The Vault №145


| Comments (0) | Views (9)

The Vault

TrickyAre you a gamer with low sales resistance and limited free time? Then you'll love the great deals offered during Crazy Tricky's VaporStore Summer Sale! This is how it works: We're offering huge discounts on copies of top indie games that may or may not actually exist. In exchange for your cash, the titles will appear in your personal VaporStore App inventory. Now, you can't actually install any of them, but you don't really have enough time for the download anyways, so, really, it all works out! It's just great to see 'em there! Best of all, each week, I promise to use The Vault to distract you from that feeling of being had, by featuring quality games from the JayIsGames archives... like this week's collection of platformers, interactive art, and puzzles! Do we have a deal?

  • Silent ConversationSilent Conversation - Taking the concept of Interactive Fiction to its logical conclusion Gregory Weir's 2009 platform game Silent Conversation uses a bit of kinetic typography to transform greats works of literature into the hop-and-bop levels they were always meant to be. The closest thing to the upper-level version of Broderbund's "Living Books" series I've wanted ever since the 7th grade, Silent Conversation is a slow-paced, cerebral kind of work perfect for those who consider those last two adjectives to be positive attributes. Confession: I had never actually read H.P. Lovecraft's "The Nameless City" before playing this game, and I honestly don't know if I would have without it.
  • GrayGray - There is no concept with such divided connontations as compromise. It is that which protects us from extremism, but also that which forces us to water down our own beliefs. It is fairness made manifest, and yet one is never quite able to shake the sense of deleterious appeasement. Gray, a 2009 piece of interactive art by Intuition Games, is one of my favorite ruminations on the subject. At once deeply political and startlingly apolitical, the gameplay of Gray is a perfect blank canvas for the player to cast their interpretations. As such, its page boasts one of the best collections of comments on this websites, with insights ranging from multi-page theses to curt-but-justified explanations about why the whole thing may just be pretenious bull-honkey. Still, any game that inspires such strong reactions can't be all bad.
  • ClackClack - Clack, a 2006 puzzle game by Sean Hawkes, was the winner of the very first Casual Gameplay Design Competition, and rightfully so. What is, at first appearance, a jumbled and mysterious mess of mechanisms soon reveals the intuitive and charming chain-reaction puzzle just underneath. Clack provides the simple joys sussing out the rules for yourself, and still providing a worthy challenge once it has all clicked in your mind. Be sure to also check out the sequel (which with my vote, I just now pushed above the voting threshold, something I feel irrationally proud about).

While we welcome any comments about this weekly feature here, we do ask that if you need any help with the individual games, please post your questions on that game's review page. Well, what are you waiting for? Get out there and rediscover some awesome!

No Comments

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
On the Edge of Earth: 5000> Tricky On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation.  ...
1,741 Views
3 Comments
Hero and Daughter> Dora Tongue firmly planted in cheek and, um, assets spilling out all over the place, this dungeoncrawling RPG translated by vgperson and created by Tachi follows Ralph, a hero busted back down to level one, as he summons powerful female companions to help defeat the Dark Lord.  ...
Aries Escape: Episode No.14> elle While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles.  ...
1,622 Views
14 Comments
Button Escape 24> Dora There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way...  ...

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

9 Clues: The Ward

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.