The online browser version of Lift is now available for everyone to enjoy... no iOS needed!
The scenery and backstory may vary, but the general premise behind most escape-the-room games is the same: you are locked in a room and must solve puzzles until you find the exit. For the most part, this creation from noprops is no different. When you begin, you find yourself in a lovely little room, sparsely furnished, which apparently belonged to a teddy bear fan. It doesn't take long, though, after poking around a bit, to realize there is something a little off about this room. It's hard to put a finger on...just a nagging feeling that you need to discover what Lift is all about and make your way out of here.
Move around the room using either a swipe if you're playing on a mobile device or the arrows at the bottom of the screen (I found the arrows a little more intuitive in this case) while tapping on furnishings and objects to look closer or add to your inventory. You'll want to examine your inventory items as well by tapping twice. Or, to use, highlight an item then tap where you want to use it. Be sure to observe carefully because what you notice will help you determine where you must look... there are misdirection and red herrings for those quick to dismiss inconsistencies as glitches. I gave it a thorough review: I'm happy to report the game is in tip top shape, not a bug or a broken part anywhere. The only disappointing part comes from the ability to skip a clue-providing puzzle as it's not required to complete before solving the next one yet it is helpful for understanding the inner workings of the room.
The puzzles are clever and the clues depend much on inference. If you've played other noprops games, such as 3 Small Keys and Kids Room, then you know to expect some teasing. This can either be remarkably enjoyable or very frustrating. Lift is not like many escape games on the mobile market: your successful escape means acting in ways you haven't been asked before. Whether any of it is logical is up for debate but it's definitely a surreal experience to explore the secrets of this unusual room. For that reason, it's not to be missed and, if you're successful, it might lift your mood, too.
NOTE: This game was played and reviewed on the iPad 2. Game was available in the North American market at the time of publication, but may not be available in other territories. Please see individual app market pages for purchasing info.