A Ghostly Journey

  • Currently 4/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4/5 (67 votes)
| Comments (9) | Views (378)

A Ghostly Journey

DoraThis game received its rating of O for mild pixelated violence and blood.

The spectral star of Tin Sleeves' puzzle platformer A Ghostly Journey is dead but not quite lovin' it. After a few years of happy haunting, he (she?) has begun feeling more and more restless, and has finally decided to leave the cemetery. Just because you're incorporeal doesn't mean you've got it made, however, but luckily for our ghostly hero, you can get by with a little help from your friends... and by friends, I mean the people you're possessing. See, as a ghost, you can pass right through physical hazards like spikes, but you can't manipulate physical objects you may need to in order to get to the portal to complete each level, which is where your hapless, oblivious meat suits come in. Using [WASD] or the [arrow] keys to move and jump, stand on top of a human and press the [spacebar] to gain control of them, and press it again to release them, gaining a nice upward boost that can help you reach a high place when you're ejected. Humans can manipulate switches with [X], but they're also bound by the limitations of being squishy meatbags... spikes hurt, naturally, and some of them are faster and stronger than others. Plus, whether you're possessing someone or not, you always need to watch out for light sources, which will damage you if you get too close. Of course, it's not just humans you can possess, and later on you'll have to watch out for other dangers like ghost hunters, too!

A Ghostly JourneyPossession as a gameplay mechanic isn't anything new, as games like Why Am I Dead? have proven, but A Ghostly Journey still manages to make it feel fun and clever by differentiating between the size or strength of the bodies you're inhabiting. Sometimes platforming difficulty feels like it ramps up faster than the puzzle solving does, which might leave you wishing like it was the other way around, or at least more carefully balanced betwixt the two. It's easy to wander the wrong way in a stage and get stuck, thus prompting a restart with [R], which will boot you back to the last checkpoint, or to the beginning of the level if you haven't reached one yet. The checkpoints themselves can also feel like they're used too sparingly, so you'll still wind up being forced to repeat a chunk of whatever stage you're plugging away at... something that can be especially frustrating if you're stuck on something at the very end of a level. Mainly because whenever light touches you, you slow down, so a hit that should have been a glancing blow turns fatal since you can't spring away as spryly as you should. As a result, A Ghostly Journey is a good looking and intriguing little puzzle platformer with a lot going for it and a significant chunk of challenge, but one that might be too unforgiving for some players. Stick with it and you'll find a game that continually pushes your abilities by throwing in new elements, though don't expect it to hold your hand. Mainly because ghosts can't hold hands, you insensitive jerk.

Play A Ghostly Journey


renatapiovani Author Profile Page March 11, 2014 4:27 PM

[Link removed. If you have an issue with a game, please don't drop links without any context to other sites.] - Ed.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Cyberjar88 Author Profile Page March 12, 2014 7:10 PM

Is anyone playing this?

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
renatapiovani Author Profile Page March 12, 2014 8:01 PM

sorry about my previous comment.
this game 'reminds me' Infestor by Woblyware.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Just (FINALLY) finished, after god knows how many undeaths, restarts, and deaths that I've had to go through.

Granted, I was playing perfectionist mode - I purposely aimed to get the soul on each level on my run, so I was playing hard/super-hard mode - the game seriously makes you "work" for some of the souls and alternate exits. Heaven forbid, some of the last souls are just outright evil in the process of obtaining them. And most of them require perfect timing and platforming, as most of them require a human host to stay alive on the eventual return trip.

And when you DO manage to save every soul and unlock the extra stage that requires all the souls....

Well, you will be disappointed. VERY disappointed. No second ending, not even a bleeping "Thank You", and the character even mentions this! For (censored), I've sacrificed my entire half-life rescuing a posse of souls

just to release them ALL and none of them stop to say "Thank You" or do anything.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

There needs to be some sort of PSA for Flash game developers: "Up, left, and space can't be recognized simultaneously by most keyboards."

Other than that, I'm enjoying the game.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

@bill yeah, unless you have a high end keyboard, they do that to stop 'key shadowing'... is rather annoying and complex, but it makes keyboards cheaper to produce.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Daibhid C Author Profile Page March 16, 2014 6:08 PM

A nice touch is that "stunned" humans are visibly breathing, just in case you start worrying that the ghost who's so concerned not to hurt his "hosts" is leaving a trail of corpses.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Good thing the letter key B is an alternate control for space. That solved the issue of not being able to move/jump when possessing people, at least for me.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

This game became one of my favourites games! Good work!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
Find the Escape-Men Part 121: Appetite for Fall Food> Dora You and your friend were enjoying a day at the fall festival when they vanished, and after finding them you discover they've gotten themselves trapped in the bathroom, thus providing you ample teasing opportunity for years to come. Hunt around for items and solve puzzles, and of course find the ten little green men to escape!  ...
Faraway Kingdom - Dragon Raiders> Dora When your kingdom is destroyed by a dragon, it's up to you to rebuild it and train an army in this gorgeous free-to-play iOS fantasy RPG/simulation that calls Tiny Tower to mind. With a light, unobtrusive in-app purchase system and a generous amount of in-game rewards, it keeps players coming back for its simple, fun gameplay without ever putting the squeeze on their wallet.  ...
Assembots> Dora You've been put in charge of a factory that makes little robots, and it's your job to program each one to help the rest get to the exit safely in this charming logic puzzle game!  ...
Kingdom of Liars: Stonepath> Tricky Two of Hyptosis' most popular point-and-click adventure series finally crossover in Kingdom of Liars: Stonepath, featuring characters from The Hood. Kingdom of Liars: Stonepath succeeds in expanding the Lorestrome world, while focusing its ongoing plot. backed by the gorgeous art and clever writing Hyptosis is known for.  ...

Recent Comments


Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Riddles of Fate: Memento Mori

Your Favorite Games edit

Save links to your favorite games here. Use the Favorites editor.

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.

Visit our great partner: maxcdn!