Developing sequels to racing games can be a tricky proposition. Once you've added more cars, more tracks, and Waluigi, where else is there to go? Fortunately TurboNuke knows how to do follow-ups right, and the result is American Racing 2, the much awaited sequel to last year's hit first-person racing game. Gentlepeople, start your engines!
The gameplay mechanics should be familiar: Select an event on the calendar with the mouse, and you'll be transported to the track for a rolling start. Using the [WASD] or [arrow] keys accelerate, brake, and turn left and right as you speed around, advancing upon your opponents. Guiding yourself behind an opponent will grant you a burst of speed from Drafting, as well as adding to your Boost Meter. Your boost can be activated with [X], [Ctrl], or [Shift]. Most of the events are standard "so many laps against so many opponents", though there are also challenges like running over a certain number of boxes, or forcing an opponent to spin-out before time runs out. Each event has requirements for clearing or getting a gold medal. Completing events and damaging opponents during a race grants you cash which can be spent on upgrades for your vehicle. New events are unlocked as you clear races, leading up to the overall championship at the end of the season. Finish all the events, and you unlock the friggin' rocket car. So you've got that going for you.
American Racing 2 has the usual assortment of new races and whistle-bells (including a rear-view mirror!), but TurboNuke has clearly listened to the feedback from the original, and has given their racing engine a good tune-up. Race fans should appreciate how upgrading tires now also improves your car's handling, making precision driving challenges much less frustrating. It's a little more CPU-taxing this time around, which is a shame, but overall American Racing 2 should more than satisfy your daily recommended need for speed.