In-Finity's Sokoboom may look all sweet and innocent, but this simple puzzle game hides a devious difficulty curve... you may want to take the dark circles around our protagonist's eyes as a warning, because he's clearly been up all night with this one. Using [WASD] or the [arrow] keys, push each crate into a square on the floor with an X in it to open the portal to the next level. That's all. Easy, right? But despite not tacking on a lot of bells and whistles, Sokoboom's tight level design will tie your brain in knots. The downside is that the undo button, which only undoes a single move, feels too restrictive to really be useful, since unless you're going slowly and methodically it's far too easy to accidentally push a single block a few steps too far and be forced to restart the entire stage... which, considering how tidy and intricate the levels become, can be very frustrating. But with a clean presentation, Sokoboom serves up the sort of well thought out puzzling that shows you don't need a lot to be challenging. Just your wits... and apparently to have your hair styled by Javier Bardeem in his No Country For Old Men phase.