"Sort of." When used properly, these are two of the most doubt-inducing words in the English language. "That was a good game... sort of." "You look great today... sort of." "I love you... sort of." These are also the two words I think of when it comes to Liferaft: Zero from Mikengreg, just another one of those precision platforming games... sort of.
Following in the footsteps of Bob, it's... King Arthur? Yes, the liberator of Excalibur and avid collector of round tables has his own 'one click' action game. How many click does it take you to finish his adventure? And can you beat the records in the comments?
A bunch of evil scientists have joined forces and are building a weapon of mass destruction. Fortunately for the world, you're one of the good guys, and you're going to stop them! In League of Evil, you play a tough little soldier dude who can run, punch, and wall jump with surprising agility. Work your way through 40 stages as you avoid touching anything pointy or dangerous and die more than once per second!
With trolls on every side and the nearest kingdom over 50,000 feet away, what's a king to do? Well, you could make peace with your deities, try for a valiant final stand... or you could load your unwilling populace into a questionable catapult and fling them through bombs, spears, birds, and enemy forces to try to reach help, no matter how many civilians you have to splatter along the way. I think you know what the responsible thing to do is.
What do you call someone who believes that he is the only person in the world, and that the world is created slope by slope before him, so that he can tear up the landscape with rad tricks and daredevil speed skiing? Give up? Solipskier! It's a punchline of sorts, and it's also a fast-paced game from developers Mikengreg, in which you draw hills and dales for a fast-moving ski-sprite to slalom.
Have you thrown yourself onto a bed of spikes today? No? Well, why not rectify that in this follow-up to the original retro platformer, which is bigger, harder, and, yes, wrathier than the first. Track down treasure chests to open new doors, but don't get greedy. After all, is it really worth taking an arrow to the face and a sawblade to the butt just for a high score?
Control a gigantic subterranean beast with an insatiable appetite whose only power is its ability to leap powerfully from the earth in order to devour several villages and even armies worth of unsuspecting tribesmen. Whether you were a fan of the original Death Worm or are happening upon controlling a monstrous oligochaeta for the first time - rest assured that what you're about to play is pure Nitrome in its classic form.
Color theory, sayeth Wikipedia, is "a body of practical guidance to color mixing and the visual impacts of specific color combinations." Color Theory is a puzzle platformer where you play a color-shifting pixel-man whose hue lets him pass through similarly colored obstacles. Both teach similar lessons: You know that red and green make yellow, green and blue make cyan, and blue and red make magenta, don't you? You should, if you want to master Color Theory.
Journey into the darkest dungeons in search of monsters, bosses, treasure, and.. clinky tinkly sound effects? Yes, this is Pinball Adventure, a pinball game with an RPG theme that wins today's prize for unlikeliest genre crossover. The game pits your tiny white ball and flipper manipulation skills against the pixel monstrosities of Hades itself. Better bring some extra quarters.
Command an array of soldiers and turrets in pursuit of various planet-conquering objections, being careful to defend your battery, because your battery is kind of important to your spaceship. Everyone knows nothing puts a damper on a day of planetary destruction like having to root around the still burning wrecks of your enemies for some jumper cables.
Bees. We fear them. Ever since our teachers warned us against tampering with beehives, we've imagined horrid droning swarms armed with venomous harpoons and a zeal for stinging manflesh. But perhaps we should see the world through their tiny eyes, a world of hostile arthropods, artillery-grade raindrops, and really, really spiky plants. Honey Hunter, an outwardly cute mouse-controlled side-scrolling game, gives us a dark glimpse at the fragile lives of these misunderstood creatures.
Ka-Bloom is a colorful, cheery chain-building puzzler from Strongman Games, and also great training for when the floral monstrosities awaken from their millennial slumber.
Raitendo's Action Turnip!!! definitely knows its roots. It has two modes: Run N' Gun mode, which is an interesting cross between Robot Unicorn Attack and shmups, and Turnabalt mode, which is like what you'd get if Canabalt and a movie's credit sequence had a baby. Except you can turn into a rainbow and fly around.
Sushi Cat: The Honeymoon is essentially a level pack for the original Sushi Cat game. Both titles play the same way, and all you have to do is drop our kitty companion from the top of the screen and try to nom as much sushi as you can on the way down.
In Timemu, you control Timemu, an emu with control of time. Timemu (or "Tim" for short) is just trying to find a home, but must use his powers of temporal self-duplication and navigate several platforming levels to do so.
