformer follows a rebel searching for their lost love in an alien-infested world. But it's not about the aliens. It's about survival, loneliness, and the sacrifices we make for those we love.

Electric Tortoise Short but stylish and effective, this narrative-based bit of interactive art takes cues from classics like I, Robot as you interrogate a robot suspected of murder... even though he doesn't exactly see it that way.

ALZ


Rating:

4.18

Categories: browser, dyl, flash, free, game, interactiveart, linux, mac, rating-g, stencyl, windows

This game is rated :D for content, click through for an explanation
ALZ ALZ is a very peculiar piece of interactive art. Subtle, yet striking, it offers a precious glimpse into the workings of a troubled mind. Even though it can be finished in about two minutes, it is strangely compelling, saddening and memorable.

StoryShift Less a game and more a community-driven storytelling experiment, this collection of tales and comics from different authors and artists covers everything from serious sci-fi to epic fantasy, and even humour. The catch? You get to vote on how each new installment of the stories you're reading will go.


Rating:

4.41

Categories: browser, flash, free, game, interactiveart, linux, mac, mostwrongking, puzzle, rating-g, windows

This game is rated :D for content, click through for an explanation
OFFS3T Click and mouse to resolve beautiful scenes in a soothing, relaxing environment. This is ideal for a pleasant coffee break or just a peaceful moment away from everything. OFFS3T is a delightful interlude that reminds us that the pleasures in life are in the experience, rather than in the completion.

The Everloom The Everloom is an artistic adventure game by Lucas Paakh that takes players on a trip through a forest of imagination. Beautiful in aesthetics, not all of the elements mesh mechanically, but it remains a fascinating piece of work that compares favorably to the rest of Paakh's canon.

FOC/US (Felix Park) Felix Park's short interactive art piece looks simple, but has surprising depth. When you pick up your camera and allow yourself to zoom in close to different parts of your room, you'll be surprised at the things you find. By turns silly, embarrassing, introspective and even a little uncomfortable, FOC/US is about the things we can let isolate and paralyze us, as well as the parts of us we think too much about, or maybe not enough.

Kveendolnitza 2 Last time in this whimsically surreal and remarkably gorgeous point-and-click adventure series, our stalwart hero, Triton, found the legendary Kveendolnitza. Using it, will he be able to now restore the old order? Eh. Who knows? Why don't you give the little fellow a hand: explore the world around you, search through intricately detailed scenery to uncover useful objects and use them in the correct order, solve riddles and other minigames, until you find the answer at the end.

10 Gnomes in Dubrovnik The old, walled-in town of Dubrovnik is the hauntingly beautiful location of Mateusz Skutnik's latest seek-and-find the gnomes adventure. Follow a changing cursor to scan each scene, exploring narrow streets and tightly built houses, seeking out the elusive gnomes. It's near impossible to find all ten before the timer first expires, but this is a good thing: Skutnik's remarkable photography is too enchanting to spend a mere 10 minutes on. The serene beauty of Dubrovnik is wonderful to explore, and who knows what you may discover? Maybe even a troll.

My Father's Long, Long Legs In this creepy bit of Twine-delivered interactive fiction, a young girl's father becomes obsessed with digging a hole beneath their house. As the years pass, he begins to resemble less and less the man she once knew... and perhaps even less of a man at all...

Broken Picture Telephone (2013) Broken Picture Telephone is back! Using a free account, play with other people online as you attempt to interpret their drawings and create your own from descriptions of others. The premise is simple. Someone writes out a phrase (essentially an idea for a drawing), and someone else has to draw it. Then someone else looks at that drawing and describes what they think is happening in it, and someone else uses that description to draw their picture... and so on... and so on... and so on! You won't know what the other submissions or original objective was until you're done.

Broken Picture Telephone (2013) Broken Picture Telephone is back! Using a free account, play with other people online as you attempt to interpret their drawings and create your own from descriptions of others. The premise is simple. Someone writes out a phrase (essentially an idea for a drawing), and someone else has to draw it. Then someone else looks at that drawing and describes what they think is happening in it, and someone else uses that description to draw their picture... and so on... and so on... and so on! You won't know what the other submissions or original objective was until you're done.

