When you think about it for a bit, being stuck within a perfectly white room with almost no ornamentation and no visible exits does not sound like fun. It sounds like, "OK, which psychological-horror movie director did I manage to tick off this time?" Even the title, No Name Room, sounds a little bit eerie. But once you walk straight into the giant patch of crayon scribbles on the wall, it becomes clear that this room is a lot friendlier,and wackier, than it initially seems! Quite thankfully, practice is often different from theory, and Yonashi manages to turn this seemingly-nightmarish scenario into an escape game that's as charming as they come. There are charming puzzles and bright colors all around in this little nameless space, if you only stop to look for them!
It began with a letter, when PI Rick follows a letter from a woman he hasn't seen in years asking him to come to a hotel, and quickly took a turn for the surreal in the Myosotis games from Alice is Dead developer Mike Morin. Now, over a year after the all-too-brief third installment, the tale continues in the mystery driven point-and-click adventure game Myosotis Chapter 4. Since it explains very little about the previous installments, don't expect to understand it if you haven't played the rest of the series. As it opens, we find Rick at a familiar place in a familiar struggle. It seems like he's right back to where it all began, when it all began, and this might be his last chance. To play, just click to move and interact. As before, Rick must make his way through a series of cryptic rooms and locked doors, figuring out puzzles to open each one.
This game received a rating of O for infrequent profanity and pixelated blood.
In a distant future, humans have abandoned the polluted ruins of Gaia to live peacefully among the handful of alien races out in space. But when a renegade group of humans bust out of a space station and steal some ships to commit what can only be dastardly crimes, it's up to their former companions to save the dignity of humanity and find out what's going on. Discover what a sticky situation alien politics can be as you control Maddock and his eclectic crew through Matthew Ashworth's free indie science fiction RPG, Incitement.
Sometimes a simple puzzle game gets under your skin and challenges what you know. It's why we love tonypa... his games are unexpected, they make you think, and yet they are excessively simple in design. Welcome to the party Doyu Hexcontrol by Doyu Games, a game that's is easy to figure out and challenging to master, to say the least. Built on a hexagonal grid, you and the computer or another player take turns making moves. First you place your color on the board, and then you can either take another space, or fill one of the dots in the space you've chosen. Each space has 2, 3, 4 or 6 die-like dots, which are a part of the strategy. As soon as you fill the dots in a hexagon, it explodes, conquering all the spaces around it. As you take over a new hexagon, you automatically get one more dot than was in that space to begin with. So, if the space is empty, you receive one dot; If it has one or more, whether your color or your opponent's, you gain one more than it held before.
Ladies! Gentlemen! Boys and girls of all ages! Step right for the grrrreatest show on earth: Meetreen Games' Circus Level Pack! Witness the death-defying derring-do of of the fearless... erm... monster-clown-stuntman-guy as he braves the dangers present within 30! Yes, count 'em, 30 levels of physics-puzzle action! And he needs you, ladies and gentlemen, to lead him through this gauntlet of peril with only your mouse cursor, as you place the objects and gadgetry he needs to reach the safety of his pool! This is not simulated, folks!
The Bumpkin Brothers are back! The team's latest release has nothing to do with Tribloos or machines. Well, wait, scratch that, it does have something to do with machines, but that's not the point! Space Farmers is a decidedly retro-feeling cooperative arcade game that takes place on an alien spacecraft. Two simple farmers have been kidnapped by the non-Earthlings, and they're going to use every gadget and pigcube they can get their hands on to get back!
Escape games are fun and all, but don't you think they're best when they have the constant threat of painful demise? Kotorinosu is back for more with The Dangerous GEN-KAN 2, which, just like the original game, is packed with death everywhere you look, but don't worry... if you explode, fall to your doom, or otherwise become dearly departed, you can always just hit retry and be booted back to before your little... accident. See, you're locked in a place filled with danger both obvious, and, eh, trial-and-error, and finding a way out means figuring out what puzzles you need to solve, and what's just a big fat lethal red herring... when used incorrectly. Just click to navigate and interact, click an item in your inventory to highlight it for use, or an item's question mark to view it up close.
There is a house in New Orleans, they call it... The Jazz Pepper Club! Home to one of the best jazz bands to come out of The Big Easy, owned by your dad. It's Mardi Gras time and you're coming down for a visit. Only, the club is eerily quiet on what is supposed to be a busy night. As you make your way inside, you realise that everybody there is petrified in a sort of trance, their white eyes turned towards the stage. All signs quickly point to Frankie, a local sax-playing legend, who also happens to be dead. He used to play with the Jazz Peppers until he died and was replaced by your dad. Is he a zombie coming back for revenge? Find out in Cadenza: Music, Betrayal and Death, quite probably the finest hidden-object adventure by Mad Head Games to date.