There are so many tossing and launching games that it takes something special to stand out from the rest of the pack. Meteor Launch, wherein you play a Polynesian boy trying to send a sad-looking fallen star back home into space, is special, and stands out with its method of control and its charming story.
Alan Probe is back! In the new sequel to the popular surgery simulation game that we all fell in love with back in 2008, the good people at Adult Swim have come up with something gorier, more excessive, and far more satisfying than any of us could have ever hoped for.
Those crummy little ragdolls, always getting in the way, doing those things they always do, making us angry enough to fire them out of cannons. Really, you'd think they'd learn their lesson after three games. Ragdoll Cannon 3, Johnny_K's latest entry in the Ragdoll Cannon series, features more cannons and more of the floppy dolls that you'll use to solve dozens of physics-based puzzles.
Chubby Ninja is great for little snack-sized bits of platforming without ever feeling stale or repetitive. Plus it may help you remember bygone days at the ninja dojo. Try not to get too misty-eyed with nostalgia, or you'll miss that double-jump.
Touch the Bubbles 3 is a mouse avoider that satisfies your childhood desire for wanton globular destruction, and you don't even need to dig around for bubble wrap. So get out there, avoid the red, earn some points, build your multiplier, and touch the bubbles. Touch the Bubbles THREE, that is.
Exit Path is a non-stop, single-and-multiplayer feast for the senses. You'll be running and jumping the field, trying to make your way through a number of screens, each with its own set of challenges, tempted with freedom in a dystopian future, and dodging vicious death machines at every turn. John Cooney has proven himself more than capable of making a wide variety of games, but some of his best work seems to lie in creating fast-paced, action-packed games, and he certainly hasn't missed the mark with this one.
Check out this port of the arcade classic Asteroids by Doug McInnes. If you've never played Asteroids, or an Asteroids-like game, the goal is to pilot your deltoid spacecraft around the void of space, blasting large lumbering asteroids into smaller, faster, projectile-like asteroids, then blasting those into dust before they breach your hull and destroy you. Destroy or be destroyed is the only law against the impersonal Astroids.
Robot's at it again; armed with a kitty perched atop his boxlike head, he's off to get himself a new friend in this follow up to the surprise smash-hit original retro platformer. Gather keys and unlock the mighty (mighty weird) abilities of your feline companion to eventually win the day and the puppy.
There are three things that distinguish Bullethead from the hundreds of other similar, Space Invaders styled vertical shooters. Number one, it's by Nitrome, so you know it will be a high-production affair, with happy music and sound, and cute, colorful, pixelated artwork. And that should be reason enough to stop reading this and give the game a try!
Even though it inherited the title from the original Tron, Space Paranoids is very aptly named. Because your advantage lies in speed, not firepower, the game encourages a lot of running away and waiting for enemies to come to you. Space Paranoids is not just a good advergame or a nice taste of nostalgia; It's also a fine game in its own right, and a great example of what the Unity engine can do when done well.
Give Up, Robot is designed to punish you in as many different ways as possible. And that is what makes it great. Players control a unicycling, pixelated robot with a grappling hook and a stoic tenacity, who must traverse elaborate gauntlets at the behest of a fractured, highly vocal, passive-aggressive computer overseer.
Have you ever wished upon a star? How about wanted to keep one in your pocket? Then you have something in common with Tigsy in this cute, one-button arcade game. Help him leap from star to star, avoiding the ones he doesn't want, and make it through all thirty levels. Short, sweet, and simple; the best of the three ess'es!
Rid the pixel kingdom from the evil hordes while getting the highest score possible in this action/platform game. For a true knight, a challenge always needs one more thing, doesn't it? In the sequel you'll probably be running on a barrel...
Ready for a blast from the past? Pixel Basher is a Breakout clone with a slick new look, new upgrades, and new backgrounds. At only nine levels, it won't keep you busy for long, but it's fast, addictive fun for those of us who remember when an arcade was an actual thing you went to rather than just "That thing old uncle Bob keeps talking about whenever I fire up the console".
While it's missing some bells and whistles (like sound effects, namely bells and whistles), and the name might be a bit of a misnomer (wouldn't true toroid Tetris wrap from bottom to top?), Torus makes use of HTML5, a shiny new programming language that's accessible on more platforms than before. While making a step into the future(!) of gaming, Torus pays homage to a classic with its own unique twist.
