Scott Cawthon's indie horror game Five Nights at Freddy's should probably be called "Half a Shift at Freddy's Before You Quit by Leaving a Scrawled Middle Finger for Your Supervisor to Find the Next Morning". The gist is that you take a job as an overnight security guard at Freddy Fazbear's Pizza, where all you should have to do is sit around and watch the monitors, though what you actually end up doing is finding yourself being stalked by animatronic horrors who creep through the dark hallways to where you cower in your office, nice and fresh for dismemberment. Your defense? Well, all you can do, all you can literally do, is play with the light switches and close the two doors on either side of you. Temporarily. See, you have a limited supply of power to last you through the night, and keeping the electronic doors closed or the lights on will burn through it much, much faster, leaving you defenseless when it runs out. As a result, you have to watch your monitors, tracking the movements of the unpredictable fur-and-steel murderers, and figure out when it's safe to leave yourself exposed. So, yes, Five Nights at Freddy's is basically proof that the internet has a deep, abiding love affair with jump scares, self-loathing, and trying to make you void your bowels.
Fall loves Kaisa, but Kaisa only loves dashing pirates. Luckily, there's an extra pirate costume hanging around, you just need to figure out how to get to it! That's the gist of Fallin Love, a puzzle platformer by Chestnut Games and BulkyPix. By twisting and turning your mobile device, you can manipulate gravity, letting Fall drop among moving platforms to collect hearts and costumes, then reach the exit, where Kaisa is waiting to greet her ninja lover.
Wait, ninja? Well, I guess Kaisa likes ninjas now.
Feeling blue? We've got a game that can help you start seeing things through rose-tinted glasses. In Colorize, a clever puzzle game, click and drag a shape with a glowing outline to combine it with others of the same color. This causes the screen to turn that color and gobble up anything else of the same hue. Before you move anything, check the border of the playing field. This is the color you need the screen to be very last or you'll have to try again. Press escape to open the menu where you can restart the level or go back to the menu. Ready to paint the town red?
It doesn't matter who you are, finding bloody threats and arcane symbols scrawled on the wall like Lovecraft had a fingerpainting class is a little unnerving. You're escorting actress Norma Shine home late one night after the police have been unable to track down who's been leaving her these red missives when an apparition makes you crash, and you awaken just in time to see her being hauled off by a mysterious figure into the Blackrow District. Which, by the way, has been quarantined for almost two hundred years after the plague ripped through it. You know, just to complete your round of Bad Omens Bingo with a win. In Elephant Games' Mystery Trackers: Blackrow's Secret, the latest installment of the popular hidden-object horror thriller adventure series, you'll need to discover what grim truth is behind the darkness of Blackrow, a place that hasn't seen the light of day in centuries but is by no means "empty". Together with your faithful yap-yap dog Elf, who can be used to reach things you can't, and an unstable device that can allow you to see the memories of those long dead, you'll find items, solve puzzles, and maybe think of changing careers to something that involves a bit less mortal peril, corpses, and possession.
Do you feel a hollowness from the removal of an infamous flappy bird? Do you miss the echoed cries of rage from bouncing off of screens from Android and iOS users alike? Even with the rampant clones, like the wonderful flapbound, is there just not enough frustration in your day without the repetitive tapping on your screen? Well, want no more Android users for Play.im has your solution with CrazyBox! Tap the little box through obstacles, around dangerous lines, and solve puzzles to reach the always desired dotted line across the screen. A high-difficulty avoidance game that can stand its own against the out-of-control little bird and make a name for itself.
Light years from Earth, a ship sent to explore a new exo-planet has drastically malfunctioned. Oxygen, food, and energy systems are at critical levels, and all non-essential functions, including the snark-inhibitor of the on-board AI have been disengaged. You, Engineer 34 (aka "stupid meatsack"), have been awoken to deal with the problem manually, and what few options remain might only make the situation worse for those left in cryo-stasis. Still, there just may be a way out of this... Generation Ship is a Unity sci-fi adventure game developed by Shide for the Ludum Dare 72 hour "connected worlds" competition, where a solutions to the cold equations needs to be calculated. Possibly with rabbits. Move around the various rooms of the ship with the [WASD] or [arrow keys], interacting with the various consoles on the ship with [E]. When a console is activated, it will offer choices that can be implemented with [1-9].
If you love piling things on other things and then selling things out of those things, Nimblebit has you covered with Tiny Tower Vegas, free(mium) for iOS and Android. Though functionally mostly identical to Tiny Tower and its Sith-ier follow up Star Wars: Tiny Death Star, as the name implies, this installment has you building your very own tower in Vegas, which means casinos, lounges, and minigames, naturally. For those unfamiliar with the series, it's best described as an idle game of sorts, with some light simulation and resource management. You don't necessarily play it as much as you ensure it can keep running. You build new rooms when you have enough cash, hire employees to staff stock those rooms (ordering more merchandise when items run out), and perform mini-missions for your guests like tracking down items or booking rooms for their friends. The two main currencies are cash and "bux", both of which are generated/earned in game, as well as a new type of currency this time around... the chip. You earn chips either by completing missions or through random tips, and you spend them on playing the various casino minigames you unlock as you build your tower, which can in turn earn you some sweet, sweet cash. Think of it as a Tomogatchi... your interactions are limited, but you can't leave it alone forever either.
