With a title like Find the Escape-Men Part 121: Appetite for Fall Food, you might think no1game's latest escape game is all about Pumpkin Spice Lattes and roast turkey, but no, it's about someone getting trapped in a bathroom stall at a festival. To help them out, you need to click around, solve puzzles, and hunt for not only items, but the ten little green men hidden everywhere. As usual, the lack of changing cursor may trip you up a little if you're used to using it to spot interactive areas, but the festive theme (well, not so festive for your friend) and quirky puzzles make this one just the right size for you to escape from your day with.
Smilegate's iOS RPG sim game Faraway Kingdom - Dragon Raiders may be free-to-play with in-app purchases and timers, but before you hiss and recoil, hear me out, because this is one seriously adorable and addictive little game that never pushes you for money and manages to be generous enough with its timers and currency that you'll never feel pressured to spend. Best described as a combination between Tiny Tower and a simplified fantasy kingdom simulation, Faraway Kingdom tasks you with rebuilding the land after a great dragon destroyed it, and training up an army of heroes tough enough to take it down. This essentially splits the gameplay into three parts... the town, the dungeons, and the portal. The town is where your heroes stay, and as it grows, you can hold more of them, who pay you taxes as long as they're living in the houses you build. Beneath the town are the unlockable dungeons where monsters roam, and you can send parties of heroes to each level to slay enemies and earn you cash and minerals used to upgrade equipment. The portal allows you to send raiding parties to different areas using energy (which refills at one point for every five minutes), and this is where you'll actually accompany your heroes to duke it out. They'll fight on their own, but you'll need to pick up the coins that appear and the class power-up icons... nab a warrior sphere, for instance, and you can tap the icon to use a powerful attack, or stack multiples to make your attack more powerful. After a few battles in a row, your heroes will go up against a boss, and unless they defeat it before the timer runs out, the boss will become enraged and its damage will jump. Survive and you'll level up your heroes, as well as earning valuable equipment and other treasure. It's a simple formula, designed for multiple quick bouts throughout the day rather than marathon sessions, but a gorgeous art style and unobtrusive in-app purchase options that are truly optional makes this one feel like it might just get free-to-play right.
I could complain that Andy Brown's puzzle game Assembots undoes all the important psychological work of that episode of Star Trek: The Next Generation where Data was put on trial and we all learned a valuable lesson about humanity, but at the end of each level, the robots do a cute little dance where you live, and it turns out I'm just that shallow. The goal in each stage is to get the required number of factory made robots where you need them to be, and they require a lot of hand (metal appendage?) holding to make it happen, since on their own they'll just trundle forward until they hit an obstacle and then turn around and do it again. At the bottom of the screen you'll see a bank of commands that will affect a bot's behaviour. They can dig through blocks, climb walls, and more, but each command only has a limited amount available, so you need to think carefully about what bot you use them on, and when. Click a command's icon, then click the bot you want to apply it to onscreen. Some commands will last until you apply another, while others are only temporary, such as digging only lasting for a single obstacle. In the bottom left corner, you'll find buttons to speed things up or slow them down, as well as the button to restart the level without getting stuck. You might not need to use all the bots available to you to meet your goal, so try to finish the level using as little resources as possible, as fast as you can!
It's a crossover more exciting than the Flintstones meeting the Jetsons, or that one time Urkel showed up on Full House! The plots of two of Hyptosis' popular fantasy point-and-click adventure sagas join and continue in Kingdom of Liars: Stonepath, featuring characters from the Hood series. With plots and plans to unleash demon of all kind upon the mortal realm apace, a contingent of the Ashbane watch, joined by a group of allies (including a young witch in a familiar red cloak) has traveled to the ruins of Ardan to investigate the fiend activity in the area. Click the red navigation arrows to navigate yourself through ruins. Move the cursor onto items to get a description, or click to manipulate or add them to your inventory. Once in your inventory, items can be selected in order to "use" them on part of the scenery. If a character is present in an area, they will be listed in the upper left of the screen. Clicking their name will allow you to converse with them by asking various questions.