Need to shrink a planet? Apply your head to the problem and strap a drill to it. Just mind the local wildlife. In Nitrome's new action/puzzle game Chisel, get ready to tear through terra-firma like you have never done before - unless you are a moleman.
Dodge those pesky man-eating earthworms in the homage game that took two decades to appear! The town of Perfection is under siege from underground worms rearing out of their Hades abyss and chomping down on the surface dwellers! If not for the actions of two local repairmen, everyone could be mauled in this fitting homage.
From the creator of The Company of Myself comes an arena shooter with a surprisingly deep message at its core, offering food for thought alongside fast-paced gameplay. EXADI is a highly advanced artificial intelligence who needs your help to recover her systems after the assault of a particularly nasty virus. But where did the virus come from? And just what makes someone human anyway?
What do you do when you find yourself stranded on a lonely country road with no gas in the tank and a major zombie outbreak happening all about you? You pull out your trusty baseball bat and hand cannon and go to work. Shoot, hack, and slash your way through zombie hordes in this action packed arcade game.
Poto and Cabenga are minding their own business, riding along and collecting golden feathers, when a giant skybeast swoops down and swallows Poto whole! Now you need to control both characters, racing along on the top and bottom of the screen, to eventually reunite horse and rider under usual circumstances with this challenging one button game of reflexes and action.
Rock 'n' Risk is a unique game in which you jump on upwardly moving colored platforms. A sort of JumboTron in the background tells you which color to jump on next. So Simon meets platformer is not a bad way of thinking about it, though there is quite a bit more to it. Energy is the operative word for Rock 'n' Risk. The whole thing is built like an action game show, with cheering crowds and an upbeat, "dude" commentator praising your every excellent move.
When an artificial intelligence escapes from its laboratory and flies out against military forces in a fight to survive, Ghost Guidance inadvertently gives us something the world has never seen before: a SHMUP story that makes sense! Jump from ship to ship and avoid the military forces as you help an AI virus in its run to safety.
Help a dog not hit terra-firma by bouncing off the heads of green blobs and fat cats. Pay attention: this is serious! Last as long as you can and get as high a score as a plummeting canine can achieve, bouncing off the occasional fat (alien?) cat for a score bonus.
Tired of being the little guy? Then leap behind the controls of one of the massive boss battleships that used to steal all your quarters in classic arcade space shooters. Complete missions to prove your mastery of the skies, unlock new modes, and prove that it's not the size of the ship that counts... wait, no, it is. It totally is.
Monkey GO Happy 2 is the perfect way to get rid of the office blues. How can you resist a game where your only goal is to cheer up a pair of adorable monkeys? The mini-games are all fun, cute diversions, bite-sized and only require a few clicks to solve. That's good, because your clicks are tracked, and at the end of the game you're ranked on how you did.
Cosmicube is one of those 'older games with a new twist' releases that you see every once in a while. The game uses the Unity engine to render a 3-D take on Marble Madness. The marble's track is made of red cubes mounted on a larger black cube. Your goal is to get a marble from its starting point onto the goal by moving your mouse to tilt the playing field. You're aided (and hampered) by an impressive physics simulation that feels very authentic and real, all while listening to a fast-paced soundtrack that fits the action and setting well.
Calling all tiny knights! The tiny princess has been captured by the tiny wizard and is being held in his tiny castle! We need someone to go on an itty-bitty platforming adventure to rescue her while avoiding monsters, traps, and a frequently changing environment. Think you've got what it takes? All of you who aren't knee-high on a grasshopper need not apply.
Enter The Dragon and face the Big Boss at the top of the Tower Of Death in this one-button game featuring a series of short mini-games. It's a challenge of concentration and timing, packaged with retro graphics and an air of simplicity. There is no doubt that sufficient practice will awaken the mouse-click Shinobi in you.
Some days, don't cute and furry animals just make you want to go all Ted Nugent on their...bums? Mushroom Madness 2 fulfills that inner madman in all of us who just wants to smack, smash, DESTROY! Play Mushroom Madness 2, animal control in the form of casual gameplay.
Genu is back and wants his revenge! Who's Genu? Who cares! It's another excuse to pilot overpowered, flashy spaceships against legions of enemies in this fast-paced shooter full of big bosses, big upgrades, and big fun. While not quite perfect, it's an enjoyable and challenging space adventure for every fan of lasers.
