Disposabot


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Rating: 4.3/5 (67 votes)
| Comments (8) | Views (115)

Disposabot

TrickyStupid Dr. Nemisis, founder and CEO of Tyrant! Always abducting citizen-class robots like you, and forcing them to go through his anti-hero weapons testing rooms. At least he's a model of efficiency: that replicator of his will provide and endless supply of, well, you-s, no matter how many you-bodies litter the level. And you know? Those bodies look pretty jump-on-able and laser-blocking. And while he's promised to let you free after you get through all standard 21 rooms, he seems to have left the keys to his inner sanctum foolishly scattered about in tricky locations. If only you could just reach them... Disposabot is a puzzle platform by Unept where creative use of corpses is a requirement for completion.

DisposabotMove and jump with the [arrow] keys, making your way to each room's exit. Two types of weapons will impede your progress: explosions, which will drop your body to the ground (where it can be pushed), and freezers which will halt your motion in midair. These can come in the form of stationary bombs, pewing lasers, or flying trackers. After each death, a new body will be replicated at the start of the level, and if you've killed your way into a corner, the [R] key will restart the level and clear away all corpses. Though the central mechanism of Disposabot has been seen in games like SeppuKuties, here it is well implemented with cleverly designed levels. Another highlight is Dr. Nemesis, who fulfills the almost obligatory role of snarky test-chamber commentator with quips and shout-outs aplenty. Disposabot's protagonist may be disposable, but the game itself isn't, and it's just the kind of quirky platforming one could use to come back to life at the end of a long day.

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8 Comments

cyberphlash Author Profile Page January 3, 2014 4:57 PM

Nice game! I like how you give medals for each level based on number of deaths - that adds a nice completion element to the game. Game play and controls work well. Would like to see another 20 levels! -M

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MmeTurbulence Author Profile Page January 3, 2014 6:03 PM

This was fun little game.

Is anyone on staff doing up a walkthrough for it already?

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This was fun and enjoyable.

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I really like this game, it was difficult without being annoying or frustrating. Not particularly original but a nice addition to the genre.

@MmeTurbulence, JIG tends not to do walkthroughs for platform games. There is an in game walkthrough if you need any help.

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marshalljpeters Author Profile Page January 4, 2014 1:20 PM

Can't get out of level 1. As soon as I get to the exit, it freezes.

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hm. will have to dig up the walkthrough. i got 4 of the 5 keys, jsut can't figure out the LASt one... where you gotta pop the bubbles and let the guys drop

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Ashiel

If you are talking about the last key

I pretty much ignored the bots coming from above and concentrated on building blocks to the key and exit

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[C]reative use of corpses is a requirement for completion.

Reminds me of SeppuKuties. :)

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