Mystery IQ Test


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Rating: 4.4/5 (560 votes)
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Mystery IQ Test

Starchild You wake up in a strange room with no idea how you got there or what is going on. The only clue is a note telling you to use your brain to unlock the next 30 rooms, so you trundle off through the door, thus starting your Mystery IQ Test, a puzzle game by Entertainment Forge. Use the [arrow] keys to move and [spacebar] to interact with objects. There are three difficulty levels with different point systems, but no timer, so you can relax and try to figure out the puzzles at your leisure. However, you start with an IQ of 80 and the number can go up or down, depending on your performance – solving puzzles without hints awards more points, and you forfeit a whole bunch of them if you ask to be shown the solution.

Mystery IQ Test The level design is simple, clean and friendly. The puzzles are varied and will exercise your linguistic, spatial and logical intelligence, which means they stay interesting and stimulating throughout the game. They are a little on the easy side, though, so you might want to choose the highest difficulty straight away. In any case, one good thing about a game which claims to measure your IQ is that you have a strong urge to beat it; every solved puzzle feels like a tiny victory, and you finish it with a smug smile. That'll show those elitists at Mensa who didn't want to let you in their silly club!

Play Mystery IQ Test

Walkthrough Guide


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Mystery IQ Test Walkthrough

  1. Go through door no. 3 (the number of triangles in the picture)

  2. Walk on the tiles marked 20, 19, 18 etc. to 0

  3. When the cage falls on you, press the [shift] key, then walk through the door

  4. Take the tile with four horizontal lines and put it in the slot, then walk through the door

  5. Take the tile with a dot on it, put it in the slot, exit

  6. Walk on the tiles that follow the same pattern as the four green ones at the start of the maze

  7. Take the tile marked anything other than 8 and put them in the slot

  8. Go straight through to the next room, then go up into the next room, then go left. Pull the first and the third lever, go right, remember the order of the pictures on the stones. Go down, change the order to match the one on the stones

  9. Press the right arrow key when the arrow on the screen is straight, and the left key when the arrow is circular, until you reach the door

  10. Go through door no. 1

  11. Put the box on one button. Take the cheese near the hole and wait for the mouse to come out. Put the cheese on the other button, the mouse will follow. When the mouse steps on the other button, exit

  12. Click on the door with your mouse

  13. Take the tile with the 90 degree angle pointing left (the tile nearest the robot) and put it in the left slot. Take the tile with a sharp angle pointing right into the slot on the right

  14. Go through the door marked 15 (number not divisible by 6)

  15. Go through door no. 4 (last letters of each line spell out "four")

  16. Press [space] when you reach the bar with 2013 on it, then move along with it to the door

  17. Walk to the opposite wall, in the lower half of it there is an invisible door, go through it

  18. Take the tile with one dot on the top and two in the middle on opposite sides, put it in the slot, the window will open and show the number 3. Go through door no. 3

  19. Go through the lowest door

  20. Start from the tile marked 0, then 1, 2 until 7, then 6, 5 until 1 at the door. Alternatively, start at 16, then 15, 14 and so on until 1 at the door

  21. Take the tile nearest to you (the one that looks like a clock showing 12:25), put it in the slot, then walk on the tiles which spell out "emitemit"

  22. Write with your keyboard "Mystery IQ Test"

  23. Take the tile showing one horizontal line and one line going from the top right corner to the lower left, put it in the slot. Take another tile and put it on the button. Walk on the tiles repeating the pattern of the four green ones

  24. Go through door marked 16 (the number of triangles)

  25. Put tiles numbered 4, 3, 2, and 1 in the slots in that order, then walk on the tiles marked "43214321"

  26. Take the tile with one horizontal line at the top, place it in the slot

  27. Take the tile with the number 9, put it in the slot, then walk on tiles that spell out "Darkdark"

  28. Start from the fourth tile from the top, then right, down, down, right, right, up, right, up, up, right, up, right and out the door

  29. Go through door number 3 (the number of times the screen flickers)

  30. Go through door number 1

Walkthrough by starchild!

20 Comments

Mystery IQ Test Walkthrough

  1. Go through door no. 3 (the number of triangles in the picture)

  2. Walk on the tiles marked 20, 19, 18 etc. to 0

  3. When the cage falls on you, press the [shift] key, then walk through the door

  4. Take the tile with four horizontal lines and put it in the slot, then walk through the door

  5. Take the tile with a dot on it, put it in the slot, exit

  6. Walk on the tiles that follow the same pattern as the four green ones at the start of the maze

  7. Take the tile marked anything other than 8 and put them in the slot

  8. Go straight through to the next room, then go up into the next room, then go left. Pull the first and the third lever, go right, remember the order of the pictures on the stones. Go down, change the order to match the one on the stones

  9. Press the right arrow key when the arrow on the screen is straight, and the left key when the arrow is circular, until you reach the door

