GameReclaim's bullet-filled arcade shooter makes a comeback in the chaotic, addictive Death vs. Monsters 2, where you play a skull with a passion for shooting things a lot while they try to shoot you. Hey, I ain't judging. Everyone needs a hobby. Some people juggle geese. The game controls almost entirely with the mouse, which is used for movement, and you'll automatically fire in the opposite direction you're moving... which takes some getting used to, so you can also hold down the left mouse button to lock your fire in the current direction. Baddies will appear all over the screen in waves, and your job is to take 'em out and survive 'til the end. Avoid enemies and bullets, but nab coins whenever possible, since you'll need them to spend on upgrades and new abilities at the shop between levels. If you feel up to it, the Challenge Levels also provide a creative but brutal addition by forcing you to meet specific requirements on those stages with only specific equipment, or without getting hit.
It's rare to find a sequel that makes the original game look like a prototype, but Death vs. Monstars 2 manages to do just that by being much more polished and piling on the challenge. The new abilities like the laser, bullet time, and shield add a new layer of strategy, since you really need to master their use to progress, and as a result, despite its chaotic appearance, the game actually punishes mindless, erratic play by killing you over and over. Certain upgrades that would be helpful are still missing, like a coin magnet, and a box of tissues for you to cry into when you come this close to beating the boss over and over, but on the whole, this is a fantastic and smartly designed arcade experience for the bullet enthusiast in your family.