The Uncle Who Works For Nintendo is the newest piece of creepy interactive horror fiction from Michael Lutz, creator of the stellar My Father's Long, Long Legs. Taking more of a Choose Your Own Adventure route this time around, in the game you're spending the night at your best friend's house, something you do all the time. Tonight, though, things are a little different. A little strange, even. And when midnight rolls around, you're going to be getting a very special visitor. See, your friend's uncle works for Nintendo, and while many a playground kid may make claims like that to get attention, this time there's actually some truth to it. So you should be excited when he shows up... right? Just click the bolded red text to make your choices, and once the game moves to the den in your friend's house, the things you do will have an impact on time as it passes. There are five different endings to unlock, and make sure to play with your sound on for the full effect. Occasionally you may need to wait a little for text to appear, and... things... might happen to your browser, but all of this is perfectly normal. Ish.
Ah yes, October joy: the seasons are changing, the weather is what it is, and the sound of cheering fills the stadiums. In some parts of the world, this month also brings beer fests, grueling marathons, busy costume shops and the newest of flavor trends, gingerbread spice. For gamers, the horror genre is never in short supply this time of year but looking here on the Jigasphere, there's even more creepy, spooky titles populating the review lists. Sure there's plenty of scary escape games to be found as well but that can wait for now; instead, if we were to name a theme for this week's escaper's showcase, it'd have to be "S'mores"—a sticky sweet treat of marshmallows and chocolate melted over scorching heat...
Tia Orisney's text-based game Following Me represents a very real fear as it follows two sisters, Kat and Aria, who get lost in the frozen woods one night and wind up stumbling across something they were never meant to see. Overpowered and alone, their survival depends on your choices as they try to outwit their captors in this tense and disturbing thriller. Just click the text links at the bottom of each page to make your choices or continue the story to the next page. You can't go back, so think about your decisions before you make them, especially since unlike other interactive fiction stories, you typically don't get to exhaust all your options... you get one chance, one action, and that's it. Though well written, some players may find the ending, however you arrive at it and whatever your choices, still leaves far too many questions to be really satisfying, and the inability save and load means to see the consequences of a different decision requires playing the entire thing from the beginning. Still, if you're looking for a creepy "what would you do" type of Choose Your Own Adventure tale, this one is for you.
Looking for a short and speedy point-and-click adventure with just a touch of spookiness? Self-Defiant's Alone on Raven Road may fit the bill, even if it's essentially an exercise in bad ideas. After all, when your car breaks down in the middle of the night on an abandoned road so deep into the woods the only the wolves and bats and a guy with a serious skin condition are around to keep you company, maybe strapping on a manky old pair of hiking boots and traipsing off into the wilderness isn't such a good idea. Just keep your eyes out for clues, use the green arrows to navigate, click when your cursor changes to interact, and click an item in your inventory to highlight it for use.
In short interactive movie/murder mystery Proxy by Sonoshee, eight people with seemingly nothing in common find themselves trapped on an elevator. Help can't come soon enough because when the lights go out, a being calling itself "Proxy" kills one of them, and will continue to do so unless they can figure out who Proxy really is... and kill them first. Made in a short period of time as an experiment to learn Unity, Proxy is extremely light on interaction and could use a bit of polish with the text, but offers a creepy-cool whodunit with two endings... though only one of them is good, and considered "true".