OK, show of hands, here: when was the last time you paid a visit to a fantasy kingdom that wasn't horribly overrun with vicious monsters? Is this something you have to take into consideration when filing for fantasy home insurance? "Protects against damage caused by fire, flooding, and persistent raids by terrifying demonspawn." Thank goodness Monster Play has called in the Monster Squad to help keep the population of horriffic abominations down. Join this fearless team of Redwall-esque beastmen as they journey across the kingdom, RPG-style, slaying enemies, rescuing allies, plundering dungeons, and loading up on lots of shiny loot. If you want to make the world a safe place once again, you'll need strength, strategy, and plenty of turn-based know-how.
A first look at Deqaf Studio's game will make you wonder why such a cute little ball of fluffy light and relaxing music would deserve the name Hellspin. After playing for a few minutes you'll have your answer, and perhaps less hair on your head than when you started. The goal is simple: get your cute little butt into the spinning vortex of doom that leads to the next level. The controls... well, not so much and that is where the skill is involved. Each level has a different set up, and while it looks basic, the controls are where the difficulty begins. Always in a constant forward motion, your control only lies in rotating. Depending on where your mouse is in comparison to the middle of the board you'll turn either directions at different speeds. Clicking once lets you slow down time, but it is limited. Touching any walls is certain death.
Well, it's official... Catbug is the cutest thing in the universe. Part cat, part ladybug, all adorable, and as fans of Cartoon Hangover's Bravest Warriors will be thrilled to see, Catbug's now starring in his very own game! Your mission here is to glide through four different treacherous environments without touching any of the walls surrounding you, tapping the screen to fly upwards and releasing it to fall. Along the way, you'll collect a variety of goodies and trinkets, dropping them into portals in exchange for glorious cashola which can be spent on upgrades, power-ups and stylish fashion accessories. It's a familiar formula, but with some original gameplay elements and a healthy heaping of Pendleton Ward's trademark style, Fly Catbug Fly! by Ludoko Studios stands very strongly on its own. Every single collectible item is a reference to the show; fans will smile as they collect soft tacos, seahorse dreams and sugar peas. Even those unfamiliar with Bravest Warriors will find this inexpensive app to be charming and addictive.
NOTE: This game was played and reviewed on the Google Nexus 5. Game was available in the North American market at the time of publication, but may not be available in other territories. Please see individual app market pages for purchasing info.
Nothing turns a frown upside down faster than discovering candy and chocolate hidden around your house, unless it comes with the unsettling realization that all your doors have been locked, there's heavy breathing coming from your closet, and it isn't Easter. But in PencilKids' latest Monkey GO Happy point-and-click puzzle game Monkey GO Happy Easter, the chimps are looking to celebrate the holiday with a few coloured eggs. Just one. Or maybe more like one hundred. To find all of them, you'll have to click around to explore and solve puzzles, gathering items in your inventory at the top of the screen, after which you can just drag them anywhere onscreen to try to use them.
No, the famous Austrian hotel is not playing host to a lovely, atmospheric adventure game or an escape tableau. In 16-bit glory, and with procedurally generated floors, the Golden Krone Hotel (from Humbit) is the scene of a killing field: vampire-on-human-on-vampire-on-human style. Fane, the Exiled Vampire Prince, has taken up his residence at the hotel, and you must steal the Golden Krone and assassinate the prince to win the game. But if you think to yourself, "That's a nice, straightforward objective," think again. Before the dungeon-crawling, loot-trawling, and turn-based RPGing is over, if it ever ends in anything but your death, you may find yourself questioning if you have held on to an identity that wants to achieve that goal.
Use gravity to crash planets and suns into each other in the name of science? Yes, please! Welcome to Super Planet Crash, a webtoy by science blogger Stefano Meschiari, which serves as a kind of digital orrery (a device which shows the relative size, position and motion of planets in a solar system). In this addicting little app, you have a 2AU area, that is, an area only twice the distance of our Earth from the sun, in which to place planets and/or stellar companions, and attempt to keep them stable for up to 500 years of elapsed time. With small, earth-type bodies, it's a cinch, but add a dwarf star and you up the difficulty. Fortunately, you also increase the points you earn for each year of stability.
People are pretty split on what ninjas can do, or even if they existed at all. If you listen to gamers, however, ninjas can do basically anything and everything, including breaking the laws of the universe, which is way more entertaining than the History Channel, and way less traumatizing than Ninja Scroll. Red Warrior is a colourful puzzle platformer is an aggressively adorable little game where you play a red ninja out to rescue caged villagers from a group of bad ninjas. Using [WASD] or the [arrow] keys to move and jump, the goal is to first get to and then bash open the cage in each level, picking up any stars and gems along the way. You can even climb walls, and stick to most indefinitely. You'll quickly discover the path is often blocked by what seem to be impassable obstacles, but you have a trick up your sleeve... uh, if you wore sleeves, which you don't since you're a square, but stay with me. Pressing [Z] or [X] will flip the world around you, so while your position on the screen stays the same, you can flip the scenery back and forth to get around. A transparent copy of yourself will mimic your actions and serve as a marker for where you'll end up when you flip the world, though if your copy is crossed out, it's in a location that you can't flip to, such as inside a wall.