When they came, the Earth changed. Their weapons were deadly, but their ecosystem modifiers were worse. Clear skies turned into clouds of poison. Thousands of species of animals went extinct, and the human race is close. You, though, are a survivor. Always have been. But the surface world is deadly, and you need to find shelter soon. Earth Taken is an action platformer by SeethingSwarm that casts you as the desperate measures that the desperate needs of an alien menace require.
Move with the [arrow] keys and jump/double jump with [S] making your way to the objective or safe-house at the end of each level. Vehicles, exploding barrels, and other shootables (not to mention all the aliens that will find you and will kill you) can be taken care of by firing your gun with [A], reloading when neccesary with [R]. [Spacebar] enters doors, loots dead bodies, and performs a melee attack on enemies. Throughout the landscape, supplies can be collected, including health-packs which can be traded in at outposts for upgrades, or consumed with [E] for a quick recharge. The air in the environment is toxic, so make sure you have enough gas mask filters on hand to avoid the hit to your health. Found survivors will join you as allies, and will be quite useful in a fight. There are eleven levels in all, each one bringing you closer to the truth as to how the invasion can be stopped.
Earth Taken sometimes feels like an action game in the body of a survival horror game: while there is a great deal of running and/or gunning, the emphasis on health and equipment management, limited ammo, and tough enemies certainly suggests the latter. Not to mention there's the influx of vaguely threatening graffiti and the whole "maybe the real monsters... are us" undercurrent to the plot, which is getting a little overdone by now. However, even if Earth Taken is a bit of a mish-mash, it is an incredibly addictive one, and scores points at the very least for going with extraterrestrials as antagonists rather than the undead. The developers use an effective palette of purple and greens to create a landscape that oozes with toxicity, and the fact that the game keeps track of every alien, light, trashcan, or dire crow you blast is very satisfying. The whole thing ends a little abruptly, with the Earth still a little, y'know, taken (sequel please?) but overall, Earth Taken is a solid scifi romp that action fans will be quite taken with.