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My experience playing Creative Assembly's survival horror adventure/nightmare simulation Alien: Isolation can probably be summed up in two simple words... "Absolutely nope". Or at least, that was my very calm yet emphatic reaction as I closed the game immediately after the first time I heard an unidentifiable scrape coming from somewhere ahead of Amanda Ripley in the dark and cramped ventilation shaft she'd just crawled into. In my defense, you have to understand Sevastopol ain't your friendly welcoming space station, and if the scrawled threats and pleas on the walls combined with the general destruction and disrepair of the place doesn't turn you away, the first time you come across those red drag marks on the floor you might feel differently. Amanda doesn't really have the option to leave, however. It's not just that she's braving the unknown out of a desperate desire to find out what happened to her mother Ellen Ripley (who you may have heard of) fifteen years ago after finding out the flight recorder from Ripley's doomed ship, the Nostromo, has been taken aboard Sevastopol. It's that Amanda literally can't leave, and she's not exactly alone on board, even if you don't count the straggled and desperate survivors or the malfunctioning droids. There's no heavy weaponry on your side this time... survival depends on stealth and smarts as you must scavenge for items to craft helpful items and rely on cunning to outwit deadly enemies. Despite some rough edges and a brutal difficulty, Alien: Isolation is menacing and ominous in all the right ways, and the tense, monstrous experience the franchise has always deserved.
Tototo Room's Button Escape 25 is a single-scene escape game, but there's a whole lot going on in it, with codes to crack and locks to open, not to mention the eleven buttons to find and click scattered throughout. There's no changing cursor, so you'll just have to click everywhere you think you can interact with, and even try using some objects in the scenery multiple times. To check something out in your inventory, simply click it once to highlight it as though you were going to try using it, then click it again. The trickiest part will probably come down to spotting codes and then deciphering them without also overthinking them, but if you want something equal parts weird and cute that won't take up a whole coffee (or cup of noodle) break, this is the game for you.
Dinosaurs, at least the living ones, usually aren't allowed in museums, but Little Rex just wanted to see his ancestors so bad, that he just had to sneak in! However, he's having a little trouble finding his way through all the different galleries. And they're filled with so much tasty looking art! Having never received the guidance Cookie Monster did, Rex has to admit it's pretty tempting. (Why did he forget to stop to munch on a hot dog or a toddler?) All he wants is a nibble or forty. He's sure the security guards won't mind... if they don't see him! In Rampage Rex, a puzzle platform game by Comic Book Cody developer Eric Bernier and Izzy Aminov you'll be guiding a very hungry dino as he spends an afternoon taking in a little culture.
Everyone knows the most important things you need for a zombie apocalypse are a zombie crushing tank, unlimited ammo, and a sweet, stylish hoody. Thankfully in Gamaga's UndeadRun, you have all three. Run down the street, avoiding the undead, and dodging out-of-control cars, while trying to scoop up coins and power-ups in this zombie shoot 'em up game that was originally featured in a Link Dump Friday. As previously mentioned, this game stands out from the normal genre of zombie games as it contains an amazingly zero amount of blood. It's just adorable, blocky zombies easing their way towards you only to be blown into bouncing little cubes. Oh and coins. Those are important as you'll need them for the upgrades that will help you achieve your goal of killing all three of the zombie bosses.
It's good to be the king. Issuing decrees, sitting on a throne, launching yourself on a dynamite-powered battering ram through miles of inclement terrain and worrisome foes so that you might bring swift justice to those who oppose you. You know, king stuff. That's the hook behind Smokoko's new game, King's Rush, which brings a regal air to the launch game formula. You use dynamite to blast your royal ram downhill, using [spacebar] to jump and [X] to fire cannonballs at obstacles and enemies. Each little impact saps some tiny amount of health, so keep your wits about you. Snow mounds and yetis won't do much damage on their own, but it adds up over time. The coins you collect in the field can be used to upgrade your battering ram in a variety of ways, increasing stats like ramming speed, armor and reload times. There are also gadgets you can buy that will even the odds in the field, and a few magic gems that are deployed at periodic intervals to give you the occasional boost.
Hello boils and ghouls and other netherlings. Since this is October, the spookiest of months, I thought we'd try something new with Spoopy Saturdays. Each Saturday in October (culminating in a Freaky Friday of our best horror games!), we'll be highlighting free and freaky indie horror games best played with the lights down and the sound up. This week, we serve up an otherworldly survival simulation where you really don't want to be caught out at night, a girl who goes in search of memories she probably should have left buried, and a seriously scary you guys I'm totally serious game where it's up to you to serve up the scares to unsuspecting dupes!