Myosotis: Chapter 2


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Rating: 4.2/5 (115 votes)
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TrinnMyosotis Chapter 2In the first chapter of Myosotis, your search for Lily drew you to an eerie hotel where your struggle for answers only led to more questions and tragic results. In Myosotis: Chapter 2, a point-and-click adventure by Mike Morin (aka ImpendingRiot), the body of your true love lies stone cold dead before you. Beside her still corpse, a box flashes suspiciously while the words of a blank-faced scientist literally hang in the air: "You can still save her." Now, your journey transitions to chasing the past as it quickly becomes clear that you're being tested for more than just your patience.

Play the entire Myosotis series:
Myosotis: Chapter 1Myosotis: Chapter 2Myosotis: Chapter 3

Click around the screen to interact with objects or to send Rick moodily trudging over to inspect them. Solve the puzzle in each room to unlock the next door. Pay close attention to subtle signs and frequent word play, as the answers range from fairly obvious to quite devious. Depending on how long it takes you to decipher those clues, it's a relatively short distance from start to finish. Much of the time spent is centered equally around building Rick's story of lost love and buried memories as it is to actual gameplay. The melancholy tone and bleak, muted atmosphere — which is enhanced perfectly thanks to the haunting melodies by Hania Lee — bristle with emotion and create a compelling force to discover what lies behind every door, even the ones that may hurt to reopen.

Play Myosotis: Chapter 2

Walkthrough Guide


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Myosotis: Chapter 2 Walkthrough

Room 1 - You Can Save Her

  1. Inspect Lily's body and the sign hanging from the ceiling.

  2. Click the flashing box on the floor to transition to the next scene.

Room 2 - Two Story Room

  1. Simply click the left door to move to the next room.

Room 3 - Cheer Up Rick

  1. Read the riddle as the text crawls through the top banner

    • Why shouldn't you tell secrets when a clock is around?

  2. Press the buttons at the bottom of the three panels to change the phrases into a solution for the riddle.

    • Word 1: Because.

    • Word 2: Time

    • Word 3: Will Tell

    • Screenshot.

  3. Go through the open door on the left to reach the next room.

Room 4 - Did We Shatter Your Life?

  1. Click the device in the middle of the wall to zoom in.

  2. Press the three bottom buttons to arrange the pieces of text and spell out a phrase.

  3. When you have the correct phrase, press the upper right button to enter your solution.

    • Left Symbol: Two diagonal lines.

    • Middle Symbol: Square.

    • Right symbol: Large circle.

    • Message: "Lost time is never found again."

    • Screenshot.

  4. Go through the open door on the left to reach the next room.

Room 5 - Face It Rick. It's Over.

  1. Click the clocks on the wall for a close-up view.

  2. Read the riddle on the monitor beside the clocks for a clue:

    • "The twins had the same expression on their faces. And in their small hands, they held the same thing. They held the planets.

    • Note that the word planets is flashing.

    • Change the time on both clocks to the number of planets in the solar system - 9:00 (Yes, there are 8 planets now, but this game is set in the past!)

    • Screenshot.

  3. Go through the open door on the left to reach the next room.

Room 6 - Gnorw T'nsi Ti Fi

  1. The sign hanging from the ceiling isn't gibberish.

  2. Read the message backwards to find a clue:

    • If it isn't wrong...

    • It must be right!

    • This time, go through the right door to reach the next room.

Room 7 - Do You Have Remorse?

  1. Read the sign hanging from the ceiling.

  2. Note the letters "Re" in remorse will occasionally flash off.

  3. Also take note of the series of dots and dashes that flash by 5 times.

    • It's morse code!

    • If you go letter by letter, starting with "..." you find the word:

  4. Click the monitor on the wall to zoom in.

  5. Click the letters on the screen to enter in the word from the hidden message (the letters also must be clicked in the right order).

  6. Go through the open door on the left to reach the next room.

Room 8 - Mr. Simple's Office

  1. Click the flashing box on the desk for a closer look.

  2. Press the red x at the upper right corner to close the box and travel to the next room.

Room 9 - Bedroom

  1. Click the overturned cup on the floor to move left into the kitchen.

Room 10 - Kitchen

  1. Click the refrigerator to look inside.

  2. You will be transported to the Restaurant.

Room 11 - Restaurant

  1. Click on Lily to walk towards her.

  2. You will be transported to Mr. Simple's Office.

Room 8 - Mr. Simple's Office

  1. Exit the room through the door on the right.

10 Comments

Grrrr

I went back and played chapter 1 first, now waiting on 3.

I have to say though, and I do not consider it a spoiler, this is far more about the story than the puzzles, which are just an excuse to get to the next line in the story.

So 5/5 for story 1/5 for puzzles (very poor easy puzzles) ... so no rating yet for me on this one.

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Solatoral Author Profile Page June 15, 2012 8:45 PM

As excited as I was when I saw this come out, I was left a little dissapointed to be honest. The puzzles themselves were too simple

(apart from the morse code. I admit that had me for a while)

and the storyline left me quite a bit confused.
If anything, it was a filler episode.

I just hope 3 comes out quicker than 2 came out, because I want to see some interesting answers.

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biikbaboy Author Profile Page June 16, 2012 6:45 AM

Is the music from Hania Lee?

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biikbaboy Author Profile Page June 16, 2012 6:57 AM

Scratch what I said, didn't see it from the menu. Glad to hear again from her, loved her music in Alice is Dead. :)

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cendare Author Profile Page June 16, 2012 1:33 PM

I just have to say, for the "two clocks" puzzle?

Pluto. Of course, I don't know when this game is set, but still, that tripped me up for a bit.

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chipmunk Author Profile Page June 19, 2012 12:15 AM

Near the end, I unintentionally went to the next room before I had clicked on everything, and couldn't go back, so I missed some of the text. That was a little frustrating.

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https://www.google.com/accounts/o8/id?id=AItOawngWypPpqkE_3iLmrKmeZyq3xEuF6fIPcY Author Profile Page June 22, 2012 11:12 PM

First game I played without a walkthrough. The puzzles are too easy. I guess you play it for the story not the puzzles. Can't wait for chapter 3.

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Ok game. Was it just me or was it running very slowly? Some of the pages changed before the text was finished so I didn't get to read the whole thing.
Also I was confused about the comment of morse code left by someone else. Until I realized that in room #7 I solved it by reading

I thought about who put a key on a kite string and the story it involved. Ben Franklin and electricity! Then, what rhymes with "dark?" BINGO

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