With all the ways we've shot, exploded, crushed, melted, and otherwise eliminated zombies, you'd think they would be a protected species by now, but then again, an endangered animal that bites and oozes decomposing fluid is a hard sell even with a sad Sarah McLachlan commercial. Earn to Die 2012 Part 2 continues the slaughter from Part 1 in this upgrade-centric action game from Toffee Games. Once more chasing rescue from this post-apocalyptic zombie wasteland, you've moved on to a new location with a new vehicle, new enhancements, and even more zombies to grind into paste beneath your wheels as you ramp off an exploding barrel in slow motion. Just hold the up [arrow] to accelerate, and press the left or right [arrows] to tilt your vehicle accordingly. You'll drive until you run out of gas or can't get enough speed, and then you'll be paid out from... uh... some... one?... to purchase new upgrades for the vehicle you're driving.
Though the gameplay remains essentially unchanged, Part 2 still feels like it has a bit of a leg up over its predecessor simply by offering a more engaging track off the bat. There are more structures to smash through or ramp off of, and you're given more fuel from the get-go to allow you to go even farther and rack up more cash... though this is admittedly not as big a deal as it seems since the prices for everything are proportionately larger too. The bigger, clunkier vehicles are also easier to get stuck on certain parts of the terrain, which is frustrating, and since each run is identical to the last in terms of zombie placement and obstacles, it feels like more randomised elements would have kept things fresher. Still, it allows you to experiment and plan more early on with trying to pull off stunts as you drive, which helps provide some variety from the inevitable grinding, especially since each new area means you have to start upgrading from scratch with a new vehicle because... of reasons, I guess. If you enjoyed the original game for the zombie-crushing mania it offered, chances are you're going to enjoy this for the same reason even if it doesn't really do much to pry itself out of the mold it created. And hey, when has watching zombies sprint after you like cheetahs and launch themselves into gravity-defying leaps to cling to your hood right before you smash through a pile of bricks ever not been amusing?