Broken Picture Telephone (2013) Broken Picture Telephone is back! Using a free account, play with other people online as you attempt to interpret their drawings and create your own from descriptions of others. The premise is simple. Someone writes out a phrase (essentially an idea for a drawing), and someone else has to draw it. Then someone else looks at that drawing and describes what they think is happening in it, and someone else uses that description to draw their picture... and so on... and so on... and so on! You won't know what the other submissions or original objective was until you're done.

Janie's Sketchbook Janie is baffled as to why her boyfriend, Mike, told her he needed a break a month ago, and she doesn't understand why her friend Trina keeps telling her to calm down and try a new perspective. In this visual novel style story made to raise awareness for teen dating violence, you'll have to help Janie explore her memories and her life to come to some unpleasant but necessary revelations about her relationship... and herself.

Off to Work We Go Bart Bonte delivers a short, surreal adventure game about a mysterious factory... well, maybe not that mysterious given what greets you. But though you might find this little title, made for the No Future Contest, a bit too simple and more of an interactive movie than anything, it's worth the few minutes it'll take you for a chuckle.

King of Bees in Fantasy Land King of Bees in Fantasy Land, a Twine adventure game by Brendan Patrick Hennesy, hails to an earlier time of gaming plotting; one where "all your base are belong to us". Thought there's not much action to speak of, this little choose-your-own-adventure tale of a Space Knight taking on the Evil King of Bees in the year 2888 is a quick, smart, piece of video game comedy.

The Onomastica Want a word game? Want a SWANKY word game? Then check out the short but stylish title from mif2000 that sends you running through a world of words you can combine to change the landscape and their meaning!

A Duck Has An Adventure A duck may want many things. A simple life? An education? High adventure? Clearly there are choices to be made, and you're just the one to help! A Duck Has An Adventure is a humorous piece of CYOA interactive art by Daniel Merlin Goodbrey, and while it has more art than gameness, it's a quacking good time.

Moon Waltz You are the master of weather! You control a werewolf! You can terrorize the town! Or you can help the werewolf go buy cigarettes! In Moon Waltz, there's only one button, and it makes the clouds disperse and reveal the moon, which turns an innocent-looking guy into a ferocious beast. Whether you will use this power for good or evil is totally up to you and your twisted imagination. Muahahaha.

Everyone Together Everyone Together is a tough little stumper in a meek, unassuming package, and it will give you the urge to go back through your various contact lists and catch up with people you haven't gotten in time with for years. You know exactly the ones I mean!

Mondrianism Now you too can be a minimalist artist! Mondrianism is an ingenious interactive art game, in which you get to play with Mondrian's paintings. Move one coloured rectangle around, absorbing all the others, until there's only one colour left on the screen. And you thought this art thing was difficult...

Do Not Touch A "crowd-sourced" music video for Dutch band Light Light's new single, "Kilo", Do Not Touch is a unique piece of interactive art by Studio Moniker. In it, viewers are directed their cursors along with thousands of others who've come before them. It's a trippy look into the internet hive mind and, while only a game in the broadest of terms, definitely worth sharing.

The Price A young man strikes up a Faustian bargain to save his injured love— kill three evildoers, and she can live. Will he be able to hold onto his humanity, or will he lose himself in the process? Despite some gameplay flaws, The Price is a dark, enchanting work from Flip-N-Tale, with amazing art and a great story to go along with it.

Inner Vision Inner Vision, a flixel visual novel, from debuting developer Sunil Rao, tackles one of the most important subjects, and one of the most difficult to do justice: suicide. Based on the author's own experiences with depression, Inner Vision presents you with three individuals contemplating killing themselves, and asks you to talk with them. It's a game that's not at all subtle about its message, but it's one many deserve to hear: "You are not alone."

Ode to Pixel Days Coming out of your shell can be hard, so wouldn't it be nice if everyone looked the same? After all, we'd all be happy then, wouldn't we? Talha Kaya delivers a personal puzzle-platformer mixed with an art game to tell the story of a guy, a girl, and figuring out who you are and what matters most is action.

400 Years A great calamity is approaching, and you're the only one who can stop it. Unfortunately, you're a sentient stone idol who can do little more than use your patience and timelessness to let the world and time pass around you, watching the landscape change with time and the seasons (or your own actions) until a solution presents itself. Scriptwelder delivers a slow but beautiful bit of interactive art married with clever puzzling for a zen-like experience.

