Puzzle phenomenon 2048 spawned a lot of copies and imitators, which, depending on your point of view, is sort of ironic since 2048 is itself more-than-heavily-inspired-by Threes! 2048 Bricks offers a slightly different spin on things by keeping the basic concept and adding in a twist. Or... stack. See, each level has five stacks, with each stack having a certain number of blocks on it, and each block has its own value. Click a stack to pick up the top-most block, and then another stack to drop it, though you can only stack blocks on those with numbers of equal or lesser value. By stacking a block on top of one that matches its current value, the two will combine into a new block that represents the combined total of the old ones, so stacking two fours will net you a single eight. The goal is to figure out how to reach a single block with a total of 2048, which usually isn't hard, but doing so in as few moves as possible is another story.
2048 Bricks is a simple game in much the same way as 2048 itself was, and it's got a super simple presentation to go with it, not that that's a bad thing when it comes to a straight-forward puzzle. The concept itself is a good one, since it makes for slow, thoughtful play as you plan out your moves in advance in order to try to break the world record for each level, though after a while you'll probably find yourself wishing the game had more teeth to it. There's no real way to lose, so it's more a matter of how long it takes you to win instead of if you'll win at all, and the fact that it's broken up into levels instead of being randomly generated makes the lack of variety more glaring than in its parent concept. Still, its emphasis on structured puzzling and winning conditions as planning versus a simple high score is appealing. There's nothing random about it. No-frills puzzle games are always welcome in the same way games of Solitaire are, to fill the time with quiet, satisfying entertainment. 2048 Bricks is unlikely to become the next slayer of free time and social obligations everywhere, but it's on the right track to developing the concept beyond "cloning" what already exists.