One of the enjoyments of playing an escape-the-room game is the room itself. Since you're stuck here for as long as it takes to explore the room's details and decipher its clues, it does help if this place is the sort of place you'd where you'd want to hang out. Does it look too much like a doctor's office? A prison cell? Maybe that's your idea of a good time but I think it's rather pleasant to be someplace mellow, with a good view out the window and a few books to while away the time over. Throw in a touch of color therapy and, you want to lock me up? Go right on ahead. This is one of the reasons 10 Color Dots' Escape from the Reddish Room makes it onto the Weekday Escape stage this week.
Escape this crimson-hued room by clicking about everywhere the changing pointer will take you for an up close look, examining every object you find therein with a little less help from the cursor, until you have, through observation and deductive reasoning, solved a handful of puzzles to open the exit door. There is probably some additional textual hinting in the messages that scroll up as you click on things, yet only those who can effectively read Japanese will get much help there (a question mark or exclamation point can only tell so much!)
You may need to rely more on inference for some of Escape from the Reddish Room's puzzles although the indicators are very much there in all but one case. Then it is flawed in a more disappointing sense—everything flows very smoothly and logically until a single moment when a very significant area on a certain important object is easily overlooked. This genuine pixel hunt could be a game killer for some. So for those of you reading this before beginning, just be prepared for that particular bump in the road and you'll find this a very fun little escape. Making the most of its environment, Escape from the Reddish Room presents clues and puzzles in a way that makes spending time here as enjoyable as getting out.