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Rating: 4.6/5 (23 votes)
| Comments (20) | Views (764)


DoraIn-Finity's Sokoboom may look all sweet and innocent, but this simple puzzle game hides a devious difficulty curve... you may want to take the dark circles around our protagonist's eyes as a warning, because he's clearly been up all night with this one. Using [WASD] or the [arrow] keys, push each crate into a square on the floor with an X in it to open the portal to the next level. That's all. Easy, right? But despite not tacking on a lot of bells and whistles, Sokoboom's tight level design will tie your brain in knots. The downside is that the undo button, which only undoes a single move, feels too restrictive to really be useful, since unless you're going slowly and methodically it's far too easy to accidentally push a single block a few steps too far and be forced to restart the entire stage... which, considering how tidy and intricate the levels become, can be very frustrating. But with a clean presentation, Sokoboom serves up the sort of well thought out puzzling that shows you don't need a lot to be challenging. Just your wits... and apparently to have your hair styled by Javier Bardeem in his No Country For Old Men phase.

Play Sokoboom


I can't even get past level 5. I'm disappointed in myself.

midiphile Author Profile Page June 17, 2013 1:44 PM

Level 5 Solution

Move your character as follows


H h h, I got the 5 but I'm blocked level 6.
This game is very hard!

fatlouie Author Profile Page June 17, 2013 2:17 PM

Any hints on level 9? I'm normally pretty good at these, but got stuck early on in this one.

fatlouie Author Profile Page June 17, 2013 2:21 PM

Never mind.. POP, got 9.

fatlouie Author Profile Page June 17, 2013 7:03 PM

Super stuck on level 25.

lbluething Author Profile Page June 17, 2013 8:43 PM

Here's a little hint for 25

If we number the target spots left to right 1 and 2 on the top and 3, 4, 5 on the second row. Then I got the blocks into the final spots in the order 1 3 4 5 2
At least I hope that's a bit of help without just giving the solution

fatlouie Author Profile Page June 17, 2013 11:35 PM

Sorry lbluething, still not seeing it. Thanks for the hint though. I'll eventually get it.


I'm curious. How do you do guyz to go up to 25?

fatlouie Author Profile Page June 18, 2013 3:36 PM

Still can't get 25. Can you expand on your hint please lbluething?

MtDewed Author Profile Page June 18, 2013 4:37 PM

5 stars ... can't get past 10 though.

fatlouie Author Profile Page June 18, 2013 4:56 PM

POP.. got 25 finally.


I've been trying Lvl 25 for a couple of hours and can't seem to figure out the last block.

I've moved three blocks to the top of the divider as (using ibluething's numbering system) one block on finish space 4, one on 5 and one to the right of 5. The intent is to eventually move the far right block up to go to space 1 or 2. I can get one more block up and push it over to space 2 to eventually go to space 1 but that leaves the final block below and I can't get 'around the stack' to push it to space 3 or 4.

I'm stumped and can't see any other spaces to use.
Help ibluething or fatiouie with another hint, please.

lbluething Author Profile Page June 19, 2013 2:56 PM

here's more on how I did 25

First move the top block over to the right so you can just get around it. Then move the lowest block so it's now at the top to the right of spot 2. Next move one of the blocks from the bottom and leave it on 5. Now move one of the bottom blocks to spot 1, and the final bottom block to between spots 3 and 4, then walk around the top to push it into spot three. That will have you move a block onto spot 2, but now push it over so it's above spot 5. Walk around and move the far right block down so you can push a block over to 4. Then go around, move the right block up and into place and then the last block goes onto 2.
Hope I wrote all that down right

Stachey Author Profile Page June 19, 2013 4:23 PM

Thanks, ibluething. I wasn't making use of the top row of squares like I should have.

jwo7777777 Author Profile Page June 19, 2013 5:26 PM

Lvl 30 PITA. Do-able in 138 moves.

As usual, it is not the box nearest the empty hole that goes in the empty hole.

Push lower right box up one. Push same box left two. Push above box up one. Go down one. Continue pushing first box until it is just below leftmost empty X. Push box above you up by one and push box below you down one. See box just to the right? Run all the way around and push it one up then two right. Go back to the first box you touched and push it three right. Walk around to the spot three right and one up. Push left. Go one up. Push left. Now, put the upper left box just below the leftmost empty X. Push topmost box right one. Push box below you up one. Push box just below the leftmost X two spaces right.
Rest of the exercise is left to the student.

jcfclark Author Profile Page June 20, 2013 8:31 AM

My brain doesn't function this way which makes it very difficult, and that's what keeps drawing me back into this game..


I am completely stumped on level 26. Any help? Thanks.


Level 26 is Sasquatch IV level 9 by wellknown Sokoban author David W. Skinner. The solution to this and most of the other levels can be found in some desktop Sokoban clones like YASC.

Here are some initial steps to get you started:


sebtanic Author Profile Page April 8, 2014 7:29 PM

I thought that level 26 looked familiar somehow. Still took me a bit to figure it out though. Great game!


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