Box Life


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Rating: 4.4/5 (86 votes)
| Comments (20) | Views (719)

Box Life

Starchild I didn't choose the box life, the box life chose... Oh, shut up. Anyway, Box Life by tequibo is a strange little game – part metroidvania, part rat-in-a-maze experiment, but in a good way. All you have to do is escape the box. All you can use to do this is, in a word, nothing. At the beginning, you can only move with the [arrow] or [WASD] keys and use the mouse to look around. What you see isn't exactly encouraging, because you seem to be in a huge room made of blocks, but you'll start making sense of the whole thing soon enough.

Box Life In a game where there's little to do and even less to do it with, snooping around is of the essence. The room is small enough to explore without being afraid of getting lost, but although it might seem empty at first, it still hides a bunch of items necessary for your escape. It is almost impossible to talk about the gameplay without giving anything away, so let's just say that it is devised in quite an ingenious way. You will gradually be given abilities which, with their cryptic explanations, function both as puzzles and hints on how to solve them. Escaping the box isn't the end, though; the room contains several cleverly concealed secrets that you can look for if you want to feel especially good about your investigative skills. Once you finish the game, you have the option to go back with all the abilities already activated, which should make the task easier. Even if you play it twice, Box Life isn't a long game, but its minimalistic appeal, intelligent environment design and shrewd gameplay won't leave you indifferent.

Play Box Life

20 Comments

Xelkelvos Author Profile Page October 2, 2013 3:44 PM

Found 5 of the 6 Secrets.

1. Activating all of the Orange Boxes

3 are in plain sight. One is in the lower room and another is in a hidden room covered by the big blue wall, accessed by going to the lower level and revealing it somewhere in the middle.

2. In the far edge of the lower room past the first orb in an alcove above
3. On the opposite side of the lower room accessing a small room blocked by a blue block
4. Inside the tower where the Size Chang upgrade is on top of accessed either from the top of the Blue wall or from a hidden room at the bottom of the Blue wall
5. Inside the stair to the lower level.

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ThemePark Author Profile Page October 2, 2013 4:11 PM

Only managed to find 1 secret, but I'm going back for them all! I have a hunch that one of them is gonna take a long time to get to...

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tchakkazulu Author Profile Page October 2, 2013 4:31 PM

Xelkelvos: The secret you're missing is:

In one of the pillars in the deep end of the room. The one that's 8 blocks high.

This was a fun little diversion ^_^

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LightWarriorK Author Profile Page October 2, 2013 4:40 PM

Out with all six secrets!
The one Xelkelvos didn't find was:

near the back wall, in the 4th-shortest of the pillars.

I love games like these. Would love to see more, too.

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ThemePark Author Profile Page October 2, 2013 4:41 PM

Well, 3 secrets now, but I'm gonna need help finding the rest. The ones I have are:

- The one underground, by melting an ice block.
- The one gotten by turning all orange blocks pink.
- The one up top of a very high tower.

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silent george Author Profile Page October 2, 2013 4:43 PM

Oh, lovely, absorptive diversion. I especially liked how non-twitchy and forgiving the physics were.

But what's the deal with the wibbly-wobbly ball-and-stick thing on the lower level? Just a toy?

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Infant Tyrone Author Profile Page October 2, 2013 11:21 PM

Beautifully done, and oddly satisfying. Silent George is absolutely right-- the physics and navigation is so manageable I'm playing a puzzle, not a platformer. And somehow it's spooky, too!

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Out. With a martini.

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This is driving me nuts. I have definitely seen this, or something very very similar before.

The mechanics and graphics orbs blocks etc are identical but I cant quite put a finger on it.

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Kerchunk

Okay - it IS an old game I have played before, I am not going mad !

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Very nice indeed.

Cheers for the help on the secrets,

I figured some yellow boxes just didn't turn purple if they didn't turn with a couple of shots.

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Lovely. Very enjoyable experience.

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And now with added Martini.

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ThemePark Author Profile Page October 3, 2013 12:24 PM

So noone will help me find the last 3 secrets?

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https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU Author Profile Page October 3, 2013 12:57 PM

This game is easily over 2 yrs old, I played it elsewhere ages ago and it took a look time to work out the depth perception for jump (mines screwed anyway due to my eyesight). I wish I could remember where the cube that lets you fly is.

I'm up to jump, double jump, change size (currently no use), throw fireball and reveal all hidden. Abnd I've placed 3 of the 4 globes.

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https://www.google.com/accounts/o8/id?id=AItOawnrLT_DgOiK7Leoj0eRHY69GNEFT33XtTU Author Profile Page October 3, 2013 2:48 PM

So, can we get a walkthrough with a location of everything including secrets, screenshots of those please?

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i cant get what the

question mark power up does or the see whats changed because i got them and nothing happened

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cralf.echo Author Profile Page October 5, 2013 7:07 PM

The game itself looks great, but I can't seem to play it properly. The character keeps moving diagonally forward-left by itself but it changes direction if I hold down a different direction key for a second or so.

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strangely compelling, but I'm using a mac, so as soon as "right click" came up, I stopped playing

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