A Second Chance
Well, it seems like yet again, an asteroid the size of a country is hurtling its way through space, earth is poised on the brink of utter annihilation, and humanity's last hope is a rag-tag bunch of misfits with a nuclear weapon strapped inside a metal coffin with 270,000 parts made by the lowest bidder. This is not their story. Instead it's the story of a Ground Control operator, brought back from retirement for one final job: pressing all the right buttons so those other guys can save humanity. You've screwed this up in the past, but now, you've been given A Second Chance. A Second Chance is a humorous space simulation by Major Bueno developed in 24 hours as part of his One Game A Month project.
The basic goal of your mission is to get the astronauts to the asteroid, drill a hole in it, plant the bomb, get them out of there, then detonate the bomb. In front of you are dozens of buttons that need to be clicked in the proper order to complete your task, as well as quite a few that serve no purpose. Press the wrong button, and man, the fail will be epic. It's the kind of concept that probably couldn't be maintained in a larger game, but, as it stands, each playthrough of A Second Chance is just long enough to mean that your screw-ups end up being hilarious rather than frustrating. ("Ah yes. I suppose I should have closed the doors of the shuttle before taking off from the asteroid. Yes, that would make sense. Sorry about that, guys.") There are a ton of little easter egg clickables and subtle jokes that make it all-in-all a sweet little minigame. This is ground control to Major Bueno: when it comes to A Second Chance, you've really made the grade!