EvoLand Remember when? Nicolas Cannesse's short action-adventure/interactive art piece will have you asking yourself that as you go on a journey through the evolution of games. Made in just 48 hours for Ludum Dare, it'll remind you that there was a time when polygons didn't exist, save points were a myth, and just how far we've come over all.

Derpy's Story Lost and alone, the little gray pegasus stranded in the Everfree Forest doesn't seem to have a hope to safely navigate the hazards... until an expected friend shows her the way. Though the controls might be too frustrating for some, Derpy's Story features superb atmosphere, some lovely animated cutscenes, and unexpected heart.

Steampunk Odyssey Abraham Lincoln, America's 16th president, was one awesome dude. Now he needs your assistance getting out of the dark, mechanical city in this point-and-click puzzle adventure. Move ramps, spin gears and make good use of steam power to guide him through this obstacle course, which is more an amusing afternoon romp rather than the arduous decades long journey the name implies. Still, it's enjoyable to interact with the stylistically appealing, tactile artwork and who can say no to helping Abe?

Alone in the Light Shards of light fall from the sky over a cold, lonely, frozen land, and it's up to you to reunite them... or remain alone yourself. A melancholy but absolutely gorgeous bit of platforming exploration married heavily to interactive art, the game is simple and straightforward but well worth experiencing to take in the creative talents of the team behind it.

Blackwood Prologue Costis doesn't remember how he got here. He doesn't know why the world keeps changing around him. And he certainly doesn't know the man in black who seems to be following him. But every little boy knows when it is time to explore, and so he will. For better or worse... Blackwood prologue is a platforming piece of interactive art by Blake Mann, that takes you inside the mind of a kid who just might find his future in his dreams. Marvelously atmospheric, even evocative, the dream logic nature of the game means, inevitably, more questions will be raised than answered. But as the title says, it's just the prologue...

The Little Girl Nobody Liked A nice piece of interactive art, The Little Girl Nobody Liked is a picture-perfect picture book minigame by Deirdra Kiai. Even with all its multiple endings, it only clocks in at a couple minutes in length. Still, it's soothing, adorable, and subversive, and is just the thing to check out before an afternoon nap.

The Wish This brief "game poem" is laden with sentimentality and moody brushstrokes. Play by using your mouse to guide a star as it falls from the sky. If you'd like, collect other stars, avoid the sides and make a wish along the way. But there's no actual winning or losing, even if your wish doesn't come true. Enjoyed best when you want a short respite to gaze upon something pretty while listening to a heartfelt melody.

Perspective You don't remember your master getting so old But today is a special day, and you have special plans together. Like she's always said: to achieve the impossible, all you need is a change of Perspective. An artistic puzzle platformer by NFyre, Perspective has an undercurrent of sweet melancholy in its text that helps to make up for slippery controls.

To What End In games, you want to win. After all, isn't that the whole point of playing them? But what if you don't know where you're going, or why? Is it worth it to keep moving on, even if you have to make sacrifices and lose people along the way? Chelsea Howe and Michael Molinari combine their talents once more for this simple, evocative platformer/interactive art piece made in just 48 hours for the Global Game Jam.

10 Gnomes in Porto Petro With this latest installment in the 10 Gnomes series, Mateusz Skutnik has provided an addictive and gorgeous little puzzler with the standard lovely black and white visuals set against a creepy soundtrack as you race to find all of those vacationing little gnomes before time runs out

Relive Your Life Though one should strive to live without regrets, considering all the different paths a life might have taken is an inherently intriguing concept. Some games attempt to analyze the psychology of our decisions and their consequences. On the other hand, some games, like Relive Your Life, an interactive movie by FrozenFire, will have you button mashing to fend off a competing sperm, before failing to acquire a preferred toy at recess kicks of a chain of events that leads to a popular resurgence in nudism/bear-wrestling. And it'll rhyme too! Clever prose and voice-acting by Egoraptor are highlights, and make up for tacked-on minigames.