Man, don't you ever want to get off the launch treadmill? If only we could destroy this stupid car, we could forget about this whole getting-to-the-right business and get with that cute rabbit in the corner of the screen. Hey baby you so fine baby. Red Jet Rabbit puts you in the cartoonish driver's seat to destroy a mad scientist's car, which will win you a kiss... somehow.
Oh, Captain Bobulous! Why must you love the princess and not me?! I would never make you fend off intruders while avoiding spikes, snakes, meteors, and anything bigger than you are! A green alien is the unlikely hero of this fast paced arcade game of reflexes. Collect energy to grow bigger, just don't get too attached to your dashing green hero... not only is he rather fragile, but his heart belongs to another. *sniff!*
Take charge of natures number one predator and sort out all those people who dare enter the sea. Or sail on it. Or fly over it, for that matter... If Miami Shark from Mausland teaches us anything, it's that sharks are AWESOME. Providing you are the shark. And you can drag stealth bombers down. From the sky.
Sure, he may look like a footlocker and have unsettling pink bags under his eyes, but if your dog or cat or other pet should ever fall down a mine shaft leading to a subterranean geothermic engineering project of dubious provenance, Amil is your go-to fellow. Created by Robert Stone, Amil is a gravity-switching platformer with retro stylings and just a scintilla of RPG flavor.
In a world where people can't seem to see eye to eye on even the most simplest of things, it's comforting to know that we can all at least agree on the fact that hamburgers are the world's most perfect food. In the undeniably charming platformer, I Was Hungry But There Were Cannons, you will find no shortage of this most awesome of culinary delights, it's just that getting them all won't be easy.
The steadfast knight in this latest game from Nitrome has decided that all that romping through dank dungeons and random-encounter-laden forests is overrated; instead, he launches himself out of a cannon through waves of enemies and sees how far he can get. Click your mouse to fire the cannon at the get-go, accounting for angle and power, and then hold the left mouse button down in a direction to give the airborne knight a general idea of where he should aim for.
When does science go too far? How advanced can an artificial intelligence get before it is too advanced? And at what point does an homage cease to be an homage? The answers to these questions and more can be found in Condition, a sci-fi platform shooter by abielins and Lycheesoup that's just a little reminiscent of Cave Story.
Where oh where has my kitty cat gone? Only robot can find out, and it's up to you to help him get there by guiding him past hazards and to power ups, keys, and ultimately kitty-cat-havin'-glory in this retro-themed, pixel platform adventure.
The mystery of the ages has been solved! Today we can get a robot to move up a vertical plane using his grappling hook to attach to floating spheres! And it is terribly addictive too... How high can you go? The original game was fun, but hellish in its expectations and difficulty. Gravity Hook HD is MUCH easier to play. It is also prettier, has a better soundtrack and no doubt hides other gameplay enhancements.
A one-button jump and run game, G-Switch takes the formula that made Canabalt so successful and adds an eponymous gravity-switching mechanic to create a twitchy, fast-paced experience with surprisingly zen-like results. It's a flawed masterpiece of a game, which is a shame because when it shines it really shines. More than just a clever combination of two well-tread game ideas, G-Switch is a reinvention.
Martial artists have for centuries honed their bodies, minds, and souls to the very height of human potential. Entire lifetimes are dedicated to the understanding and perfecting of the human form and all for one very distinct purpose. If the new launch game, Mad Karate Man, is to be believed, then that purpose is to waylay cell phone yapping, briefcase lugging, penny-loafer on casual Friday wearing businessmen, and kick them so hard they actually go into orbit.
With a special ship and enough firepower to sort out the 100 year war in an hour, head to the skies and dodge bullets.For whatever reason and whichever tactical handbook involved, you are heading into space to shoot down a colourful variety of enemy spaceships, always culminating to fighting a huge boss ship at the end (Come to think of it, why does the boss always fight alone.. you know what? I don't care).
Between the kicking music, the fantastic anime-like visuals and animations, and the sheer fun of watching a round kitty cat power suck sushi make up for a lot. Not the greatest game around, but one of the most entertaining time-wasters imaginable. Surreal, silly mayhem in 15 levels. Just the sort of thing to put a smile on your face and brighten up your day.
Do you hate blocks? Sure you do. Look at them, sitting up there... judging you... laughing at you... not knocked down for points and fun... who do they think they are?! Well, in this snappy physics puzzle game you can give them their comeuppance! Blosics is back with a sequel, and it's bigger and better than ever.
