Hassan Mottaghi Golshan, Arman Balali Moghadam, and Ismael Chitgar are behind the gorgeous puzzle platformer that is Gilmo: The Inner Self, the story of a spirit who gets chained within an earthly body and must find out a way to get back where he belongs. Use [WASD] or the [arrow] keys to move and jump, holding [C] when nearby certain objects to push and pull them. In his earthly body, Gilmo isn't capable of much, and can frequently be stymied by long falls, gaps, or other obstacles. Fortunately, by coming into contact with certain plants, he can temporarily free his soul to take possession of nearby objects to make a path. That's... probably not a metaphor for anything.
Initially, you'll be unable to manually shift to your ethereal form, but eventually you'll gain the ability to change at will by hitting left [shift]. In your spirit body, you can fly freely around each level (only with the [arrow] keys0, and pressing left [shift] while close to bronze coloured objects will allow you to control them as you please, before releasing your soul with left [shift] again and returning to your body in the same way. The white bar in the upper-right corner represents how long you can stay in spirit form, and if it runs out, you'll be kicked back to your body, and it will only refill back to a certain point. Remember to hit [P] to pause the game if you need to take a break, since Gilmo's health will (very) slowly deplete as you play, and must be kept filled by scarfing down the fruits on trees.
The Inner Self is, firstly, a GORGEOUS game with soft, appropriately ethereal visuals and a haunting soundtrack. The level of professional polish in its design and distinctive look is impressive. At the same time, however, the game might be both too strict and complicated in its mechanics... lose the decaying health and the restriction on your spirit form bar recovery and suddenly the game would have been a lot friendlier, a lot more casually enjoyable. It would also help if the movement were more precise and less dreamy, physics-y floating, which makes precise platforming in some areas more difficult than it needed to be. It's a shame since despite an uneven difficulty progression, Gilmo: The Inner Self is a beautiful game with a great concept and some flaws dragging it down to earth. If you have the patience for it and a steady hand, it's well worth checking out and admiring. Just... don't expect it to be as forgiving as you.