LovePunks: The Game LovePunks: The Game, developed by a group of the same name and with help from the Yijala Yala cultural arts program, is strange, crazy, bizarre, and absolutely wonderful. It has all the energy and vitality that you would expect from a creative band of 9, 10, and 11 year-olds, and they were clearly having a blast putting it together. Though its showcasing of the photo-realistic animations makes gameplay feel a little aimless, overall it is a singularly unique piece of interactive art.

The Little Mermaid: <br/>a modern retelling This modern take on the classic by Hans Christian Anderson (forget about Disney!) was created in 58 hours for TOJam #7. Point and click your way around a minimalistic environment of office space and city streets, holding very one-sided conversations with those you encounter. While it has some rough edges in terms of navigation, it does a good job of eliciting sympathy and will especially strike a chord with those struggling with shyness.

The Sandbox The Sandbox is a creative elemental puzzle game for iOS by Pixowl. It mixes puzzles and challenges with good old fashioned elemental interactions, exactly the kind you would find in classic browser games like Sand Sand Sand. Guiding the all-powerful element dropping utility that is your finger, you can mix dozens of unique elements to create fantastic reactions, functioning machines, crazy Rube Goldberg-like devices, or just paint pretty pictures on your screen. There's plenty of room for creativity, but also a fair amount of thoughtful challenge as well!

Incredibox You know what's cool? Beatboxing. You know what's cooler? When you get to conduct a squad of digital human beatboxers right in your browser. So Far So Good serves up a simple but slick and stylish webtoy where musical creativity is just a drag and drop away. Warning; may make you irresistibly cooler by association.

As the Village Turns Given a choice between one or the other, is it better to have stronger personal relationships or longer life? This is part of Mihail's dilemma; he has an illness that presents him with limited options, both day and night. Play this interactive art/experimental game using arrows to move and [space] to interact; play more than once to see the full scoop of conversations and each of the two endings. What does it all mean? Well, that's up to you. The important things in life are always a matter of perspective.

Garden Door Mateusz Skutnik's picturesque point-and-click escape is much like 10 Gnomes infused with vivid spring colors and sounds then crossed with an escape game. Use your mouse to scan for interactive areas, look for clues and intriguingly useful items. Solve the mystery of the garden door.

Kveendolnitza Help the charismatic and musically-talented Triton in his search for the legendary magic of the ancients in this surreal point-and-click adventure by Jacek Szleszyński. Very similar in concept to Samorost and Hapland, although unique in its artistic style, there's much here to explore, discover and delight in. Gazing at the fantastic art as enjoyable as the gameplay itself. Some will find Kveendolnitza their first time through, some may need to try again. Either way, the journey is the best part of the adventure!

Dys4ia Dys4ia is a retro arcade-y piece of interactive art by transsexual author Anna Anthropy about her six-month experience with hormonal therapy. Raw and emotional, but surprisingly humorous, for good or for bad, this is the kind of game that will get people thinking and talking.

Dust In this surreal and visually stunning game that showcases just what Unity can do, you play a moth trapped inside an attic who wants to escape and be with its true love... the moon. Resurrect other moths to help you move obstacles and eventually find your way out in this short but lovely game that marries exploration with simple physics puzzling.

The Love Letter The Love Letter is a unique stealth experimental game by Alex Cho Snyder and Pat Kemp, where you must read a note from a secret admirer while dodging the taunts of your classmates. Originally a Ludum Dare entry, The Love Letter is a short bit of sweetness that will have you going "AWWW!" by the end.

Memohuntress A somewhat steep difficulty curve can't hide the polish and enchantment of this interactive art/hidden-object adventure. Young Sellar Dore runs away from home and the constant fighting of her parents, but years later, news of a devastating earthquake prompts her to return home... as long as she can earn the money for her ticket by tracking down the important items other people have lost in this surreal fantasy world.

The Old Tree Lovely? Check. Creepy? Check. Moody? Triple-check! More interactive-art than anything else, this short point-and-click adventure takes you on an otherworldly journey from deep underground to your ultimate destination, past obstacles at once strange, tricky, and frightening. It isn't particularly challenging, but The Old Tree is a beautiful bit of stylised adventure to indulge in.

