Zombie Riot


  • Currently 3.8/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.8/5 (26 votes)
| Comments (2) | Views (1,099)

Zombie Riot

DoraThey're coming for you, Baaaaaaaaaarbara! Good thing you've got some serious man-and-woman-power on your side in Goody Gameworks' zombie-riddled tower-defense game Zombie Riot, where you're trying to get from one end of a newly post-apocalyptic city to the other in order to escape. Standing, or, um, shambling in your way? A whole lot of brain-eaters. In each level, zombies will come at you along set pathways, and it's your job to place defenses (in this case, characters with different abilities) in their way to kill them before they can reach the other side of the screen. Characters will only attack a zombie headed straight for them, so covering all the rows onscreen is essential. Placing characters costs Command Points, which are generated slowly over time from the golden poles onscreen, but if you place a character near one of these mysterious shiny objects, points will be generated much faster. As the game progresses, you'll find different characters with different abilities, and also be able to upgrade the ones you've got. You even have special skills you can deploy, but since each one has a cooldown before it can be activated again, you might not want to be so quick on the trigger to use them.

Zombie RiotAlright, so Zombie Riot is basically a less cutesy, simplified Plants vs Zombies, which isn't necessarily a bad thing. Its goofy vibe actually works in its favour, especially with Goody Gameworks' great pixel artwork, but more importantly, as a defense game it plays very solidly too. Each of the different characters serves a purpose that feels like it compliments the others, from Marrion's long-range attacks to the way Gordon can instantly smash through any zombie's armor even standing behind Jim's riot shield. (Like the old saying goes, sticks and stones won't break their bones, but pipes will cave their heads in.) You can actually capture a command point if you place a character adjacent to it even if it's in a different row, which becomes important to strategies later in the game when you're dealing with bigger waves of undead right off the bat. At the same time, however, Zombie Riot feels like a very slow game, and not just because you can't fast-forward during levels. There's very little variety between many stages, which makes it seem like fewer levels with more creative, challenging design might have hooked a player's interest harder and earlier on to boot. Zombie Riot doesn't really do anything new, but it's a fine little defense game with all the flying limbs, big hair, and 80s horror movie tropes you could wish for.

Play Zombie Riot

2 Comments

schuylerdade Author Profile Page July 28, 2014 1:37 PM

Got to Big Joe's Meatery, where the game becomes completely impossible. I've spent half an hour on this level and maybe I shouldn't have spent my points the way I did, but it's too late now.

Score: 3 (3 votes) Vote up Vote down Report this comment Reply
Tobberian Author Profile Page July 29, 2014 4:19 AM

Defence ... NOT tower defence.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
On the Edge of Earth: 5000> Tricky On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation.  ...
1,741 Views
3 Comments
Hero and Daughter> Dora Tongue firmly planted in cheek and, um, assets spilling out all over the place, this dungeoncrawling RPG translated by vgperson and created by Tachi follows Ralph, a hero busted back down to level one, as he summons powerful female companions to help defeat the Dark Lord.  ...
Aries Escape: Episode No.14> elle While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles.  ...
1,622 Views
14 Comments
Button Escape 24> Dora There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way...  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

9 Clues: The Ward

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.