Use a cannon to launch squirrels like bushy-tailed missiles into clusters of airborne acorns, hoping to accrue enough points to beat the level's target score and move on to the next. The more acorns you hit with one rodent, the more points you rack up. There's multi-shot acorns, fiery acorns, and an inexplicably fun "There's only a few acorns left" mode where your cannon becomes a gatling gun of furry fury. Suffice it to say, the squirrels have their work cut out for them.
Diver 2 is a physics-based game of cliff diving created by Jeff Weber of Farseer Games. Its simple premise sticks you on top of a cliff and says "ok, now jump gracefully into the water and land between the markers". Riiiiight. Doing that perfectly (and on the first try) is about as easy as teaching a cat to sing a canzone from Rigoletto. With a little practice, though, you'll get it right. The dive, not the singing cat bit.
In Abduction!, the goal is to make your bloated overlords cold, hard cash by journeying to Earth and picking up a few (un)willing volunteers to be the supply for your demand. It's the perfect game for those of you who hate overalls and straw hats, and believe anyone who wears them should be punished. Sucking a fleshy creature aboard your ship causes horrible yet delicious things to happen to them as they're processed into Man-in-a-Can.
Cover Orange 2 is longer (25 levels, as opposed to 20 in the original), trickier (some levels require very precise placement and timing), and then there's the level editor. Players who've managed to get all the way through can then try to create a level (or levels) of their own, limited only by their imaginations and, of course, the laws of physics. It's nice amid the glut of casual gameplay to be found out there that a designer listens to the gamers and uses that advice to create something even better than the first, even when the first game was pretty cool to begin with.
Have you ever wondered what ponies dream about? It's not hay or salt licks. They dream of racing with shiny dolphins across a purple landscape, leaping to avoid smashing into stars and racking up a high score. That's right, they dream of being a magical robot unicorn! And now, thanks to this weird yet addictive two-button game from Adult Swim, so will you. Neigh, my friend. Neigh like you've never neighed before!
M-Bot: The Game is a gorgeous, shiny, frenetic gem of a 2.5D shooter with style to spare, where you pilot M-Bot through the urban ruins of the Newgrounds community to disable spambots and make the world safe for friendly posters everywhere.
Go To Hell is a skill- and reflexes-oriented puzzle game by Metasauce, creator of Hex Empire. One part digging game, one part physics playground, the title welds the two elements together into a tightly-structured experience that's as intriguing to play around with as it is to beat.
Welcome to Pong's bizarro twin from the negaverse of gaming. [Up] and [Down] steer the ball, though, instead of the paddles. It's up to you to steer the fearless pixel around those persistent paddles, and into the next area, where a pair of smarter, more adroit defenders await your arrival.
Hostile Spawn is a top-down arcade shooter similar to Robokill in design. Move through a sci-fi setting grabbing weapons and taking out aliens with your mad skills. Although it's similar to other games in the genre, Hostile Spawn has a strong emphasis on exploration, carving itself a nice cozy niche amongst its brothers.
Take on the penguin menace facing the polar bears with a sled, a few well-placed bombs and a bit of help from physics in this cheeky cartoon game from Gameboltz.
In space, nobody can hear you scream. But that doesn't stop you from tearing around, blowing up other ships, and slapping their debris onto your rig before running away from some angry bogeys flying in on your six. When a sleep-deprived pilot puts you in charge of his ship, you have to navigate the depths of Captain Forever, fighting other pilots for pieces of their ships to build the meanest spacecraft on the galactic block. Engage in your ultimate build-a-space-ship-from-stealing-other-people's-rubbish fantasy.
Everybody in town is depressed, but you've got the cure! In the arcade game Pill Cannon, you are a robot with just one arm, and it's your job to feed pills to the sad people, firing them at their little pods as soon as they show signs of growing morose. The faster and more accurately you work, the better your score!
Got a hankering for some exploration? Cluster Lander is an exploration game and workout for your reflexes that lets you wander through mysterious terrain, fighting turrets and finding keys, all in the hopes of picking up the coordinates that will let you continue your quest to explore the galaxy!
NinjaKiwi's follow-up to its first defense game is better in (almost) every way. Protect yourself from wave after wave of enemies by mixing potions and lobbing them across a wall. Each concoction will have a different affect, allowing you to mix and create your own recipes of doom.