Cave diving seems to be all the rage in the virtual world these days. With Minecraft and Terraria tearing up the indie scene and wacky titles like Bazooka Boy 2 eating up our bandwidth, it looks like digital spelunking is here to stay. It was only a matter of time before someone turned into a multiplayer online sport. Well luckily, Caves Online is just that. (You need to create an account to play but it's a quick, simple process that won't require an email address or any such nonsense. Just choose a name and password and you're done!) It's a fun arcade platform game that has you competing against dozens of "ghosts" of other players who've run the course before you. Use the [arrow] keys to jump over obstacles and pits, collecting gold to spend on upgrades and powerups and keeping pace with the ever-sliding view. Die, and you'll need to start over from the beginning. If only real cave diving where this fun.
Ever had a mysterious phone call from a suspiciously familiar voice, warning you not to do something in the imminent future? It's probably best to listen, unless of course, you're a extremely busy genius who was just about to eat your lunch and check out the latest invention in your lab. Then you're probably okay. Primary Max, by Keybol, is just that, and while most of the game doesn't really have much of a story line, you're still playing as Max as he messes around with his clones in this puzzle-platform game. When you first touch the clone box it records every movement you make until you run over the box again. Then a clone of you takes off to do what was just saved in its memory. Following in the steps of Time Donkey you have to use your clones to get to where you need to be, standing on their heads and using them for a leg up, only Primary Max is a lot more easier to navigate with its platform style of playing.
The thing about inspiration is that it sort of sucks. You could be halfway through your adventure fanfic mashup of Harry Potter and Spongebob and bam! your inspiration leaves you staring helplessly at the screen in the middle of the Krabby-Patty-cook-off-on-broomsticks scene. This is pretty much what happened to Scarlett (minus the fanfic). She is the protagonist of Manor Memoirs, Playrix's new hidden-object/time-management hybrid – a bestselling author who just can't get herself to start working on her next book. So she takes the only surefire cure for writer's block: she buys a sinfully expensive mansion in the country and moves in. Having neglected to visit the place before buying, Scarlett realises the manor is almost in ruins and in dire need of renovating. This is where you come in. You are an expert interior designer and the perfect person to conduct a series of garage sales to raise the money for the makeover.
In Just Pine Games' History Museum Escape, also available free for iOS and Android, you're up to some 1980s teen-movie style shenanigans and find yourself locked in the museum overnight. Because you don't have Donna Noble with you, you can't just boot the door open (or does that only work in libraries... ?), so you'll need to hunt around for a key if you want to escape, and let me tell you, the person who designed this security system must have been shooting for a "Most Convoluted Award". Just click around to interact and pick up items when the cursor changes, and white text will usually display to provide you with descriptions. If you want to try combining things, or just using one object on another, click one item in your inventory, then the next you want to try to use it with. You'll want to experiment with this a lot, since you'll need to come up with more than one handmade tool before you can find your way out.
Doubtlessly you remember Threes!, the addicting swipe-puzzler which gripped us all and influenced the mega-hit 2048. And hopefully you remember Triple Town, the unique match-three game with cute bears and an abundance of trees. These games were so popular and successful for a reason—they demanded attention and required some real planning. But let's play around with these formulae, shall we? Take the basic movement system from Threes!, throw in the rules and obstacles from Triple Town, and stick the grid in a series of finite levels... voila! The outcome is Letter Monsters, a well thought out and deviously cute combine-three puzzler from 1001.com. Presented with cute, colourful monsters labelled from "A" to "Z", your goal will be to combine sister letters to build your alphabet as far as you can. Three A's will make a B, three B's will make a C, and so on. Immovable obstacles and black holes will provide challenges, but certain special monsters, along with eight essential types of boosters, will help you out and make for some exceptionally fierce strategy. Playable both online with the [arrow] keys and on iOS or Android with the swipe of a finger, Letter Monsters brings a fresh aesthetic and a variety of new quirks to a now-familiar gameplay style.
It's nice to be lighthearted, social and full of smiles now and then, but you constantly upbeat extroverts can really try the nerves sometimes. I'm just saying. There needs to be more appreciation for grumps, I say. Without us, who would you happy people have to focus all your cheer-ups on? How else would such poetic phrases as "Turn that frown upside down!" be born? So our first two free online escape games from Self Defiant and No1Game are a wee bit dark and morbid, what with being locked in an asylum or buried in a pit of sand. But, for you happy-go-lucky do gooders, take heart: a cute little duckling from Minoto should provide ample opportunity to tilt head to side and say, "Awwww, so adorabs!" Read more about our Weekday Escape trio...
Bottle Rockets is a downloadable indie sci-fi platform game by James Earl Cox III set to the song "Alberto Balsam" by Aphex Twin. It is a short, artistic work that's worth going into unspoiled, but suffice to say it is about an astronaut deep in space, aboard a station where things have gone seriously wrong, a daughter with a message for her mother, and the wide range of emotions in-between. Its been rated quite highly in the smattering of Game Competitions it has been submitted to, including the Nar8 Storyteling Jam, the GameJolt GlitchJam, and the "Women Are Too Hard To Animate" Jam, so expect a compelling plot, a whole lot of graphical flickering (epileptics take note), and smattering of X chromosomes to keep things interesting.
In Skip Around the World: Finland, the first installment of Carmel Games' point-and-click adventure series, Skip, as you might surmise from the title, is a world traveler who winds up in Finland. And hey, visiting Santa's Village is fine, and sure those Northern Lights are all breathtaking and whatnot, but what Skip really wants is to meet Oiva Vasta, the "sauna guru", who apparently shares Skip's passion for sitting around wearing towels and sweating with strangers, which is basically my nightmare scenario. To find his hero, Skip will need to travel around and see the sights, solving puzzles and performing favours for the locals as he tries to find someone who knows where Oiva might be. Just click to interact when the cursor changes, and click an item from your inventory to pick it up so you can try to use it somewhere. And hey, you might actually learn something about Finland in the process!... sorta. Maybe?