It's always a pleasure to encounter a game designer with a signature style. Whether it be cute characters or strange themes or quirky scenes, when we can distinguish a game's creator by its attributes and idiosyncrasies, the resulting familiarity invites greater immersion. This is just as true for White Room Escape because Noprops' teasing personality is ever present, even in this stark, minimalist design. So, look closer in this monochromatic setting to find a satisfying abundance of clues to decipher and puzzles to solve before you can make your escape.
Navigation is perfectly intuitive: just tap around the room on anything that bears further investigation and use the arrows to change views. What is less intuitive is how to solve the puzzles because noprops characteristic subterfuge is all around. Red herrings and slight of hand tricks might divert you from solutions, but if you're diligent about exploring all areas and items, you'll soon enough find success. This trickery could frustrate some players—logic is at play here yet it doesn't quite operate by reality's standard. While a bit less surreal than noprops' 3 Small Keys, there's still a feeling you're in a magician's parlor, as his special guest, and the end result is an entertaining delight.
NOTE: This game was played and reviewed on the iPad 2. Game was available in the North American market at the time of publication, but may not be available in other territories. Please see individual app market pages for purchasing info.