Avalanche casts the player as a sled-bound penguin who is just trying to get home to his brood in the face of a relentlessly adversarial natural disaster. It's a running game that will test your agility and reaction as you pilot your little Antarctic hero to safety. It captures many of the features that made Dino Run and Canabalt great and presents them in its own unique way. It is a fine example in company with its worthy forebears.
Roly-Poly Monsters is the latest in a series of arcade games from Johnny K. Ghouls are roaming the neighborhood, and it's your job to destroy them! Drop bombs on the baddies' heads in the correct sequence and with the proper timing to send them back to whatever bad Halloween party they came from.
A unique blend of defense, action, arcade, and even physics genres results in this tasty new game from developer veteran Tyler Glaiel. Use the forces of attraction to protect your fledgling new world from incoming attackers by sending them hurtling towards one another. The action is fast, the gameplay is clever, and, perhaps best of all, you get to call yourself an environmentalist now. Congratulations!
A light touch and a lot of patience will get you far in this deceptively simple game of shapes and stars. Guide your smiling square to the exit of each level, gathering stars along the way, but beware... spikes, traps, and even time itself are all poised to wipe that grin off its face! Easy to pick up and play, Shape Shape is a light afternoon snack packed with all the square-pushin' action you can handle. And we bet that's a lot!
What happens when jmtb02's Elephant series and his Four Second series love each other very, very much? Control your elephantine avatar through a number of quick mini-games in rapid-fire succession. Microgame collections like this one tend to encourage the player to mash buttons, any buttons, so Obey the Game really innovates in the way that it requires the player to take a moment and wait for further instructions.
What's worse than a yeti? Something even bigger and meaner! In this tricky reflex game from Nitrome, help your mythical furry beast escape an unknown fate by swinging ever upwards from pole to pole, collecting points and avoiding enemies. Packed with Nitrome's signature charm, it's a tricky game of timing that is as frustrating as it is fun to play.
Destruction is fun! There's something to be said about games that let you take out all of your pent up anger, especially when you get to take it out on an unsuspecting village. And the pachinko-style gameplay as you're rolling a boulder down a mountain makes this latest game from PixelJam more than just a simple smash-and-destroy type of game.
Come, take my hand, and frolic down the brightly lit path of retro arcade gaming in this 2D side-scrolling shooter featuring a flying fox! No, not THAT one! Despite only having three levels, three bosses, and four weapons, Merubyiusu is a fun and frantic tip of the hat to your favourite console games of yesteryear, with just enough difficulty to make it worth your while. Just remember not to cry when kids these days ask you what a "Gradius" is.
It's time to kick back, relax, and get ready to be wooed by the trademark soft visuals and simple, addictive casual gameplay of Ferry Halim's newest Orisinal flash game, Drifting Afternoon. Guide a kitten racing through a field on a windy day leaping from bubble to bubble as you try to rack up the highest score.
The hams are on the loose! The cutlery is on the march! AND THE GIANT TURTLES ARE STORMING THE BEACH! No time to ask questions, every able-bodied sloth needs to load up his hot-air balloon with unsafe amounts of explosives and strike back! Super Sloth Bomber, from Megadev, is a short but relentlessly cheery, fasted-paced game of bombs and reflexes.
If you could rotate the world and change gravity, things like golf, juggling, balancing a spoon on your nose and standing upright after you've been laying down for three hours would be easy. Attracting Twist teases us with that concept by giving you control over the direction gravity flows, allowing you to move the game world and change where things "drop". Using this ability, your goal is to shoot your way to massive chain reactions as enemies slowly spawn near your ship.
Rain can be a destructive force, whether it's flash floods decimating crops, acid rain ruining an entire ecosystem, or a light drizzle canceling your afternoon jog. The new physics puzzle game Cover Orange introduces us to a whole new threat: spiky ball rain, which could threaten citrus fruit everywhere.
Nitrome's latest release, Graveyard Shift, is a first person rail shooter reminiscent of classic arcade games like Time Crisis. You know, those stand-up cabinets with attached guns where you had to shoot off the screen to reload. Instead of plastic pistols, you're armed with your mouse, and instead of taking out bad guys, you're disposing of zombies, killer bugs, poisonous plants, and other Halloween-approved foes.