  10. Go through door no. 1

  11. Put the box on one button. Take the cheese near the hole and wait for the mouse to come out. Put the cheese on the other button, the mouse will follow. When the mouse steps on the other button, exit

  12. Click on the door with your mouse

  13. Take the tile with the 90 degree angle pointing left (the tile nearest the robot) and put it in the left slot. Take the tile with a sharp angle pointing right into the slot on the right

  14. Go through the door marked 15 (number not divisible by 6)

  15. Go through door no. 4 (last letters of each line spell out "four")

  16. Press [space] when you reach the bar with 2013 on it, then move along with it to the door

  17. Walk to the opposite wall, in the lower half of it there is an invisible door, go through it

  18. Take the tile with one dot on the top and two in the middle on opposite sides, put it in the slot, the window will open and show the number 3. Go through door no. 3

  19. Go through the lowest door

  20. Start from the tile marked 0, then 1, 2 until 7, then 6, 5 until 1 at the door. Alternatively, start at 16, then 15, 14 and so on until 1 at the door

  21. Take the tile nearest to you (the one that looks like a clock showing 12:25), put it in the slot, then walk on the tiles which spell out "emitemit"

  22. Write with your keyboard "Mystery IQ Test"

  23. Take the tile showing one horizontal line and one line going from the top right corner to the lower left, put it in the slot. Take another tile and put it on the button. Walk on the tiles repeating the pattern of the four green ones

  24. Go through door marked 16 (the number of triangles)

  25. Put tiles numbered 4, 3, 2, and 1 in the slots in that order, then walk on the tiles marked "43214321"

  26. Take the tile with one horizontal line at the top, place it in the slot

  27. Take the tile with the number 9, put it in the slot, then walk on tiles that spell out "Darkdark"

  28. Start from the fourth tile from the top, then right, down, down, right, right, up, right, up, up, right, up, right and out the door

  29. Go through door number 3 (the number of times the screen flickers)

  30. Go through door number 1

Walkthrough by starchild!

Score: 1 (1 votes) Vote up Vote down Report this comment Reply

Sadly, the questions do not change between difficulty modes, only the scoring.

This makes it easy to get a maximum score: go through on Easy to learn the puzzles, then go through on Hard...

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ThemePark Author Profile Page April 26, 2013 2:27 PM

The solution for number 7 is not entirely correct.

Any number other than 8 will work, as the loop you need to break is the counting. It has nothing to do with the loops of the digits themselves.

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songsmith Author Profile Page April 26, 2013 8:05 PM

Anyone follow the logic in room 19? The rest made perfect sense but that one was odd.

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elleClicks Author Profile Page April 26, 2013 8:19 PM

I found it boring. If it was just a normal puzzle game I wouldn't expect more, but since it IS called an IQ test I thought it would be more of a brain scratcher.

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Logic for 19:

Only one symbol on the floor is flipped relative to the symbols over the doors. The button flips the image, thus suggesting that you look for the flipped floor tile.

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sunnylauren Author Profile Page April 26, 2013 8:37 PM

I'm playing this between activities, and I think I'm getting downgraded for taking a long time. Is there a way to pause the game while I'm not actually looking at it? It seems like it should warn you if you're being timed.

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That are realy stupid Aliens. 100 is by definition the only result that they can get.

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throwawayx3t Author Profile Page April 27, 2013 4:04 AM

138! First time though on hard. So I'm almost a genius, right?

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having issues to get the game to load.

firefox

it will play the 'add'then will say like, 60% loading... then just lock me at a white screen.

no buttons nothing. is weird and probably osmething incredibly stupid.

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https://www.google.com/accounts/o8/id?id=AItOawnphNXaWsdOo2HGWnyegyTUydHLN2sPEks Author Profile Page April 27, 2013 7:03 AM

For Room 14, I think the reasoning

for 15 being the correct answer is not because it is indivisible by 6, but rather that it stands for Room 15

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josemfdez Author Profile Page April 27, 2013 10:58 AM

There's no point on offering the game in different languages when the translations don't take into account the logic of some puzzles.

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Check our Support FAQ for how to resolve this.

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sunnylauren Author Profile Page April 27, 2013 11:06 PM

144 on Challenging, after I found the pause button :P.

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158 on hard. Without cheating, one hint though. What is the maximum?

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https://www.google.com/accounts/o8/id?id=AItOawl6-BSuftMzXk6tDhG7pZ70RAdbcVU2HSI Author Profile Page May 3, 2013 7:41 AM

It's not 3 in room 29 because of the amount of flashes, but because it's room 30 without the 0. Detail matters.

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I found the game very entertaining.
The graphic is cute and the puzzles are clever.Looking forward to see more from this developers :)

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irule.com.myspace Author Profile Page May 7, 2013 11:38 PM

i knew the answer for the last one because it was in an episode of Doctor Who XD

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