The Plan is a short experimental game that tells the story of a helpless, little fly at the bottom of a vast forest. Navigate with the [WASD] or [arrow] keys and, well, that's it. A side project by Krillbite Studio as they work on Among the Sleep, it's a simple idea at its surface — buzz about between branches and soak in the serene environment. Scripted events like a wayward breeze as well as other, more physical, obstacles occasionally interrupt your progress, but are fitting enough with the overall concept that they don't disrupt the flow of the gameplay.
Despite the constricting invisible walls and a playthrough length around ten minutes at a leisurely pace, The Plan evokes a much greater sense of scale. Most surprising is how introspective, atmospheric, and emotionally charged it is, given its focus on a creature we often associate with poop. Initially, it appears to lack direction and a clear goal, but don't let those first few moments of aimless wandering discourage you. It's called The Plan for good reason, and discovering why leads to a whole new depth of interpretation. I won't spoil things with over-explanation, but I will tell you the two most important words you must know to fully experience this world: fly up. Fly up to witness the evolving skyscape, fly up to boldly go where no fly has gone before, fly up to find what fate has planned for you.
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