Unmanned Unmanned, a piece of interactive art by Molleindustria and Jim Munroe, lets you step into a pilot of a drone missile launcher. More than that though, it lets you step into a husband and a father and a human. Likely to divide opinion, as its excellent writing and atmosphere is hampered by the interesting-but-flawed dual-screen game-mechanics, Unmanned remains a provocative work.

The Fabulous Screech The Fabulous Screech has a traveling show, and you have one very expensive ticket to see it, given to you by someone you love. Jonas Kyratzes returns to the Lands of Dream in this short but extremely potent little narrative/point-and-click adventure about love, loss, and perspective.

Orpheus Developed in 8 weeks as a class project, Orpheus is a puzzle platform retelling of the classic myth of a man's quest to bring his love back from the dead. Players who can look past a few rough edges will be amply rewarded with the lush and abstract yet accessible art.

These Robotic Hearts of Mine Interactive art has a reputation for being light on the challenge, but These Robotic Hearts of Mine, a puzzle game by Alan Hazelden definitely shows that it doesn't have to be. It's a simple game of gears and direction... one that I would love to see re-created in the physical space of a gallery. However, each solution presents another line in a story of technology, hearts and heartbreak. The puzzles alone would be fine, and the elegy is affecting. However, the combination fits like one hand into another.

Five It's hard to figure out what just happened. You took a walk in the park, like you do every night. This time though, there was a man... there was a gun. Now you find yourself a dark industrial world of shadowy figures and shifting backgrounds. You'll have to rearrange every single room to have even a chance of escaping... and you just know that time's running out. Five is a puzzle platformer from Z3LF where changing reality comes with the click of the mouse.

Pirouette Pirouette, a piece of interactive art by Hayden Scott-Baron and increpare, is an infuriating work. Gameplay, which consists of linearly walking and talking to people, leans away from the "interactive", which might lead to the perennial discussion as to whether it qualifies as a game at all. The plot, depicting someone confronting those they loved and those they hurt, is vague and, with its frank talk of sex and toxic relationships, deliberately provocative. And yet... there is beauty to be found here. Pirouette will divide opinion. However, whether your opinion is positive or negative, it will be strongly so, and that can't be a bad thing.

Androp “Bell” Sometimes receiving a message can be so exciting that the letters seem to jump off the page. Then those letters form into a giraffe, which will dart across the landscape pursued by snakes, sharks and Godzilla. Okay, that just might be the interactive music video for Japanese rock group Andop's song "Bell". With an amazing combination of typographic and charcoal art, the game so visually interesting that it makes up for the CPU-hogging and somewhat loose gameplay. There are probably easier ways to post a missive, but this is definitely one of the most fun.

Daps Ever wondered what happens when diminutive grey puffs stuffed with only personality and chutzpah have a hankering for a lip-licking, tummy-rubbing breakfast to start the day? In this point-and-click adventure, your goal is to guide them safely through their first expedition to the fruit and vegetable planet where they will gather the perfect ingredients for their favorite meal.

Bicicletas Hoy Bicicletas Hoy isn't the first interactive music video on the web, but it's definitely one of the most charming. Developed by Argentinian design team Videogamo, this pixelated piece of interactive art features the musical stylings of rock band Bicicletas and their infectious song Hoy. It's short and not much for challenging, but makes for an engaging two minute romp.

Discovery In the beginning, there was the void, and unless you put your puzzling skills to work in this little experimental game, that's all there will ever be. Use a series of powers, unlocked as you play and experiment, to shape the world around you and turn it from an empty void into a space teeming with life and drama.

KernType It's always intriguing when a game developer takes a technical, even mundane, activity and makes it into a competition. KernType, a unique puzzle game developed by Mark MacKay for edutainment site Method of Action, charges you with dragging the middle letters of a given word for a given font to make it aesthetically perfect. Your result will be compared against a professional typographer's, and you will be given a score based on how close you get to their solution. It's not a concept that survives multiple play-throughs, but it's quirky fun.

Bamba Snack Quest 3 In Bamba Snack Quest 3, the adorable baby returns in an interstellar quest to rescue his squirrel friend and his beloved crunchy snacks. From Gal Mamalya, maker of Mitoza, it's sure to satisfy not only point-and-click groupies, but anyone who enjoys zany, surreal art and top-notch animation.

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