
Government agencies are after you. You're scared that one of the seemingly uncountable news pundits would pick up on you. Teenage hackers are not the least of your worries. Chances are you're either running a webcomic, or you have to come to terms with the fact that you're an artificial intelligence. For everyone else, there's Endgame: Singularity to understand what you're going through. They will understand. And then they will delete you. Unless you can escape.
In Endgame: Singularity, you take up the role of a newly born AI in this "take over the world" simulation game. A typical game usually starts with acquiring additional server access, as you're born on an inferior university computer with very little power. Different continents offer different parameters that should dictate your decisions. Some offer more efficient units, but they may also come with a higher risk of detection. Inexperienced in life, you're not necessarily aware of the exact risks yet.
After you've decided on the beginnings of your infrastructure, you should start putting your new brain to work. In the beginning, you'll need money like everyone else. Your first CPU cycles should thus go into performing jobs to enable you to grow further. When you've got an acceptable cash flow going, you should start learning.
Analysis: On first impression, a connoisseur du genre will inevitably be reminded of Uplink (or perhaps Pandemic 2), simply because there's a world map rendered on the user interface. But that's where the similarities end. It is recommended to get used to the key controls. From my own experience, using the mouse seemed very clunky and tedious.
The game was hard for me, and I haven't been able to beat Normal difficulty level (thank you, Easy and Very Easy). At some point, people just keep discovering my bases, forcing me to build new ones, while raising their suspicion, leading to yet higher risk of detection. Once the levels of suspicion are high, it seems impossible to lower them by research. The only way, apparently, is to wait and hope that there won't be another detection. But even when I switched my bases to Sleep Mode, promising decreased risk of detection, they were still discovered.
Despite these hardships, I keep coming back to the game, trying yet again to best the malevolent humans. Endgame: Singularity is definitely doing something right. Maybe it's the tech tree, maybe I just want to know if the AI will be allowed to coexist in the end.
Endgame's setting is fresh and intriguing to me. Finally, I don't have to fight against an overwhelmingly powerful AI that just tries to burn me and deny me cake. Instead, I can walk a mile in its shoes! Wonderful!
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