If you've got a few minutes to kill and can handle a few light tests on your reflexes, Cave Chaos is a great time waster! A "run and jump and avoid" kind of game, your goal is to make it through each level of the cave without falling into the dark abyss below. Problem is, you're on the bats' schedule, here, and the ground only exists in the narrow window between when they build it and when they carry it away!
Get ready for a robotic destruction derby of vast proportions, as you blast, shock, and, um, "tickle" your way through 23 levels of fleshy foes who'd love to take you apart for the scrap metal. Hold down the mouse button to activate your super-extendable tickling arms, redesigned with slightly less giggly purposes in mind, and let no man, machine, or anything else stand in your way.
Step into the cockpit of a flying hash mark tasked with collecting as many glowing dots as possible from its death-defying playgrounds of torment. You'll need sharp reflexes and an even sharper mind to get the highest of scores, or else become a victim of razor-sharp spikes, floating proximity bombs, or the nastiest lightning fences you ever did meet.
From Nitrome comes a game about space, stars, and making aliens blow up. Guide a fledgling star across thirty levels requiring a steady hand and quick reflexes. While the control scheme may take some getting used to, Nebula is a cute, quick little game that would be at home in any arcade, thirsty for your quarters. And remember, kids. Friends don't let friends play with space bombs.
Combining the visual presence of flOw with a few casual real-time strategy and shooting elements, Deep is an intriguing hybrid game that's friendly to a variety of playing styles. You control a single cell-like critter who can move and shoot in any direction, but you're also in charge of a thriving colony of warriors who want nothing more than to eliminate the enemy. Play it like a shooter, play it like a strategy game, or play it like a little bit of both. Either way, it's an interesting dive under the sea.
The incredibly simple goal of Higher! is to get, well, higher. An unassuming little house sits on the ground patiently, surrounded by a picket fence, next to some picturesque trees. Suddenly a balloon floats by and gets caught on the roof, pulling the house skyward, freeing it of its mundane existence. This pleases the house greatly, and when another passing balloon gets caught on the roof, an adventure is born.
Adam Atomic's "minimalist" action/arcade side-scrolling game about a man fleeing the destruction of his city is both remarkably well presented, and fiendishly addictive. Vault over the obstacles in your path as you try to stay alive and get the high score. Those giant robots rampaging in the background? They're not there to play patty-cake, so we'd keep moving, if we were you.
When explorers are ransacking your ancient ruins, who ya gonna call?!... well, no, not them. You call Guardian Rock, foul tempered smasher of trespassers and the curious hero of this quirky, cute arcade-style puzzler from Torpedo Lab. Slide your way across 48 levels of explorers, spikes, dynamite, and more. Your ancient civilization needs you!
To boldly go where no one-eyed, rocket-propelled cat has gone before, Rockitty needs your help in this bouncy, bizarre arcade space adventure from Nitrome! Explore the milky way, battle dangerous space squid, collect delicious fish, and more across 22 levels of space cat fun. It's a wondrously weird, frequently squishy game that plays like pinball. In space. With one-eyed green cats. Just as Mother Nature always intended.
What doesn't get mentioned often are games where the gameplay is the art, the thing of beauty. These games are often misunderstood, classified as boring by those who like a game to have such devices as characters and a story. Consider Pixel Grower, by Joey Betz. Visually, it's appealing, but not awe-inspiringly so. Likewise, the gameplay also appears simple, ...at least initially.
Neuron is an arena shooter battle between you and a multitude of evil, evil circles. Enemies spawn around the arena in waves, and your job is to kill them dead before they do the same to you. Kill or be killed, seems simple enough right? Now add in achievements, upgrades, perks, and particle effects a-plenty.
In Koi2, from the creators of Kissma, you play a man with blow-dried hair and a terrible sweater, sitting across from a woman who can best be described as "tolerant". The object of the game, as you both slide up and down on hydraulic lifts, is to poke her in the forehead with your finger as many times as you can in one minute. Yes, this is a game about forehead poking.
Arrrrr, it be another one o' dem games where ye be tryin' to fly as far as ye can to the right, matey. Thar be enough loot to make us all very rich pirates. We just need to be gettin' past the open water and the sharks, whales, and mines between us and it. Now go get me gold before I make ye walk the plank! Arrrr!
We added a new mini-game to the sidebar over the weekend. This one is named just "Tiny Game" and it was created exclusively for JIG by the Flash and casual game wizard, Tonypa. There are a number of features that make this little gem exceptional, besides the little gems that you must collect.