Tateita hasn't been around as long as some of our favorite developers, but already has come to be known for making escape games that are short and sweet, filled with logical if not particularly challenging puzzles. Now, with sg6, Tateita brings that same short, sweet and logical style into focus. Here you're in small room with few accoutrements, very little to indicate how you can break out of here, and a rather lackluster view from the window. You'll just have to make good use of the bare minimum to find puzzles to solve before earning that coveted exit key.
The usual rules of escaping apply here: point and click your way around, following the changing cursor, looking for clues and figuring out how to use items, open safes and unlock boxes. That's it. Therein lies the greatest disappointment of sg6. Although the name of the game is to escape, we'd rather stick around and play a while, especially when the puzzles are so casually enjoyable; it's just enough to engage your mind yet straight-forward enough that you can relax for a brief moment before moving along. We hope to see Tateita take it a bit further someday, treating us to a few more rooms and a bit more challenge. Until then, sg6 is a move in the right direction.